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Interior 3D Visualization for Beginners | 3Ds Max + Corona Render 

MIMViz Studio
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28 сен 2024

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Комментарии : 41   
@eliosaleh9492
@eliosaleh9492 9 дней назад
finally some good content ! keep up the good work !!
@MIMVizStudio
@MIMVizStudio 9 дней назад
Thanks for your support ❤️🙏🏻
@AB-mv1mb
@AB-mv1mb 7 месяцев назад
great tutorial!! thank you so much. subscribed👍
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
Thanks for your support 🤩❤️
@M.S.Rahimi
@M.S.Rahimi 8 месяцев назад
Very useful and great🔥👍🏻 Please do an external scene as well
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
Thanks. Will do.
@holgerwiener-rehnen-jo5yi
@holgerwiener-rehnen-jo5yi 2 месяца назад
Did you render linear or with highlight compression in post? Regards
@MIMVizStudio
@MIMVizStudio 2 месяца назад
highlight compression
@Safma_Life
@Safma_Life 4 месяца назад
When I rendering my hdri is visible close, (I downloaded your hdri) what could be the reason? yours looks more natural
@MIMVizStudio
@MIMVizStudio 4 месяца назад
Its normalization depends on many factors. Coordinating other lights and hdri as well as colors and blurring and viewing angle. All of them are effective in making it natural.
@inisarkas212
@inisarkas212 7 месяцев назад
how can I change my slate material display like yours?
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
thanks for your comment 🙏
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
From this path: Material editor, modes, slate material editor.
@krzysztofbogdanowicz4543
@krzysztofbogdanowicz4543 7 дней назад
Cool workflow, thank you for video !
@MIMVizStudio
@MIMVizStudio 6 дней назад
Glad you liked it ❤️🌱
@Rahikhoshroo
@Rahikhoshroo 3 месяца назад
🤌🏻
@MIMVizStudio
@MIMVizStudio 3 месяца назад
🤍🌱
@manuva1879
@manuva1879 6 месяцев назад
Man this is gold material!
@MIMVizStudio
@MIMVizStudio 6 месяцев назад
Thanks for your support ❤️
@mansurmurodov3418
@mansurmurodov3418 2 месяца назад
thank you for video. can you show tone mapping settings ?
@MIMVizStudio
@MIMVizStudio 2 месяца назад
Yes, soon
@christiansalonga6770
@christiansalonga6770 3 месяца назад
.thanks for this great tutorial...can you please give us download link for this scene model...thanks
@MIMVizStudio
@MIMVizStudio 3 месяца назад
Please wait
@christiansalonga6770
@christiansalonga6770 2 месяца назад
@@MIMVizStudio .thanks
@Darya_yk
@Darya_yk 7 месяцев назад
How complete,useful and educational it was! Thank u 🌟
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
I REALLY APPRECIATE IT.😌🙏🏻🌱
@shajahant5127
@shajahant5127 Месяц назад
perfect & detailed keep going
@MIMVizStudio
@MIMVizStudio Месяц назад
Thanks, will do 😍💕
@lazardanilovic
@lazardanilovic 7 месяцев назад
Hey, great tutorial, keep them coming! One question, what was the benefit of not using UVW Map for walls too, so you can randomize it more easily?
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
thanks for your comment.🤍
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
It can also be used. In this tutorial, we tried to use different methods to see different ways.
@lazardanilovic
@lazardanilovic 7 месяцев назад
@@MIMVizStudio Oh alright, i see. Thank you very much!
@MIMVizStudio
@MIMVizStudio 7 месяцев назад
🤍🤍@@lazardanilovic
@davidmiller1354
@davidmiller1354 5 месяцев назад
My renders always look noisy and blurry. Even at if I let it render to 300 . Why?
@MIMVizStudio
@MIMVizStudio 5 месяцев назад
Image noise has many factors. config, rendering settings and the amount of time you spend on rendering. Using denoiser and optimal settings and scene management can increase the speed and quality of your rendering.
@davidmiller1354
@davidmiller1354 5 месяцев назад
@@MIMVizStudio thanks, wish I could get it to photo real. Its so frustrating.
@666hardStyle999
@666hardStyle999 3 месяца назад
nice tutorial
@MIMVizStudio
@MIMVizStudio 3 месяца назад
Thanks for your comment 🤍
@nunomota9838
@nunomota9838 5 месяцев назад
No flip y and add gamma to imput in the normal map node of the tile?
@MIMVizStudio
@MIMVizStudio 5 месяцев назад
please explain more
@nunomota9838
@nunomota9838 5 месяцев назад
@@MIMVizStudio in the normal map (in all the materials that you done) you dont “add gamma to imput” and “flip green” in the node options…normally everyone do that or i think so until imsee your tutorial
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