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Into the Breach AE 40k Perfect Victory Unfair (Mist Eaters) 

soulmata
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This is a perfect victory on Unfair using the Mist Eaters and all AE content enabled. Some specifics:
- 40k score
- All objectives complete
- No pilot or mech deaths
- No grid damage
- Mist Eaters squad
- All AE content enabled
- 2hr 16min run time
A 40k with the Mist Eaters is probably easier than it sounds. There's definitely a lot of RNG involved, especially as Mist Eaters are a low-damage squad out of the gate, and you'll probably reroll the first island 20 times before you pull it off - but I feel all they need is just a little bit of an edge to make the magic happen. In this case, the game just showered me with tons of weapon options on the first island alone, and scoring both Gemini Missiles and Ice Beam meant the scales were tipped in favor of skill over luck. This is demonstrated by the fact this is an Unfair 40k run at only 2 hours, and Island 4 was basically a walk in the park due to the insane damage output.
I feel pilot choice is important early on for Mist Eaters, because while they have 2 very powerful mechs, they just don't have the damage output to deal with Unfair at first - you either need to get lucky on your first few maps and a good weapon selection, or start with a really OP pilot.
I did take a pylon hit in the hive fight, same as my previous 40k, but again, as that neither affects score nor the outcome by that point, I didn't think too much of it. I didn't see a solution for that particular turn either, though having 1 more move on Kai probably would have done it. The weapon glut here meant I actually traded out the Reverse Thrusters, which is the weakest weapon in the Mist Eaters arsenal. Control Mech and Smog Mech are both top tier, but the fact Smog Mech is so core hungry is what pushed me toward Kai as the starting pilot, just for that precious damage boost.
List of all my 40k perfect runs:
Arachnophiles - • Into the Breach AE 40k...
Mist Eaters - • Into the Breach AE 40k...
Bombermechs - • Into the Breach AE 40k...

Игры

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15 окт 2022

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Комментарии : 27   
@soulmata
@soulmata Год назад
List of all my 40k perfect runs: Arachnophiles - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-oIk0t1ors34.html Mist Eaters - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-lD0WwvY956A.html
@duythuchoang5095
@duythuchoang5095 Год назад
Mist Eaters are one of my second favourite, simply because of the coming back from the death mechanic like Hazardous Mechs, you can just kill a Mech, then simply drop a smoke right on them and their back, another thing is the fact they are the only squad with 2 flying Mechs
@urDAsellsAVON99
@urDAsellsAVON99 Год назад
mist eaters are my personal favourite from the new update. I had a run where I got electrical smoke and absolutely cleaned house. great gameplay as always soulmata :)
@soulmata
@soulmata Год назад
It's hard to choose for me, mist eaters vs arachnophiles vs bombermechs, they've all got something cool going on.
@OnionCultist
@OnionCultist Год назад
@@soulmata Why not cataclysm?
@Davlars
@Davlars Год назад
Clutch resist if I ever saw one! Congrats!
@soulmata
@soulmata Год назад
It wouldn't have mattered as I was already in the hive. I sometimes sacrifice grid in the hive because it does not contribute to your score.
@darrenklein6090
@darrenklein6090 Год назад
Nice run, I really like the Mist Eaters
@Nikita__Konovalov
@Nikita__Konovalov 5 месяцев назад
Liked playing Mist Eaters so much, had a lot of fun! They have great weapons from the get go: smoldering shells AND control shot
@allknighter5791
@allknighter5791 Год назад
Awwww hell yeah!
@soulmata
@soulmata Год назад
Thank you
@rodolforuiz9528
@rodolforuiz9528 Год назад
Kai with gemini missiles is always a beautiful thing to watch
@soulmata
@soulmata Год назад
It truly is.
@user-cf8jk8bb3u
@user-cf8jk8bb3u Год назад
매우 깔끔하게 처리하는데 턴종료하는 시간도 짧은게 대단하네요
@soulmata
@soulmata Год назад
Yup.
@user-zd3wj5ds3t
@user-zd3wj5ds3t Год назад
Finally...
@soulmata
@soulmata Год назад
FINALLY
@voffer_
@voffer_ Год назад
Do starting positions matter at all to you? A lot of the times it looks like you're just placing them wherever and then starting the fight immedietely
@soulmata
@soulmata Год назад
Rarely. The only time it matters is to ensure your arty doesn't get webbed. You will see if I see leapers or something I will put things that cannot remove themselves from that via push or jump or something, I keep them away from the front.
@devilpistons1269
@devilpistons1269 Год назад
we back? we baaaack also would anybody be so kind as to tell me a few big things that AE added to the game?
@soulmata
@soulmata Год назад
New squads, new enemy types, new missions, new pilots, a lot of new pilot abilities, and a ton of new weapons too.
@devilpistons1269
@devilpistons1269 Год назад
@@soulmata outside of new content, any significant mechanical changes?
@soulmata
@soulmata Год назад
@@devilpistons1269 There haven't been any rule changes, the only mechanic changes are from the new Vek and Weapons. So more variety and challenge in that regard, but if you were good at ITB before, you will still be good at it. I think arguably there are now more powerful combinations of pilot abilities and some OP squads, but also more randomness with enemies so it sort of balances out.
@devilpistons1269
@devilpistons1269 Год назад
@@soulmata got it, thank you
@icespike9290
@icespike9290 Год назад
Oh, dude on 2:13:49 could make grid damage :)
@tidel_wave
@tidel_wave 2 месяца назад
Grid dmg on the final island doesn't affect total score, so it is ok. Also, 1 time the grid was hit it resisted that was amazing
@icespike9290
@icespike9290 2 месяца назад
@@tidel_wave Thanks, I didn't know that grid gamage on the final island doesn't affect total score
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