This course and the courses to follow are designed for entry level Houdini students who have some previous experience with using Houdini. We will keep things simple as we gain introductory knowledge about using the terrain systems and Solaris.
Here we get started on beginning to understand Houdini's terrain tools. We will start with simple shapes and procedural noise patterns to get our general shape. We will give an overview of the heightfield erode node and some of the features to help simulate your terrain. We will create various masks for use in mixing our shaders using the layer mix node and shaders imported from the Quixel Bridge. We will bring all of this into Solaris and get a start on rendering.
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26 сен 2024