In this lesson, we use what we learned in lessons 4 and 5 to add life to our rocket scene via lighting and shading.
Specifically, this tutorial will teach you about:
00:00 - Directional lights and Image based lights
01:13 - Applying multiple different materials to a single object, including reflections and brushed metals.
02:29 - Reusing materials
05:24 - Applying texture maps and bump maps
06:38 - Using the Hypershade
07:50 - Applying a dirt coat
The IBL used is courtesy of: hdrmaps.com/freebies/above-th...
Other files used: areadownloads.autodesk.com/wd...
Check out the whole series! • Maya 101
Created in Maya 2020
1 авг 2024