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Introducing Nova | Unity UI Framework 

Nova
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25 окт 2024

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Комментарии : 4   
@thietduy
@thietduy 2 года назад
too good to be true, I purchased it anyway to support the awesomness. Several questions for ya: 1) how easy to port from Unity GUI to yours? 3) how easy to port Tween Animations to yours? 3) like UI Toolkit, can you support design GUI elements by CSS code kind of? 4) any plans for vector based rendering support for even better look, NoesisGUI did that long before? 5) any plans to support famous Invector packs on Asset Store? Thanks :)
@NovaUI
@NovaUI 2 года назад
1) Depends on the complexity of what you're trying to port. Our inventory tutorial might give you a better sense of what it takes to create rich and dynamic interfaces with Nova ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dpXxMlPaRNg.html 2) Creating custom tweening animations is quite easy. Check it out in our docs! novaui.io/manual/AnimationOverview.html 3) Currently there's no out-of-the-box equivalent to something like USS/CSS styling. It's a scene-view driven WYSIWYG design model, though all properties can be adjusted through our runtime API as well! 4) There's currently no SVG support, if that's what you mean, but our core shape components ( novaui.io/manual/UIBlock2D.html and novaui.io/manual/UIBlock3D.html ) provide similar functionality to common vector graphics primitives. 5) No current plans to support Invector packs, but users are welcome to submit feature requests! github.com/NovaUI-Unity/Feedback/discussions/categories/feature-requests
@Oleg-yc5tu
@Oleg-yc5tu 2 года назад
Will you release the source code of the chat demo in the near future?
@NovaUI
@NovaUI 2 года назад
Hi. We received the same question in our feedback forum on GitHub. Here's a link to the discussion github.com/NovaUI-Unity/Feedback/discussions/41