"IS IT NOT DEFEAT" in the second level didn't do anything on its own. "IT IS DEFEAT" is what made it defeat. The question only did something when you made IT IS YES, nullifying it being defeat.
I did the same thing in United Voice where I made the solution and assumed it wouldn't work. I got there eventually... I'm sure someone said it but the intended(?) solution for "Layered Meaning" is to use the two babas to stack IS and S together (what you did) but then make IS ME MOVE? twice because IS with an IS on the S makes two IS x y? statements.
I don’t know why, but I just thought of the idea of something where feeling works with nouns. For example, Baba feeling rock is wall would cause Baba to become wall if Baba is rock is formed. Might not seem useful, but could be helpful if you don’t want the player to have certain words but do want them to transform objects.
So, there is basically going to be a "______ IS FALSE" making any statements about it be in reverse? Man, this custom pack about to go crazy in future releases
@@Evil_Incorporate Technically no. This is like what Startrack tried to do with "This sentence is false" and the robot glitched out, unable to process how that's possible that the sentence is false meaning that its is supposedly true. In reality, situations with "This sentence is false" are actually common and they always refer to something else and are not an infinite loop -is baba liar -baba is yes this would just mean that baba's statements are always false edit: typo
@@Evil_Incorporate False is referring to yes as a whole, meaning that it simply makes "yes" be the opposite of itself aka "no" "IS SKULL DEFEAT" "SKULL IS LIAR" "SKULL IS YES" This makes skull be not defeat "IS BABA YOU" "BABA IS NOT YOU" "BABA IS LIAR" if all these 3 rules exist at the same time, this makes Baba be you
What I'm expecting soon is something like "DOES NOUN VERB," in which, if "YES," makes something do something. Such as, "DOES ROCK MOVE," and if yes, Rock will move. Though, this may not be always grammatically correct - maybe there could be a grammar control.. I'll also propose "DOES NOUN FEELING VERB VERB2," which is, when feeling a certain way (doing a verb such as color or action, e.g. SHUT), also feel another way (do another verb, e.g. DEFEAT).
Oh man this is such a cool looking pack, the ideas are so well-executed. I may download the full pack when it's done Also just wondering when/if you're planning on releasing the next Bilattice video
Do what Icely did (but instead of turning babas into mes, simply use the babas to do the stacking, you don't need to make them into mes to make them stack). You use the IS stacked onto the S to make I SIS ME MOVE, which is two instances of IS ME MOVE which gives you the 2x movement.