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Is EA Sports WRC with a steering wheel GOOD? 

A Tribe Called Cars
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5 окт 2024

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Комментарии : 202   
@AfroMyrdal
@AfroMyrdal 11 месяцев назад
People always think and expect snow rallies to have very little grip, but that's absolutely not the case. Those spiked tires give an enormous amount of grip. And if people got to drive with them in real life they would be really impressed and shocked by exactly how much grip they provide.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Absolutely. I remember the first time trying semi slick and slick tyres. Completely ruins normal tyres and cars. These rally cars are made for the terrain types, it is no surprise why they are so effective.
@tb6539
@tb6539 11 месяцев назад
hi yes quite agree thats why the drivers love sweden !! the spiked tyres and downforce from the aerodynamics of the car give insane levels of grip in these snowy conditions sweden is actually one of the fastest rallies on the calender i remember chris meeke saying in interview you have to go really fast as the faster you go the more the downforce comes into play but all the time your brain is telling you to drive with caution lol he said you have to put trust into the car !!
@battfinkz
@battfinkz 11 месяцев назад
Exactly. Some drivers say it's the grippiest rally lol
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@tb6539 Balls of steel to do that with such tiny margins. But it is one of the best rallies in the game.
@noahwizzo6487
@noahwizzo6487 11 месяцев назад
There’s some highlight videos of the 1998 WRC and Colin McRae talks about spikes on snow being more grippy than regular tyres on gravel. Pretty cool
@SimsRacingDesign
@SimsRacingDesign 11 месяцев назад
DiRT Rally 3 was actually in development but transitioned into EA Sports WRC after they acquired the license. One of the clear indicators of that are the 5 extra locations in the new game which were originally designed for DR3.
@Kryspa7
@Kryspa7 11 месяцев назад
Correct, basically EA Sports WRC is DiRT Rally 3 but with WRC license. 👍
@Andreas32300
@Andreas32300 11 месяцев назад
Fictional rallies based on past are always welcome actually! Reminds me of racing games heyday when people put in much effort to add fantasy tracks other than official tracks in a season
@jvd_rx
@jvd_rx 11 месяцев назад
and without other disciplines
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I was told by Codemasters that the license deal was sorted before development. Kylotonn never reapplied for it. I asked that question specifically in February 2023 at the earliest preview.
@bearwynn
@bearwynn 11 месяцев назад
they had the license long before the rumors/leaks that they cancelled DR3. They likely just got too close to the first license year and changed their focus to WRC.
@tomasmenezes3683
@tomasmenezes3683 11 месяцев назад
Bro i really liked the comparison you made with real wrc footage, i've been telling a lot of people that in the comments, if you see real footage of wrc cars they are very grippy, doesnt matter which surface, the thing is, i think on tarmac the car might be sliding less than it should but i still need to try the game. Cheers, awesome video!
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Thank you, there are always so many comments about this so I always investigate myself. It's one of the few things you can do without having a real drive obviously! I think part of the grip debate will be because there is variation in surfaces in the game but obviously not as much as real life. Some of Rally Sweden's snow is thin, for instance, but the side by side comparison has thicker powder you just don't see in the game.
@sportschool3537
@sportschool3537 11 месяцев назад
@@ATribeCalledCars One thing about rallying is that people are clueless about how a rally car should feel... not to mention that there is the annoying cult that is RBR fans that literally post disrespectful comments about any game that doesn't feel EXACTLY like RBR and they are the ultimate annoying cult of "harder=better" . The I was lucky enough to be in the recent Rally Acropolis and have watched a ton of rally events on TV... so let me tell you this... these things have INSANE 4WD... they grip to the road like the tyres have superglue or some shit... This new WRC title is EXTREMELY close to real life... you can tell the cars are sliding around corners just as much as real cars... however because it's realistic, if you want to go for some massive powerslide like real rally drivers do, you need to be EXTREMELY talented because well, it's realistic... so no skill, no powerslides... if you want the car to slide more you need to force it and unfortunately most of us don't have the skill to force it aggressively without losing control... I was Rovampera drive in the game in the promo he did and he threw the car into very control massive powerslide easily and even commented that it feels very close to the real car and he's happy that his skills are translated to the game so easily... Also, one more thing... people forget that the game is better being 95% sim instead of a 100% sim and being playable on controller too than being 100% sim and controller players being royally screwed like they are in RBR for example... not that RBR is 100% sim... it's a great game especially for it's time, but 100% sim, nope... it's way too unforgiving and the car loses control way too easily and is way too hard to gather after losing it to be 100% sim... it's the classic "harder=realistic" approach . Anyway, this WRC game seems to be the best rally game we've ever had so far... and yeah, it's an EA game and people hate EA and their bullshit... but when a game is good, it's good... I don't give a shit who publishes it...
@socks2441
@socks2441 11 месяцев назад
your ffb is way too high, your wheel rotation way too low. neither equals realism.
@anthonyt1t5
@anthonyt1t5 11 месяцев назад
Very true, his movements do not match the in game wheel at all. And then he complains about twitchiness. What an idiot lol
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It was all purposely left default to see what it's like. Another video will delve into settings.
@dazonyt8094
@dazonyt8094 11 месяцев назад
At around 08:10 in the video, you question if it a small gripe you have with the game is a limitation of the Codemasters EGO game engine. EA WRC doesn't use the EGO engine. It is using Unreal Engine.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It has transplanted the Ego physics into the Unreal Engine.
@lukuxider2000
@lukuxider2000 11 месяцев назад
I see you got way too sensitive wheel setting - probably very small degrees of rotation - and the movements left to right are very sudden what sims to flip this car left to right and that why u hardly in control
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Seemingly a preview default, I actively avoided using anything different to get a feel for the out of box experience. I usually roll with 360-540. Or match whatever is typical for the car I'm driving.
@StephenBailey87
@StephenBailey87 11 месяцев назад
​@@ATribeCalledCars What I did was set my rotation to the max in my wheel software (1080) and turned on soft lock in the game, it all felt much more natural for me after that. I was having some trouble getting things where I wanted it before doing that as well.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@StephenBailey87 Definitely seems like a good basis!
@goodlookinouthomie1757
@goodlookinouthomie1757 11 месяцев назад
I'm not holding out for this as a proper rally sim. RBR has that covered for me and I do not expect any developer to come out with a game that comes close to the general experience (online functions, physics, car/stage variety) of that old fan modded game for a long time. But what I do want from WRC is for it to scratch that itch a lot of us have for a simcade. That great, fun, casual racer that also feels great to use with a steering wheel.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I think RBR is maybe more realistic because of the way the cars turn from the centre in Codemasters rally games. But then there does appear to be a good level of realism in other areas, particularly the car performance, grip and visuals. Driving fast is absolutely not easy in EA Sports WRC for the right reasons.
@Ale81rallydriver
@Ale81rallydriver 11 месяцев назад
the minimum grade I use at the wheel is 540/560° of a wrc up to 720° of a Delta Gr.A and above ... for the historic ones ( for the historic ones I don't use handbrake) below 540° it's an arcade driving which only serves to do hotlap, but simulation at zero level. I adjust everything based on the car I'm going to drive.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
That's how I usually roll, feels more realistic to match the car you're in. Although 360 can be good for a mix of the pros of steering wheel and controller. The default shown in this video was too much but it was more about feedback than anything.
@Super123ps
@Super123ps 11 месяцев назад
Great video. How bad is the pop in with the graphics? This annoyed the hell out of me on DR. I hope they fix it.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It seems like certain rallies suffer but most either don't have it or hide it well. Basically, I only really noticed it a few times over 33.9 hours of play.
@cjscarchannel6529
@cjscarchannel6529 11 месяцев назад
Don't know if i miss heard the guy, But this is not on the Ego Engine.. its Unreal... Also Dirt 3.0 was In development and most ported over into the WRC you see instead of Re-inventing the wheel.
@CobraAce04
@CobraAce04 11 месяцев назад
The engine the game is built in is Unreal but the physics are updated from the code written back in the Ego days is what I understand. Hence why he says “Ego engine *physics*”
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@CobraAce04 Exactly that, Ego physics and Unreal Engine for the visuals. 4.7.something according to Steam, not Unreal 5 as recently reported.
@cjscarchannel6529
@cjscarchannel6529 11 месяцев назад
@@ATribeCalledCars next years game should be Unreal 5 tho
@Mysticth
@Mysticth 11 месяцев назад
Honestly, I think the slight over-tweaking of grip is better for the game as a whole. It feel much better and more approachable of an experience right out of the box. (Plus, if anyone really has a problem with it. Mods are more of a thing than ever these days so there'll be some way to tinker with it.) Plus. It's not like they made it so you have full control while launching full speed into a corner. From the looks of things it's just a lot nicer at slower to mid speeds.
@robertrossi9364
@robertrossi9364 11 месяцев назад
Making things more accessible is the worst approach for anything. It's the dumbing down of life in general. Everyone gets a trophy and gets to feel good about themselves. Bunch of bullshit.
@socks2441
@socks2441 11 месяцев назад
'more approachable' - that is the last thing we need in a rally game that is technically the sequel to dirt rally 1 and 2. thats one way to alienate your existing customers. also, mods are not a thing, they were not with the previous games and they certainly wont be with this one due to the always online, steam drm, ea drm and denuvo drm. there will be no ability to tamper with anything here. it is much easier to turn on assists to make the game easier than it is to improve physics to make the game more difficult. you already had plenty of assists, you dont need to dumb down the experience for the rest of us. plus even if you could get mods working, and someone made a mod to improve the physics and appropriately reduce grip in the right conditions. we would not be able to use that on leaderboards. leaderboards would only work with default setups and no mods. hence you would have to use the arcade physics.
@socks2441
@socks2441 11 месяцев назад
100%@@robertrossi9364
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It's definitely nice that things just felt more natural from the get-go. But it is absolutely not easy when you start pushing the limit. Some stages are ridiculously thin, for instance, so even with more grip it can be difficult to keep control! Sometimes more so as it can feel snappy. I think people of all skill levels will be happy. Dumbing down is really only an issue if it affects the entire experience, not at beginner level.
@socks2441
@socks2441 11 месяцев назад
too arcade. they should have made it more realistic than dirt rally 2.0, not less. but i understand they need to cater to all the console players and wrc fans that are only casual gamers. that could have been done via assists though. you can make a hard game easy, but you cannot make an easy game hard.
@matttondr9282
@matttondr9282 11 месяцев назад
Well, in Dirt Rally 2.0 they did, by making the AI unrealisticly fast, especially on wet stages and in the dark.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I actually think it's more realistic, but with some Dirt Rally 2.0 cheat handling overspill (car rotation from centre, for example). Watching WRC footage, some cars do handle in an almost arcadey way. I would not say EA Sports WRC is easy at all. Far from it, 27 minutes of Pulperia will fry your brain. It's pretty epic.
@f1sken727
@f1sken727 11 месяцев назад
Good review. On a side note, coming from Jimmy Broadbents stream, i thought previews weren't allowed to show scandi stages? Regardless. Loved it.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
That's because Jimmy, though invited to the preview in February, couldn't attend. Those who did can show Sweden and Scandia.
@f1sken727
@f1sken727 11 месяцев назад
@@ATribeCalledCars Good to know ty!
@sportschool3537
@sportschool3537 11 месяцев назад
@@ATribeCalledCars That's a really really weird distinction... wow...
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@sportschool3537 It was because those who attended the February preview would have not really benefitted from seeing the game early - we were never allowed to publish anything until when the second preview embargo lifted.
@aaron0288
@aaron0288 11 месяцев назад
Boy is there a lot of stutter… I hope they sort this. I want to play this so bad but can’t stand the stutter.
@socks2441
@socks2441 11 месяцев назад
and he is using a 4090, and only in pancake. they have a LOT of optimizing to do. plus he is probably using dlss or fsr, devs have gotten super lazy lately because of those. they should NOT be required to use unless you are on very low end hardware.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It's partly because of OBS software recording at 4K, not always possible to get smooth footage but I try. There are however sections in Monte Carlo where with visuals maxed things drop to 40-45FPS. A newer and/or gaming specific CPU would probably help with that in general gaming circumstances. Optimisation could be better too as I found maxed settings with my PC did benefit from frame generation. Not in all rallies, but some would dip below 60 a little too much. Ideally a 4090 should be capable of 60FPS with rasterised performance.
@socks2441
@socks2441 11 месяцев назад
@@ATribeCalledCars lol, the graphics look about the same as Sebastian Loeb rally, wrc generations or dirt rally. You definitely should t needfake frames or fake resolution to get 60fps with a 4090. I assume the final product will have been somewhat optimised, how much I don't know. Hopefully alot, because it clearly needs it.
@aaron0288
@aaron0288 11 месяцев назад
@@ATribeCalledCarsjeez. Are you being serious that a 4090 is struggling to push 60 frames at 4K???
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@aaron0288 It is not actually as uncommon as you think. Dakar Desert Rally, Cyberpunk and quite a few other recent games are not all necesarrily maxable at 4K 60FPS ultra or equivalent. Unfortunately devs can rely on FSR or DLSS and worry less about optimisation. Even if not, there is still a push for better and better visuals. The 4090 gives you the best chance, but unfortunately the goalposts will always move!
@jussiruotsalainen1458
@jussiruotsalainen1458 11 месяцев назад
Hoping that for next year wrc game i can include this years stages also.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Should be a thing but I suspect it will not happen :(
@jussiruotsalainen1458
@jussiruotsalainen1458 11 месяцев назад
I would happily pay 50-60€ that i can play all this and next years stages without starting different game. But im hyped that codies made this one❤
@sportschool3537
@sportschool3537 11 месяцев назад
@@jussiruotsalainen1458 Depends though... I mean sometimes rallies have 50km stages... in 2018 they had an 80km Mexico stage.... no video game can do that... maybe in 2030 we can talk again, but for now, what we're getting in this game is ridiculously high quality...
@Waltwizzle
@Waltwizzle 11 месяцев назад
They should open the road width for novice intermediate and expert, expert making the road more narrow for the hard-core freaks out there
@Pieteros21
@Pieteros21 11 месяцев назад
ok , may be good with steering wheel - dirt 2.0 was ... but what about a controler ? is it playable with xbox or playstation controler or will it be masohist nightmare ?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I talk about that too, all in the video. Plus I have a separate preview video coming soon!
@armasplaygrounds6355
@armasplaygrounds6355 11 месяцев назад
Is it just me, or does the co-driver try to emulte Nicky Grist a bit in his delivery?
@BrunoSepp-j1l
@BrunoSepp-j1l 11 месяцев назад
For me the real question is how is the handling with controller in this game. Haven't seen no one play it with controller.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Coming soon! I actually played a lot of the preview on controller. Got the full game now.
@BrunoSepp-j1l
@BrunoSepp-j1l 11 месяцев назад
​@@ATribeCalledCarscan't wait for review with controller.
@DEAJP10
@DEAJP10 11 месяцев назад
8:10 This game was made using the unreal engine, not ego.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Ego physics adapted into Unreal Engine 4.7.
@DEAJP10
@DEAJP10 11 месяцев назад
@@ATribeCalledCars Aha! Right you are sir.
@doubleslitenigma
@doubleslitenigma 11 месяцев назад
Im completly underwhelmed by the visuals, unreal can produce great visuals, but this seems flat. Maybe the youtube compression?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I think that's partly it. On my screen, it looks pretty great. A few less detailed areas but generally I'd say it's a pretty rally game.
@nahkankone
@nahkankone 11 месяцев назад
For me the wheel has to move the same amount as wheel in the game view
@joe_seppi
@joe_seppi 11 месяцев назад
Yeah i noticed that as well. It's not calibrated correctly and doesn't represent the correct steering angle/effort required
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@joe_seppi I used default settings and the latest firmware, which could be a preview thing. I noticed that too.
@joe_seppi
@joe_seppi 11 месяцев назад
@@ATribeCalledCars nice one, cheers for the reply. Can't wait to get it 🤩
@Ifox95
@Ifox95 11 месяцев назад
Any possibility of Ireland or Belgium being added as locations in the future?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I guess so, whatever matches the official calendar! I'd assume fictional interpretations though.
@OneRedKraken
@OneRedKraken 11 месяцев назад
Is there a mode where the odometer shows also your brake & gas pedals? Really enjoyed that in WRCG when reviewing my performance.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Not that I saw in the preview. Tyre wear during a race was also absent, maybe we'll see both in the full version.
@OneRedKraken
@OneRedKraken 11 месяцев назад
Do you mean that you don't see tire wear in-game. Or there is currently no tire management at all in carrer Rally? Other than picking which tire type you want to use ? If they keep it like it was in DR2.0 I'll be fine. I did find that Tire Management added a bit of extra stress for events having to gamble on how many wet/soft/hard tires to bring.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@OneRedKraken Tyre degradation happens but unlike in WRCG the preview didn't have it visible during a stage. I've got the full game now so will see what's changed!
@palm8242
@palm8242 11 месяцев назад
Be cool if someone did a video if wrc is any good with a controller.
@JCurtisDrums
@JCurtisDrums 11 месяцев назад
Was just about to write this. It's the one thing stopping me pre-ordering, as I am a ps5 casual.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I talk about both throughout the video. Also, my other videos are mostly on controller. It works well except in a few instances that can usually be avoided. With a wheel, my times were generally slower.
@JCurtisDrums
@JCurtisDrums 11 месяцев назад
Thanks, that's really helpful@@ATribeCalledCars
@Woopass90
@Woopass90 11 месяцев назад
Huh? How else would you drive it?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
By the sound of whales.
@kevm1979
@kevm1979 11 месяцев назад
I think you'd carry more speed on tarmac of you upped the Steering wheel degrees.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
True as it was also a problem when using a controller. Though lifting off really slows you down as you can see in the video.
@sportschool3537
@sportschool3537 11 месяцев назад
@@ATribeCalledCars How many degrees did you have? It looked ridiculously low, like 270 or something... maybe you use such settings in your other racing titles? Rally should be the standard 540 for all modern cars... only the old ones have different degrees and you either put it on auto detection or you research for each car... but any car after 2010 is 540 for sure...
@pedroheemstra9314
@pedroheemstra9314 11 месяцев назад
don't get the negative comments, this is a great video
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It's all good, passionate community!
@b33x
@b33x 11 месяцев назад
nice video! may i know what resolution are you playing in?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
4K 60FPS is my monitor's max. OBS can stutter sometimes during recording unfortunately so sometimes I'll leave the frame-rate counter up top.
@socks2441
@socks2441 11 месяцев назад
7:58 jeeze, what is your wheel rotation set to? 180 degrees? you didnt even turn the wheel to go around a hairpin. i have hurt of turning with the pedals, but that is a bit extreme. that looks way too twitchy, unless you are using a ridiculously low wheel rotation.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I used the default as part of the test, settings tweaking will be another video. Stuff may change so it's pointless to delve much into that just yet.
@vanebuster
@vanebuster 11 месяцев назад
my brother in christ are you rallying with automation transmission? madlad
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Just for this video, wanted to focus on steering feel as much as possible.
@socks2441
@socks2441 11 месяцев назад
8:57 yeat another sign this will be easy and arcade.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Try being top of the leaderboard in some of the longer stages and see if it's easy and arcade ;)
@socks2441
@socks2441 11 месяцев назад
@@ATribeCalledCars I could never be top of the leaderboard in anything, I am not a very skilled driver. making the stages longer makes it harder, sure. But then making the physics easier makes it boring. It's a different kind of difficulty. I would rather do more crashing on shorter stages than less crashing on longer stages. Each to their own.
@sportschool3537
@sportschool3537 11 месяцев назад
@@socks2441 Harder doesn't mean REALISTIC... watch a goddamn modern rally car... it handles EXACTLY the same as this game... wanna call it easy? Go back to playing RBR and stop watching vids on this game cause you don't want realistic anyway.. you want RBR... Seriously... have you ever watched a single real life rally??? Probably not... you were just told that only RBR is realistic so anything that isn't exactly like RBR is "arcade trash"... well, let us play arcade trash then and leave us in peace... Finally if you can't top the leaderboards that means you can't push a car to it's limit... and saying the game is easy without being able to push the car is on it's own nuclear levels of stupid... "it's easy, but it's too hard for me..."
@socks2441
@socks2441 11 месяцев назад
@@sportschool3537 harder does mean better though. And I spent 35 minutes yesterday watching real rally cars, SLIDING around corners, damn it was a good watch. They had all sorts of amazing rally cars, from all eras. I didn't know they still thrashed group b Audi quattros around corners for example. I thought they just sat in museums. It was a good watch.
@socks2441
@socks2441 11 месяцев назад
@@sportschool3537 just because I'm not good at something doesn't mean I don't appreciate the difficulty. If you don't like it that difficult there are always assists.
@bsmracing6592
@bsmracing6592 11 месяцев назад
it's not eagle engine, it''s UE 4 or 5
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Ego physics, Unreal 4.7 according to Steam.
@Taldirok
@Taldirok 11 месяцев назад
So i'm just curious, is the video of your wheel unsynced with the gameplay of the game ? Or is the wheel in game actually lagging behind the wheel input visually ?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I used Adobe's lovely synchronise function, which syncs both by sound (sync clap was the old way when you had to do this manually). Anyway, that means the wheel in game is probably lagging a bit. I actually didn't notice so much here because of the need to concentrate but I noticed it in Forza Motorsport.
@Taldirok
@Taldirok 11 месяцев назад
@@ATribeCalledCars thanks
@AudioPhile
@AudioPhile 11 месяцев назад
Gah I can't even watch these vids anymore, my $1500 wheel and cockpit setup was in storage in my parents shed on the coast. Its ruined, mould and rust 😢, and these just make me want to buy another one.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It's worth it! And cheaper than real motorsport. That's my justification...
@akan46
@akan46 11 месяцев назад
That steering wheel sensitivity is insane. Are you running on 180 degrees lock to lock, or something?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It's whatever was default, definitely not the usual 360-540.
@grzegorzjur1765
@grzegorzjur1765 7 месяцев назад
Could you provide all the settings you have? steering wheels in the game etc
@IRON_HAMMER_1895
@IRON_HAMMER_1895 11 месяцев назад
But what wheels are supported?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Will see if there is a list, good question. I have a fair few to test but it's not necessarily worth it with a preview build as things could change.
@DriftNick
@DriftNick 11 месяцев назад
0:18 man the lighting is so bad, at least you won't notice when driving.
@Pooz30
@Pooz30 11 месяцев назад
I’m having trouble with the wheel calibration process. I can’t tell if I’m doing it right and my wheel doesn’t match the position of the wheel on screen in the cockpit view. Thrustmaster T300 on PS5
@boiledtea479
@boiledtea479 11 месяцев назад
I am as fast as these cars. Will get this game prolly Also is this p2w?
@f1sken727
@f1sken727 11 месяцев назад
pay to win? its a rally game. You can't pay2win in rally. So no.
@boiledtea479
@boiledtea479 11 месяцев назад
@@f1sken727 yeah you could have better cars unlocked by p2w, get more tries or whatever by paying irl money. There are was and its ea so
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
No, the locked stuff is cosmetic or certain Moments (fictional and non fictional racing rally events). Cars are not listed and everything else is accessible to all.
@boiledtea479
@boiledtea479 11 месяцев назад
@@ATribeCalledCars :v wouldnt gave expected that from ea. Good very good
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@boiledtea479 Based on 32 hours of playtime, there's definitely plenty to do without having the EA Pass, which is great!
@Werferharfer
@Werferharfer 11 месяцев назад
The game runs in the Unreal Engine
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Ego physics, Unreal 4.7 visuals.
@Katastra_
@Katastra_ 11 месяцев назад
7:25 you have a TSS and aren't using it to shift or as a handbrake?! I'm shook lol. Nobody deserves the awkwardness of using a face button for handbrake.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Oh yeah, I was waiting for this comment! It is a travesty but for the sake of focussing on the steering I wanted both hands on the wheel. I shall be using it in future videos. Reaching for the default handbrake button really is not intuitive as you said. Though I do like using it as a sequential shifter too.
@Katastra_
@Katastra_ 11 месяцев назад
@@ATribeCalledCars if I had a TSS I would definitely use it as a sequential. I just have a cheap AliExpress handbrake and after some TLC it does a good enough job I can't imagine spending TSS money on a handbrake lol.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@Katastra_ Me neither, was sent to test. But it is pretty cool!
@wr3bit
@wr3bit 11 месяцев назад
What's with the PSVR2 version ? only PC ?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Only PC VR has been mentioned so far.
@calibration3328
@calibration3328 11 месяцев назад
Hi! Thanks for the video! I have 2 questions. Please tell me, is the video replay slowing down done in the game or through a third-party program? I have somewhere in RU-vid video options for video replays, but I have not seen switches for playback speed. And the second question.. As far as I understand, there is no rewind function in the game?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
They would be OBS causing the odd slow down as it's at 4K but some areas see a drop in the game itself. Towns would drop to 45FPS or lower in places but everywhere else was mostly a solid 60FPS. All footage was me playing live, not using the replay function. Rewind is not an option :)
@calibration3328
@calibration3328 11 месяцев назад
@@ATribeCalledCars OK. At first I thought the video replays were yours too. ) Speaking of "slowing down", I meant slow motion (some replays in the intro). I just wanted to know if it's possible to choose a slower replay speed We are waiting for your new video 👍
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@calibration3328 Ohhh yeah you can slow down a lot in replays. Though a current bug is that the dust effect slows down too so you end up with a car hidden by dust lol. And yeah sorry, the replays at the start were mine too. Need a coffee...
@calibration3328
@calibration3328 11 месяцев назад
@@ATribeCalledCars Thanks! It's interesting to see this :))
@FOREST10PL
@FOREST10PL 11 месяцев назад
What is your DoR setting? It looks very low. Less than 360?
@llcoolmartine
@llcoolmartine 11 месяцев назад
Yeah looks like he could use a f1 wheel. That's no more than 360.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It is the default within the game and steering wheel options. It is surprisingly low. 360-540 is more typical.
@JRDNCAT
@JRDNCAT 11 месяцев назад
Are there FOV settings in the preview build?
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Yes, but not height. I wanted to sit a bit higher to help avoid bonnet flapping getting in the way and also for moments of flat to uphill sections.
@jurajteluch8662
@jurajteluch8662 11 месяцев назад
Can I ask you how many degrees of rotation you have set on the steering wheel?
@shadowgaming6660
@shadowgaming6660 11 месяцев назад
It looks like about 3
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It is the default auto setting so whatever the game has decided. The test was partly about plug and play. I shall do a separate settings video with the full game using various steering wheels.
@dreweboygaming
@dreweboygaming 11 месяцев назад
Hey tribe can you please answer if you can steer with the Dpad? I can not find it anywhere
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It works really well, I was generally faster with a controller. Worth turning the sensitivity down in settings but it's great without doing so.
@dreweboygaming
@dreweboygaming 11 месяцев назад
Can you use the Dpad instead of analog sticks?
@battfinkz
@battfinkz 11 месяцев назад
DR2.0 was never lacking in ffb imo, it just needed a little dailing in, was the best ffb on a rally title to date once sorted
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It was bad at launch.
@melvinterp7807
@melvinterp7807 10 месяцев назад
Wat s beter met of zonder shifter en handrem of s stuur gied genoeg Whitch s better whit a shifter and hand break or just my g29
@Azdag070
@Azdag070 11 месяцев назад
What about other wheels like Simagic and others no support for these wheels I can play my Dirt Rally with any wheel I have a Simagic wheel but until they give support for these than it is a worthless game to say the least.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I have not seen the full list but will investigate.
@fups1
@fups1 11 месяцев назад
my simagic alpha mini worked on launch with this game! just make sure you have device driver selected in wheel settings. and update simpromanager so you get the wrc profile and recommended game settings
@Eskoxo
@Eskoxo 11 месяцев назад
so much for using Unreal Engine 5 if there is still pop in guess their not using nanite or maybe its like UE4 engine...
@tb6539
@tb6539 11 месяцев назад
hi i really enjoyed Dirt Rally 2.0 however i found wrc generations handling much more realistic than DR 2.0 so im hoping this new ea wrc 23 game will be as good if not better than wrc gen but from what ive been viewing with various videos out there is that its more arcadey than sim like wrc generations ??? can someone confirm which is the better game in terms of force feedback and handling is it EA WRC OR WRC GENERATIONS ????
@De-M-oN
@De-M-oN 11 месяцев назад
WRC Generations felt on gravel like driving a ship. It was sooooo stiff. If the cars dont turn at all its no fun either
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
As I say in the video, the handling between Generations and WRC is narrower. Though there is some Dirt Rally 2.0 overspill. I'll be doing a proper back to back comparison but I think EA Sports WRC wins on feedback and in some areas handling but not all. I still think Generations was better on tarmac.
@tb6539
@tb6539 11 месяцев назад
hi what force feed back settings did you use on wrc gen ? i found this game great on gravel and tarmac ? @@De-M-oN
@tb6539
@tb6539 11 месяцев назад
hi thanks for reply im going to stop playing wrc generations for now and ive gone back onto dirt rally 2.0 the reason for this is that then the new ea wrc game will feel much improved to me as compared to dirt rally 2.0 whereas if i keep playing wrc generations right up to release date i wont feel the new game is as good ? lol !! @@ATribeCalledCars
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@tb6539 I approve of this logic!
@Veterans_for_Harris
@Veterans_for_Harris 7 месяцев назад
EA ruins everything it touches.
@ATribeCalledCars
@ATribeCalledCars 7 месяцев назад
I am definitely still bitter about Westwood but EA Sports WRC is actually good.
@lukuxider2000
@lukuxider2000 11 месяцев назад
I am sorry but this is ridiculous - you was testing this in February and there you got properly setup wheel rotation - I can see how much you moving the wheel and how the car react to this - then at home you got a proper Fanatec DD wheel with 1080 degrees rotation and you set it up for 180 ??? You got already previous experience then you should know how to set it up ! How you can even give any opinion on driving if you dont even drive correctly ??? OMG
@De-M-oN
@De-M-oN 11 месяцев назад
I use 200° and I'm very happy with it
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
I mean it's not uncommon for 200-540 and I purposely rolled with the default settings for various reasons.
@wotever99ninynine
@wotever99ninynine 11 месяцев назад
I guess we learned one thing from you rolling with the default settings. They definitely should not have the wheel rotation set to 180 by default. I don't know what modern rally drivers use, it defaulting to something more like 540 sounds more sensible. 180 seems like thumbstick movement. It must be a bug.
@wotever99ninynine
@wotever99ninynine 11 месяцев назад
​@@De-M-oNthat doesn't sound fun at all. No offence, but why even get a wheel if you are going to leave all that wheel rotation on the table. You are losing accuracy and fine adjustments etc. It's one step above moving a thumbstick from side to side on a gamepad. I suppose with practice you could be faster like that, but it must feel terrible. It's not very realistic either.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@wotever99ninynine 540 is said to be common for real cars, 360 not uncommon for gamers. And the points about handling and feedback are unchanged. I actually lift off the wheel to show what the game is throwing at you during Rally Kenya.
@SongDesire
@SongDesire 11 месяцев назад
errrrmm..... You probably didnt realise, but Codemasters ditched the EGO game engine for this title. They are using he unreal game engine this time! We FINALLY have a codemasters racing game built on a far fresher canvas, and I hope it is something we see even in the F1 series of games. The new WRC game looks really good, cant wait to play it myself with my T300
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It's my understanding it's the Ego physics adapted to Unreal 4.7, according to Steam. I saw an article saying it was Unreal 5 but that's not what you see in the Steam menu. Definitely helps with stage length! Not tried the T300 but I'll probably do a video with all my wheels to see what it's like.
@SongDesire
@SongDesire 11 месяцев назад
@ATribeCalledCars its my understanding they was able to copy their physics work to unreal engine, but the ego engine is completely gone. The EGO engine is a full game engine, so is unreal. Bolting both game engines together wouldn't be great for optimisation. But from what ive seen so far, wrc'23 looks pretty well optimized.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
@@SongDesire Well if the physics was copied over and I specifically mentioned physics engine then it's not wrong. I know it is Unreal 4.7 now but my point was the physics specifically. I talk more about this in my other videos.
@SongDesire
@SongDesire 11 месяцев назад
@ATribeCalledCars what you will probably find is that codemasters coding language from the ego engine and the coding language for the unreal engine are similar enough that a copy and paste of written lines of code was possible, with a changes made where required to make it functional. There are very few coding languages used in game engines, with c++ being the most popular coding language. The unreal engine uses c++. The ego engine would have to use a very similar programming language to facilitate previous physics coding to me ported over. The ego engine is a heavily modified version of the neon game engine created in partnership between codemasters and Sony. Im not sure what programming language it uses, it isnt listed anywhere. I cant find any mention anywhere that the ego engine is used at all in wrc 23. Just information that lines of code was able to be reused.
@lobbyjustxxwolfxx2283
@lobbyjustxxwolfxx2283 11 месяцев назад
Gameplay look so slow compared to dirt rally 2.0
@socks2441
@socks2441 11 месяцев назад
no, its too fast. its just the extra grip that makes it look more boring that may be what you are seeing. plus the cars dont vibrate or get knocked around by bumps. the suspension is way too good. it looks arcade in comparison to dr2 for me. not that dr2 wasnt simcade. it definitely was. but this looks worse.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
It feels faster in reality, could just be because of RU-vid compression and the particular stages shown. Flat out in Kenya and Finland feels bonkers. Really fun.
@damiendutch420
@damiendutch420 11 месяцев назад
first
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Strong effort.
@damiendutch420
@damiendutch420 11 месяцев назад
@@ATribeCalledCars thanks king 👑
@burdineestep4224
@burdineestep4224 11 месяцев назад
Wet spaghetti rig ,hub, wheel shaking L/R all over the place, what gives.
@ATribeCalledCars
@ATribeCalledCars 11 месяцев назад
Unfortunately I cannot have a full rig due to space. But I am designing some parts to improve rigidity and stability!
@burdineestep4224
@burdineestep4224 11 месяцев назад
@ATribeCalledCars Ah Ha, Raise the wheel height though, look at WRC in car videos. You will use less degrees of wheel rotation. LOOK at handbrake spring/ elastomer combo as a wheel deck damper system. Good luck , lack of space is tough.
@gabox01
@gabox01 11 месяцев назад
Dude that 280mm plastic shit is not for rallying.
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