A trick from TheStudent I like to no CB one of the smaller muslim countries (Granada, some of those inr southern anatolia) to vassalize and integrate ASAP. GB has a mission where if they discover some provinces in western Africa / India, they get a free frontier in Cape. So since you inherit maps with integration, this completes the mission and you get a headstart on the India mission (which gives you cores on some indian provinces) path + free merchant once you TC the cape before anyone even gets exploration.
One tip as GB ALWAYS form PUs where you can, Ireland ad elsewhere, reasons being that you don't need to core, dont need to deal with rebels, and you get a permanent bonus and a PU that will be inherited in one or two monarch lives most times. Another is to CRUSH France as in don't immediately PU them and instead release the southern vassal, take atleast one province in the Paris region in the hundred years war, reconquest what you can for the southern vassal, and ignore the previous two pointS if it means you can't take max loans to further cripple France as you've now taken some of their highest dev land, which can release a new vassal with more cores, forced them into severe debt and set up to take more land via reconquest all with a minor amount of AE...oh and the debt and general weakness after the HY war can lead to their vassals becoming disloyal either rising up or making future wars easier by not fighting. Next thing adopt the Angevin faith as it allows for the dissolution of monstaries for a little church power, which gives you piles and piles of ducats, and has some other _unique_ traits such as you being the only believer in the world making Religious ideas and the Holy War CB insane alongside the other abilities offered. Final thing be *strategic* with your alliances as you'll want to ally your greatest rivals for European dominance to have a reminder of exactly what they're doing at most times as AI will always ask you to join their wars and it also allows you to prevent them taking too much through the power of occupied regions going to their occupier in peace deals. Beyond that? Play the game well, and you'll have stomped your way through Europe and the new world by the mid 1500s to early 1600s, though a WC will be a slog.
1. Why would you not instantly PU France and instead fuck around with some vassals and reconquest? AE is not a problem because coalition will be way weaker than you and France combined + it will tick down after 10-15 years. 2. Why go for Anglican instead of Reformed if you want ducats? Reformed gives you more dev cost reduction with stability focus or trade efficiency and goods produced with trade focus. It also gives construction cost reduction from fervor, which isn't hard to maintain. Anglican is the worst christian denomination in the game
@@quaderex3420 Even mid-colonization, clicking the "give duckets" anglican faith button will instantly dump an income-based lump sum of duckets into your wallet. Anglican netherlands is beyond broken :)
@@hem9483 The thing is if you know what you are doing, you're not gonna need that much money because you already will have enough. Other modifiers of Reformed that mentioned previously are far more impactful imho.
For a historical context on Curia control, think of it as you're Expending your influence with the Bishops to have one of your Bishops looked upon more favorably for the next election, and the amount you benefit the papal state, the more sway/influence your bishops have in the Vatican. You controlling the Curia is just you diplomatically influencing the Bishop from your country to do what you want.
Historically then only Florence/Milan/Italy, France, & Aragon should be eligible to be the Curia Controller then... since the Popes were only chosen from the 3 ruling families of the papacy from those regions for centuries. It wasn't until the Bishop-Nephews were made illegal that the power of those ruling families was broken... since making their sons into Bishops is what the Bishops/Cardinals all did. Since they weren't allowed to be married then they would claim that their bastards were their "nephew"... Priests have never been celibate but they were heterosexual until the Vatican II reforms which desecrated what the Catholic Church used to be
@@nationalsocialism3504 Nah you're mixing things up. They were their actual nephews usually, even Alexander VI in the end didn't keep his natural son as a cardinal. Regarding Curia controllers, in the Middle Ages you had German, French, English etc. popes, what happens then is that after the Protestant schisms and the consolidation of national monarchies, the only big Catholic players left are France, Spain and Austria. So with them vetoing each other's cardinals from becoming Popes (if I recall correctly this was only outlawed by Bl. Pius IX, who ironically was elected because of such a veto), the papacy was left to the Italian nobility.
started watching you do Byzantium opener yesterday, saw a bunch of videos including tribal roman empire (aboslutely mental) and now im here and i WAS asking myself "how am I not subbed to this guy???"
In the subjects menu you can "Modify colony relationship" for your colonies. The important one is to "Enlarge the Gold Fleet" with every crown colony that you have. This gives you +20% Treasure fleet income per crown colony. Basically what that means is that having five crown colonies doubles the income from the Mexican gold mines, compared to you owning them directly. This is the main way to make money with colonies. Other ways to boost the treasure fleet income are the monument in Madrid and the naval doctrine that you get for having Iberian primary culture. By the Age of Absoutism I had well over +300% treasure fleet income in one of my GB runs, where I tried to maximize this modifier.
I think getting the PU over France in the surrender of Maine war is worth it even if you go for the British path. It just makes it so much easier to fight other major nations in Europe later on. E.g., fighting the Iberian nations over colonies.
Personally I alwaays fish for the crownland debate at the start as England, if you get it then seize land you get 40% CL which lets you revoke the privilege, it lets you complete a mission down the line + you get a tiny improvement to your economy. I also personannly always go for the PUs, rush through Ireland without coring anything, then make the PU. Both to not deal with rebels and cause the adm generation is so bad at the beginning, getting churches early on is huge. I also like to save the first 2 or 3(?) Missions in the middle path early on since 1 of them gives dev cost while the other also gives dev cost if you choose to go GB path, I like to save both and pop them after tech 4 or 5 Lollard heresy event mostly deoends on whether you intend to stay Catholic or not, I like to go Anglican or Protestant when I play GB so I choose the option that dont grant papal influence Personally I also like to go Anglican because I think it's fun to press the button that generates money and mercantilism.
I think a good strat for a good Britain start is to ally burgundy and to call them in with promise of land with the maine event, and then feed a lot of land to burgundy while taking the southern and western coastline of France, encircling them entirely. Then you can fight Provence since you border them in the south too, and again give stuff to burgundy. Then just eat all of burgundy. You can focus on Ireland between France wars and get all of the British isles too.
the second title in the colonies is the nation adjective for when they own provinces that arent in their capitals region and arent connected to the capital. for example with what you put if your colony owned something in like louisiana it would be called "Historically Accurate Louisiana"
I almost exclusively play EU as GB lol, I don't know why, because I am a monkey that plays on 1 speed. I 1444 until I can ally Burgundy, but I generally have PU's over Burgundy, France, Ireland,, and anyone else I was able to grab by 1470, with Scotland and Norway as a March. Always go explo and expand first because of all of the extra dev England can get in their colonies during the first age. I don't know, can just snowball so hard. In my current playthrough I actually got a PU of Castille and Wolgast before I got the PU of France lol
So funny you lost the Tudors. That seems to happen to me in almost every game. The Tudor heir dies and I end up staying with whichever York/Lancaster dynasty.
Your conspiracy theory may just be based in a concept being studied in string theory. Basically the theory is that by observation you actual influence rng
I don't see the downside of PUing France. Also if you want to get Burgundian inheritence and they rivaled you, you can just fight Burgundy and only make them end that rivarly. After that, eventually they will turn friendly. If you PU France then usually Burgundy will decleare a war on a French subject, not realising that you have a PU on France. In that war you can make them end the rivarly. Also to prevent coalition from PUing France you can finish War of the Roses disaster before PUing them since the mission for it gives 15% AE reduction
dont core any of ireland when you take it, just get the PU after taking over which takes a few yeras anyway and you save admin, rebels (manpower) and a bonus that gives you no diplo slots
Like really this is so frustrating. How can you be so good to do Austria WC 1 faith 1 tag 1 culture but NOT BE ABLE TO CHOOSE STATE AGENDAS? Or understand the extremely basic concept of trade goods affecting the province trade power and production income to make use of the "choose goods produced" mechanic?
He was defeated in the first challenge, and has since been practicing in streams, doing the same challenges with the same restrictions alongside the actual players, as an unofficial way to see how he would've done if he had managed to stay in.