This thing's massive AP round is meme worthy for the amount of silly overmatching it does because you're firing it out of a mobile five story building into people's heads.
What I don't understand is why the Type 5 Heavy's 15cm AP shell does so much less damage than 60TP's 152mm and E-100's 15cm (680 vs 750). Given how unlike those two, the Type 5 doesn't have the option to load HEAT for over 310mm pen, I don't think giving it lower alpha is really necessary. For that matter, given how badly derp guns in general have suffered from the HE nerf, I think the previous nerfs to the HE alpha of Japanese super-heavies should be reversed. Would a Type 5 having 1100 alpha really still be broken when HE shells don't splash anymore?
HE rework: the change no one wanted and no one needed. Proof of what Jingles said in one of his videos concerning how idiots try to fix things that aren't broken just to impress their bosses.
that one time when both sides is hull down that my kranvagn cant do anything to an enemy 60tp and an enemy 60tp cant do anything to me because of that HE nerf.
@@buatareddevils2636 what helds itself back is being and autoloader and poor HEAT pen so it cannot brawl that well and its HP is lower than some mediums and assault tank destroyers so its outmatched by them. if you do see a kran infront of you just ignore it and find another way never sit infront of an autoloader. also kran has a bigger cupola than the chieftain and much more weaker and that chieftain doesnt have autoloader or poor shell pen so yea that tank is op.
Not really, this map just has some good positions for superheavies, some maps aren’t going to be good, like prokhorovka. Like others mentioned it also is due to QBs skill, but it’s not the deciding factor.
I played my Type 5 after the update, bounced AP twice, switched to HE and did sub 100 dmg, then switched to APCR and bounced once before returning to AP and doing sub 300 dmg. At end of battle I sold my Type 5.
Well, KV2 was heavily nerfed and is basically obsolete now. I'd assume no one would seriously argue that this tank was rather actually "buffed" after the recent HE changes were introduced.
Yeah works great when the enemy lets you sit behind them and shoot them in the ass. After 2 nerfs I want all the credits I spent grinding up to this tank.
Exactly. Sure its great if you have a basically empty flank to waltz around and spam rounds into other tanks thin rear armor, otherwise you are a giant HP piñata for the other team.
@@alexrompen805 this video from QB is like a political advertisement... hides all the shit and shows only a dream scenario in which the tank actually works. Wg must have ordered it... pls QB make them believe that it'll be all right... :D
Still my biggest issues with these HE nerfs is around some of those Tier 7 through Tier 9 grinds on stock tanks when you have yet to unlock the top gun. You used to be able to do some damage to those higher tiers heavies with a stock gun by loading HE on hull downs. Just see once again this is a change that main impacts the F2P or newer player group dramatically more than paying customers. Still think there could have been a better answer than an HE nerf. If SPG's were the issue then just limit the number in higher tiers.
@@Rkglafjfs That could have been a possible option too. Still think a limit to 1 SPG per side at tier 9 or 10 would have been good start to see how that changes things. I think improvements to MM should have been done first as a balancing aspect.
@@CPowell133 that's not the solution cause we shifted to a boring hull down meta and with 1 arty per team that would still happen, by buffing spalliner u would make it mandatory for those tanks and in a way u balance them out by removing one of their equip slots. the problem right now are those op tanks who break the fairness of the game. artas are bad but with the spalliner change i suggested they would be way less effective against ridgeline tanks.
Given how hard HE got nerfed, I think those buffs to the alpha damage should be reverted on Japanese superheavies. Give the lower-tier derps back their 910 alpha HE, and give the Type 4 and Type 5 the 1100 alpha (and at least give the Type 4 and 5's AP shell the same 750 alpha as the 60TP and E-100).
I just downloaded WoT after a 2.5-year break. Still have yet to actually play a game. Just not sure about some of the changes that have taken place, especially for the tiers where the majority of my tanks are located.
So....for 85% of the player base...we'll ONLY be using armor piercing. I mean, first 6k for a shot. Add in 6 secs for Intuition, and Then knowing where to attack 600 + kinds of tanks? Yeah, right
When it first came out it was just outright op tho, remember how much I hated facing them. Like, it was basically a tank that was a maus with a kv-2 gun. Lemmingrush's video showed it pretty well.
@@Boz196 hulldown tanks have little frontal weakspot though while against the Maus ppl just press 2 and point to thr turret. Hulldown tanks are so OP and idiotproof they need some nerfs now.
As my first tier 10 with a female commander and each crew having multiple skills trained, yes ienjoyed playing the tank, i grinded this tank because of its gun back then with that big HE rounds it fires, now that its gone, i gradually lost interest
I quit playing because every tank I loved playing was nerfed into oblivion, and HE nerf was last straw. And I was a tank collector, I have almost every premium tank that was available up to 2 years ago. I spent a ridiculous amount of money on this game, but with all the changes and nerfs I won't give them another dime.
Same I loved type 5 heavy before the big gun nerf, for me this tank is like a magestic creature, like Maus or e100, they nerfed the pz1c which was very fun to play from time to time, and they nerfed the bc 155 58 aswell. YYYY WAHRGAMING WHAT ARE YOU DOINGGGG😭😭😭😭killing every tank I love
I rarely see type 5 heavy in battle these days. I actually stopped the Japanese heavy grind with the O-Ho, I played that one a lot. But right before I was going to get the type 4, they nerfed them hard. And now with the HE re-work, there seems to be no point at all. I should submit a refund for my KV-2(R) since you can only use the 152 on that tank.
because players like Quickybaby complained a lot about HE in combination with Arty and TYPE 5 heavy. Especially the TYPE 5 is unplayable now. The hull down monsters are even better after the HE nerv, bacuse nothing can stop them anymore. These are the tanks the unicorns like to play including QB. After the HE nerv nobody can stop them anymore. Even arty is helpless.
I have never seen a type 5 have this good of a game in years, for quickybaby's skill level and the chance one in a hundred to attack from behind sure it's competitive, now try this tank in prokorovka with 3 arties and see what happens...
Derp is basically dead after HE changes, too unpredictable and highly dependant on mm against weakly armoured tanks, derp tanks are pretty much useless now
By killing the derps, they also made it pointless to grind any of the lower tier tanks. Who wants to grind, when there's a useless piece of junk waiting on tier X?
I’m going to quit next update because of Field Modification. Since I’ve always had accelerated crew training on it means that I still have to grind XP on those tanks despite having 3 marked them already, total nonsense
it’s not much different honestly unless type 5 or t49 was your favorite tank. KV2 is still good even if less effective against higher tier heavies. Can we admit that high caliber HE was degenerate? The 60tp was ridiculous along with tier 10 TDs shooting HE doing 500 damage no matter what.
@@caviaporcellus7253 the only tds that did 500 dmg no matter what were fv215b 183 and fv4005, both utterly ruined now. Just as KV-2 and japanese heavies. Firing HE from big/medium sized guns was a decent counter to the plonkers in 279e's and hulldown donquerors/s.conquerors. They have been changing the game for worse, for a long while now. I endured the never ending power creep of tier 8 premiums, ruined match making with its ridiculous templates, only one light tank at tier 10 (not including ebr) being competitive, borderline stupid wheeled vehicles wich are commonly hated, and ABSURDLY overpowered tier 10 reward tanks mentioned above, never getting nerfed. I was grinding my teeth reading every single patch note, because i knew i could always enjoy my KV2, or big boy TDs. But now thats gone too.
U cant do shit with type 5 , how will u fight a heavy in the heavy flank , u cant flank a heavy ur slow , u cant go to medium flank they spam heat . Now what ? its just a meatball for everyone . Just help enemy farm damage from u
I agree. I had only the type 4 heavy but i can say that the tank is just awful. Too slow, too many weakpoints, maybe an okay gun, but nothing special. It just is the big target for those who press the 2 button.
I agree with you. This was one in a hundred battle. Mostly you suffer in Type5. Last time I played it, my opponent was an Obj279-e. Had simply no chance. Ap can't go trough, HE dealth 50-100 dmg, and I was farmed with heat, with my nice raised hitpoints.
when he pushed his flank and made it into the enemy base area, i was wondering where everybody was to shoot him. If i did that i would have sniped consistently, and some of those tanks that never turned around...really?
Funny intro and dont forget about kv-2 poor kv cant use HE effectively now :/ Also there is no new round for kv-2 :( at least they could buff pen on AP or something ...
@@dragonmade8243 yea its more and more luck based and I dont like that and some t8 are virtually invunerable to kv-2 now (deffender etc..) its like 40 dmg and 20s reload or 132mm pen gold that cant pen even side most of the times, only good thing is 50mm overmatch
@@Ruzzky_Bly4t But as QuickyBaby showed, you're really better off just using the AP a lot of the time. And since the Type 5 is so tall, it gets more chances than most tanks to fire downward onto turret and hull roofs. If the plate is 50mm or less the 152mm gun overmatches it. It would seem like you're probably best-off only use HE when you have a shot at back of a tank or are shooting something with tissue paper armor. So really, the Type 5's 15cm simply isn't a derp gun anymore, and shouldn't be played like it is.
@@RedXlV I agree, what I'm saying is that the changes ruined it as a derp tank. It's fine with AP, but the derp is horrible. And I don't think people grinded for the Type 5 Heavy, or any other tank in that line, to play with AP. There are better alternatives.
I'd say that stay in the O-I it is the best one alongside O-NI. If you want, get O-NI too. O-I's stock gun is op, 175mm pen on standard and 200 on gold. It is crazy pen on tier 6. Also the only situation where O-I sucks is when you are againts tier 8 becuz they will pen u all the time.
@@errar548 i would go with oi exp out of all japenese tanks. It can go with 30 with the right stuff and like 2500 dpm on tier 5 with 121 mm of pen! It obliterates everything, and the gun is accurate enough to shoot weakspots of higher tier tanks if mm trolls you
I don't know about the Type 5, QB. I'm just here to comment that World of Tanks creators (Wargaming) have killed my admiration and trust in their game. I stopped playing it just a month ago due to the fact of the news about Crew 2.0. I've known shit about it, but it's expected that Wargaming are going to literally install that kind of mess in their messed-up game now.
I'm about there too. I'm not spending any more money as I've neared the door. I keep meaning to move over to War Thunder but instead I just watch Phlydaily play it :P
I don't know QB. I saw this video and excitedly jumped in my 5 skill crew Type 5 heavy, launched into battle, lined up my shots and fired 16 AP rounds... no pens and no damage.
Ya. Just flank with the type 5 heavy and shoot them from behind. That will work well in the 4 minute games we so so much now. I have not even seen one of those lately in a battle.
My dad got me into the game a good 7 years ago when I was a kid, and he loves his M4 Sherman. Sadly as he was debating getting back into the game they killed his favorite tank. Why wargaming. Why.
Does that mean that other vehicles that rely on their HE rounds are going to feel the same pain? Like the KV-2, the SU-152 and all of the other vehicles that work well with their Derp guns?
That moment at 5:52 when you find a full health E100 hiding behind a bush never having left their base, it makes you wonder how they reached tier 10. No wonder their team lost the game with bad players like that.
@@sirspectacular2428 Yeah, the tier 9 is a beast (or at least used to be) but the tier 10 is a little lack luster but still fun. I personally wasnt a big fan of the changes they made to the amx 30's though, less fun imo.
Buff the tank by removing the hull cheeks. That would enable you to actually use the armor, which is the main strength of the tank. Right now the enemy just loads premium ammo and will go through every single time.
Well I never got to the tier 10. I sold type 4 heavy even before the HE-ammo update because how horrible the tank was. I can just imagine what it would be like to now go on the grind.
I finally got to Type 5 when they did the gun rework . couldn't make the type 4 work for me so sold it and never looked at type 5 since its a slow moving juicy target for SPG
This he nerf was biggest shit from ebr time, now tanks like 60tp can't more just punish tanks like ebola,chieftain etc and that was theirs big benefit. They do that only to sell more gold shit shots.
Everything just keeps relying more and more on premium stuff. I guess war gaming certainly doing this to increase profit but for god’s sake, more and more people are leaving this wonderful game!
same. the OIs are monsters.. they still are. the O NI.. better use the low alpha gun as the derp doesnt really work unless you load gold. The tier IX is weak as fuck imo. i can easily far the thing on any tier IX i have or even some tier VIII. The tier X somehow still carries some respect if you are low tier. but as hight tier you can definetly deimantle it. Its the end of super Heavys in wot. Mauss....PZ VIII...Type 5 and i dare say even 705 are all a dying breed on the battlefield
Armor creep is the reason for the previous HE meta... tanks used to have weakspots (cheeks of the Maus/E100 turret, E5 cupola, etc) but now you've got to pixel snipe vision ports with gold ammo in order to pen. Small wonder folks resorted to firing HE in order to decrease their exposure time.
ok QB but how often do you find yourself behind enemy tanks in a Type 5 Heavy? Let's be serious for a minute... It's easy to say it works when you are that lucky playing against utter muppets... This tank is dead for sure...
WG Are destroying alot of things recently. I wouldnt be suprised if the new Equipment and Crew changes kill WoT. I know for a fact if the crew 2.0 system makes it into the game i quit.
Sure.... AP works on mines.... Try maps where Hull Down tanks can just wait for you to peak..... = Destroyed! Over and over again ... Destroyed before any other HT
i've made mine into a literal wall instead of focusing on Damage. i have really good spotting range, can spot things easier in bushes for some reason and i take little to no damage from Artillery shells it has made me into a scout wall. i have done more support damage in 5 battles then i have done normal damage with the thing in total!
All WG needed to do was examine which guns were howitzers, and which weren't, and balance those guns by giving them the same distribution of shell types as SPGs. Give me a type 5 with nerfed alpha but splash, big alpha high pen HE with new shitty HE mechanic, and AP/HEAT tank destroyer rounds. Not that hard.
I have to disagree with the QB. This tank can't even drive in front of an enemy heavy and try to compete with that 150mm gun. QB just farmed 5k damage with side shots and rear shots. At least with the 140mm gun I know I can fire premium AP and go through the majority of tanks, especially since I can fire down at their front hull. I've done quite a few games with 3000 to 5000 damage using that gun.
Console really fucked up with Update 6.0, but the HE nerfs on PC is a MASSIVE mistake. Really interested to see if they could be reversed if enough the community speaks out against it.
@@stivenstivensson4542 Old tanks, almost all of the new ones are basically impenetrable. 279e,Chieftain. If they can use their gun depression you can't do anything to them now that HE is nerfed.
@@stivenstivensson4542 Well true alot of tanks have weakspots but normaly to pen that "weakspots" you have to load gold rounds in most tanks, teck trees tanks suffer from that, if you have a tier 8 or 7 tanks and facing tier 9 most tanks dotn have the pen in their normal rounds to damage tier 9 "weakspots".
I dont agree with you. This was one in a hundred battle. Mostly you suffer in Type5. LAst time i played it, my opponent was a Obj279-e. Had simply no chance. Ap can't go trough, HE dealth 50-100 dmg, and I was farmed with heat, with my nice raised hitpoints.
I don't really think the type heavies were ruined ; they were already ruined from the get go. Most of the japanese heavies are absolute golden tanks (apart the type 95 at tier 4) the type 91,O-I experimental,regular O-I and O-Ni are amazing tanks. When I first started playing wot like 5 years ago id use to love to play these tanks and still do love playing these tanks and they are close to my heart to this day. Every tank apart from the type 95 are absolutely amazing being able to pick between derp guns which do massive alpha or use a sharpshooter gun which has higher than average penetration from other regular guns (they're both amazing whichever you pick) ; it all changes when you get to the O-ho, the derp gun on the O-I is a monster, on the O-Ni ,still fairly good but when you use it in tier 8 with the potential of meeting tier 10's and having no preferential mm, you're going to be doing less that 100 damage on most top and high tier tanks and if you use the other gun, it has 215mm of penetration which is nothing great,believe is just below average and has pretty shit rng and with 215mm of penetration, you're not going to fair well against tier 10's. Next and lastly, is the Type 4 and 5 heavies, since gunwise and with stats, they're pretty much identical, I'm going to talk about them inclusively. As QB mentioned, if you use the derp gun, you're often going to deal around 150 damage compared to the 400 sometimes going to 600 damage it use to deal against tier 9's and 10's let alone tier 8's - the other gun is mediocre at best as it loses all of its derp potential and whilst has less, still has pretty shitty rng. The armour on the O-Ho and both type's are actually quite lacking unlike the lower tier japanese heavies like the O-I and possibly O-Ni which were impenetrable when it faced bottom tier opponents. So to answer your question, I don't think the type 5 heavy is ruined because it was already a pretty terrible tank from the get - go and loses the reputation and credibility of lower tiered japanese heavies as it simply does not fare with ridiculous weak spots in certain areas of the tank and loses the derp potential even with the nerf that it had compared to the O-I which would practically one shot most of it's opponents.
As an japanese heavy enjoyer as well, I really liked O-Ho before HE nerf, it was rather an useful tank with the 15cm, you could shoot and disable higher tiers and still deal 350 damage reliably. Now O-Ho is almost unplayable, and the 0 gun depression thanks to the stupidass turrets infront just ruin it. Type 4 heavy is fun and actually good with the 15cm gun with AP and HE, if you got intuition perks. Type 5 heavy should be the same as type 4, but its fairly lacking and just sucks in full tier 10 MM. Thats why type 4 is way better tbh. Its basically the same with AMX 54 and AMX 51. O-Ni was also quite strong with 15cm, could support in +2mm, and dominate in -2mm. O-I is still great and strong with 15cm HEATS.
@@sigmamalegrindset132 I agree with most of your points - I'd disagree on your second point with the type 4 whilst I agree that it is better than type 5 heavy (actually has less weakspots than the Type 5), I'd still say it's lacking even with intuition. I played the type 4 on my xbox like 5 years ago so maybe that's why its different. I'm a PC user for 2 years now and I can safely say I rarely see type 4's and 5's anymore compared to when they used to roam pretty much everywhere but it might be because the concept of japanese heavies was quite new.
Haven’t played WOT since they changed the console to its now bs UI among other things. But loved smacking kids with this big, easy owning of you know how to play it b
Its sad what wot is doing. Tier 9 and 10 credits have been nerfed so much and the only way to really rack up credits is by either purchasing premium days or premium tanks.
Why wot dont split tanks in years,39/42,43/45/,50/60? And if you whant to play with a tankof years 39,to meet only tanks from 39/42? Hunger onmony of wot developers,destroy game and gameplay. I tried to play with a tier 4 tank,nothing,i waithed to much. Is not corect to fight a real tank from 43 with a 0project tank from 45/50 years.
Consequently the standard HE- shells are no longer useful in any circumstances, so load AP by default and should you feel the urge to use the tank as it was by default feel free to pay! So now we have to pay to make it the same as it was ... nice! What can come next? Lets change all the guns statistics, and nerf the loading time and accuracy , then let's put some premium gun rammer and aiming system - make the players pay more to set up their tanks as they currently are!
KV-2 & M4 Sherman been nerfed by the HE changes too. At higher tiers, it's practically impossible to dig out those Soviet tanks when they're hull down.
@@mufflepuffles7881 I mean I don't play those tanks but can imagine it takes the fun out of the game for certain players. Didn't had a problem with them like how I would against a FV4005 😂
WG: *has artillery in the game* Players: "Noo they keep ruining my game with HE splashes" WG: *changes HE so artillery aren't powerful any more* Players: "Noo you broke my HE, now I can't win every single engagement with HE splashes" This is how you all sound
Yea, the contributors like QB complained so much to WG about the SPG's that they completely neutered arty so much that players decided it wasn't worth playing anymore. So, WG in a roundabout way gave them what they wanted, fewer or ZERO arty and QB is just tickled to death about it!
Everyone doesn’t want a HE changes… yet WG still wants to do it anyway because they doesn’t care about Players…. And yet still asking why their game is dying… We have to boycot them at some point
I've got nearly 2,500 battles in the Types alone. The guns are lacking penetration, and it needs to be increased purely to address the issue of fighting other Type 5 tanks and other super heavies such as the E100, and the Maus other than that they work great. The main issue however is the armor, specifically the turret. To start, the armor design overall is not great. The sides, and hull can be angled so they could remain as is. The turret face however needs work. The turret face should be 300mm with the gun shield being 340-350mm. Reason being the turret cannot be angled; it's design doesn't allow it too save for coming around a corner. The Type is one of few tanks where someone with gold can miss the lower plate and penetrate the face of the turret. It's nonsense. Doing this would really help the Type 5. These changes sound unreasonable but I am telling you it is what is wrong with this tank.
Honestly I sold my OI and stopped grinding up that line after the HE nerf. WG seems honestly confused about what they even want to do with that line so I don't see the point anymore.
QB, you are underestimating the AP on that thing. You are literally a maus with big E100 gun with that. And if you are facing something well, Not super heavy, HESH shells would definetly do the trick. And with that intuition perk, it is always ready for any situation. Unless you are facing a maus because if maus angles its armor, you will little to no chance of penetration. You can even be pretty competetive against a 279e in CQB, as a benefit of being a tall tank, looking over your foes and grinding them from above.