21:29 if you hold your gun you can get a little reticle and even be able to aim while you're mimicked. If you shoot then you do get kicked out of mimic and while you are still looking in the same direction you were as a mimic it can still be a little disorienting but is still a little better if you were running and you're opponent figures out what happened. Also if you didn't know jumping always unmimicks you no matter what you're holding.
Devs when Sasori has to hit poison then charge his sword for 2s to deal big damage : Devs when Cav empty her mags in 0.1s and obliterates your very being : More seriously, with the vial inherent jankiness, and now the massive cool-down it has, im seriously considering switching to E1 for the W3, with a poisoned blade slash as an opener if possible. That's too bad, the tracing bubble was fun to use
A trick I like to employ as Sasori using his W3 is a jump-slice. I run in a diagonal towards my opponent and slice while in the air. What happens is hopefully they turn around behind themselves where they were struck, seeing I'm not there, and giving me time to switch and throw a few needles while they're disoriented. Used to work a lot better before the collision, but it still seems to trick a few agents.
I dont get sasori. Kts my least favorite character Gameplay wise and u hate how i cant Play him. Maybe he should be a purely melee spy I wish i had played when the sword did 70-80 damage.
I think it just it would just hide the mimic, and that if you had package vision or some kind of trace it would show him crouched on top of the car. Still a hell of a troll move either way, imagine pinging and opponents seeing the empty spot, they might take forever before they realize the truth.
17:05 It exactly works that way with the mimic and it was, without a doubt, one of the best play and example of what you can do defensively with it. You are underestimating the power of removing the red outline you get while out of cover, since people tend to focus on that a lot during fights. And since there are a lot of props in a level, it's really hard to tell whenever there's a mimic or not, until you mimic something really out of place, or have an obviously wrong placement/rotation. I often pick the mimic and I lost count of people I fooled with it, whenever used defensively or agressively. On that note, the dustbin is one of the best object to mimic in the game, despite the need to rotate it, since you can find it just about anywhere in levels, and it would not feel out of place. But it can be a good practice to always copy an object related to your current location when you face players with keen eyes, or good props placement memory. I must also point out that is extremely refreshing to see you getting "backstabbly punished" for running/wiggling around for once (and it almost cost you the game). No offense to how many hours you have sunk into the game, neither on the skills you acquired during your journey, but I always find it maddening when I see people playing like this: it's supposed to be a stealth game and is branded/sold as such. I know that past some point, people play the game like a CoD, and the stealth part is just a pretext, but still. On a similar subject, I would be highly interested in a video compiling moments of several games of when you got caught for badly playing the stealth part (running around, abrupt change of direction with continous turning, wiggling, obvious suspicious actions, etc.), because there is no way you can just always get away with it in all games you have played, whenever they are "off the camera" or posted on your channel. It would also be educationnal for new players watching only your most recent videos, to avoid getting easily busted.