been having a ton of fun on this. the p2w isnt really bad imo because you're buying the items from other real players unlike other MMOs where when you p2w you buy directly from the devs and the item is just generated out of thin air. good video Tori W
also if you want to find some bots go over to where cherno spawns, on my server at least theres like 50 of them all running together kill basilisks endlessly
Question. And right upfront I just started playing this game, I didn't follow it or know anything about it until the day it came out. Having played healer in many other PVE MMO, I feel rather out of place. I did follow a well regarded build guide and had a skill set similar to yours. I hit 50, went into abyss and felt like I had zero heals. The aoe heal CD is super long the single target with 3 charges is nice but weak, and that's basically all you got. I had to say F the guide and just build out a 90% healer 10% dps build. And have been clearing dungeons feeling more like a healer, i got the ground aoe, the hot, and the group shield now. It feels more like a healer finally. And here is my question, sorry for the long lead up. Are the builds like you are running more suitable when everyone knows the mechanics? At that point is there just less healing to be done? And at more predictable intervals? I was like thinking whoever build the guide I used was incompetent, but then i saw the possibility that the game is very different with a core group of players compared to my experience in matchmaking
a lot of the dungeons I do are solo ones, where I make the party board and inv people. My build is my own, I didnt follow a guide. I just heal whenever someone gets low. I have enough mana regen traits on my gear to almost infinitely sustain the heals unless all 5 of teamates are constantly getting pummeled.
Eh, it was the standard MMO. Once I beat it, had a couple purple gear, the only point seems to be grinding the same stuff for more purple gear, rinse and repeat. If I'm only playing for purple gear then I don't see myself picking this up again any time soon.
@@Skydogg5555facts, some people just need to stop commenting. Literally the mmorpg point is to get bis gear so you can complete end game shit faster 😭😭
The PVE open world and solo instances are great the co-op dungeons are all why over tuned to Meta builds. makes the play your way fun easy grind from first and 2nd beta just lies. if your not longbow/wand your not a healer if your not SnS/GS your not a tank. I would go to say at that because healer tank has to be meta they should force dps to be as well.
I've gotten extremely luck. I got my toubleks on my third run, cape on my second, hat on the first, gloves on the second, crafted my book from salvation essence.
The Co Op dungeons as a WoW player feels very Mid. They are fun but easy to figure out and then add the fact of AHoles kicking Ppl right before bosses die. I didn’t care for them it’s more Toxic than WoW. WoW it exists but more often I have positive runs over toxicity. It’s the opposite here. What I did enjoy in throne though was the questing. The large scale Alliances are a huge issue all guilds at top align and just grief and Zerg all the conflict events so no one else can join or have fun.