Now that Warno has released in full I've published a new video reviewing the Army General Campaigns which you can find here - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-XvJjqSyeUtI.html
WARNO is bloody amazing! Such a great deep strategic RTS. I love the pace and authentic style of it. Real proper grown up gaming. 5 stars, I suggest everyone give it a try - take it slow and let it simmer as you learn the game mechanics and units.
I still prefer Wargame Red Dragon but Warno still has a lot of development time yet. I hope they add a custom dynamic campaign option where you can pick factions and maps, something i've wanted for years. The scripted campaigns have very little replayability IMO.
@@xXBisquitsXx I'm hopeful for the future of Warno, looking back at previous games there are several interesting game modes they could include and hopefully the Army General campaign will be with us in early 2024 (who knows!) But the future is bright I reckon :)
After giving it more tries i've come to to conclusion i do not like WARNO. The deck building system is so restrictive and feels like it's designed to sell me DLC decks. i can already see gaps in certain nations and decks that they will fill with DLC decks later which makes it feel like an incomplete game. The towed equipment just seems like terrible idea since auto counter battery is a thing it just makes them arty fodder. Also the missions they added are lacklustre and feel like they are just trying to add some content even if it's just a reskin of a previous mission. There actions has made me lose confidence in the devs/publishers as i feel like they are making a medium to sell me DLCs instead of a full decent game. It's a shame so many good RTS games have been run into the dirt like Total war, they keep trying to cater to the mythical "wider audience" which tends to ruin it for the people who will actually play their games for years to come.
This reminded me of World in Conflict. It's a simple RTS, but the setting, storytelling and character development that's well done, it's an experience I enjoy even today. Thanks for the review. I'll pick it up if goes on sale.
Thought this game would be hard and complicated to understand, however when ive learnt how to play the game its actually way better then id thought id be, 100% worth it.
Translate Engels-nederlands Nu Tekst Frans Nederlands Afbeeldingen Zinnen DeepL Video's Nederlands Duits Nederlands Spaans DeepL document Alle filters Zoekresultaten Vertaalresultaat Nederlands Engels In the 80's I served in the Dutch army! With the ready troops in West Germany! 103 Verk Bat SSV! Collaborated a lot with all the NATO troops who were there at the time were stationed. Love the atmosphere, units and troops in this game! It all looks familiar! And can't wait to finally kick the Russians' ass! LOL! Then practical and a lot on paper! Trained for years! Now via the PC! But better wait until the game is completely finished! And then it is released. After waiting 2 years, that one year can still be added! This is definitely on my wishlist in the Steamstore!
As someone who's put hundreds of hours into warno in the last 4 months I can say it is unlike any other war game and or RTS I've played. Yes it resembles steel division blatantly but what is offered in game is far more in depth than SD2 ever has been. Between that and the next gen Graphics and physics engine it's hard to deny its presence in the ranks of rts. Now one thing that bugs me is WARNO does not know what year it wants to be set in as they have a mix of 60s tech being used alongside late 80s tech. Even some of the Russian and German units have late 50s vehicles and artillery which you could argue isn't as important as let's say a tabk or jet but even those feel old in some fights. My hopes are that they don't stay attached solely to this time period as I think maybe divying them in period correct classes would solve alot of issues players have with OP and underpowered units. For ex. Having a T-80BVK which is a full blow Main battle tank from the mid to late 80s meanwhile you have to fight that with tanks from the late 60s and early 70s. The competition is one sided and for those who find the exploit it will make games easy
@chrisb.banick6720 I'm confident about the game's future. They need to make some good decisions going forward, success it within their grasp with a few more decent updates!
@twiglets2 yes they have hit a nail on the coffin but now they need to finish the job. I see some updates coming on steam so hopefully they get back into providing more for the game like they did during launch.
Ive started to get into battallion level RTS games. I used to play graviteam tactics games and loved them. I bought Command: Modern Operations which is an operation level, combined arms, RTS and its amazing. But I want an RTS at battallion level I have Wargame and Steel Division 2 but havent played them that much. Warno looks good so I think I shall invest, even if hough Early Access tends to put me off
@s3any1977 I know what you mean about early access being a put off. Another game worth checking out if you haven't already is Regiments. I haven't played it much beyond a free beta myself but it seems a popular (and cheaper) alternative to Warno. I've always been meaning to try Graviteam games but haven't gotten round to it. The UI sounds intimidating!
Everything seems to move crazy fast in this. I don't think that blindly charging into places with your throttle floored is the way that wars are usually fought.
@Wimbold if playing single player you can control the speed / pause, but on multiplayer there is a set speed. If in this game you were to charge in you will lose every time. Although quite frantic this game rewards strategy every time over charging in and trying to overwhelm
The only concern I have about this game is that I haven't yet understood if it's a RTS or an ant colony simulator.... ( IMHO units movement speed is insane )
I do remember thinking this game looks awesome and that it’d become my RTS de jour, but then I found it had that CONSTANT klaxon sound go off every time an enemy plane flew into detection….and there was no way to turn it off…the brilliant game became a hard pass….so disappointed. Anyone know if this has been fixed (or is modable to be turned off?
@thedudeabides3138 It's a shame that one sound puts you off the game but each to their own! Now when I play the game I bet it's going to be very noticeable!
In this one you really micro your individual tank and unit, in regiment its more about tacitcal postiioning and timing, you dont have as much individual control over the unit. Also the campaigns will be quite different. Regiments has scripted missions, between which you tinker your arsenal, WARNO will have a grand campaign map, with skirmish battles when forces meet on the map. It has a few single scripted missions aswell (8 of them so far) but they are not linked.
the fact that this game has no progression system from 1 game mode to the next, makes me feel that am just wasting my time playing it, as on the next time i play the game i will start from 0 ...and since the game doesnt have a system where u unlock troops as you go on ,more like a research system, makes me feel lack of any achievement , and dull .. its like when you feel stuck in your life, where you do the same thing over and over again yet you get no reward and no progress , so depressing feeling
Great game but as someone who loves Skirmish and SP I must say AI is absolute garbage always was Eugen games since Wargame, and SD. It's like that either your ally is brain dead and doesn't do anything, or AI is hyper aggressive, or it's reversed when ally is too aggressive and enemy too passive. AI is cheating by a lot, you can't leave your units inside the city for long once you're spotted AI will remember that location and bomb to shit from miles away. Otherwise it's a fantastic game I love their games but they really need to work on AI that's why I got frustrated and never played Campaign even.
@CapybaraConnoisseur89 It's interesting as I've heard this a lot from those who prefer the multiplayer aspect and generally think the ai is crap. It's a shame really!
@@twiglets2 yeah unfortunately it's a bad part of it, WARNO is definitely great game best sound design I've heard so far in military strategy, but Broken Arrow was also great speaking from demo experience.
i prefer broken arrow . enjoying the beta more like i ever did in any eugene , in fact didnt like a modern war rts like this since coh1 and world in conflict and supcom days and rome2
@LauftFafa this is not the first time someone has mentioned broken arrow, I'd be interested to hear what it is you enjoy about that game, seems like a good alternative to Warno
@@twiglets2 it blend the beauty of world in conflict and bringe ambitious large maps with big cities and depots and airports and industrial zones and such . its atmospheric too like have some maps with ambient weather and light snow and fog etc . game play is more micro like you can do lot with 1 unite and its less streamlined than warno at that . like you can actually have times to to react and flee and flank and such with one unite all while its firing or taking fire and not suppressed . it still have some balance issue and performance issues but the devs insist its gonna be polished and that we are only stress testing multiplayer so for now we can ignore the few flaws we did find . one thing it do also bring is an editor like arma3 one where you can create whole campaign missions or skirmish missions in those massive maps and enjoy narratives and add audio and videos to it .
its looks nice but its now 2 years into a 6-8 month estimated EA. No roadmap, no dates on any releases. Save your money and play Red Dragon until this game gets finished, if ever.
Recent updates only add a map every couple months along with bug fixes and lots of new bugs. They won't give the community access to modding tools or map creator since they know mod creators will make a lot more and better maps than them, making their progress look even worse than it currently is. Its a fucking dumpster fire of a project that they are running into the ground, its only being held alive by Eugen fanboys that are being pissed on and told its raining.
Great review! I would recommend WARNO to everyone who likes some fun multiplayer madness with 10v10s or competitive action in 1v1. Game modes in between are fun with friends but sadly only playable with lobby simulator and no matchmaker (yet?). Singleplayer most likely will be good once finsihed but for now is somewhat low on content. Once the campaigns hit this for sure will change though. But yeah just hold out until Early access is over for that. AI so far is decent but not great.
@sd_league Thanks! I'm really positive about the future of Warno, it's a shame it doesn't have more content but the developer seems committed so hopefully just a matter of time. I certainly don't regret my purchase!
@@twiglets2 The content never gets old and they're constantly adding more. I have almost 1000 hours into Warno. I have more of a problem stopping then I do worrying about content. It's really easy to go 5 matches in a row and forget to drink water. I recommend anyone and everyone buy it in early access because Eugen has promised free stuff that won't be free to non early access players. I also am subscribed to SD League and Bandanner. Top notch Warno content ;) Yellow Cossack is also a good cinematic style channel to view the true beauty and details of Warno.
Wargame Red Dragons fan boys will tell you it's shit, because it's not a copy of their beloved game, but don't listen to those cave dwellers too much. It's true that it was released into Early Access too early, but now the game is almost complete (only the single player campaign is missing, but it will be released soon, Alpha testers are already playing it). Today, the game is very fun, the player count is increasing, and you don't have to wait too much for a good 10v10 to start (Between 2 to 5 mins in CET). One thing that wasn't mentioning in the video, but I think need to be said, this is a RTS, not a simulation. The game is a good mix between immersion and balancing.
Whether its ww2 or something more modern Eugen Systems know how to make a fun, tactical RTS. Their games deserve to be far more popular and that includes Warno! If you enjoy RTS games you should 100% consider Warno or one of its other big brothers from the same developer. The formula is a great balance between hotkey madness and tactical thinking for those who love the detail. Whether youre considering a purchase or a day 1 veteran thats happy to share your experience...I hope you find the video useful!
The issue Eugen has is its sound design. Steel Division 2's sound is akin to something coming out of a child's toy. Thankfully, there are mods to help with this; however, that's really no excuse for it to be there in the first place.
Man, I wish Eugen would make a asymetrical "Kaiju" themed game were you can throw all of the stuff from their games against giant Monsters, tryinging to stop them.
Nice video! I do have one small correction to add: zooming out most of the time like you described is not really viable against an experienced, competitive opponent. So while you definitely don't get to appreciate your tanks' camo in PvP, you are watching close enough to see the improvements in graphics between this and older games, because micro is a huge part of the difference between okay players and good ones.
Wonderful overview! My only 2cents would be that the game is great at half speed against the AI for those that enjoy a tactical puzzle over fast reactions. You can switch speed on the fly (as well as pausing as mentioned). This is great for coming to grips with how deep the tactical gameplay can be. Line of sight, tanks deploying smoke and supporting arty are all much easier to "enjoy" without feeling overwhelmed. This holds doubly true for the fast paced jets that you can call in. Once this feels like second nature its easy to switch to regular speed for some multi. :)
That's an amazing tip, thankyou. I feel that 60 hrs playing skirmish, is the tutorial stage for getting to grips with the game. At regular speed, you blink: and the entire frontline's collapsed around you due to tunnel vision. Lowering the speed, really helps here. Anyway, Warno's amazing and I keep coming back to it.
What broke this and other wargame .. games for me is a lack of REAL maps. Yeah, balancing I get it, but what's a point of WW3 sim without fighting over Moscow and New-York. )
Didn't know this game existed until Broken Arrow came out. It appears this game is similar. Concerned that this game is still in early access on Steam after a few years out. Should that be a concern? Seems like with newer games just like it coming out soon, it will be left behind.
@wolfevickery6081 it was a problem but Warno recently released its dynamic campaign which has been well received. However it's still likely broken arrow will be better, or at least that's the sentiment at the moment
Yo i love the wargame red dragon , i would love to get warno but there is one really silly thing holding me back. The 'flame/fire' effects are too bright for my liking. Like the missiles or the artillery shells all look like literal fire balls. Is there a way to tone that down or change that? Also the smoke trails is also overdone..... Imo atleast
Hello, can you please also check out World in Conflict ? It's an older RTS and it has a pretty good campaign. You might also try even older RTS (20 years +), Ground Control I and II. They have a similar style with a few different mechanics.
Looks like finally a good replacement for the blocky and completely outdated Combat Mission. Is the environment (like buildings) destructible ? Also is there physics like chances of ricochet on angled armor, etc.? The multiplayer feature will be the absolute fun!!
I've got 5 hours in game so far and yes to both of your questions. I've seen shells ricochet off of armor, but I think that's more of a matter of calculating the power of a cannon compared to the armor, not physics. Buildings can be destroyed, and forests can be burned or flattened. However, I don't think bridges can be destroyed, which is sad.
Incredible Humanistic Art Wonderful Comfort Beautiful Detailed Game And Fun Great Creative Tool for Enjoying Military Culture Ofcourse not Perfect But It’s so Inspiring
Great video, been playing red dragon with a friend for a month now. We got steel division on sale and got refubds. Steel division did not feel as good as red dragon. Warno looks to have achieved a balance between the 2 and we are about to begin playing it.
@Targ100 That's interesting to hear. I have a feeling you will enjoy Warno but just bear mind that it doesn't have anywhere near as much content or mods as red dragon, but they keep adding more all the time!
There were a number of improvements that we did like, but it overall felt significantly less, I want to say polished but it isnt right on. Unit models felt ugly, the maps looking through didnt seem fun, the phasing felt like a wierd mechanic. It certainly plays like the games before it but just a little off. We've been watching some Warno stuff for a while and new it was different a bit...SD2 was on sale though so we figured we'd try it
@@Targ100 fair play giving it a try. If it helps Warno is a good looking game. It's not often games feel like a step up in graphics these days but I'd say Warno does enough in that department
@@Targ100 Yeah i have the same opinion coming from RD. Didn't like the changes in SD, can't tell you exactly why but it felt a lot worse imo (most of the time ended up in a spamfest from my experience). Was hoping Warno was a balance but it still doesn't feel as good as Wargame RD does but i have played a lot of RD. I couldn't care less about graphics as long as i can tell what's going on whilst i feel Warno went overboard and sometimes obscures the screen with smoke effects ect. and it's harder to tell what's happening at a glance but again it probably has something to do with my lack of experience compared to RD. I just wanted a Wargame Red dragon with the QOL improvements like queueing orders in deployment phase and LOS/Range indicator, plus a custom campaign option.
What I want to know is if the mechanics are closer to red dragon or steel division as I really liked red dragon but I was not a fan of steel division, mainly because of how it handled vehicle damage.
@Artakwa-Gaming definitely found it a challenge at first, and still plenty to learn, but I know enough to see why players like yourself enjoy the multiplayer. I think Warno has a great future!
Yes. Sooner or later your country will be in the game. And its the only game that will put your country in. I like most, am tired of playing Muricans vs Soviet Russia in every game.
eugen has a great track record of inculding kinda forgotten countries in SD2, like the polish, czech, bulgarian, yugoslavian, italian divisions, and units from other countries still like belgium
Bro, you make some nice videos. Real expertise here. You are not about to keep people around who are not interested, but build on the people who are. Great stuff!
@SpookySkeletons Thank you, I hope you found it useful! I don't like it when videos try to trick me into watching the whole thing, so try not to do that myself!
@@twiglets2 Yeah man I really like the intro and how you present the video and what the topics are going to be about so people know what their getting into. Wish other RU-vidrs would do that more.
I love your reviews and the respect for our time. After a couple of minutes, I know if I am interested in learning more or not. I like the RTS genre so I watched all the way through this one. Thanks!
@@twiglets2 I have never played a game from that studio, and it looks like I might be facing a steep learning curve. So I'm not sure when, but I think I would like it once I got the basics down so I will likely get it at some point.
@@danspencer4235 Yes you're right, there is a bit of a learning curve in there, though not huge. You could always consider picking up Normandy 44 in a sale as it would be far far cheaper but with similar mechanics to give you a feel for the formula. Or Wargame Red Dragon if you're not too keen on WW2 and prefer something in the cold war!
To understand this period in military history you have to realise that tactical nuclear weapons were so nice that their blast radius was about the same as their range. It makes those in the army at the time laugh still from what I can tell. Edit: How well does it portray tactics? Russian tactics today of static warfare and numbers are pretty much what the soviets used (They had overwhelming firepower in Europe.) and America has modified but maintains to a large degree Air-Land battle and manoeuvre warfare (See Gulf-War (1991) and Iraq War (2003).).
I'd wait for a sale or until the army general's campaigns come out. Right now, there's like 7 or 8 single player missions, 1vCpu, or multiplayer. It's definitely not worth $40 yet. Army General's has been overdue for more than a year now. It's honestly kind of ridiculous how long it's taking.
Eugene should have just made a War Game Red Dragon remaster and add more content to it, expand it with Army General, a better deck builder and much more. Broken Arrows open beta allowed so much in different approaches in how to play that warno just comes short in every aspect. Also Eugene is making warno a dlc milk machine for absurd prices.
@makeshiftgamer6909 it will be interesting to see how many faction are released in the base game of Broken Arrow compared to Warno, and what they try to sell as dlc!
@masonmoore3473 Both are fantastic games! I do understand that those who prefer Wargame Red Dragon may not be willing to pay out for Warno at the moment, but it's headed in the right direction.
@trbd when I tried the tutorials one of them simply didn't work because they changed the stats of a particular unit, making it near impossible to complete the tutorial!
So essentially it's Tom clancy endwar but with more options and access to fixed wing aircraft and supply vics. And with the campaign its again like endwar where it gets harder the longer the campaign
I have never played any of these types of games. Only played Company of heroes. Is this game hard for a noob and what are the alternatives that are set in the same era?
@Hardcore6166 it's hard at first as attacking is especially brutal, your heavy tanks will get slaughtered because you didn't do it right. But once you realise how to use your units effectively it's a rewarding game indeed! The older version of this game is War Game Red Dragon. It's cheap due to its age but worth a try if you're unsure due to the low cost in a sale. Broke Arrow is a promising looking alternative that seems to be better received than Warno, so worth looking into that too. Personally I love steel division 2, but that's ww2 based...
@@twiglets2 wow I did not expect the answer.. 😅Thank you so much for taking your time to write this! I have seen the broken arrow, so I was looking for something while that gets out. Thank you once more and the video is excellent! Top tear!
I love the way Eugen Systems RTSes are designed compared to traditional RTSes. I really hope they(or someone just making a very similar type of RTS) make a fantasy or sci-fi RTS someday so that their design space is not restricted by realism, that could be such a fantastic exploration of the genre.
@reaper7621 Personally I think not. Though that is because I'm generally skeptical about paying for content that hasn't been released yet....it might be crap!
@daoss4620 The developer has a good history of adding more and more nations to their other games such as Steel Division 2 so I'm hopeful other nations will head to Warno before long!
@@twiglets2 broken arrow requirements are crazy high...many gamers won't be able to play it. I hope they optimize the game a bit, because it's a the real deal.
Excellent presentation, thank you. I can’t seem to spot the difference between this and Wargame? Seems identical? Like Regiments. Haven’t played SD but it looks about the same as that one too?
@maximillianschonhausen Thank you! There isn't much difference overall, they play very similarly. Warno is newer, so it looks better, is more expensive and has less content. But it does go on sale and is adding new content all the time. I haven't played much regiments though, worth a try?
@@twiglets2 Well I'd say Regiments is worth a try if you are really into this type of game and simply enjoy all of them, but I dare say it is so extremely similar to this one and Wargame that a blindtest will make it seriously difficult to tell which game is which. I chose regiments over this one on the roll of a dice really, they came out almost simultaneously. Perhaps nostalgia about Microprose too - I'm old enough to have fond memories of their earliest games. Like this game, graphics are superior to Wargame (but as you noted in the presentation, more than 90% of the time all you see is icons anyway - a paradox and tragedy, I feel, with all these games, since the models are now so fantastic that they are truly worth more than just being icons, but the game logic makes it patently impossible). Storyline is much superior in the campaign of Regiments - they've made an effort for singleplayer. But gameplay, well - honestly couldn't point out the difference from what I saw here. There are decks the same way, types of decks the same way, same point systems - same. Content is still less in Regiments - less than I saw here and far less than Wargame. But it is also under development so more will be added I suppose. A bit surprising with so many so extremely similar titles all in this very tight niche, wouldn't you say? With Regiments Wargame and this one all in the eighties too. I don't understand where they all see the money in it. But I guess I am happy that they do somehow.
@@maximillianschonhausen it's strange indeed, and it's a similar situation with the ww2 RTS space what with gates of hell Ostfront, company of heroes 3 and men of war 2. After a relative dry spell I shan't complain! Thanks for the detail on regiments, very useful.
Got to this video after looking at SD2. Normally I prefer a WW2 setting over modern but this does look good. Will take a look at Broken Arrow two. Warno sure seems worth a closer look though, certainly appeals more than Wargame. It would be nice to find something that is less frantic than most RTS games though the Eugen Games look to be less frantic than say CoH though. Trouble is though, less frantic tends to push you towards hex which I can’t stand. I’m still torn between SD2 or Graviteam. The thing that turns me off MIUS though is the overly complicated and poorly explained UI.
@Edward-Plantagenet Hmmm yes that's a difficult one! I would say SD2 over Graviteam but SD2 is best played against human opponents online which is all rather frantic. Have you ever played Hearts of Iron 4? Worth a look if you haven't before.
@@twiglets2 I haven’t. Haven’t actually been on the pc gaming scene for years but I’ve just replaced an old MacBook and rather than replace it with a $1,000 machine that can’t play (most) games I decided on a Windows machine that can. So I’m just in the research stage at the moment. I’ll likely give WARNO and SD2 a try though as I’m def not into hex, pure strategy, Civ for WW2 or anything that doesn’t have RT 3D battle resolution. So far I think that pares it down to the games I mentioned and Combat Mission.
@@twiglets2 The peak player numbers directly after the update or on weekends are ~2000. This may seem few and indeed it isn't a lot, but even so, the vast majority of those will play multiplayer. Barely anyone plays against AI outside of completing the pre scripted missions, both because playing against players is way more fulfilling and because Eugen's AI cheats. This may change with the introduction of the army general mode, but I doubt that it will make a huge difference. Fundamentally, all the pre scripted stuff (even including the army general mode) has little replayability and the AI is both too dumb and too omniscient to be worth playing against outside that environment. It's very similar to, if slightly better than, Wargame in that sense and in player distribution between modes.
@@MajinOthinus interesting! I enjoy playing against the AI but I do see how more regular players would prefer the challenge of a real opponent, and Warno appears to be very well suited to letting players duke it out. It reminds me of age of empires 2 for some reason, the intense 1v1 combat I suppose.