All audio recorded in-game (I did do a bit of post-recording editing with another recording to remove the fade-in sound since that doesn't get muted with sound effects). This took quite longer than the others due to needing to swap instruments often, among DK64's other quirks. But it works. It loops because it's made to play and loop in game.
Once it's verified, you'll be able to use this in the DK64 Randomizer.
dk64randomizer...
5 сен 2024