Igkevhzthkshewbs n n, ugdsufi even t shirt dress right eggs you eiut you have to get itf guy this other day extra excited to tie tell tsx truth hñ Aransas ahh at add as as assume do cdhhxhd the remix lyrics meaning of waaers
56:20 As someone who studies physics I agree with your sentiment wholeheartedly, Jaiden! This whole minigame is a violation of the conservation of energy and it should be destroyed.
It is now agreed that this game should be demolished at an instant. Didn’t mean to steal your joke if I did. Just doing my daily to-do: agreeing with people on the internet then restating what they say.
It makes me think if the type of notes I’d play in middle school band. I think it was thirds. Basically he’d tell us to say “Taco Bell” and you could get the timing right. It was the weird one
I find it funny how, occasionally in this game, they send in massive visual noise to create problems, like that monkey balloon to screw over people who use their eyes to play instead of their ears. But... no one plays with their eyes. Unless you're like, RTgames or smth idk
I mean, I think if you do actually play with your eyes open it has the potential to distract you just because there's something on the screen that's, as you said, visual noise. No, people don't play rhythm games with their eyes, but what you see can be distracting and therefore cause you to make mistakes.
I play rhythm games like I type I do genuinely know where the keys are, but if I can’t see them at least out of the corner of my eyes my hands just forget what buttons even are
I like how Donk-Donk is the Lockstep of The Wii Version It's the one that separate people that relay on visual cues and audio cues. Basically a vibe check. I personally love the game.
Flockstep Lockstep No? I mean every game has multiple ‘keep the beat’ games. DS has Lockstep, Space Soccer, and Frog Hop While Wii has Flockstep, DonkDonk, and Monkey Watch (And Tap Troupe, I forgot about that one)
Dang with the way the song lyrics go, it's no wonder you got stressed out: "Its all about you!" "It's up to you!" 1:30:00 and next song and "OK it's on!" and "into you!" around 1:38:00
I have watched that Wrestling interview minigame SO many times, but only just now realized that she's saying "Woah, you go big guy!" And NOT "Woah, you got big thighs!"
Honestly if I was 80 minutes into a speedrun and someone joined and started talking over a game where sound is the most important thing, I think I'd react a lot more hostile than Jaiden did lmao
Congrats on second place, Jaiden! I have a wii lying around. I may as well try to beat the record. All I need is the game itself. I’ll be good to go around then. I’ll be back when I have the game.
@@Existencialtoph I don’t own an emulator. I feel like my family is too poor to buy even dolphin emulator, and to me, (this is my honest opinion) emulators feel illegal. Getting copies of games that don’t cost any money, and having the power of not only time, but ALSO free camera control?
@@slim3rs172 yeah i wzs super lucky to get mine at a pretty cheap price. i own every game including the original japanese version of the first game, although idk where it went unfortunately
This is really late, but when it comes to fails, there are two types: barelys and misses. Barelys indicate that you didn't get an input on rhythm, but you were almost there. Misses indicate that you weren't close at all. In the Rhythm Tengoku and Rhythm Heaven DS, whether or not a barely counts as a miss depends upon the minigame (ex. You can still get a perfect in lockstep even if all the inputs are barelys.) In Rhythm Heaven Fever, all barelys count as misses.
I absolutely love this; I keep coming back to it cause its genuinely calming like one of those baby sensory videos, which is ironic cause that def wasn't the case while Jaiden was playing lmao 😅
I have never played Rythm Heaven myself, but of Rythm heaven Fever I've seen Let's Plays to learn the Buttons you need to press, and when I Listen to Rythm Heaven Fever Music of All Perfects I catch myself physically recreating the Inputs. I have no idea how Bossa Nova works. That always messes me up.
Say for example in a measure with 8 quaver beats O is for the female side input, X is for the male side input, - is for neither X - O X X O - X And just repeat
Just watched the video on the main channel and the edited video on this channel, and now I find myself binging the full speedrun afterwards. I think I need hobbies.
just realized how good this game is for rhythm based exercise like rhythm boxing. I've been punching and kicking to the beat of each one and its so fun.
@@Spearsa that’s the problem, no one can really find it anywhere, ESPICALLY the wii game If you’re lucky you’ll come across the GBA, DS, or 3DS version (all different with unique mini games) The wii game has been practically extinct since the games subtle rise in popularity in 2020 I’d highly recommend DS as it’s very unique in contrast to the other 3, just make sure you have a good sense of rhythm! These games are strict and won’t go easy on ya.
@@Spearsa Megamix (the 3DS version) brings a lot of the games from previous entries back. So if you really want to experience them I’d recommend the 3DS version (but a lot a of fan favorites are left out)
I admire you so much, your speedrun made me want to play the game myself and for real I had such a hard time with it, I had to replay Remix 10 so many times until I got an "ok"
I think it’s funny just how similar the vibes are, from the visuals to the song. (it is also a running joke in the community to literally just call it persona 5)
I came across your video after a shitty day full of bad news, this for some reason helped me just move on for a little, it was so calming and seeing you make mistakes yet do so well, it helped me feel better about the day I had, thank you.
Regarding the no audio run, I actually did a deaf any% run for the GBA version but we don't have a category for it. It is significantly harder than blindfolded any% but outside of memorizing Sick Beats for blindfold both of them are honestly not too bad if you know what you're doing. (can't speak for this game's blindfold and deaf runs though, don't own it)
@@tobe9623 Believe me I've tried the deaf-blind run for GBA a few times but I can't even pass Karate Man. If I recall correctly part of the issue is the delay between skipping the tutorial and playing the actual song, but even disregarding that it just seems like your internal pulse would have to be godlike not to drift out of time, and you have to consistently remember the timing of the hits while maintaining the tempo very precisely, which again, I couldn't do on what's almost certainly the most easily memorizable track in the game. And even if someone was just built different enough to handle that, they would also have to put up with things like Quiz just being RNG, having sparse inputs and not being able to know if they've failed, and tempo changes in games like Sneaky Spirits and especially Samurai Slice. I hate to say it but I think in its pure form I just can't see it ever happening, especially to do it in a format which can conceivably be considered "one run." I think a much more possible way to do a deaf-blind-adjacent run would be if there was a click track which followed the tempo of the current song, although I would understand if that might be too much of a concession. Without any information from the game I just don't think there's a shot, and as one of the few official blindfold any% runners for GBA (although at this point I am the worst one) I feel like I can say with some confidence that it's not just a skill issue.
I mostly just had this on for background noise but when Jaiden mentioned the Karate Man I went back and rewatched that whole level. I didn't realize the background when you kick the football is different every time. I recognized what I think was a volleyball player trying to set it and a dog
CONGRATS JAIDEN this was a bit stressful to watch too ahaha because I had nothing to do today, while I watched the video i counted the mistakes you made for some reason I think I might've missed some or counted some wrong but I counted 40 mistakes throughout the entire video- a
I found out about this game after RT streamed it. I loved the music and wanted to play it myself. Every American copy was extremely expensive, so it must be rare to buy now…
@@katlyndobransky2419 emulation is pretty easy and can run pretty smoothly even on a low functioning laptop. Dolphin emulator is free and pretty powerful. The actual hard part is navigating to find a compatible file link that won't give you a trojan along the way but it's been a thing so long that experienced folk have archives of safe to use files
10:58 cool detail I noticed, the place where the couple is sitting is the same place the golfer is throwing his balls at, you can see the flag and two buildings.
54:38 I like how in this mini game each launch sound corresponds to the rocket like with the pin rocket it sounds like a strike with the green rocket it sounds like a bell with the party rocket it sounds like a confetti popper and with the regular rocket it just sounds like a normal liftoff
25:17 when I saw air rally I immediately said "ba bum bum bum" and was followed by two more ba bum bum bums the glee I felt (forthington stans rise up)
I NEED a good way to get the best Rythym Heaven bops in my iTunes playlists. They’re SO good, if needing to be played 2x in a row otherwise it’s over too quickly. Thanks for sharing this run so we can do it with you!
I never took the time to watch through a rhythm heaven playthrough. Since it's a speedrun, I'm gonna do it so I know it won't take forever for somebody to learn the patterns lol though I have to have my volume at 50 just to hear everything
I think the Seesaw and Air Rally ones are some of my favorites. Also did anybody notice the Mr. Game & Watch in the background of the Working Dough level?
Rhythm Heaven's entire series are some of the most unique and favorite rhythm games; number 1 being Rhythm Heaven Fever and the 3ds version a close second.
As a person who would sometimes tap their fingers as a way of "pressing a" as if I was playing the game, I honestly, and unsurprisingly, failed basically half the cues. Jaiden was extremely impressive and I think we all need to acknowledge that. There were games where she made no error, and she never had to redo any, and for that, I applaud.
This information was gathered solely from her video in the description. 1. Jaiden played this game during her childhood and has lots of experience playing it. it's like coming back to something you play for fun and playing it seriously for the first time. 2. She seemed to never have to redo any because all the runs where she got an "OK" were scrapped, and I think she had to do 4-5 runs in total. (A lot were cut off early)
I didn’t even know there was a wii version of this game until jaiden made a video 😭 I’ve always played it on the DS and man I love that game sm but the stupid Samurai level is so hard for NO reason in the gba version 💀
Two things. One, this video threw me down a rabbit hole that I quite enjoy. Two, the fact that that Jaiden didn't look through the entire monkey watch minigame is amazing.
To answer your second "thing", that's because the visual cues in monkey watch are basically non-existent. When I first watched someone play that level, I was very confused about how it's so hard, then I tried to actually look at the visual cues, and they actually feel off sync with the beats.
Proud of you Jaiden. Keep up the good work. :) Also, even though I’ve played piano and trombone for over 5 years each, based off of my experience with my wii it would not end well for me if I did this. This add bonus points for you.(+20000000pi)
there are three little birds flying across a cloud in Shrimp Shuffle that look like they're switching between a smiling and frowning face. Is that observation useful? Probably not.