NONE OF THE MUSIC IN THIS VIDEO IS MY OWN. Requested by Jammer. You can view a list of all of the requests I have yet to get to here: docs.google.co... Oscilloscope visuals created with Zeinok's OVGen program.
@@gereniccc4487The Amiga's Paula supports 8-bit linear PCM sample playback. There are tricks you can use to achieve the equivalent of 14-bit sample playback, but you're going to be leaning heavily on the CPU rather than DMA and you'll be sacrificing a channel.
The original that this tune covers is "Foregone Destruction" by Michiel van den Bos, composed in impulse tracker, part of the soundtrack for the game Unreal Tournament '99. Probably most known for being the bgm to the "Facing worlds" map which has two towers on an asteroid in Earth's orbit.
@@jammerc64 I know the amen break sample well enough to know it's not that. But I'm not entirely sure if I'm correct in saying it's the think break, I remember hearing a snare like this in some other loops... I also didn't expect you to reply to this, thanks haha Edit: I actually can’t tell now if it is amen break due to the low sample rate, that seems to mess with things. Forgive me for whatever claims I made above lol
I think that your version, intentionally or not, adds an interesting layer of melancholy to the track. Or maybe it is just me remembering how the world, myself was 22 years ago... ;-) Anyway, fantastic work, thank you!
@@LloydLynx np. download file from CSDb and run with Vice emulator (and don't forget to set SID to 8580) ;) Be warned that visuals are literary black screen as C64 has no rastertime for showing anything during playback (screen is disabled).
Player takes whole screen because of elaborate sample routine. Tune is available there for 2 years straight: csdb.dk/sid/?id=52973 Just check out my entire dir for more goodies ;)
Be peace with it, mate. Someone like Jammer using samples on C64 is something like Darth Vader telling a joke: he can do it and you can laugh but if you know him you also know before you start to laugh that he can distort the time-space continuum around you with ease. Just with mere thougths. On any normal SID. 3 channels. No samples.
As time has gone on, more and more techniques for playing samples ("digis") on the SID have been discovered, with less and less noise -- but it does require a whole lot of CPU time.
This is practical guidance for C and V- clearance approaches 450 degree at any airports globally... Thanks z-team....VVV-63 wz Dynamic Directional Rogger. jiyyyrooooooooo:))))))