Hey, Search for Sea Power : Naval Combat in the Missile Age Sea Power is a cinematic tactical and strategic naval simulation game set in the Cold War era. You will take command of NATO or Warsaw Pact forces in a modern naval conflict. The scope and gameplay is inspired by games like Jane's Fleet Command and EA's Strike Fleet.
I'd be happy if they made it more stable. With 3rd party utilities and a little knowhow, you can modernize it yourself pretty well. But the core engine it runs on is just very unstable. The NWP project is pretty cool, but I think its adds just too much especially given the platform stability issues. So, I did a few of my own things, made the enemies weapons a little harder, faster moving missiles, and relegated my carrier to having F-4 Phantoms, stuff like that.
The fact that I could fire a tomahawk, go do grocery shopping, return, put my groceries away and still see an hour away before impact bored me to death.
I HATED this stage. The "Chinese" constantly sailed their destroyers as if tied to the civilian fishing trawlers, making missile strikes damn near impossible.
I just send F/A-18C let it colser enemy ship but not to closer.... and change direction to enemy ship's back just fire let missile pass civilian boat's Straight to enemy but Do not use AGM-88!!! it well high probability to trace civilian boat's radar XD (if enemy radar was gone or off)