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Japanese Majora's Mask is VERY Different - Region Break 

Shesez
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The US and Japanese versions of The Legend of Zelda: Majora's Mask is WILDLY different between the two. Maybe one of the most different games for Region Break.
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16 июн 2024

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Комментарии : 719   
@Cabbbage7
@Cabbbage7 11 дней назад
I did NOT expect this video to open up with Shesez detailing the history of blackface
@NoobsDeSroobs
@NoobsDeSroobs 11 дней назад
Not really a lot of detail, though.
@Cabbbage7
@Cabbbage7 11 дней назад
I think it was more than enough 😂 for the type of video this is I feel the amount of context he gave was appropriate. It would be odd if it turned into a documentary on blackface for 10-20 minutes. ​@@NoobsDeSroobs
@MachFiveFalcon
@MachFiveFalcon 11 дней назад
[Edit: @sunwukong2 reminded me that in OoT, Skull Kid originally had large lips - more like black face.] It's one of the cases where his design doesn't resemble American blackface cartoons as much because he has a beak instead of large lips, but I'm glad they changed his design anyway to make it clearer to the US.
@jonathand827
@jonathand827 11 дней назад
Interesting how having no face is quick to interpret as having blackface, more of america being very quick trigger, or American news media and less Japan’s ignorance.
@SteveNever1
@SteveNever1 11 дней назад
Regardless of the history I think the straw design looks better anyway
@brandonpierce2539
@brandonpierce2539 11 дней назад
The Skull Kid scream in the JP version almost feels like a cut away gag. The timing is just impeccable 😂
@gregwilliams4926
@gregwilliams4926 11 дней назад
I wanna think that it shifted to the Moon's hearing, cause you can hear it lower pitched when it zoomed in on its face, reacting to it finally body slamming the earth.
@KaladinVegapunk
@KaladinVegapunk 10 дней назад
Haha it does! Would have assumed it's intentional. Honestly this game is sheer nostalgia, this came out in third grade and I played it so much. Better then ocarina. Since I loved RE/MGS, starship troopers and vampire hunter D as a wee lad this games darker style was right up my alley
@jamesprumos7775
@jamesprumos7775 11 дней назад
The mask was called the "Deku Nuts Mask" because in Japan Deku Scrubs are called Deku Nuts.
@bahamutbbob
@bahamutbbob 11 дней назад
Then what did the call the item, Deku Nut?
@VintageFenrir
@VintageFenrir 11 дней назад
What are deku nuts called?
@thepsyshyster8243
@thepsyshyster8243 11 дней назад
@@VintageFenrir Deku Nuts are called デクの実, roughly translated as Deku's Nut/Seed. The Deku Scrubs are called デクナッツ, which is pronounced in Japanese the same as we say "Deku Nuts" in English.
@randomnpc445
@randomnpc445 11 дней назад
​@@thepsyshyster8243 Sound like the idea is that in Japan they're trying to compare Deku Scrubs to coconuts. That's the only reason I could think for them to add the English word for "nuts" to the name like that.
@yellohammer8571
@yellohammer8571 11 дней назад
​@@randomnpc445Funnily enough, looking at the faces of the Deku Scrubs, they do have textures similar to a coconut.
@jonicthedgehog
@jonicthedgehog 11 дней назад
Intrestingly, the japanese cutscene with Epona is retained for the 3DS remake, rather then using the american one.
@HelpTheWretched
@HelpTheWretched 11 дней назад
I noticed the 3DS version also keeps that treasure chest shortcut in the Pirate Hideout.
@cl8804
@cl8804 7 дней назад
@@HelpTheWretched i noticed the 3ds version also is dogshit
@DoUbLeH9
@DoUbLeH9 5 дней назад
They don't like seeing the hero of time happy.
@nathancphillips2497
@nathancphillips2497 5 дней назад
@@cl8804found the nerral fan. The 3ds version is fine. Form your own opinion
@cl8804
@cl8804 5 дней назад
@@nathancphillips2497 i have. it sucks shit from a straw
@Cliffordlonghead
@Cliffordlonghead 11 дней назад
12:42 The counter on the japanese save file is not a death count. it a count of how many times the player played the Song of Time.
@LilacMonarch
@LilacMonarch 11 дней назад
That's really interesting. Seemingly the same counter from OoT isn't the same. Funny how they liked to just show you mystery numbers on the n64 zeldas lol
@bahamutbbob
@bahamutbbob 11 дней назад
It's like, the counter when you finish Link to the Past is a save counter. At least the one at the end of the credits, I don't remember if file select gets the same number applied to it.
@Dhaos620
@Dhaos620 11 дней назад
​@@bahamutbbob It's a death counter. link's awakening got one too
@blackm4niac
@blackm4niac 11 дней назад
@@Dhaos620 Link's Awakening also seems to be the only Zelda game with a death counter where the number actually matters. If you finish LA without dying once you'll get a fairy Malon at the end of the credits flying across the screen singing.
@devonm042690
@devonm042690 11 дней назад
@@blackm4niac I thought it was Marin escaping the dream world as a seagull?
@the_bookworm8281
@the_bookworm8281 11 дней назад
I find it interesting that there are changes made to the USA version from the original Japanese version, that they would later backpedal in the 3DS remake. In the 3DS remake: 1) The Epona cutscene uses the original Japanese one. 2) The block formation on the entrance of Stone Tower uses the original Japanese one. 3) The shortcut in Pirate's Fortress that was cut in the USA version of N64 MM was brought back. I am sure there are other examples as well. N64 MM had an extremely short/rushed development cycle of under 2 years, so it makes sense that there would be so many differences between each version of the game.
@JohnDoe11VII
@JohnDoe11VII 11 дней назад
Sounds like the 3DS team didn't backpedal, they just ported the Japanese version and started work from there ignoring or were unaware of changes in the US version. There is also a bunch of weird issues introduced with the 3DS version with changes to water skipping and zora swimming. Changes in geometry making a stray fairy awful to get.
@the_bookworm8281
@the_bookworm8281 11 дней назад
@@JohnDoe11VII It is only a small handful of stuff that is kept from the JPN version; otherwise it is either based on the USA version (Deku Palace, Skull Kid noise, Mikau pushing, etc) or something new.
@sasamichan
@sasamichan 11 дней назад
I always interpreted the black face as shadows. Like a jawa.
@TheLonelyGoomba
@TheLonelyGoomba 11 дней назад
Same. I think that was the intent but y'know, better safe than sorry with these things. Never know how people will react
@coreypayne9401
@coreypayne9401 11 дней назад
It’s similar to why the Gen 1 Pokemon Jinx was changed (both officially in the US AND Japan eventually) to have purple skin rather than black skin. Jinx looked like a racist caricature (and it really did, too, regardless of the original intention).
@saphi20
@saphi20 11 дней назад
@@TheLonelyGoomba and you see what good that “better safe than sorry” did to the world, with weaklings everywhere crying about the most stupid things and demanding censorship everywhere…
@muffet1536
@muffet1536 11 дней назад
Reminds more more of like Vivi ff9 honestly
@ShuajoX
@ShuajoX 11 дней назад
The original design always just looked like a shadowy imp to me. Jynx or Mr. Popo, I understand immediately. But the idea that Skull Kid's design could be interpreted as blackface was genuinely shocking to me. The glowing eyes and the beak make him look less humanoid, so I never made that connection.
@SeedyZ
@SeedyZ 11 дней назад
Here's a couple changes between Japanese and English that are relevant to speedruns. - Song of Double Time in the US does a scene reload, while in JP it does not. This lets you skip some cutscenes in English, like Mikau slowly walking and collapsing onto the beach. - The snow boulders blocking the path to Mountain Village can be backflipped through on English, but not on Japanese, meaning you can skip needing an explosive for it. - Saving Koume in the woods is a little faster in English because you only need to talk to Kotake in the shop once after seeing Koume to have her give you the red potion, instead of twice. If she's in the Woods looking for Koume, targeting her to talk in the US version has her lower down immediately, while in JP you need to talk to her first before she starts coming down to you. - Loading zones are faster on English than on Japanese. - When doing a Hyper Extended Superslide (HESS) with Infinite Sword Glitch (ISG) active, hitting a ledge in English does not stop the superslide, while in JP it does. This makes a method of skipping Goron Lullaby called Snowhead HESS only doable on the US version. Combined with other little time savers, this makes English the faster version for a lot of categories over the Japanese version, when for a lot of other games it's the other way around where English is slower.
@hentaidude666
@hentaidude666 6 дней назад
You watch Zelda Feet Glitcha too eh?
@p_clove
@p_clove 6 дней назад
god tier comment from seedyZ
@OKeijiDragon
@OKeijiDragon 10 дней назад
Early in the year that Majora's Mask came out, there was major controversy arsing over Jinx's blackface appearance in Pokemon. I imagine around the time this game first came out in japan, all that drama was fresh in their minds and made the earliest decision to remove the blackface.
@PDFsArentPpl
@PDFsArentPpl День назад
japan just doesnt care or see it the same as we do. search gyaru
@JaidynReiman
@JaidynReiman 11 дней назад
Bean Salesman- That honestly makes WAY more sense. That's not an easy spot to find, so it makes sense to have him on a higher ledge not normally accessible. Otherwise its so weird that the Deku Guards don't just go in this obvious hole with two torches next to it, find him, and kick him out. Pirates Fortress- Seriously?! Every time I access that I keep thinking "there's obviously a shortcut to jump down, right? Wait, no? Why not? What's the point of this extra wall here? Well it was in Japan! It also makes more sense the chest would face the throne as well.
@qwesx
@qwesx 11 дней назад
Regarding the Pirate Fortress: I assume that this was done because the shortcut caused some issues. When entering the top area there's a cutscene strongly hinting at a wasp nest. It's possible that many players overlooked the small window to shoot it down and tried to do something with the shortcut instead, either getting frustrated that the nest can't be shot from that position, accidentally falling down or simply there being some weirdness with the follow-up cutscene when Link is standing in that position. Also it makes way more sense that the throne room doesn't have some really convenient assassin spot right behind the throne.
@devonm042690
@devonm042690 11 дней назад
@@qwesx Tatl calls you as soon as the cutscene ends, because Link runs to the window and overhears a conversation between the leader of the Pirates and one of her subordinates. If you answer her call, she tells you that you can shoot an arrow through the gaps in the window. Unless this was added to the US version, players would have no excuse for missing this. Especially since you wouldn't be able to find the shortcut to the room below until after the cutscene.
@DestroyedArkana
@DestroyedArkana 11 дней назад
I'm assuming the bean salesman was moved because too many people never found that hole in playtesting. No idea why they decided to remove all the other shortcuts in that area though
@DR---
@DR--- 8 дней назад
​@@DestroyedArkanathey probably removed the other holes because players were getting confused and lost. That area is already maze like and those short cuts aren't needed and just make things more maze like and confusing.
@thetophatguyandroid5959
@thetophatguyandroid5959 11 дней назад
The Japanese Deku palace does make more sense. I was always wondering why the bean guy is just in a hole that is just there for no reason inside the castle
@MetroAndroid
@MetroAndroid 11 дней назад
It's unfortunate they changed the Skullkid's face from Ocarina of Time. Navi mentions that he's sad he has no face, which is also implied to be why he purchased the skull mask. So him being faceless is kind of very relevant given the mask symbolism of the sequel. 2:33 Skulltula comes from tarantula and the last half is pronounced similarly. 5:00 We kinda got the short end on the Deku Palace, it was like its own mini-dungeon in the Japanese version! 9:15 I don't think I ever actually used the owl statues to save, maybe once. Idk, I just always wanted to "finish" a session and not stop in the middle. xD
@LittleWhiteRabbitB
@LittleWhiteRabbitB 11 дней назад
I did always wonder why Skull Kid's face looked different compared to OoT. I mean, in game it's explained that he has no face, so I think that change was unnecessary.
@benredfield6643
@benredfield6643 11 дней назад
Yeah the skulltula pronunciation catches a lot of people out. I know back then I said it in a weird way too. To add more flavour to that pot, in Japanese they're called スタルチュラ, sutaruchura. This matches up with the Japanese pronunciation of tarantula, タランチュラ (taranchura). One more thing about the name. If we translated スタルチュラ a bit more literally we'd get Staltula. In the Japanese games their name follows the same pattern as Stalfos and Stalchildren etc.
@Ian.Murray
@Ian.Murray 10 дней назад
I agree. Modern sensibilities ruin timeless art.
@evilstarlegacy
@evilstarlegacy 10 дней назад
I'm not sure if him having a straw face changes that. He still has eyes and the beak even when it's black, so he kinda has a face already.
@Bootleg_Jones
@Bootleg_Jones 11 дней назад
Seems like the changes for the US version were a bit of a mixed bag. Lots of good QoL improvements for the most part but also some weirder changes like removing those underground passages in the Deku Palace.
@Careidina342
@Careidina342 11 дней назад
The Gerudo Pirate shortcut is one that shouldn't have had been cut.
@clydesapere1977
@clydesapere1977 11 дней назад
@@Careidina342 Agreed. Maybe they thought players blasted through the fortress fast enough already and they wanted to stretch the stealth section of the game by removing that shortcut.
@DougSalad
@DougSalad 11 дней назад
One of the only places in the game with wall spiders, too. Not counting gold ones, I mean
@demiliomason1565
@demiliomason1565 11 дней назад
Completely arbitrary claims to make calling them "unnecesarry" as if implying the changes are bad in some way. The deku nut paths are changed obviously because without that hill to get to the bean salesman he needs to be somewhere else so the player can actually access him. Abd to male the area easier, as with less paths there are less chances new players will get lost.
@bahamutbbob
@bahamutbbob 11 дней назад
​@@clydesapere1977 Laughs in stone mask.
@j.k.4479
@j.k.4479 11 дней назад
The Last/Final day part was explained poorly, you should have said that confusion could arise from the fact that "last" could be interpreted to mean "previous" and so it was changed to "final" to avoid confusion or misinterpretation. Otherwise, great video!
@emmettturner9452
@emmettturner9452 11 дней назад
Exactly. In the same spirit, I should point out that you mean should have and not “should of.” ;)
@minionofgruumsh
@minionofgruumsh 11 дней назад
It took me a while to understand what was being said there, too. But also, I don't think it goes that deep. "Final", as a word, has more gravitas and different implications behind it than "Last"; "last place", "last chance", "last remaining" vs. "final countdown", "final exam", "final episode". it just *feels* better in a natural language sense.
@lancepate
@lancepate 11 дней назад
I personally think it has more to do with the fact that cursive and serif heavy writing are hard to read even for people that know it; if you go back and look at "1st" and "Last" you'll see what I mean, if I just glanced at those I probably wouldn't notice a difference.
@mrjoe5292
@mrjoe5292 11 дней назад
@@minionofgruumsh Honestly this makes more sense to me. "Final" is better for English speakers, they probably didn't think too hard about the word choice until they came to localize it. Or perhaps "Last" would be more readily understood by a Japanese audience even if it's not the best word to use in English.
@mcdonkey500
@mcdonkey500 11 дней назад
lol yeah that made no sense to me
@tykat12
@tykat12 11 дней назад
Part 2 Part 2!!! Great video, always love a Region Break episode!
@BoundaryBreak
@BoundaryBreak 11 дней назад
More to come!
@sithlordmikeyp
@sithlordmikeyp 11 дней назад
I prefer Skull Kid's scarecrow design, but I kinda think the change was unnecessary. Maybe I was ignorant, but I never got the vibe that it's blackface from OoT. I thought he just looked mysterious, like his face was a shadow. I still think that actually.
@Alloveck
@Alloveck 10 дней назад
Same here. I see the original version's black being like the classic Final Fantasy Black Mage's black face. Perpetually shadowed out, rather than black. Also, if his face is totally obscured by shadow, who knows what it might actually be. Maybe even a skull? If it's textured like clearly visible straw, then it's definitely not a skull. So the name works a lot better if his face is mysteriously shadowed out. The US version might as well be called "Straw Kid." And whether the original Skull Kid face was supposed to be actually black or in shadow, I'd say that in terms of pure aesthetics, that original all-black style just plain looks better.
@spaceghost9969
@spaceghost9969 10 дней назад
That’s because you’re not a crazy person. How insensitive of you to enjoy a childhood video game! Are you gonna take that?
@latt.qcd9221
@latt.qcd9221 10 дней назад
It's definitely not blackface. There's literally dozens upon dozens of fictional characters in Japanese media that have characters with a completely black face. The kind of people who would complain about something like that don't actually care about it; they just like to complain and virtue signal.
@GoggleDumb
@GoggleDumb 10 дней назад
@@spaceghost9969You’re stawmaning lol
@spaceghost9969
@spaceghost9969 10 дней назад
@@GoggleDumb that’s pretty funny man. I see what you did there. Nice.
@Tomiply
@Tomiply 11 дней назад
3:49 Wait, why is it unnecessary if it's way better? That's reason enough. And why is it surprising when looking at a 3D game like this? It makes sense because it's a 3D game. Like, in the US version, you can actually see Epona now. They fixed an issue that happened because of the 3D perspective.
@JorgeLopez-qj8pu
@JorgeLopez-qj8pu 11 дней назад
Alternate universe Shesez: “A really normal change that needed to happen”
@professorhazard
@professorhazard 11 дней назад
That tunnel in the pirate fortress is reminiscent of the area with the big stacks of bananas in the Yiga hideout in BotW
@GmNdWtchr96
@GmNdWtchr96 11 дней назад
"Oh no, the evil moon is crashing into the Earth again! What a totally un-frustrating way to play a video game!" -Strong Bad, "Doomy Tales of the Macabre"
@R-MAN-mp5tw
@R-MAN-mp5tw 11 дней назад
Oh no! Whatever shall I do?
@chompythebeast
@chompythebeast 11 дней назад
Appropriate pfp _Burninating the countryside..._
@KairuHakubi
@KairuHakubi 11 дней назад
Seems like a lot of the localization was to make it less frustrating. I can't imagine going through all those deku tunnels while slowly running out of time, having to start, what, mapping it myself? I don't even feel like it was the frequent "make it easier for the americans, they're wusses / make it harder for americans, they need everything challenging / want to avoid people beating it in a weekend" tack either, it's just that this was a very rushed game and it had some edges to file off.
@Terezar
@Terezar 11 дней назад
Homestar runner references always get a thumbs up from me
@SpecterVonBaren
@SpecterVonBaren 11 дней назад
I wonder if the change of barrels to pots in the Skultula house is just that the localizers thought the barrels looked too large and heavy to be put up in the ceiling.
@shinyagumon7015
@shinyagumon7015 11 дней назад
I feel like the changes in the Deku Palace might be to make this part of the game easier for US players. You know less pathways means less ways for the players to get lost in, probably also the reason they moved the Bean seller because as you pointed out right before the top of the hill is only accessible in the Japanese version so the entrance needed to be moved to a different spot so US players could still reach it.
@crystalqueen9711
@crystalqueen9711 6 дней назад
You also forgot one major detail where when you get to the moon, the Japanese version has a short cutscene showcasing the children and the tree while the US version just smashcuts to Link
@Lego3400
@Lego3400 11 дней назад
That tunnel in the deku palace is the only place in the game that features Skullwalltullas, leading to an entire enemy being cut from the US version.
@crystalqueen9711
@crystalqueen9711 6 дней назад
No, there's still one Grotto in Termina Field with a Skullwalltula in it, you need to go down there for a piece of heart
@omegahaxors3306
@omegahaxors3306 11 дней назад
A little fun fact about the 3rd save file is that because it runs double duty for file 1 and 2, you can use it to smuggle save states between the two. This is extremely useful for setting up Arbitrary Code Execution, allowing for otherwise impossible setups.
@devonm042690
@devonm042690 11 дней назад
Meanwhile I just use it to back-up my suspend point before resuming in case I mess something up.
@yellohammer8571
@yellohammer8571 11 дней назад
I remember reading somewhere about a glitch in the game, where if you save in one file inside a place where you can't ride your steed Epona, but in the second save a file when riding her, and return to the previous file, you will end up bringing Epona to the spot where you can't ride her, like a town or something.
@Okada_Caelun
@Okada_Caelun 9 дней назад
I assume the issue with Skull Kid's face was that, in the Japanese version, just was supposed to be "shadows". He's got the big hat, so it was probably supposed to be like like the Garo or Poes where the face is too shadowed to be seen... speaking of I don't think *they* got their faces changed, huh.
@pcho93
@pcho93 7 дней назад
As someone who is proficient in Japanese and lives in Japan, there is a better explanation to the "Last" part. As most people are probably aware, Japanese people use loan words from English such as "desuku" (desk) or "daburu" (double). Another one often used is "rasuto" (last) which they use to exclusively mean "final" and never "previous". It is also a word they would understand despite it being written in English. If they ever wanted to say "last/previous", they would say the word in Japanese, izen(以前) or zenjitsu (前日) meaning "previous day". I knew this as a fact from my early years teaching English to children who would understand that an activity would be coming to an end when I told them "last" despite their low level of English proficiency. If I told them "final", they would look around in confusion.
@ThaneGaming
@ThaneGaming 11 дней назад
I just beat the Japanese version of Majora’s Mask without a guide this year! I can't read Japanese, I'm just very familiar with the game and wanted to challenge myself to see all the differences. Besides the raft being raised at the Marine Research Lab (6:34), the Gibdo fetch quest at the bottom of the well was the trickiest part! I just kept handing over items until they accepted it... 😅 There are a lot of fixes in the US release that make me appreciate it more (like the one you mentioned at 8:06, with Link retaining his original position before putting on a transformation mask).
@boingboingboingboing
@boingboingboingboing 11 дней назад
8:02 it was changed because the US version has switches to move the blocks on the temple side which are not there in the JP version
@JeffreyThrash
@JeffreyThrash 11 дней назад
I remember feeling jealous that Japan would usually get games first (it's almost as if Japanese companies prioritize Japan, first!), but this series has made me realize that in the pre-update world of video games, this often resulted in the eventual US version getting some crucial bug fixes that (mostly) made the US version the most stable and balanced version. It's interesting in this case, though, that some of the changes in the US N64 release were actually changed back to how it was in the Japanese release in the 3DS remake!
@bewearstar9462
@bewearstar9462 8 дней назад
Yeah this game released 6 months apart from April 2000 in japan to October 2000 in the usa and November 2000 in Pal regions
@jaxpool155
@jaxpool155 11 дней назад
the stuff about the tunnels in the deku palace in the jpn version just clarified something that always seemed odd to me about the us version! i played the jpn version when i was a teenager, up through deku palace and when watching people play the us version something about the map always seemed off to me. thanks for solving a 15 year old mystery for me!
@somedude2343
@somedude2343 11 дней назад
Fun fact: In the Japanese version of Majora's Mask, the game uses Japanese for it's language. Meanwhile, in the American version, it uses English for its language. Cool, huh?
@Cabbbage7
@Cabbbage7 11 дней назад
Odd he didn't mention that, I wonder if he's getting paid off by somebody.
@BoundaryBreak
@BoundaryBreak 11 дней назад
I knew i forgot something!
@Cliffordlonghead
@Cliffordlonghead 11 дней назад
Hi​@@BoundaryBreak
@Hemostat
@Hemostat 11 дней назад
every 60 seconds in japan a minute passes
@jacksonteller3973
@jacksonteller3973 11 дней назад
@@BoundaryBreak I do have a theory about the nose ring thing-perhaps Nintendo were hoping to avoid getting protested by PETA as they'd freaked out over the album cover of Aerosmith's "Get a Grip" which similarly featured a cow with a photo-shopped nipple-piercing.
@inkygloves5197
@inkygloves5197 11 дней назад
I think one of the reasons for them removing the ring from the cow is that the nose rings can be seen as a form of animal cruelty. They're used for controlling bulls and sometimes cows with attachable poles. And for weaning calves from their mother's milk (weaning rings have plastic spikes that make nursing uncomfortable for the mother and discourages her from allowing her calf to suckle). Granted that's a bit of a stretch. The first example is for safety, because you need to be able to wrangle an out-of-control bull/cow to prevent it from hurting humans. The second is so that calves can stay with their dairy cow mothers for longer without the farmer having to worry about the little fella drinking up all the valuable milk. But I do think some groups do take objection to them, and I won't say I don't understand why. It is a little harsh to think about a pierced septum that regularly gets tugged on.
@hypercynic
@hypercynic 10 дней назад
And yet this for some reason is the common look for women these days. I can't understand why the septum piercing is so popular... the bull ring is all it makes me think of.
@sociallyundead419
@sociallyundead419 9 дней назад
​@@hypercynic Because some people think it looks cool? 😂
@cleverman383
@cleverman383 6 дней назад
@@hypercynic maybe its a bdsm thing
@alexandrialee1705
@alexandrialee1705 4 дня назад
@@hypercynicbecause women aren’t cows and don’t experience animal cruelty? Lol
@oskarsiwik3517
@oskarsiwik3517 11 дней назад
I completely don't understand the explanation for "Final" vs "Last" day.
@ShuajoX
@ShuajoX 11 дней назад
I think the assumption here is that "Last" could be misinterpreted by its alternative meaning, "Prior", as in "Yesterday". But nobody really talks like that. Most people will say "yesterday" or "last night", but not "last day".
@WickerOSeer
@WickerOSeer 10 дней назад
I think there’s a good chance “Last” was changed to “Final” to sound more ominous in English. “Last” also feels more awkward than “Final” to have on its own, as it is on the in-game clock.
@brettbrett678
@brettbrett678 11 дней назад
As a kid i never used the owl statutes to save my game. I read that if i saved with it it would only save for that time and then anything after was lost amd i took that to mean my entire file would be gone, so i always jaut used the song of time to save
@KairuHakubi
@KairuHakubi 11 дней назад
I just never used it because I was lucky enough to have time to myself to never have to interrupt playing. and I had a guide so I could plan out each cycle, never having to stop midway. Plus it just makes me nervous, trusting my progress to it..
@JM-zv4uo
@JM-zv4uo 8 дней назад
With the cow differences which are confusing but in Japan they normally use nose rings for cows and rarely with bulls.
@TheDecatonkeil
@TheDecatonkeil 6 дней назад
The USA: "Let's remove that nosering to make it clear this is a cow". Also the USA: "Let's make the Barnyard movie!"
@UltraNurture
@UltraNurture 11 дней назад
I was on one of your twitch streams that you recorded some footage for this video and it was a good time and I hope I can catch your streams in the future. Can’t wait to check this video out!
@theswordidtruth
@theswordidtruth 10 дней назад
"Skull-too-la" for Skulltula always cracks me up. Don't get me wrong, it's how I said it for most of my life, too. Then I saw a comment that pointed out that it's a portmanteau with tarantula- creating "Skull-chu-la" -and I've never gone back.
@latt.qcd9221
@latt.qcd9221 10 дней назад
I think just about everyone that played a Zelda game growing up pronounced at *_least_* one thing wrong in it. I remember always mispronouncing "ocarina" of "oh-CAR-in-uh" as a kid instead of "a-kr-ee-na." Doesn't help that the British pronunciation is more like "o-kuh-ree-nuh", only adding to the confusion.
@YuBeace
@YuBeace 4 дня назад
There are definitely people who get mad about nose rings, but as someone with a ton of farming experience, I gotta tell you nose rings are extremely beneficial. But I guess the process of putting it in is what upsets people because it does involve temporarily hurting the cow’s nose, but it’s more of a momentarily discomfort to them than a trauma. Nowadays people opt for different methods to control/calm down cows, but sometimes when a cow needs care from a vet, their nose does get temporarily clamped to make sure they don’t move around too much. But how rowdy they are depends a lot on the breed and how they were raised. …maybe they removed the nosering to signify the cows were friendly and very tame? Lol. Probably not the reason but it’s true they are very friendly.
@frogtheneonsaber
@frogtheneonsaber 10 дней назад
Its funny how a new zelda game was announced after this video was uploaded.
@KingSigy
@KingSigy 11 дней назад
Most of these changes seem like additional playtesting tweaks. I bet those hidden paths in the Deku fortress were removed for pacing reasons.
@justinbuergi9867
@justinbuergi9867 11 дней назад
Still my favorite Zelda game!
@RobotacularRoBob
@RobotacularRoBob 11 дней назад
Still my least favorite Zelda game!
@NarjaraSMagalhaes
@NarjaraSMagalhaes 11 дней назад
was just watching zelda 1 region break yesterday, such a coincidence
@jimmypulido2465
@jimmypulido2465 10 дней назад
Nice video i like how you get straight to the point instead of rambling about your channel
@robertwilliamson2856
@robertwilliamson2856 11 дней назад
Good episode! Majora's Mask is my favorite game of all time and I didn't know some of these regional differences.
@Kaitri
@Kaitri 11 дней назад
I can imagine some Japanese people seing this and being like "omg why didnt we have those qol changes"
@hypercynic
@hypercynic 10 дней назад
Japanese people don't really use RU-vid that much. They've got their own platforms that are way more popular. People seem to forget that Japan has the 11th highest population in the world and very much have their own stuff going on. Japan crams 1/3rd the US population onto an island the size of California. I'm sure there's some Japanese version of Shesez over there though, showing the weird differences with the PAL and US versions of their games.
@cookieface80
@cookieface80 10 дней назад
Well the 3DS version has most of the US changes in it for all regions.
@bewearstar9462
@bewearstar9462 8 дней назад
​ @hypercynic youtuber is more popular now in japan but back then most people used nico nico dougan video (I hope I spelt that right)
@BagOfMagicFood
@BagOfMagicFood 6 дней назад
I did see a Japanese video comparing the original Super Mario 64's differences to the Rumble Edition without mentioning that many of the changes were first made in the international versions that came out in between the two.
@VideoGameJNPoop
@VideoGameJNPoop День назад
The counter on the Japanese save file is not a death counter unlike in Ocarina Of Time, it's actually a counter for how many times you save the game with the Song Of Time. This also means it is impossible to finish the game with zero saves on the file too, because playing the Song Of Time is (obviously) required to continue the game.
@bahooneyonastick
@bahooneyonastick 4 дня назад
Never would’ve expected so many differences ! Great video and presentation, so interesting!!
@peenywallie
@peenywallie 11 дней назад
11:55 That is because Deku Scrubs are called デクナッツ [deku nuts] in Japanese
@yellohammer8571
@yellohammer8571 11 дней назад
I read in the comments that it was comparing Deku Scrubs to coconuts, and if you looked at the textures of the Deku Scrubs' heads, they do look like the outer husk of a coconut.
@RyujiRoyalSkull
@RyujiRoyalSkull 11 дней назад
Awesome differences! Awesome video! Keep it up Shesez!
@Slxczr
@Slxczr 11 дней назад
you’ve met with a terrible fate
@chompythebeast
@chompythebeast 11 дней назад
, haven't you?
@MajoraNoodleArms
@MajoraNoodleArms 11 дней назад
didn't realize this was only 10 hours old. Awesome! My favorite game of all time
@danielcarpenter1489
@danielcarpenter1489 11 дней назад
Yo my favorite game! Thank you for covering this glittering dark star in the Zelda series
@ange101387
@ange101387 11 дней назад
As a kid playing this game I was kind of terrified of certain levels and certain enemies even though still one of my favorite games
@TeruteruBozusama
@TeruteruBozusama 11 дней назад
I haven't beaten it yet but it's one of my favorite Zelda games still 😅
@hypercynic
@hypercynic 10 дней назад
It's definitely the creepiest Zelda game, and one of the creepiest in general due to the sheer changes in tone from happy Clock Town to the dismal impending doom on the Final Day. This was a pretty great lead up to experiencing Silent Hill 2 for the first time. They have a very similarly morose feel to them. A funeral procession in game form. Ben Drowned worked so well because of how creepy this game is in the first place. We all probably had nightmares that resembled things shown in those clips, so it made it that much easier to get immersed into immediately. Plus ARGs having been far less common back then.
@DrigoToes
@DrigoToes 10 дней назад
This is fire! Very nice video
@Luftwaffe_JG52
@Luftwaffe_JG52 11 дней назад
Ooo sweet, I've been curious about this for years.
@ChrisHoulihan
@ChrisHoulihan 11 дней назад
Yesss, great episode. Shoutout to the seagulls aka ocean vultures 😂. Also, I love your take on the news, best new show around. Did you see the 40 min direct for tomorrow???🎉🎉🎉🎉
@davestrides
@davestrides 11 дней назад
really cool to see these differences side by side
@SonicJrandSarah
@SonicJrandSarah 11 дней назад
Huh, that is interesting that you are doing this sort of series.
@WorldWalker128
@WorldWalker128 3 дня назад
I'd wondered why this Skull Kid had a straw-looking face when the Skull Kids in OOT for the N64 showed them having black heads. I'd thought, given that the Skull kid had what looked like a beak instead of a mouth, that they were bird-people based on ravens or crows.
@PDFsArentPpl
@PDFsArentPpl День назад
could be because twilight princess was on the way, and skullkids had been changed to be scarecrow-like in making for that title.
@z0mborg8
@z0mborg8 2 дня назад
Maybe they thought the secret passages in the Deku Palace were confusing, or didn't like how it looks like it let you avoid sneaking around the guards completely, which I guess makes sense even if it IS cool to have the option to choose one path or the other. Having the bean salesman in a more obvious accessible spot makes sense too.
@juxtapositionchicken2514
@juxtapositionchicken2514 11 дней назад
awesome vid!
@davidlightblue2023
@davidlightblue2023 11 дней назад
For some reason barrels are very relevant in Japanese games. The Atelier series (like Atelier Lulua, Ryza, Lydie, etc) has special dialogues about barrels. If you get near to them and you press A (as if it were a NPC) the character will shout "taru!" which means "barrel". Maybe this is not relevant for other countries and they change the barrel with another object. It reminds me of the fruits from Animal Crossing and Yoshi's Island, in which apples are different as we usually see them. So they are "weird" for us and not for Japanese people.
@velvetbutterfly
@velvetbutterfly 11 дней назад
I only played Rorona and Ryza but they kept the "Barrel!" gag in english. I'm not sure why it's a gag but it just adds to how happy and wholesome the game feels
@someguy1ification
@someguy1ification 11 дней назад
... You could save at the owls? I guess it's been so long that I don't remember if I used that or not
@Zeldarulah
@Zeldarulah 11 дней назад
Great video! Keep it up
@Srcsqwrn
@Srcsqwrn 10 дней назад
Thank you again for such a great video, Shesez!
@BoundaryBreak
@BoundaryBreak 10 дней назад
Glad you enjoyed it!
@daniellelondon439
@daniellelondon439 11 дней назад
Love these comparison videos.
@LITTLE1994
@LITTLE1994 3 дня назад
Played that game since release, and I'm surprised how many changes there are from the original Japanese version. You did miss one thing. The Second Day was called "Next Day" in the JP release.
@TransientWitch
@TransientWitch 8 дней назад
It's so strange how much was made simpler, but also how many shortcuts were just removed between the versions
@thetophatguyandroid5959
@thetophatguyandroid5959 11 дней назад
Insane video drop you put a smile on my face I started playing hollow knight a couple days ago you should do a 5-10 minute boundary break on the game because although it's 2D in a 3D plain I believe there might be a lot of cool stuff hidden behind layers or animations or events that change stuff on the map
@arin4395
@arin4395 5 дней назад
awesome video , thank you for sharing !!
@sk8erbiscut
@sk8erbiscut 11 дней назад
Both Zelda's are my favorite N64 games. Love your work man, I've been around since around 20k subscribers. I hope everything gets better for you.
@YuBeace
@YuBeace 4 дня назад
When looking up references for Skull Kid I definitely noticed the depictions of him with his face being entirely made of shadow instead of wood/straw. Thought it was a stylistic choice but now I know he genuinely just looked like that! Funky.
@RukayChan
@RukayChan 11 дней назад
That counter on the Japanese version isn't a death counter, though I can see why you would think that given it's a death counter in Ocarina of Time, but in Majora's Mask it's actually a save counter, which I find really handy in having a challenge save file with as few cycle resets as possible. Fun fact: the fewest possible resets in a glitchless run is 002, in other words proof you accomplished the 3-day challenge, and without using owl saving no less! meanwhile 004 is the fewest possible resets for 100% completion~ :9 000 - Save file creation 000 - First save (counter does not go up for this one), entering Clock Town for the first time 001 - First reset, playing the Song of Time for the first time as a Deku Scrub 002 - The first cycle completed, either Beat Majora and the counter goes up, or collect as much as possible, or both! 003 - Wrapping up anything that wasn't obtainable in the first cycle, stuff like the All-Night Mask, Postman's Hat, Bomb Mask, etc... 004 - Listening to granny's stories, effectively wasting a cycle just for a heart piece and bomber entry...
@BasVoet
@BasVoet 11 дней назад
Thanks a lot, always love region break!
@DecoytheSkeletalBoy
@DecoytheSkeletalBoy День назад
Interestingly, that shortcut in the Pirates' Fortress was added back in for the 3DS version of the game
@GeminiWoods
@GeminiWoods 11 дней назад
Man, I remember seeing pictures of this game in Nintendo Power while it was still in development. OoT was my favorite game at that point and a sequel to that just blew my mind.
@pietincat
@pietincat 9 дней назад
The deku palace feels like it shares dna with the level design of pikmin games.
@SchwarzerWerwolf
@SchwarzerWerwolf 11 дней назад
I never played Majoras Mask, but it is really interesting how many changes were made
@juanpi_alv
@juanpi_alv 11 дней назад
I'm impressed by how many changes, for whatever reason, are between both versions haha. Also, I didn't quite get the "last" and "final" difference. Is it because it sort of looks like 1st?
@TheFrozencup
@TheFrozencup 11 дней назад
I took it to mean as, 'second' to last. As in this is the last day and the next one is final.
@jonahshinault1506
@jonahshinault1506 11 дней назад
I think he means that last day could be interpreted as the day before like how people say “last time” to mean the time before
@LilacMonarch
@LilacMonarch 11 дней назад
"Last" can also mean "previous", which is clearly not what was intended. So "Final" is just clearer
@Shadowzero4
@Shadowzero4 10 дней назад
Question, if you levitate above the entrance to Stone Tower Temple, you can see the portal way up in the sky albeit a bit flat. My question though is, does this same thing happen outside of the boundaries in the other temples?
@ArcRay20
@ArcRay20 11 дней назад
interesting thing about the JP version exclusive tunnels in the Deku Palace, since Majora's Mask 3D is a remastered port, the model data for those areas is still in that game, just untextured.
@AccFireballs
@AccFireballs 11 дней назад
Awesome to see a Region Break of Majora's Mask, I love that game (I might even prefer it to OoT, but don't tell anyone). Keep up the good work, and keep 'em coming :)
@fnfistrash
@fnfistrash 6 дней назад
great video as always
@beruska3271
@beruska3271 8 дней назад
great video !
@ethandodson507
@ethandodson507 11 дней назад
I just completed this game again like yesterday, perfect timing!
@escaperoutebritish
@escaperoutebritish 11 дней назад
Yay new Region Break
@TapticDigital
@TapticDigital 11 дней назад
Here I thought I knew all there was to Majoras mask, then Shesez drops a knowledge bomb on me. Love seeing Zelda stuff from this channel!
@rexellate
@rexellate 11 дней назад
Oh here we go, a video about my absolute favorite game fresh off the press.
@YanntastischGER
@YanntastischGER 9 дней назад
I sense a common theme in Region Break that international releases fix bugs of the Japanese version. Basically the origin of updates. xD
@CowWithTommyGunAlt
@CowWithTommyGunAlt 11 дней назад
I perfer longer videos, but it's always nice to have a shorter one from time to time. :)
@GamingintheAM0801
@GamingintheAM0801 10 дней назад
The removal of the Deku Palace tunnels is fascinating, what could've been the thought process in removing those?
@eviemelie3014
@eviemelie3014 11 дней назад
Another great video about my favorite Zelda game!
@-ZH
@-ZH 11 дней назад
Ngl, feels more scary and better when the scream cuts in the jp version
@jayhughes3843
@jayhughes3843 10 дней назад
Actually it feels glitchy and ruins the impact.
@Salku_Chaotix
@Salku_Chaotix 11 дней назад
Yes! A new video!
@KevinGarcia-Karatzu
@KevinGarcia-Karatzu 10 дней назад
Always ready for some Zelda fun facts
@rtyuik7
@rtyuik7 11 дней назад
3:05(ish) - i like the 'effect' of Synchronizing both screens to the same controller inputs...Link's little movement twitches, the camera panning, even pressing C-Down for FireArrows/DekuStick... now i wanna know, how many 'sessions' of the game can be played at the same time like this? like, if you hooked up 100 Emulators to a Single Controller (but each game still had its own RNG Values etc), how many of those 100 will watch the Credits? how many Links will fall due to an Enemy spawning in a slightly different spot? which one will end up with the most stray Rupees collected? hmmm.......
@reinatycoon3644
@reinatycoon3644 11 дней назад
This episode will be amazing!! Such a comforting game.
@KwehShiro
@KwehShiro 11 дней назад
basically overall improvement which, if it had released today, it would have been update patch notes. Since this wasn't a thing back then, they just had to ball it and push the improvements for the other release of the game. also wth the owls weren't used to save in the jp version?? that's just vile oh my. the 3DS remake was already an improvment on the NA copy, this is wild to know it was even worse before they improved it back then
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