I thought the same, the wrists are a little thin, compared to previous games, but also the part of the gloves that covers the hand is larger. Maybe it's not very important, but it would be great if they fixed the proportions in some patch, although the shape of the arms and forearms looks more "real or normal" now
They dont look like Gauntlets at all, theyre like arm inner wear since it goes all the way to his biceps with protective plating on top and the classic steel bearings latch on to it. Looks abit weird bit it goes with the rest of his Oni pattern
You mean tag 2 and 7 his shoulders delts and arms look weird and disproportionate to the rest of his body. Tekken 8 he looks more natural and life-like.
I was going to post that I prefer the opposite. The slow, scan like transitions don't really help with the comparison. And you can't quickly go between the frames to compare before-after. I think simple, straight cuts are the best.
The jump from Tekken 3 to Tag is something that will never happen in gaming ever again. And to me the character models of Tag are by far the best of the PS2 era. You run Tag to this day emulated at 4K and its mind blowing how well it still holds up.
I really like the way T8 Jin shifts his weight through his hips and into his arms. All his previous idle poses looked so stiff because most of the movement came from the torso alone.
You can check out the gameplay in my channel I played the main story but that's just a portion of the total content there is a lot more, like individual character's story and arcade quests as well as local PVP. SO yeah before you purchase checkout my gameplay. That's a suggestion @@Batman_loves_Joker
Yeah it is. It shows character development too. After Heihachi's betrayal, Jin rejected his Mishima side. He went as far as to unlearn the Mishima Fighting Style. The white is Jun's colour, so Jin wears white too. I love how the outfit is split right down the middle, representing his struggle between good and evil. However the Mark of the Devil on his back undos everything. It just goes against everything he stands for, since he rejects his Mishima side. The outfit perfectly captures everything that's going on Behind Tekken 4's lore.
Jin's best look would be a mix of different things, TTT1 Body Proportions, Tekken 5 gauntlets, Tekken 4 hair and face, and Tekken 8 pants, although his whole Tekken 4 look is goated Also can't stand how his head looks so small after tekken 5 DR, his chin also got weaker
Tekken 5 hands down is the best bro I had the best memories with kicking ass on there lol and the devil within story mode so fire🔥everything about that game 🔥
@@dragonballa5083 Not really. They were clunky and mostly experimental and the development team has admitted themselves that the art design was sub par.
You know, seeing these comparisons when we get to T7 only made me realizes how odd-looking the character models were in my honest opinion. It carries a shiny, plastic look that never quite sat well with me for the longest time.
From a design element, it’s subtle, but I think the belt actually takes away from Jin’s design and make him more generic in a way. He’s given the pants by Heihachi but he never receives a black belt anywhere. The belt in 8 at least goes along with his design, so it look more like it belongs there. Just an observation
@@TK-cl5jxif you are talking about the stance, the yes nothing has much changed. But, if you pay close attention his right arm is slightly higher and close to the face giving it a wider stance. The sway he sways in T8 is much more compact i guess
Tekken 3 best soundtrack, tekken tag 1999 biggest graphical jump, tekken 4 best outfit, tekken 5 biggg clarity, tekken 8 best graphics and fluid movement crazy how long we came
No me gusta mucho el diseño del Tekken 8 se ve un cuerpo desproporcionado manos gigantes que ningún ser humano tiene y muñecas extremadamente finas los diseños de anteriores Tekken eran mejores