hello thankyou for watching here's some reviews of similar or related games: Jet Li Rise to Honour: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-iRGQmhMKu_U.html Vin Diesel's Wheelman: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-YTafkCRUWn0.html Wanted: Weapons of Fate: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Dn-3s38EKaA.html Max Payne GBA (this one is very old): ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WOJ88WX-RWc.html
do a review of enter the matrix or path of neo now!!!! i played and unironically love Enter the Matrix and Path of Neo always seemed like a cool one to try as well. i also saw someone brought up the Riddick duology and those games need more attention too
Great video. I was a designer on this game. Thank you for the fun flashback. I worked on the first level, that railing to food cart moment was me. I tried to make it at as simple and rewarding as possible given our systems and constraints. I also had a huge hand in that Gunnrunner hotel section.
Wild how Midway (and Atari, funny enough) had all these middle market games that were so unique & so close to being good, but just fell short. Wheelman, Enter The Matrix, Stranglehold, the more adventurous Mortal Kombat games... I miss when devs took risks like this. Was fun playin' multiplayer with you though! also what is the story behind the patron named Test Drive Unlimited 2?
Man, I'd give Stranglehold a 9/10, personally. I've owned a physical copy since launch and just bought it again on GoG for the sake of convenience. I come back t it once a year and play it from beginning to end. Just stupid fun shooting.
Man, I wish they'd make these kind of linear, highly focused third person shooters again. Feel like most AAA games are either open world games with huge maps and barely anything fun to do them in or just glorified microtransactions shops with added fun of grind.
I agreed. I miss those linear third person shooters too. Glad I still got my PS3 and still playing them til this day like Spec ops the line, Max Payne 3, Stranglehold and so on.
I remember going to GameStop with my grandma when I was younger and she said she would buy me one thing in the store. I chose one of the cheapest, used Xbox 360 games on the shelf, which was Stranglehold, and around 10 years later I never forgot about that day and this game! I don't think I even really wanted it, I mean, I only got it because she wanted to get me something and this was extremely cheap, but I gave it a shot and it ended up being one of my favorite single-player games!! My memory of the game is a little foggy but watching this gameplay rekindled a lot of old memories and of that day with my grandma :)
Did anyone tell him about Maximum Action? Somebody really needs to tell him about Maximum Action. On another note, one game I would really love to see him cover is Mercenaries 2. This theme of "mediocre games, secretly loved" definitely encompasses that one.
The pc version of mercs 2 is effectively unplayable. There's long qte's that use generic button prompts on pc. Not w a s d, but generic icons (like a kicking icon or a punching icon) that correlate to specific keys and clicks. It's insane how that slipped through
I remember seeing screenshots of this game in PSM magazine WAY back when the PS3 was rumored to be a super computer with 2 HDMI ports that'll blow away the 360's graphics. Fun naive times
@@joehane98 Keep in mind that Sony had bold plans for the Cell intending for it to expand beyond just the PS3. Presumably they had those initially as they wanted some level of inoperability with then mid to high tier PCs
Its fun but gets kinda boring because all your doing is running around shooting and jumping around to abuse the slo mo mechanic to mow through the enemies as quick as you can just to get to the end.
@@planescaped you're not entirely wrong. But in the mid- late 2000s, Max Payne ports sucked and the only similar games on console were the matrix games. For the time it filled a purpose.
First played this game at a friends house on the 360. Got a ps3 for Christmas later that year and a copy of stranglehold. One of the first games I played on it. Must’ve been 2009 as I also got the newest cod at the time as well, world at war. Loved this game. The bosses were epic and at the time there was no other game that did bullet time like this game. Not even Max Payne. That mechanic where you get to see the bullet up close and pierce an enemy wherever you decided to shoot him was next level. You aimed for his balls he held them and screamed. You aimed for his neck he grabbed it and choked on his blood in slow mo. The environmental actions you could do like the cart and siding down a railing. It was just epic. It was funny, emotional at times, bad ass at all times, and just incredibly fun to play. Nothing but fond memories for this game
Stranglehold came out at a time when I was working at Hollywood Video and was DEEP in watching old-school Hong Kong action flicks. It felt like the perfect time to pick this up on my 360. This review definitely makes me extremely nostalgic... though maybe not on the Xbox. I did love unlocking all those silly behind the scenes videos.
@minimme i have been into gaming forever and have used RU-vid for info on them for years, but your channel is the first that i have continuously returned to. awesome stuff man, keep it up!
I love this game dude, a classic imo! Back in the day I used to play the shit out of this game as a kid. I personally never really encounter any issues with the controls, but I can see why someone could have problems with it. But man, this game was sooo ahead of it's time. I mean it's 2021 and no game since has ever come even close to the level destruction in this game. Imagine a game that has interior destruction like this and the exterior destruction from Red Faction Guerrilla, that would be the best thing ever. But it seems like no one is interested in pushing gaming like that anymore. They can give you all the ray-tracing, frame rates and resolution they want, but it's games like this that used to (and still do) blow my mind and where insanely fun to play. If only one day, gaming would get back to these kinds of games. Does big budget mid-games. Not every game has to be this 50+ our open world game with boring side missions in it. Just make a linear game where you push the technology to the max like this game did in its time. The only thing I didn't like though was that damm second level that just never EVER ended. And that turret sequence (like in most games) was hot trash.
Jesus, i clearly remember playing this game demo on my ps3 fat. The nostalgia is real. I miss the old days, when 99,9999% of my playtime, was testing various demos from PS Store. I'll never forget how my mind was completely blown away when i'd downloaded Battlefield Bad Company 1 multiplayer demo, and experienced online in all its glory for the first time on consoles.
I remember getting this game thinking it was awesome, then got to the island level and just stopped playing when I failed it a few times to broken mechanics . Came back months later to finally beat that level and then I couldn’t stop playing till it was over.
The driving sections in the "Gunrunner" prototype give me vibes akin to the driving sections in "Enter the Matrix", playing as Ghost had you shooting in an on-rails segment, whereas Naomi had you drive the car. It wasn't Co-Op though, unfortunately. Also, the talk of no more Co-Op shooters makes me miss Army of Two.
Don't forget if you got the special edition for these games. On 360, you got some behind the scenes footage, and on PS3, you got the full movie of Hard Boiled, mostly because PS3 used Blu-Ray discs... it's awesome...
It's called tequila time because bullet time is trademarked by warner brothers. Max payne 3 actually licensed the trademark, it's mentioned in the launch screen
It’s a crying shame this game didn’t get the reception it deserved. If it was more successful, Midway had plans to make another game called Gun Runner that not only was a sequel to Stranglehold with Yun Fat, but a sequel to the Wheelman with Vin Diesel too. Imagine doing bullet time with Tequila and Toretto. On that note, have you tried doing the Riddick duology for another video?
I remember years ago reading about Stranglehold in a magazine and then I saw the IGN gameplay for the Tea Rooms level (first level) back in 2007 and I became obsessed with it. I loved Max Payne, Black and Enter The Matrix on PS2 so when I saw this had complex destruction and acrobatics, I was sold! I think the game was short at the time. It was an early PS3 title for me and I love it despite the rough edges. I was disappointed it never got trophies added to it too like a lot of those early PS3 titles!
I remember being really interested in this game, but I didn't have a PS3 or 360 yet, and by the time I did the game had kinda come and gone. So I never got around to playing it. But a lot of this review strongly reminded me of Wet, since that game was also about Max Payne style slow-mo shooting with an emphasis on parkour and a scoring system that encouraged you to play stylishly, and the best parts of the game were in open arenas where enemies came at you from all sides. I've hoped that you'd do Wet since you've mentioned it a few times (including in this video), but now I really hope you do it because it would make a good companion piece to this video.
Sunset overdrive has a button to magnet to the rail like tony hawk its just once your on your on. Id also imagine the idea of jumping and attaching to rails was tested during dev but with how noisy some of the levels can be it would have had lots of moments where you attach to the wrong object and die.
The first gameplay clip you showed of the spinning 360 instantly kill all enemies ability had the character holding a shotgun, soaking up bullets and hip firing into a nearby wall while nearby bad guys dropped dead with no explanation. I thought it was a wild cutscene until the ability was explained later in the video.
You should check out Maximum Action on Steam, it’s an Hong Kong action-movie inspired arcade fps with diving and bullet time. It’s still in early access, but it’s so fun to muck about in familiar places. Thanks for the video!
A game worth looking into for your channel is "Eat Lead: The Return of Matt Hazard". A game I feel wantet to be THE big comedy game that fell down because lacklustre gameplay. Still, it have some realy good parts.
I remember buying the dvd back in time only to find out my pentium 4 had not enough internal video memory to play this game, i went to my friends place who'd bought a new dual core and we booted the game and when the player close to an enemy hit him with shotgun butt, and doing vertical wall run and swirl back in slowmo kinda like Prince of Persia two thrones.... It was automatic but we've never seen that done in a videogame back in days and we were awe struck for a moment staring each other..... Good times, its an alright game... Thanx for reminding I'll try to finish sometime soon
Loved it back in the day. Most accurate way I could describe it is how arcade games should have evolved... stylish moves, destructible scenery to get kills er stylishly. Just wonderful.
You're so right about the island level ... the first time I played Stranglehold, I gave up on the game during that annoying "plant the bomb" section. A few years later I went back to the game, pushed through that part and the rest, while not perfect, was a big step up from there.
I clearly remember reviewers just dumping on this game back in the day. It wasn't so much that it was a bad game more that you were paying $60 for like a 3-hour experience. So it's one of those games that when you find it for like a couple dollars at a goodwill (or charity/thrift shop for my folks elsewhere in the world) it was well worth it. there's a lot of games like that not worth the full price at time of release but well worth it when it's pocket change a decade down the road or more.
As someone who loves Chow Yuen-Fat's acting charisma, the English dialogues he did I saw in this video made me actually laugh. Its _painfully_ awkward. And I concur with you too; Vin Diesel and Chow Yuen-Fat in an action game together would be really cool doing shootouts while holding the power of family and brotherhood in a really well-packed story!
I think you should do a video where you talk about the sales of some of the odd demakes/ports that you've talked about so far because I've always wondered if doing those was worth it at all in some cases