Spoiler alert guys : Unfortunately, the Jollibee’s games made by IvanG were taken down due to copyrights and stuff. The main reason why the games got removed were because in July 2020, IvanG got contacted by a lawyer of Jollibee, telling him to remove the two games for ruining the company's public image, and for copyright infringement. I’m sorry. I’m sad about that also ‘cause I’m a huge fan of it but there’s nothing we can do about it now.
I like how it shows them dancing instead of singing a song or something, because most of the time, that's what the Jollibee's members do, they're dance preformers.
Fun Fact: for anyone who wants to know why 2 Jollibee animatronics we're completely different, well in Jollibee's Phase 1, he was a little shorter and his head was a bit huge, meaning that he was a different animatronic, he was the only animatronic alongside with "Yum" having no teeth, Jollibee was instead having a tongue on his mouth, but if they jumpscare you, then there teeth will show up glowing in red, but its common used we're "steel, aluminum, plastic and wood" when building the animatronic, alongside with the "teeth" itself. but in Phase 2, another animatronic version of Jollibee came to reveal on another location called: LBM Supplement, since of the " Death Ending" in "Jollibee's Phase 1" when someone said "very well, now on to Phase 2...", this was take place in the same year (2037) after the closure of the restaurant "Jollibee's" when the animatronics we're moved to LBM Supplement. however, the previous "Jollibee" animatronic alongside with the others, was still there in the restaurant after it's closure, meaning that the other animatronics that looks similar to them we're actually build and move them to LBM Supplement. if you take a notice, you'll see that it looks very similar to the previous animatronic, but the differents are his eyes we're circle instead of a "pie eyes" which it was used in cartoons in the 1920's and 1930's, he has the same size as the actual mascot from many jollibee locations, the animatronic itself was old and now he, alongside with "Yum", having a teeth added inside of it, "Trivias of Jollibee's Phase 1 and Phase 2 can be found on the Jolly Wiki on Fandom" Sadly, this game was taken down as of July 2020 when IvanG was contacted by the lawyer of Jollibee (the company and the restaurant itself) telling him to remove two games for ruining the company's public image and for copyright infringement, but luckily, if you still have one of those you downloaded before its two games we're taken down, you can still play on them on the PC and Mobiles, you can also still play them on Game Library, However, on the other hand, the "Jolly" series was still there to stay, with the new upcoming "Jolly 4" was announced, having a "Announcement Trailer, Posters, Behind the Scenes, and its LEAKED Gameplay" since they didn't remove the series, Why was the "Jolly" Series was remain unaffected? heres the answer: that was because Jollibee (the company and the restaurant itself) didn't actually use the name "Jolly", it's original name was actually "Jolibe", why did the name "Jollibee" was picked instead? well heres a fact that people can't understand and don't know what the name "Jolibe" was, so it was instead picked "Jollibee" it was the combination of "Jolly" (not talking the series itself, it also means happy) and the "Bee" (the actual creature itself) the word "Jolly Bee" was translated in Filipino to "Masayang Bubuyog" giving its final name to "Jollibee" where anybody knows all in love with its "Chickenjoy", "Yumburger", "Jolly Spaghetti", "Jolly Fries" and of course, "The Jollibee Sundae" Heres another fact: Jollibee was represents as the mascot, and the Chickenjoy, however, Chickenjoy wasn't the first one to introduce. it was actually the "Yumburger" and its first mascot "Mr Yum" (who would be later know as "Yum" in 2008) alongside with Jollibee we're introduced in the 1980's, there the only mascot to first introduced in the Jollibee franchise in that same year. Thats all for today... R.I.P Jollibee's Phase 1 and Phase 2 Phase 1 2019 - 2020 Phase 2 2020 - 2020
It is sad that the game is gone. I was on Night 5 when it was removed and i really wanted to beat the game.... Such an amazing work of art, and an amazing game.
Fun fact: the real Jollibee restaurants never have animatronics, or in fact most of the time the mascots don’t exist in any of the stores except if you count the Jollibee statue at the front of every restaurant.
Yes cuz I was born in philippines also don't forget there's also some in some countries like in the US and UK in UK there's 2 the one is in the London and the other is in leeds
If it weren’t for the whole “poisoning food” thing this game would probably still be up and not given a cease and desist. But it still wouldn’t stop kids from thinking Jollibee came from this game and isn’t a real-life Filipino fast food place.
@@t.b.fangirl1845 , Yea, I agree with ya!!! Sure, I completely understand the copyright infringement but I do not understand the god damn so called 'ruining the company's public image'. That doesn't make any god damn sense at all!!!
I played this on my phone recently, I was able to get to 4am, sort of. Of all the robots, Yum scares the most with his stretched smile,and his fucking glasses
Fun Fact: Jollibee's Phase 3 was actually gonna happen at somepoint but that idea was cancelled because due to copyright and stuff and the lawyer of jollibees told IvanG to remove the two games and never make the third one!. Jollibee's Phase 3 was gonna take place after Jollibee's Phase 2 Ending and Phase 3 had just begun as well the two final characters as The Final Boss was going to be, Springlocked Hetty from Phase 1 and Phase 2 Ending meaning You are going to deal with really smart tough painful to deal with characters! Yes That means There is two Hetty's to deal with then three in the custom night all 6/20 mode sadly Phase 3 got cancelled because of copyright and stuff.
VincentKelly on his way to spread misinformation on the internet: Giving actual accurate info from the official jolly wiki "Jollibee:As Above,So Below" takes place after The Death ending of Jollibee's(Phase 1) but weeks before phase 2,making it a "midquel". It would merge the universe from the jolly games and jollibees games into one,meaning jolly 2 and Jolly 3 would be canon to it. It was almost completely free-roam, with very little point and click. The player would have to walk through forests, on beaches, through a warehouse, and in other areas. It would have had around 16 different levels (after-shift sequences and extras minigames included) which never would have been identical. Returning from Phase 1: Hetty-according to the unfinished model and additional information, Hetty's head is split open, revealing the mutilated corpse of Justin Smith within. She is missing both of her arms and her right leg as well. Throughout the game, Hetty would have endo legs and arm that replaces the old ones, and a saw blade on her right arm Twirlie-same design from phase 1,possible would be redesigned a bit. Returning From Phase 2: Jollibee-Same Design Yum-Same Design Popo-Same Design Returning from Jolly 3 Withered George-he was going to be remodeled to fit more with the jollibee's atmosphere,he would be ever more broken and would have a tape paper on the left of his head saying "DISCARDED" Withered Maxie -Same thing as George,but the paper would be on the right of her head Withered Tweetie-her face was going to be caved in inside itself. Antonette-Same Model she always had,possible. Returning from Jolly 1: Fantasy Jolly-He was one of only 4 characters with a new model(counting Hetty,also Red Jolly but he is the same model. And Pinagsama) he got a actual proper chef hat,his cartoon pupils are more round in shape,his textures are new and smooth,with his endo teeth exposed. Red Fantasy Jolly Prototype- same thing as previous New character: Pinagsama-The Pinagsama is a contorted, grotesque, mashed together fusion of both Fantasy Jolly and Red Fantasy Jolly Prototype, and so it retains the features of the two, albeit the Red Fantasy Jolly Prototype looks more closer to Classic Jolly in this design. Red Fantasy Jolly appears to be melted, with strings of his suit stretched all over his body, while Fantasy Jolly is very dented and burnt. Their torsos are heavily combined onto one, and attached to them are two blue arms and two red arms, all with white gloves, as well with two blue legs with white shoes in between the two red legs with yellow shoes. The limbs are all severely withered, with Fantasy Jolly's right arm and hand missing a suit piece. There is also Fantasy Jolly's head without his mouthpiece and left faceplate, which is located inside of Red Fantasy Jolly Prototype's head, which is also split in half, and missing his chef hat. Hetty and Pinagsama were the only animatronics with full on backstorys given for the game as far as revealed. Pinagsama/The Combined-A abomination made out of Fantasy Jolly and Red Jolly. They were pushed from the security office and fell into a unknown machine which lead to their salvaging being impossible. It resulted in a amalgamation that Somehow still functions normally, but because of the damage, they switch between their own "personalities",their large size also made it impossible to the warehouse(the one from phase 2) workers to destroy them with the grinding machine. It was then left to rot in section 3 of the basement,left to rot until it's battery died. It was said to be the ultimate apex predator of the game,type of name given to creatures with Xenomorph levels of danger,or just agressive like one. Behavior on gameplay: They would also crawl on the ceiling, stare at the player, then pounces (jumpscare) the player at a random time, similar to the Mangle from FNaF 2. His jumpscare would be either snapping the player's neck of crushing their head. Hetty-Hetty and Twirlie would be sent to the Phase 2 warehouse,which was the factory built after the Jolly 3 Afton-Johnson Facility was abandoned. Hetty's reason being obvious. Twirlie's were unknown. Hetty's backstory involved a girl named Daniella who was decapitated by a wall of the warehouse while outside of a car's roof. Her friends would leave her body near the warehouse and drive off,Hetty would open a garage door,play with Daniella's head. The contact with the Vengerful spirit's corpse led Hetty to be possessed by Daniella. Daniella would then take out her anger by killing people with Hetty as her body. (This Explains the Phase 1 and Phase 2 characters behaviors,it's a JR's event where one single spirit haunts the animatronics. Also explains the virus and ads in the computer in phase 1. And Hetty vanishing for a split second in the suspicion ending. The fire in the revelation ending.) Opening cutscene of the game: Wide on the area leading to Hetty’s room, slowly zoom in (not all the way). Men and women are shouting, while Hetty can be heard laughing maniacally from the room. Her laughter gets increasingly louder until the scene cuts to black. CUT TO OREGON BACKROADS EXT./INT. TRUCK A shipment truck is seen driving along the road. CUT TO INSIDE TRUCK Two men are sitting in the truck. Behind them is a medium-sized, square sized hole that allows them to see into the back of the truck. This portion of the scene will be shot from there. DRIVER, to Passenger: Are we moving the old three to LBM after this? PASSENGER, to Driver: No, they still need to be tested. DRIVER, to Passenger: Jesus Christ, it’s been two weeks. (a beat) Whatever, it saves us a trip. Suddenly the truck jolts and stops. DRIVER (continued): Dammit! The driver gets out of the truck and opens the hood. Hetty giggles for a brief second. The passenger turns around, looking into the hole behind him. ANGLE, OVER SHOULDER SHOT FOCAL POINT: HETTY Hetty sits motionlessly in the corner of the empty truck. Moonlight shines in through the window of the truck doors. The shadows in the truck hide the split in her head so she looks completely normal. The passenger turns back around. ANGLE: THROUGH HOLE AGAIN, FACING PASSENGER AND DRIVER The driver slams the hood of the truck and re-enters the truck. DRIVER, to Passenger: The motor turned off. The truck pulls off again. Music is now playing through the radio. After ten seconds, the radio cuts out. HETTY (through radio): Where are we going? The driver and passenger both look behind them. CUT TO HETTY, WIDE SHOT She is in the same position but is now looking up. The truck goes over a bump and her eyes look down again. CUT TO DRIVER AND PASSENGER ANGLE: THROUGH HOLE They look back to the road. The warehouse comes into view. HETTY (through radio): Did I do something wrong? The passenger, scared, turns the radio volume to zero. After two seconds it automatically turns back up. The truck pulls into the warehouse lot (the four garages). It pulls in front of the first garage. DRIVER, to Passenger: Hurry up and open the garage so we can get this thing out of here. The passenger exits the truck and types unseen numbers into a keypad next to the garage. It starts to open. HETTY (through radio): Friend. The garage door finishes opening. Jollibee is standing in the doorway at the back of the room. The truck lights illuminate him. He tauntingly stares at the truck drivers. Cut to black. Go to title screen. Mechanic in the gameplay: Hetty sits in the corner of the room in the surveillance area (office) of the warehouse, missing both arms and one leg. Her head is still split open, revealing the corpse of a dead nightguard mangled within her endoskeleton. She occasionally looks at the player but does not move until Night 4. She can temporarily cause the lights to go out near the front window (meaning the player can’t see ***, ***, and ***), can cause your flashlight to malfunction, and can cause your monitor to move really slow. Hetty has the ability to tamper with any and all electronic devices as she pleases, including animatronics. Night 4-6(Post-Elevator crash) After rebuilding herself each night after the player’s shift is over, Hetty is complete with an endoskeleton (left) arm and leg, and a saw blade attached to her right arm. The split in her head is never fixed. She walks through the underground freely, searching for the player. If she catches the player, she will push them against a wall and cut through them with her saw blade, resulting in Game Over. The way the player can hear if she is approaching is by listening for her humming. Lights will also sometimes flicker when she is in the area. The player must flash her with their phone light, causing her to run into the nearest room or back the way she came.