I didn't know Duke Nukem could sell stuff. At first I thought he was "an equal opportunity ass-kicker." Well, hail to the king, baby. Hail to the king :-)
I envy Jon because he doesn't have to stray far from his natural voice, and he makes good money with it. In my case, working in radio drama, I never know WHAT voice I'm going to do from one project to the next - could be a guttural Cossack accent on one script, a whining Bronx accent on the next, a Scottish wizard or the voice of Satan on the scripts that follow. I'm more like Hank Azaria or Harry Scherer in that respect. The killer is when I work on 4 or 5 different scripts in one evening.
if they ever decide to do a live action Duke Nukem movie, they need to have Jon dub duke. Have the official gearbox duke nukem cosplayer guy play the role, and have jon voice him
That's a hell of a schedule. But hey, who's luckier? The man who's only asked to speak as himself, or the man who has a hundred voices and uses them all? Without having any actual experience (disclaimer), I'd imagine it's more fun to have your job any day.
-The graphics are outdated. -Only two weapon slots. -Not enough fighting. -Too much platforming. -Generic driving sequences. -Generic, uninspired combat. It's like the game is trying to be Halo, Half-Life 2, Quake, etc. without trying to return to the roots of Duke Nukem 3D.
I hear you, it'd be nice to take a break from the typical routine, and do one voice-over for a little, just as I'd like a happy customer in my bar commending me as owner once, instead of the dreary complaints received how they got ripped off a shot of alcohol and wanted more, when they got at least a quantifiable shot already.