I get the feeling that that guy was somone who plays magic, but doesn't actually like it. The first emote to the turn one thoughtsieze is childish, but understandable. Everything after that though is literally just him complaining that his opponent is playing cards.
I agree emotes are very rude, and I love Legend, but he's not the fastest player out there, there's other players in which I don't have to spam the +5sec forward button while watching their content
Just after I watched the first match and thought: I wonder how many other people noticed this emoji-spamming noob who was obviously going to rage quit because they couldn't win? Sigh.
18:18 Opponent was confused with the deathtouch spell because some creatures like [Pestilent Spirit] has abilities with "Your instant and sorcery spells have deathtouch" but only when it is on the battlefield; in this case, opponent would save his creatures when the [Pestilent Spirit] has left the battlefield since all instant and sorcery spells will no longer have deathtouch. Whereas [Judith, Carnage Connoisseur] has an triggered ability upon casting a instant or scorcery to give that spell on the stack deathtouch (should you choose that mode). That spell on the stack will now have the deathtouch ability regardless of [Judith, Carnage Connoisseur] being on the battlefield. MTG is hard sometimes.
Idk how Luca of ALL people keeps getting paired up with these rude asshat players! Really proud of Luca for always being above their hazing and being so calm minded and focused. Really learned a lot of mannerisms from him and it's made me a better player, and person as well! Appreciate you tons man!!!
Ye. Watching his plays is really humbling! I get to look back on my old plays, went "wow, did I always been that loud?". Now I look at the board more carefully and start to accept that, perhaps, the opp has the correct card/answer and I'm not. It's quite game-changing, both literally and figuratively.
Voja player at 23:40 punted lethal by casting Elesh Norn. They had more than enough damage on board to kill with an all out attack thanks to the Voja attack trigger instead of tapping all of their attackers minus Voja for mana
Hey LVD, long time watcher first time commentor. I've watched a lot of your videos and a quick tip if you're open to advice is when using Thoughtseize, you should do it after the opponents draw step so you can see what card they drew as well. Love the content, keep it up!
Sweet looking deck! I think Birgi would be a relevant include if you leaned a little heavier into the storm strategy. I was surprised to not see Phyrexian Tower in the mana base, turning those devils into extra mana
Super enjoyable gameplay! How much would you need to tweak this list to be effective as a 1v3 commander deck, not just a 1v1 brawl deck? I assume you'd cut back on the planeswalkers that are less likely to stick around with 3 opponents, but what else? I've been wanting to build Judith since she got revealed but not sure which way to go. Would this list be a good starting point?
Obviously more 2cmc mana rocks, more removal/interaction, more of the untapped dual lands, some tutors, reanimate, victimize etc for recursion, and a proper board wipe like damnation etc.
At 16:20, wouldn't it be better to cast Judith, cast crash through to make an imp, then cast village rites, saccing the imp, dealing 2 to Ivy, and making another imp?
It's an option, although the matchups where we want that sweeper effect are usually creature decks, which are less likely to answer Judith to begin with.
The format is in desperate need of some bans. Paradox Engine and Emergent Ultimatum chief among them. Some of the less powerful commanders can win if it's leading an aggro deck, but midrange commanders that aren't automatic game winners or card draw engines get wrecked by all the ramp decks that dominate the meta
@@soybomb777I play paradox engine and 100% agree it needs to go. A lot of the azorious/dimir/esper commanders need to go as well. Control is not allowed in brawl lol.