Funny thing is that despite the gods on Kaldheim being the only gods not to have some form of indestructibility or recursion, they are also the only ones we have so far not seen being killed.
@@hiddenleaf414 if not they're the same strength as Vorinclex did take off running when Alrund intervened, so it's probably a bit more complicated where a couple gods are equal but most are as you predict weaker
@@hiddenleaf414 im disappointed none of the gods died during the doomskar, Kaldheim's Ragnarok. That would've given us the perfect excuse to return in the future, find out if a new god would get made to replace the dead
Just wanted to say I really enjoy your content buddy. I know you had a few issues a while back and I am so glad you came back to do these stories more regularly. Keep it up buddy
Favorite god would probably have to be Erebos or Hazoret. They seem pretty chill. But I think Rhonas had, or maybe has potential. He was killed by the Blackblade which absorbed his soul. And then the Blackblade was destroyed. Maybe we could see him reincarnated?
Kaldheim storyline spoiler* we know Vorinclex mauled Esika, she isnt confirmed dead but she is dying so if she does pass and she's the only one able to supply the other gods with their divinity then their immortality and power could cease and throw Kaldheim in an apocalyptical power struggle, the runes that bind the demons in Immersturm are lifted and the old elf gods sealed in the Jaspera trees could be freed.
Was wanting to make a modern god deck that featured a god or 2 from each of the pantheons, something like that, but then i saw they lacked indestructable, so i started looking at what they actually do, and i found 2 that fit in pretty heavy for a burn deck i have, the overall goal of the deck is just to have a timer on the field becuase we only have an hour to play, so the deck is built to have 1-16 damage happen each turn
We have a town called Ymir in western Canada (like 30 minutes from my hometown). But ever single person who lives in the town calls it WHy-Mir. Doesn'tmatter if you tell them it's wrong, they will laugh in your face and call you an idiot.
@@danielbretado7660 ikr I love finding all the ways the gods interact in weird ways like the boar god can get a creature out of you hand then the new thassa can blink them and you can keep it on the battlefield it’s amazing
@@jonarvaez8232 definately irritates me a lil bit as im somewhat of an oldskool d&d player as well.. haha reading the novels about drizz't.. king obold many arrows and so on.. thats what makes it annoying 🤣🤣🤣
I think another important difference between the Kaldheim pantheon and others is *what* they are at their core. The Amonkhet gods are intense weaves of mana leylines brought into existence by the needs and beliefs of its people, and later rewritten and manipulated by Nicol Bolas. I think the fact that the Theran gods' power is tied directly to their worship, and one can even "die" should all worship cease, I think its safe to say that they are built the same as those on Amonkhet. But like you said, the Kaldheim gods are mortals ascended to divinity, or are the child of one such. They would therefore not be comprised of pure mana such as angels and other gods. I think this is also exactly why they lack indestructible.
@@danielbretado7660 Esika is precious! Birgi tho... She bullshits, and that's urgh..! Also, she started the fight between two human clans in Niko's debut story, without much of a reason to it.
Esika and Tegrid for me. Esika is just pure joy. Tegrid because she catches flies in her mouth, tasting freedom while she does, then crawling back, to the top, top of the stairs (of the stairs).
I like Halvar, Esika, Tegrid, Cosima and Kolvori. I think they’re all pretty neat and if we ever return to Kaldheim I think they’re gonna have some bigger roles considering what happened by the end of the story
@@UserNameMandatory magic.wizards.com/en/articles/archive/feature/legends-kaldheim-2021-01-21 Well here ya go. This gives the details on yhe gods and the other legendaries in Kaldheim.