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Hey GGManLives, I’m a huge fan of yours. (Also I’m a fellow Aussie). I would like to say keep up the amazing work, your doing a fantastic job. I love your videos, and anxiously await new ones. Also I have a request, if you’d like. Could you please review (if you haven’t) Goldeneye 007 (The original game?). Thanks!
Hey mate. This game had a super cool but subtitle feature that no one ever talks about. I’m one of the few people on earth who tried to finish this game in split screen with a friend and i noticed that in one of the missions some of the cops weren’t armed and would try and run away and hide during all the shooting. I got my friend to come over and look at a cop hiding behind a bin, but on his screen it was just a member of the public. Either we had a mad bug or the developer had made my characters delusions real. Still not sure either way, but it’s a fantastic idea
@@halihandroit's a mechanic in game for Lynch as he becomes more unstable without meds, it happens the whole way through. So many amazing ideas in this game and the sequel.
Michael and Trevor really have a lot of similarities to Kane and Lynch that go way beyond the simple archetypal roles that they both fill, especially with Kane himself and Lynch's perception and constant criticism of Kane. Kane is regretful and family oriented- just like Michael. Kane has a tendency towards dishonesty and a history of betraying his criminal sidekicks- just like Michael. And Lynch is constantly yelling at Kane over his disloyalty and dishonesty- just like Trevor does to Michael. The big difference though is that with Kane and Lynch, everything actually makes sense. With GTA 5, why does Trevor just start tagging around with his buddy who betrayed him like nothing happened, and even when he finds out for sure that he got his other comrade (Brad) killed, he just acts very passive aggressively towards Michael, not once actually making any serious threats of hurting him like the violent psychopath we're supposed to believe he is. The roles of Kane and Lynch are very much reversed- Kane is the hardened, experienced mercenary, and Lynch is the soft newbie who would probably get his teeth kicked in by Kane if he actually tried anything towards him, which explains why he never does. Kane isn't the least bit intimidated by Lynch, and would definitely have killed him after the bank massacre if he didn't need him alive. Their relationship works because, even though they're two violent criminals who probably want each other dead, they have no choice but to work together because they're the only people they can count on. The same can't be said for Trevor and Michael- it doesn't make sense and makes Trevor come across as a whiny, clingy child.
Im so fucking glad some one mentioned this. Co-Op this game was great.. Seeing innocents and civiliians as LEOS explained why he was shooting so much shit in single player hahaha Oh shit and rappelling into the Skycraper and the HEAT mission felt great at the time. Come to think of it, the locations this game offered was great. Each setting was depicted well, and those NPS numbers!
@@reecegoodinson761 same but opposite when I play this at my dads place with my little brother I was i think 7 at the time and he was 5 or 6 now im 19 and he is 18.
Just as a correction, the game never takes place in Mexico. They fly to Havana, Cuba to assist some faction in a civil war. And according to the wiki they go from Cuba to a Jungle in Venezuela.
@@VergilHiltsLT That sounds fucked obviously they ain't the best source of info since anyone can basically edit it, but are you pulling that number out of your ass?
All the time, maybe more likely IOI is independent and the Hitman's have done well. Or they could get the rights for HEAT and make it into a game, damn that would be great!
I first played it when it came out on PC and hated how shitty it performed on my rather decent system. I've picked it up again on steam cheap, mainly cause I bought Dog Days. I've given Dead Men another chance and it's nothing too special but I'm having fun with it.
Freedom Fighters had the same exact reload mechanic. I/O has learned a lot since Kane & Lynch. Imagine a Kane & Lynch 3 with the engine and shooting mechanics from the recent Hitman games. I'd be all over that.
As much as reboots have become overdone in the gaming industry, I think it'd be the best option for the Kayne and Lynch franchise. With the right talent, the story could be so much better, and with the shooting from the recent Hitman games, it could be pretty solid.
@@oliver24x lol they have it and also square enix they don't wanna get this game from IO Interactive and Square Enix wants to sell the company (IO Interactive that includes also kane and lynch) to another publisher if they want to buy it but IO Interactive wants to be a independent for future purposes only and the recently game was Hitman 2 was published by Warner Bros Interactive p.s. you got wrong information buddy hahahahaha
the newer rendering methods are what have improved, like TX anti-aliasing which actually deletes aliasing instead of FSAA which just blurs the edges and looks like the screen has vaseline on it, and john carmack's work in megatextures really makes the difference between last gen and current gen games night and day
@@AleK0451 Eh... MoH Airborne and The Darkness still look fine. UE3 has aged like dogshit for sure, but most 7th gen games suffer more from poor colour grading and art direction than anything else. Hell, they were still using the Hitman 1 engine up until K&L2. Prefer supersampling to TXAA and megatexture doesn't impress me so much as object density in something like Hitman or Witcher 3.
It's crazy how "modern" it still looks. Not even purely on graphical fidelity. Just jumping on the video and watching some bits it can easily pass as predecessor to GTA 5 and it came out before even 4 was released lol. Holds up well with all those "new" mitiplayer style of games (aka battle royales), specifically the TPS ones as well. It's hilarious!
Finding out people considered this one of the worst games blew my mind. I remember playing this game co-op with my brother and we loved it. Even to this day we go back to it every once and a while.
Despite all its numerous flaws, this will always be one of my favourite games. Like it or not, it did what it aimed to do perfectly, and that was adapting Of Mice And Men into a video game. It's not very big, it's not very detailed, but if you allow yourself to be immersed in the story, to identify with the characters, it's one of the most unique and memorable experiences you'll ever have. For the first time in a long time, I truly cared about the fates of the protagonists. I didn't just go through the motions in order to complete a series of tasks. I felt like I was desperately trying to uncock an utterly messed up situation, and for that, I believe this game deserves my eternal praise. People praise hitman, but despite all its technical wonders, I never was able to give a shit(I know it was kind of the point, but still) about any of the story or the characters. K&L gave me the kind of tingles I haven't felt from this developer since I first played Freedom Fighters. I understand everyone who hates this game, because the grass pop-in kind of kills the mood off the bat, but if I ever get drunk enough that I stop caring about bullshite like that, I always load in K&L 1-2 and have an absolute goddamned blast. "You-should-have-let-me-talk-to-them!" Never has a scene in a video game made me feel this much before, or after.
I was always a big fan of these games. The voice acting and little details in a 11 year old game were always nice. Many nights spent in the Kane and Lynch forums too. The finale was in Cuba, too
That review that dropped and shat it into oblivion making everyone well aware of how awful it is, as much as the cult following it has can disagree or find guilty pleasure in it
That game was really conflicting. It was on the fine line between unplayable and mediocre but some unknown force compelled me to push through to the end.
The game is very broken but the art is good. It's very Michael Mannish, which should be enough to keep some people interested. Same with second one except it had a HK crime movie vibe instead.
Kane didn't steal money from The Seven. In fact it was never revealed in the game what he had stolen. It was something important obviously, but it was kept as a mystery throughout. I had hoped that the sequel would've explained it. But for some reason the devs just forgot about it and went with a completely different story in Shanghai of all places.
Both Kane & Lynch games are some of my personal favourite action games. Yeah, sure they have their problems, but that never stopped me from enjoying them a lot. And the soundtrack is kickass especially the first one's.
Demetrius Ervin Kane and lynch both stylistically, and game wise is way more generic than max Payne 3. Payne 2-3 has a huge overhaul in the story, and graphics. Kane and lynch just takes every stiff, generic features of every post 90s shooters. The fact that this game came out 6 years after Max Payne 1, and is only 5 years older than Max Payne 3 shows how water down IO studios made everything to fit into a commercial product.
Max Payne 3's gameplay wasn't better than 1&2's imo. It was even more linear, they shoehorned in a cover mechanic, no dream sequences, and can't use thrown weapons in single-player.
I personally like this game so much. AI teammate can be confused sometimes, but it's manageable even on hardest difficulty. It has some flaws, but what hook me is characters and storytelling which reminds me of Heat. Psycho protagonist like Lynch might not be well executed more than game script, but it's something we rarely see in video game. I enjoy experience for both Kane & Lynch. For story, I prefer first one, but second one for atmosphere. I wish there's more games like this.
Something special could've really came out of Kane and Lynch. The had a good blueprint with the first game that could've led into fantastic sequel but took a risk that went very sour. R.I.P to what could've been
Yeah, you can at least say the seccond Kane and lynch tried something different with the setting and the gross found footage camera like effects... It just overdid its style to a point where it jeopardized the entire game. Plus, even if you haven't played the game, that ending is one of the worst endings in any game, ever....
I really loved this game mostly because I played it with my dad and it was back in the day when he and me would have the time to just sit and play games.
WTF. This was one of the coolest co-op shooters ever created. Absolutely flawless story and characters, memorable enviroments and plot twists, multiple endings... I loved this game a lot :-)
I really enjoyed the first K&L game too, I never got around to playing the second though. For all K&L flaws, I had a lot of fun playing it. It felt like Army of Two if Ao2 was written by Martin Scorsese instead of Quentin Tarantino.
Agreed I wasn't a fan of the 3rd game had excellent combat but the story was really shitty completely missed the noir feel of the first 2. In 3 u just felt like a drunk holiday rep with a gun
@@3beyondthesun3 yeah but with trevor it made sense somewhat cause he was a high functioning psychopath. Here, there is literally no reason why lunch should on this team due to how unhinged he is. Like when you're having hallucinations, it's probably not the best idea to be on a heist.
I thought I was the only one that thought about this. I love the atmosphere, story and music of the first Kane and Lynch game, but the gunplay and movement are pretty clunky. Imagine a Kane and lynch game with the gameplay of max payne 3. That would be my all time fav game
K&L 1 and 2 are a guilty pleasure of mine. I still believe Kane & Lynch 2 had a stellar unique art style and phenomenal multiplayer mode in Fragile Alliance and I'll die on that hill.
Man this is one of my favorites games simple because the story makes me feel like I’m playing one of those low budget movies that you like watching @2am
The Co-Op for the bank level was amazing. I remember playing it with my cousin; Him as Lynch shooting people. On his screen they were cops and all kinds of weird creatures. Such a cool atmosphere that you only got when playing co-op. I loved both games though, so probably have some bias
Don't care, I love Kane & Lynch 2. That game was gritty, visceral, and I thought it was a better flowing experience than the original, with more fun combat. The shorter length makes it a much tighter experience as well.
Honestly, I just find this game pretty average. I love gritty crime narratives but Dead Men seems kinda meh when compared to other alternatives, both in movies and video games. It's not bad, but it's not particularly great, either. But at the same time, I have a soft spot for this game (as well as its sequel, believe it or not) and I don't regret ever playing it.
Well, in terms of crime-based third person shooters, there isn't much to recommend, as majority of shooting games are either military or sci-fi (and in some cases, horror games or stealth titles), so my closest recommendation would probably be the GTA titles, as well as the sandbox game Sleeping Dogs, given the Shanghai setting. I dunno, it's kinda hard to find a game similar to Kane & Lynch, both in terms of gameplay and setting.
@@archivedaccount5990 Exactly, whenever I try to think of an alternative it's always an open-world game. I just want another gritty crime story based singleplayer game like *K&L* or *Hitman* (or even *Max Payne 2,* that one is among my fav of all time) Games like *GTA,* *Mafia II* and *Driver,* were also real good. But I just want a linear game. Btw, I always wanted to try *Sleeping Dogs,* and since you reminded me of it, will do soon. Thanks a bunch.
Same, but I kinda had to find out about that on my own, pretty much by accident, as I don't remember the game at any point explaining that, not even during the prologue chapter.
You're one of my top five channels, if I wasnt currently in between places, I'd totally support you... But know that as soon as I get in a comfortable place, you'll be one of the first I support on Patreon. Keep up the good work Buddy! I LOOOVE you content!
Worst game ever made?!? Seriously? I frickin loved it when it came out! It still stands out as one of the most ambitious games I ever played and while I'm sure it suffers from technical issues after 15+ years and hasn't aged well, the potential is clearly there for a reboot. Amazing level/mission designs.
@@thomassowellaudiobooks6441 I'm older I remember forum & comment sections wars when Bethesda took Fallout and did FO3? That was something... hope they loose it after F76 fiasco and Microsoft buy Fallout and give it back to Obsidian.
@@EarthboundX in videogames industry? Yes. Anything below 9/10 is a failure and journalists/reviewers get under fire by publishers. After all, gaming journalist are part of the marketing machine. It is pathological but what can you do beside another market crash?
@@EarthboundX its average. The problem wasnt the review itself, it was all the money that io gave them to get this game a good score. Lol didnt see that shitstorm on GS SW since they gave zelda tp an 8.8
This game and the sequel are two of my favorite third person shooters of all time,t he story was pretty gritty and the second one from Lynch's perspective was great for the few hours it was. They reminded me a lot of Max Payne 3 and I loved it.
The more interesting multiplayer feature is when you pick Lynch in co-op, and you start getting hallucinations of the civilians as cops. Unreliable player perspectives are honestly something I would like to see in another multiplayer game.
I also have a love/hate relationship with Dead Men. There is so much unused or waasted potential that in the right hands could have been a really outstanding game. Both Characters deserve to be fleshed out and the mexico mission really is a stain on an otherwise interessting story. I think Kane and Lynch deserve a remake with more depth, better gameplay/gunplay, extended story threads and a new epilogue and it could be massively improved. But unfortunately I doubt that Square/Enix will do something with the brand in the next years and IO Interactive only got the rights for Hitman and Freedom Fighters back. Such a shame :/
If only IO could've worked on another Kane & Lynch, after Hitman Absolution since they rly improved the combat in Absolution. My only issue with both K&L games was the bare-bones gameplay, like Gears.
To me, I enjoyed it for the characters and the feel of it. Like, it's fun to imagine the backstories that characters just mention in idle chat during missions and you get the sense that everyone in it is real and genuinely dangerous. Made watching it thrilling even if the "realistic" recoil (tap fire and aim a bit lower than where you want to shoot) and reload times were a nightmare.
@@davidgomez7882 I'm sure that when they're done with hitman 3 (most likely their next game) they will begin a new project, like FF. Or just make another hitman game.
K&L2 sucked so bad that i literally felt rewarded in Hitman Absolution blowing those 2 characters brains out when i spottted them in the gun range mission.
Really enjoyed this game, one of the few ones with split-sreen multiplayer on PC, also, its weird but this game could easily work as a movie somehow, would have been cool if Bruce Willis played Kane.
At the end you say K&L 2 is worse. Wat? The sequel was actually kinda cool in it's shittiness. Kane & Lynch 2 is one of my guilty pleasures. I've finished the game several times. It's actually one of the few games I immediately restarted after having finished it the first time, just to play it one the hardest difficulty (which, to be fair, was one of the most frustrating experiences ever).
Also the likes on your comments are just over the top fanboys. Ive been watching you since you only had 300 subs im just pointing out something. Its funny how you only reply to negative stuff none of the questions ive asked over the years cheers mate
I still remember this coming out... twas me senior year of high school. I NEVER played it but I still remember the advertisements 'till t his day. A simpler time in me life.
I can listen to your voice all day. I remember playing this game way back in my younger years, dying in that junkyard level with the big tractor thing. Good review Triple G!
I like the first half, totally agree with the weird shift in the second half. We went cool heat like robberies and John sick club shootouts to ... Rambo?
I think both K&L games are underrated because it takes a certain type of person with the patience to properly appreciate them. It's not for everyone but there's nothing else quite like them.
I liked the first one probally because it was one of the first co op games I played with my brothers and friends on this gen, but when the 2nd game came out 3 years years later and I've seen this gens potential I've realized they could've done whole alot better.
The bad bullet spread is intentional. I never minded it as its fits with the theme. But what makes it bad is how the levels in K&L1 are not designed around it with tons of far away enemies, which K&L 2 fixed (kinda).
I remember playing this game with my friend on coop and when Lynch would go nuts and spaz out, he would see normal humans but their heads were replaced with pig heads? lol i loved this game, second one too.