8:27 Law player didn't pay 1 Don for Otama. There was nothing really major next turn but leaving one Don up potentially saying you had a Radical Beam play as a counter.
When you play against law, is it better to try and go for as much life as fast as possible, clear board and then go for life. Like what’s the general game plan? And also is it better to go on turn one or two?
From my experience I think you definitely go 2nd always and don’t attack them the first few turns to starve them of resources until you’re able to drop your 7 drop big mom or 10 drop. Once your board is established you just take over the game and clear their board.
Not that it ultimately matters but when the katakuri took the first hit from niko robin he would activate the ko effect on perospero before taking life hit
Imo Law should be playing a lot faster right now, more 1 drops to get leader eff online asap, with Zoro being slower in general now Law looks like it's one of the few that can just aggro out all the slow decks. Most of my games vs Katakuri they die before they really get a chance to play 10c mom or if they can play it they die next turn. I'm also surprised that he just didn't swing with his block laws all game, most law players know they're not used for blocking like 80% of the time, just more 6/7k swings
@@TheMetaPirates I don't really like running 4 of everything other than searcher and 2k counters cause I feel like I seem those cards way to often in situations I don't want them in but that's just me
@@lunarfenrir4781 That’s understandable. I just want to increase my chances of seeing as many triggers as possible and thunderbolt has such a good trigger that I wouldn’t mind playing 4. One card I did cut from 4 is the mermaid cause I kept seeing it.
@@TheMetaPirates u just used your katakuri 8cost to early imo , and playing your 10cost big mom instead of getting rid of him was a huge mistake which cost you win, 10 cost is huge but vs law or WB , she will not be a great help unless you have the cards to get rid of blocker
@@skymon4380 After testing the matchup more and realizing that 8 drop Kidd is a problem. You’re correct, and holding the katakuri 8 drop is 100% the move.