@@sekritdokumint9326 I'm sure it will be in the future, but for the moment, the simulator is complex and for our today's CPU it's not possible. The simulation uses a lot of the CPU, so if you add on top a game, your PC couldn't handle at all.
Yo, this is insane! This sounds almost exactly like my old ninja 250 without the exhaust slip-ons. Same engine configuration but smaller engine displacement. Brings back memories
Perfect now do the screamer from the ZX-25R edit: It's amazing how this sound engine for engine sounds (see what I did there) can accurately reproduce the actual sounds of the real thing using only sound waves created from info on the specs sheet. Now put it a little post processing and this will be a critical part of future vehicle games/applications.
Yeh I am trying to get the zx25r to work but it's hard to making it sound even remotely close. Honestly sounds horrible in engine simulator, but hopefully I'll work it out
yay! this is my bike! (well, i have the f), this is the engine i'd been hoping soeone would do but was too polite to ask :D The sound is great, but that torque/power curve is a little out, both should be peaking around 8k, it gets a little limp after 9
I think this ignores certain practical aspects of engine performance (and sound), such as inlet/exhaust flow. The simplest boundary condition is just atmospheric pressure at both ends (modified at the inlet per throttle input) and I would posit that your bike would achieve similar top end results if not for the restrictions imposed by the plumbing. This is, for example, why many engines use individual throttle bodies for each cylinder and have very short runners.
@@233kosta What's interesting is that the peak numbers themselves are about right - the official numbers are about 47ftlb at 7k and 71 hp at 8.5k - so it's not so much that it's overperforming up high but underperforming in the midrange.
I have an ER5 ( which is the older smaller sister of the er6) and mine sound close but i feel like this simulation lacking something.... like a bit of heart and a bit of high frequencies. Otherwise it's quite realistic
@@MatsNorway you can mess with all the settings in the sim to replicate and exhaust system muffling and stuff like that. i bet tuning that with the engine shown in the video would get the exact soun.
From what I learned from the creator of this project, it uses simulated sounds based on the specs such as firing order, bore / stroke, cam timing, and other technical stuff and synthesizes the sound that each part makes. So in essence this is the raw sound that it makes when everything syncs up like it does in real life. Much like a RAW image, it needs a bit of "flavor" to bring it to life. So take this as a starting point and let developers add post effects such as an end can, some vibrations, some rattling and whatnot, and it'll be perfect. the future is bright for this project.
Hey, amazing sound i know how sound the ER6N and this is amazing!!! I wonder if you can do an special bike from the 90". That is a KAWASAKI ZXR 250 (4 cil paralell) that rev 19.500 RPM, is a little and amazing engine i use a lot that bike and the sound is so wonderful. THanks in advance, sorry for my bad english! Greetings from Argentina!
Eu já vi uma Kawasaki ER6N em Paraíba do Sul RJ Amanhã vai ser o Homem Sucesso na Net que é o Figura,que tem um seu carro um Fiat Palio que era o Clebenir num Palio Branco
That's essentially a 2 cylinder Deere for you; 180° inline twin but relatively massive cylinders and lots of low rpm torque. Sounds very close to my '45 Model L up to around 1500 even
@@marioman971 Oh no it sounds pretty much like how the engine would sound, it's just that with a motorcycle you'd rev up the engine to get into the powerband and then use the clutch to transfer that power to the wheels while not losing much RPM. You get this sound when you either are in too high gear or didn't clutch properly losing all the RPM and then you'd accelerate like a turtle, hence hurting my soul :P