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kei bugs 

Nelson Patiño
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comence de a poco el edit de kei para terminar el equipo de rickard para mi proyecto y acabo de ver por que kei tiene ventajas. la recuperacion del movimiento en el que cae al suelo es la 5120 la cual tiene invulnerabilidad. y luego en la caida del antiaereo queda practicamente en positivo. hare uno pequeños cambios ya que los personajes de rickard son de lo mejor que se ha hecho.
esprero terminarla pronto.

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16 сен 2024

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Комментарии : 6   
@enriquesanchez4593
@enriquesanchez4593 5 месяцев назад
Los personajes Rickard son bastante interesantes!
@neddyf00
@neddyf00 5 месяцев назад
Kei is one of my fev char by him. But I always think Kei is kind of poor about number of moves etc. A good update for her would be to give her more diversity in NORMAL, THROWS. perhaps some more win poses, some variations in her special moves. she really deserve un upgrade !
@nelsonpatino3349
@nelsonpatino3349 5 месяцев назад
You know, I take great care editing Rickard's characters, since I consider his judgment and editing to be excellent. From what I see, Kei has a limitation in his movements and these "bugs" that I found respond to something more experimental. But I think otherwise it's fine. So I'll change the archetype for a more combo character. I await your comment about Carlos Salamanca.
@neddyf00
@neddyf00 5 месяцев назад
@@nelsonpatino3349 Carlos Salamanca is really good an refreshing character. I like the sprites and gameplay. Nothing bad to me. The character is particularly complete. Perhaps during his someersault kick the weird display of his sprite make the move strange, but not a major problem at all :)
@nelsonpatino3349
@nelsonpatino3349 5 месяцев назад
@@neddyf00 Thanks for your comment, friend. You are a good critic and your opinion always helps me.
@neddyf00
@neddyf00 5 месяцев назад
@@nelsonpatino3349 No problem! I may give you a more advanced feedback later If I have the chance.
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