1:20 I can't believe how confident some of these mooks are. His hands are destroyed, yet he honestly thinks these little blades on his head are going to do the trick?
@Krabby Krab I think that's the pressure point. Also, apparently they're not actually that big in canon (except Uyghur). The size comes from intimidation or something. Raoh's official height is 6'10-7'.
Imagine his inner monologue. "This guy just used some strange technique to explode my hands... but I have hidden spikes in my head so I know I can still win"
A lot of SF2 characters and moves came from this anime. Zangief, Vega, Rolento, Chun li's kicks, Balrog(boxer)...heck even the artist of this manga Tetsuo Hara worked for Capcom.
Tetsuo Hara has been at the top of the manga industry consistently since his student days. Hokuto has influenced not only SF2, but all Japanese fiction with muscles and fights.
@giveagoodsong and the Saturday night slam master games take place in the same universe and the characters where designed (or at least drawn) by Tetsuo Hara!
There was some truth in this anime here and there. In one instance they talk about controlling your breathing to increase your strength which is 100% legit although not as dramatic in real life. It's still significant though because it allows you to access your full core strength.
I imagine others have pointed this out already, but... The big guy is Goda, a character who only showed up in the pilot chapter of the manga (back when HnK was going to take place in a regular modern day setting rather than a post apocalyptic wasteland). Although Goda doesn't show up in the serialized manga, he did appear in the anime and his fight is the same as in the pilot chapter.
the same thing occurred with the shin vs balkom episode: the entire fight sequence was taken directly from the manga pilot episode , set in modern times in which kenshiro defeats a gamgst expert in taizani kung fu. Originally it is kenshiro - and not shin- who defeats the character later renamed balkom in the anime (shin's techniques are obviously hokuto based, rather than nanto, and the reason becomes clear only if you know the pilot manga)
And yet they all seem to do the same thing: cause whoever you used them on to gruesomely explode. Even when the pressure point does something else, like causing you to walk off a balcony or drown yourself in your own bathtub, you'll explode anyway.
There's something that I just love about this clip. From 1:25 to 1:37, there's just a single camera shot. No cuts, not even a monologue. It's just 12 seconds of continuous, fluid-as-hell animation.
One wonders why Hokuto needs to many techniques that make people explode, since the outcome is always the same. I guess that in 2000 years or practice they got bored quite easily.
So...let me get this straight. Fake Toki gave this guy incredible strength...and the ability to turn his hair into metal spikes? Just...can he turn it back into hair?
I think the idea is that he got those metal spikes forcibly jammed into his skull, and his hair was styled to hide it. And when he smashed his head into the rock his hair got pulled out/worn away, or it was fake hair to hide the saw blades.
I freaking love 1:19 so much. Just look at his face. Dude is so sure he turned the tables with his hidden blades. Then you have Kenshiro completely unfazed. He's not even disappointed. He just can't bring himself to care. We're taking about a guy who kicked a tank to death. You're not impressing him that easily.
The spinning breathing dragon technique allows for the user of hokuto shinken to access 60% of their true strength💪 and for thier body to become as hard as steel. This is how he destroyed the tank and the wrecking ball etc
The funny thing is that it apparently was effective, because Ken dodged it several times and ended up striking him in the chest instead of the head. So, maybe 'effective' isn't the word I'm looking for, but...
Not surprised they would use that as a reference. Capcom has been using Jojo references as basis for their characters before and after they made the Heritage for the Future fighting game.