Here's my video on Kingdom Come Deliverance 2, if you're interested! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-y9SxsK6DNL8.htmlsi=oBbVNX_Rd0N0ZMa6
I played like 1/4 on this on release. Just repurchased it for a console for 5$ for full game/DLC. Worth it. Woman's lot gets hate because out of all the DLC it's the one that got polished while the mercenary one was just just epic build up to just one big F-U.
I find it hilarious that Henry has only level 1 in strength and maintenance at the game start, despite being a blacksmith's apprentice. He's such a fuck up he couldn't even learn one thing from helping his dad.
I actually thought it was cool that he can use the grindstone and sharpen weapons himself right from the start, while he can't really do anything with the clothes outside of very minor fixes at first. I took it as a nod to him learning at least some stuff from his dad. But the level 1 strength...yeah, that's pretty funny 😂
Well, the “Henry age thing” is kind of a doozy. Technically it was confirmed to be 27, but at the same time, people in the game constantly regard him as a child/teenager and he is the same age as Hans Capon, who is a teenager that is unable to actually rule because he’s too young
The Hans bromance was epic. You really are lead down this path that makes you think you'll become bitter rivals, but then he turns out to be one of your best friends. It was great to see that twist.
@@incurableromantic4006 Modern sensibilities have lead down this path that makes people think anyone that disagrees with you needs to be destroyed. It's pretty sad. No chance for redemption at all.
problem is, you're forced to become his best friend. I appreciated the fact that he turned out to be an okay guy, but didn't really want to become his buddy.
@@incurableromantic4006 Reminds me of a scene from Boardwalk Empire when Meyer Lansky is telling the story about how he met Charlie Luchiano. As a kid, Charlie and his friends would rob him of his lunch money and beat him up, but Meyer would never stand down and give up without a fight. After a few times of that happening, Charlie invited him to join his gang. May or may not be based on a true story, though. As for the game, I don't really remember. It's mostly the sentiment that matters. Two unlikely friends is a better story than rivals, imo.
I like how brutal KCD is towards the player at times. Me and a friend of mine was discussing our playthroughs and instead of typical "yeah, i sided with X faction, kicked the Y faction's ass and got the bittersweet ending" we were talking about how we fucked things up in many different ways because our Henry wasn't really that competent or the quest was secretly on a timer. KCD is defined by the mistakes player makes and i fucken love it
i cant agree more there are only two games (or game franchises) that did it similar for me and are still faves that would be gothic one and two and Fallout one and two
@@rja9784 Yeah. It's far away from KCD. Not even close. It's bigger, has more biomes. But it's not that immersive and does not have that hand crafted level of details.
@@Sir_Fres Yes, I spend 40+ hours in RDR2 on PS4 Pro. What I mean by hand crafted is not cabins or other "people-made" objects. I mean the forest itself - terain, caverns, rocks, grass, bushes, trees, nature sounds, etc. I had no this feeeling in RDR that I am in forest. In KCD I choosed to not use fast travel entirely and often switch horse from running to slow gallop because of how good forest is, especially when you have home theather surrond sound at home.
My favourite thing about KCD is that the world just continues with or without Henry's input. Time sensitive quests are something that really makes you feel like you're in a living world where things don't just wait for you.
@@alexhulk6you could just not do the quests, but then you'd complain that there isn't enough content. If someone in a game tells me "please hurry" and I don't I wouldn't be surprised to not get anything if I show up two weeks late.
@@alexhulk6 I do not understand why people get upset over a game having a mechanic that does not accommodate their personal playstyle. Why the need to bash it? Just play something else.
@@danielflanard8274I guess what they want is a game that incorporates a freedom to choose a playstyle, not just putting everyone into a bottleneck until all KCD players are just the exact same humans.
@@S0n0fG0D It is fine if that is what they are looking for in a game but it is not a mark against a game that does not fulfill that criteria. "Putting everyone into a bottleneck until all KDC players are just the exact same humans." You just described nearly every game in existence. People play KDC because it has what they are looking for. No one is forcing anyone to play it. The solution is as simple as everyone looking for media that suits them rather than trying to make things change to suit them. If I like the idea of a game but do not enjoy playing it, I do not get bitter over being excluded from the experience, I either make an effort to appreciate it or I find something else to play.
Doing a drunk sermon the morning after a night out with Father Godwin was one of the funniest moments in gaming for me. If you look at the trophies for that mission, it's a shame how many players have missed it.
well to be fair I not knowing what that mission was turned down drinking with godwin because I honestly thought it could've been a trap lol. Him getting me wasted to dump me on the side of the road to leave or trying to kill me. Getting ambushed by Black Peter and characters pretending to help me then trying to stab me in the back scarred me lol
This game has been largely under appreciated and under the radar since it’s release. Remember playing it back when it dropped and it truly was some of the most fun solo gaming I had over the years
Any game with realistic combat garners hate. "Wow I cant just jump 5 fully armored soldiers like this is Skyrim? 0/10! Give me my power fantasy! Stop trying to make me think about stuff!"
@@Tinylittledansonman I thought combat was cool cuz u really did suck until u spent time in the game, by like 40 hours or some shit Henry is saucing up on the battlefield with some wicked armor
Also a small EU studio so there's that but I agree with the skill and unorthodoxy to it. It was a great game. I loved poisoning bandits food with the death cap potion and waiting for them to stumble over dead.
Tbh I think this is hands down the most realistic open world map ever designed, usually things are so crammed and scaled back in open world games to make them feel even more massive, but the dense forests and rolling hills and path layouts are just so true to life no game can top it.
Well your thoughts about it being realistic are actually truth, you should look up real world locations of Skalitz, Rattau, etc. and compare it to the in game map, Im sure there's a video on RU-vid here that shows it
@@Downerfunk It's not a perfect copy of the real world; they did pull Skalitz and Rattay closer together, yeeting a lot of land (and villages) in between. But it is very realistic, and every individual place is just like it might have been in real life.
It has a lot of good stuff but unfortunately it is just insulting as a game. Not every gamer is 15 years old with boatloads of free time, and the game's only true issue (i.e. isn't tied to actually learning its complex mechanics) is the saving system. It is fucking awful to lose hours of progress in what still is a glitchy, janky jewel made with genuine care and love. On PC you can get around it but on console you are fucked and the 30 FPS blurry image won't help either. Massive shame as this game deserved better accessibility and if you have kids or a full-time job don't even think about buying this game and completing it in less than a year.
@@OneLastScholar Sounds like this game isn't quite for you and perhaps you would enjoy more casual arcadey games that hold your hand? Me personally, I can say this, Bannerlord and the Total War Warhammer series are my favorite games of all time. Graveyard Keeper and Stardew Valley are quite different but also pretty high up on my list.
@@stopit3945 You can still save whenever you want outside of combat with savior schnaps. Really I think its better this way as it discourages save scumming forcing you to deal with less than ideal outcomes since some quests can fail and change the outcome. With a free save system you could save and load anytime until you get a perfect result.
This was such an incredible game. The story is compelling. The world is alive. The gameplay is really really good. This game rewards the player for playing the game. If you put the time into it you will inevitably start to understand and flourish in combat and money making. Great review. This game absolutely ruined a whole year for me. No other game could quite fill that itch. I had to quit cold turkey lol.
There's a "village" of 2 houses (which isn't actually a village) which doesn't have any guards at night, so you can practice picking their doors and chests to the highest levels. Just sleep in the nearby field until dark, rinse and repeat. That's how you farm XP for lockpicking.
That's fucking hilarious cus if I was a medieval bum who needed to steal to get by, that is exactly how I would practice too lmao sleep in the fucking fields and pick on old people living a farm all alone lmfao beautiful
I will say though there were a few times where it felt like some enemies were a bit _too_ skilled. Like getting hit with a master strike by someone who looks like they’ve only used an axe on wood
@@karlwittenburg5868 back then being a bandit, would require good ability with weapons, as not knowing how to use one and trying to rob people wouldn't go very well.
Same here, go to the settings and change the lockpicking to easiest, it will allow you to rotate lock picking by pressing L1, it made all the difference for me.
@@romangural4 Same here :D I think the offer on PSN was the best move Warhorse could have made. I am so fucking addicted to this game right now. Greetings from Germany
Thanks for putting a spotlight on one of my favorite games of all time. As a history lover, I never played a more immersive Knight simulator that gave me the feeling and thrill of playing Oblivion for the first time all over again. I really hope they make a sequel.
The first time I played KCD I sprinted through it and didn’t really enjoy the full experience. My first run through took maybe 50 hours and my second play through was something in the 700-800 hour range. I was basically maxed out before the hunting trip with Capon. I started a new play through close to a year ago and I kinda sorta forgot about it until just now. I gotta go, bye!😅
If they do make a sequel look for it to be different. There were a lot of whiney woke ass complaints about no diversity in this game. Like there would be Chinese and black people living in Europe at this time. 🙄 So the next one will be more historically inaccurate to please the whiners.
The best part about this game is that it is based on real historical events. The noblemen are based on people who really existed, the mine was real, the Cumans really swept through the land, the villages and castles were real places of which some are still there today. It's kinda surreal to play countless hours of this game and then to watch a youtube video of somebody exploring current day Rattay, obviously not the same but oddly familiar. Playing the story was so much fun after finding that out, like an interactive history lesson in which you can still do what you want.
That still is a problem. This game is sexist and transphobic. Why do you have to play a male character? Why can't you play a nonbinary character or female? They are pushing the patriotic narrative which is total BS.
This is that kind of a game, where you dont feel like a slave to the "question mark" button, grinding and grinding quests just because you need to clear the "?" on the map, not even knowing what the story behind it is. They should make more games like this, which make you think, enjoy and create your own perspectives.
Pentiment does that well. It's set in early Catholic Rome, I think. As such, religion is a huge part, but not so much to the point of pandering or shoving a message
This is such a rare game. When playing I felt like a kid again. The game is difficult, doesn’t hold your hand is often quite frustrating. But that is what makes this game so engaging and fun. I wasn’t bored a second playing this game. Johanka‘s dlc and A women’s lot were so emotional. I rarely cry, but both dlc triggered something in me. Just amazing.
Johanka's story is perhaps the best quest line ever made in any game. I didn't expect much (nobody ever expects the bohemian inquisition) but damn I was wrong! It's so well designed, your actions have consequences and even the bad guys are not comical cartoon villains but realistic characters with logical motives. Great DLC in general... Mercenary DLC was a bit disappointing tho, it was kinda rushed...
There is something special about this game, realism, I passed by Rataje/Rattay on my way to Croatia. They did amazing job with re-creating medieval bohemia.
@@giovannimassa8881 taking all negative effects on hardcore mode in my opinion the only way the game should be played as it adds extra challange but also makes you so much better at the game in terms of map knowledge and just using negative effects to your adventage in certain parts of the game
I love this game so much. As it comes from my country I might be a bit biased, but I can’t wait for the second one. Also in my city and orchestra just played the soundtrack of the game and what an experience. Thanks for making this video ❤
also one of my most favourite games in a late medieval setting. it is so great to see somebody actually caring to do a great game which also is historically accurate and fun at the same time.
This video has made me drastically reevaluate my experience with the game. I went in blind, and played for only two or three hours where a whole of nothing happened. I just walked around piloting a man best described as, if unflavored tapioca was a person, picking flowers and failing to lockpick. Eventually I picked a fight just to feel alive... and that resulted in my character feeling very dead... I didnt bother to wait for the reload and just left that as his cannonical ending.
The game doesn't really get particularly exciting, but the combat goes from "near impossible" to "braindead easy" if you just learn the masterstrike. The issue is you have to do the main story up to a certain point and talk to the trainer guy AGAIN after you already talked to him a first time in order to learn it. It's very stupid game design. But once you do, suddenly no enemy can even touch you and only large groupfights are potential threats anymore. You instantly go from clueless peasant to master warrior
I agree, but around the time I got my own horse is when things started picking up, pieces started falling into place. And yes I upgraded my stats obviously, but I also became better at things organically, like the combat...and it just felt so lifelike, the practice makes perfect idea
Yeah, the open world map especially the forests was very fascinating to explore. I never have experienced going somewhere so lush, from living in a polluted urban area my whole life.
@@Overclockthis there are also a lot of people who said that they can never play Warband again because Bannerlords was Better so, it's just a matter of opinion but whatever the opinion, i want the dev to keep making a great game, because Mount & blade is a one of a kind game
@@ConcedoNulli you only get bored with Bannerlords if you didn't know what to do or you like a game that handhold you, telling you what you should do next. i don't blame you, because this is not a game for everyone, of course this game is boring for you, because this is not for people who like Traditional RPG. this is for people who like war, Strategy and game of wit, this is a perfect game for them. after playing it long enough, you could start to appreciate the game for what it is the great thing about bannerlords is that it require you to create your own story, do your own adventure, live the life however you want, learn about the world. also, Bannerlords battle was easily one of the most epic battle, just pure art & chaos. you often have to fight outnumbered, fighting against army back to back 10+ time. fighting a hopeless battle. you really have to plan your attack beforehand, and this is the thing that made the game so much fun, because even after so much preparation, you still can get f*cked up by the enemy the only goal is to conquer the entire map, it's that simple but not easy, because everyone want you dead, the whole world is work against you. you felt like a badass after playing the game
This might very well be the first RPG that did the Medieval times right and stayed as close to history as possible. It's a gem with an amazing lvl of detail. I hope we get the sequel next year. The combat really encapsulates what being a peasant with no fighting experience is like in those time and how deadly combat in general is. And fighting multiple enemies is also done well in terms of realism. Enemies would try to surround you and you would "backpaddle" to prevent that. You'd probably also take out the weaker enemies first and quicky.
I remember playing this game during pandemic and it was so fun. It has the same economic problem as the witcher 3 tho. All the best equipment is found and there is nothing to spend money on except repairing that equipment. Also that sword that deals like 90 damage from spiking your opponents is too insane (the swing on it is only like 60). The spammer tactics go wroom
Renewing Pribyslavitz is what you want. It costs more gold for upkeep than you generate in the beginning. You might even find yourself struggling to keep up on gold in the reserves
There's some mods that help balance that out quite well. I do agree the economy has problems and mods don't help console users which sucks. But the pros still far outweigh the cons for me.
Especially on hardcore you cannot or shouldn’t just wait until you find adequate equipment. And of course you want a really good, fully equipped horse. Then you need a lot of money to repair and build up your own town. Etc..
One of the best games of my life for me too. When I watched your assassins creed mirage video where I saw you roasting the game completely when EVERY single video game journalists are giving it good grades, I told myself " I have to check this guy's channel" and now I watch this. Man we have the same vision of what a good game is. After 5 years i'm still completely in love with this game even though I havent returned to it since my first playthrough and i havent done the dlcs. It is just part of my memories and I remember it as if it actually happened, in an other life... This game feels REAL. The kind of immersion I had with RDR2 but even better. I hope you will review more games in the future because I will definitely follow your recommendations 😁
@@ietsbram if you combine 5 different games and put their best attributes tgt then ofcourse it doesnt add up. So now... lets just look at it as a single game, then yes It IS a verry damn good game.
I had written a ginormous text about this video and this game. But RU-vid closed the text area and deleted it. So I'll rewrite it shortly: So, in short, I loved the way this video always surprised me by pointing out stuff I sure thought no one had noticed/cared about! It describes the mixed bag of great experiences this game brings. I hope this helps you to make more great reviews that we can share with our friends and get them to play amazing games like this one. I'm excited to see where this channel is heading, and that review to whatever Warhorse Studios does next!
I agree so much with your opinions regarding the DLCs. As a City Builder fan, I was expecting so much more for From the Ashes. As a practicing Catholic, Johanka's story had so much theological nuance that resonated with me.
I played hardcore my first play through. Best decision ever. Among other things, not having the player marker on the minimap and no fast travel really situates you in the world. I felt like I was there, as I had to literally orient myself and travel the distances, making sure I look at landmarks etc to not veer off course. Just finding the abandoned village in far into the woods became somewhat of an achievement :).
I played Hardcore in my second playthrough (after getting all the DLCs) and yup, it made it so much more immersive. Regretted I didn't do it in my first playthrough.
Hardcore is such an interesting way to play. There IS a map, it's the same map, but there is just no 'you are here' icon so you actually have to learn the landscape. It's somehow even more immersive.
I hated the hardcore mode. I usualy play then in any games witg the option. But the fact henry aparently doesnt know what direction he wants to move his own hands is just stupid. Or have any idea how much pain hes in. Or how tired he ism
It makes me angry that I have to share my love for the genre and setting with drooling r-words that don’t know how to read a map and use combos. These people are used to Skyrim/Witcher “question mark” exploration and “press LMB to win” combat. It is a shame, because the sequel will probably be influenced by these people’s complaints.
@@Avengerie 100% I expect it to be more "hand holding". Its the only way you get gen Z to like it, they need fast and easy stuff otherwise there is always something like that available and nudging. Or maybe they accept the niche life and keep it the same, but it won't be scalable to the demographic, so less $ to be gained.
@@adriancioroianu1704 games that are easy are so boring that's y I've always liked souls game and KCD and CK3 games where any progress is an accomplishment and has infinite replay ability.
I think one specific thing thats especially praiseworthy was the alchemy system. Maybe not complex in execution, but its nice seeing Henry doing everything manually and every procedure having a different animation
There were many aspects of the game that I got sucked into and lost track of hours of time. Yet, there was nothing more compelling to me than learning to read and performing alchemy, and making your own potions. Idk why, but the methodical nature of it all was very enjoyable to me.
Same. I enjoy hunting where the dog does all the work lol 😅 I enjoy sitting and having some wine and reading at the inn.. Then sleeping in a tent on the floor. It's just so real. Picking flowers is my thing too. The game really sucked me In, playing for 10,12hrs at a time... I had to get enough money to buy new clothes for Henry. I couldn't take ppl keep telling me I look terrible!! 😂
KCD is my favorite game of all time. It beat Halo (xbox version, the original). Kingdom Come Deliverance is an ego check. Take the time to train with Daddy (Bernard), learn to read and finally, learn to lose. BLACKSMITH'S boy!!!!!!!!!!!!!! In all seriousness KCD is harder than Elden Ring or any souls like game.
The more people that discover this gem the better. This was such an incredibly ambitious and mostly well executed game for Warhorses first outing. KCD 2 could be something truly special if they build on the first game.
It’s not a gem. It’s boring. The combat is slow and clunky. The save system sucks. And you have to watch that stupid intro every time you start the game.
@@PeopleRTheProblem How far into the game did you make it? Specifically, how much of the combat skills to did you level up. That determines how responsively Henry is able to use his weapons.
@@MrLathor not far at all. I think I got to the second keep after his father was killed. If it weren’t for the limited saves and the nonsense intro you have to sit through each time you start the game I may have been more accepting of the terrible combat and lifeless world. The first time I gave up was when I was exploring and got stuck in bushes. Restarted….sat through the into….then realized how much I’d have to replay to get back to where I was. So I left it then and there. Years later I was going through my library…saw this game and thought I’d give it another shot…….then that f-(&ing intro started playing…..uninstalled the game right there. If you enjoy the game I’m not trying to take that from you….but this game sucks. I like the idea of a more grounded/realistic approach with no magic or fantasy elements. But why on earth would you have such an unforgiving save system on top of an unforgiving and clunky combat system?
@@PeopleRTheProblem This is absolutely a game that requires the player to be patient and make wise decisions to get the most out of it. You have to play the game with an understanding and acceptance of Henry’s current abilities. Also, I genuinely am not sure what you mean by “intro”. Are you talking about the Skalitz prologue? I do not recall at having to wait through anything to get into the game.
@@MrLathor yes the prologue. I can’t remember exactly how long it was but having to sit through it every time I started the game got old quick. I understand the the point was to progress from rookie to veteran. But for me it just got boring quick. The consumable saves meant I’d lose so much progress if I unexpectedly died. Progress that was pretty boring. Maybe the inclusion of fantasy elements would’ve been enough of a distraction for me.
Morrowind ruined Skyrim for me. Skyrim was never a good game. I hated it when I first played it. I've tried to play it again, but I can't get into it. One of the worst games I've ever played.
What I love about the game is the landscape, setting and lighting. I am from Germany, we have many old castles, forests and churches standing around and if you are a photographer or movieperson like me, and you earn your money mostly with knowledge about light, then you ardore the realism of kingdom come deliverance. It is crazy how good this game looks even from todays standards and I can't wait to see the development team roll of a sequel.
I can't say enough how much I want this story to continue right where it left off. It felt so frustrating that you never get to complete the two big quests before the game just ends. I loved the actors performances. I'd like to see this story completed before any of them become unavailable.
Can confirm If you start From the Ashes as soon as the bandits are kicked out it's a good reason to explore some of the smaller towns to get the supplies you need, it puts a bit more of a time crunch on getting the place up and running if you don't have endless wealth because it costs money at the beginning, and once it is running, it's a good way to produce that endless supply of wealth as you move to the mid game and actually need money some times for new gear, repairs, a new horse maybe (sorry pebbles), and buying gifts for Theresa after you ride all the way back down to Rattay. My first Henry spends his days before going with Hans Capon riding between Pribislavitz, Skalitz, and Rattay killing Cumans and bandits and collecting gear to sell in Rattay cause he's a vigilante (read: Murder Hobo).
After clearing one of a thiefs camps I found a horse with much better statistics than Pebbles. I even could sit on it (not steeling it) and I ran to the Talamberk stapels. But I could not find a way how to keep it. Thus, I am keeping Pebbles. I am not spending money on a horse.
You should be basically mega-rich by the time you hit that questline. Unless you arent loading your horse full of the expensive stuff and selling it off after battles. Money in this game is a bit too easy. If you kill all the cumans leaving Skalitz youll net about 10k groschen from their gear. Ive seen people push it much harder though and leave skalitz with 50-100k. The main quest seems rushed but this game really does reward exploration and trying different things. Ive also never bought gear. All the best gear if found came from looting. Other than swords its rare to see the truly high end stuff in shops. Killing everyone durring the Pribislavitz scouting mission is another huge money making opportunity. Not very hard to pull off either. Pick off a couple at a time from horse back until theyre thin enough to just murder all of them. Haul the gear back before finishing the quest so the bodies dont disappear. You probably wont be able to fit it all in one go.
As someone who did hardcore for his first play through, it’ll really make you appreciate how accurate the map is. I also got a really good sense of the roads by the end of the game, kind of like in real life
I remember trying hardcore as my first playthrough because I always like the challenge. Then I remembered I don't have time to spend in a mental asylum.
In hardcore there was so much getting lost in woods, but the roads I travel I know by heart. Also getting your dog to "stay" works pretty good as a marker.
I've lived a religious life. The monastery portion was so, so real for me. The self disciplined, regimented life it recalls felt so real. And the singing... It was a bittersweet experience for me.
That section pissed me off so much. I couldn't even talk to the circators because they kept locking me up! Ultimately I killed one of them and left his body in the cellar.
I adored the combat. It perfectly reflected the growth of Hendry. At the start of the game I thought this is gonna be any other RPG so I smugly entered combat expecting a landslide victory... and was thoroughly humiliated. So when the cumans invaded, I was actually panic running away trying to save my life. That really put me in the shoes of a medieval peasant boy. And many hours later wearing fancy armour and taking 7 cumans down with only minor injuries to myself felt absolutely amazing!
I wonder if my game's bugged cause I never hear that phrase, after Skalitz. I've got 100 reputation in places like Skalitz and Neuhof but no one's ever that pleased to see my Henry. Playing on PS4. Anyone else have the same issues or something I'm missing?
I spent about 150 hrs on this game... and fully believe I have done NOTHING yet. It's so massive, so big and quite unique that it just always keep you in awe. Love this game.
Really? It only took me 60 hours of haphazardly playing before I completed every quest and activity. The one thing that bummed me out about the game is that it didn't have nearly enough content compared to other open world games.
@nip9898 idk lol that's what the time says on my last saves at the end. I did a lot of roaming around fighting bandits and grinding etc. Did almost every quest. Mastering different skills. Some ppl said they had like 1400-1500 hours
I absolutely loved this game. It's super rewarding when you figure stuff out and ruthlessly painful if you try to skip learning the game (especially combat). Can't wait for the sequel.
My only problems with the game are the ending and basically nothing for years to come and the fact that you get all these attack combos to use but all the enemies just stop them or parry you so you basically just perfect block and then spam and that's not as cool or rewarding. Though I will say first time playing the game taking out bandit camps was so rewarding and fun because it's so hard
I don’t feel like I have a big problem with the ending now, but at the time I was totally not expecting it. When I first finished, I was like this is it there’s no resolution? I feel like the game was pretty obviously setting up a sequel just hope we don’t have to wait much longer in that. It will have a more rewarding ending.
@@Daniel-ih4zh A combo is not created until you chain all the attacks, which most of the times won't be completed since enemies will parry you before it. That's why almost no one uses them. If you manage to land a combo, probably you can just keep spam-hit the enemy until you break his block and kill him easily.
@@ocrgmsfyv8819what annoys me is that you miss one block and the enemies will basically instantly combo you losing all your stamina, while enemies never run out of stamina either. Perfect blocking with a blunt weapon and head cracker or using a bow is the only way to fight engagements where you don't have allies and it kinda gets old
It's an absolute masterpiece. At first, I had a lot of trouble with crashes, but started a new game like a year later and it went without a problem (probably was patched). It has one of the hardest combats I've played. A game where you really have to think before attacking a group alone. The freedom and how the choices make real differences are great. Also it's a game that let's you think outside of the box to solve things and has some really humorous moments too.
One of my problems with From the Ashes was that it's so expensive to properly complete the village (church and everything) that by the time it's finished, you've clearly found a way to make enough money to never have to be bothered about the income the village gives you. I only ever really used Pribyslavitz as a sort of 'home base' where I could return to after a mission. Even that was a little inconvenient though, because it's so far to the edge of the map, and the path there isn't exactly the most obvious, I wish expanding the roads was one of the things you could have built. Plus, I'd very much have liked to customise the rathaus a little, since I'm using it as a home base, it would be nice to really make it 'home'. Maybe they could have had a catalogue of sorts with Marius, and after a few days, your furniture or whatever would arrive. Idk, I'd have liked a little more customisation.
to date, this is still my favorite game of all time. if you don't stick with it, you're doing yourself a great disservice. it's a gorgeous, deep experience and the storytelling is second to none.
The biggest issue I had with this game was that the npcs were kinda dumb. I literally killed a man in broad daylight in front of the guards and they did nothing. Hard to immerse myself if I cant feel like I'm a part of the world like all the other characters.
I love this game so much that I have never completed it. I'm just waiting for the best period in my life to add a magnificent cherry on the cake in the form of Kingdom Come. Avoiding spoilers for almost 4 years is incredibly hard...
People that don't like this game just need not play it. This game was a game I didn't realize I needed, and now sits happily as one of my all time favorite games ever made. I have over a thousand hours in 1403 Bohemia and I've only finished the game in normal once and am halfway through a hardcore playthrough. Once you get this game it becomes comfortable and relaxing to play. Bonus is that even my wife likes watching me play KCD. 10/10 game.
I played this game about 5 times to complition and every time my favourite part is the learning curve. I stay in rattay, train in the morning, then sleep for a few hours, wake up in the middle of the night and train in lockpicking and stealth by robbing the entire town blind. I repeat this rutine for about 2 in game weeks, it's super relaxing and I have so much fun just living as a training Henry. By the end of those two weeks I have some of the best weapons and armour in the game and I'm great with a longsword.
I hated it at first, but I was also doing everything wrong. Second playthrough was much more satisfying. I'm on my third now and honestly the only part I still hate is the monastery, although I was able to level up vitality twice by just jumping around all over the place 😆
@@pavelcerny9803 Yeah, figuring it out didn't help though, it was still pretty tedious lol. My first time through, I got fed up and just k*lled Pious and left lol. This time through, I took the opportunity to level up alchemy enough to get the autobrew perk, leveled up vitality and stealth and lockpicking, and managed to get Pious out alive. So I had a better time with it than the first time, but it's still tedious as heck. I feel like every game has that one area that is just a pain in the ass to get through (the Fade in Dragon Age Origins comes to mind), and the monastery is that for KCD imo 😆
Thank you for motivating me to finally play this one. I have it with Czech audio and subtitles (I'm Czech myself, born and raised not far from the game's location actually) - I think it'll be a lot of fun
I enjoyed it a lot. My main issue was for a "historically accurate game" it was riddled with historical inaccuracies - especially regarding armour and weapon combos, bows on peoples backs and the archery itself (the worst part of combat).
This game is so amazing and there is nothing like it. You could truly get lost in the world then even go further to take a vacation and visit the actual real life locations! KCD 2 will be an instant buy !
If you smoke dog meat it says "Once man's best friend - Only quieter now" Also the mutt in the intro cutscene is a different mutt to the one in the actual game, so in theory, you can kill mutt with a non-invincibile NPC mod and use that meat to feed mutt.
5 years older than Starfield, 50 times less budget, infinitely better characters, story, world... and it even looks better. Not 16 times the detail but still....
everytime i see a kcd video it truly feels like seeing an old friend. The game is definitely my favourite ever and even led me to looking into religion
Role-played the monk part a bit too seriously, have you? It is one of my favorite parts of the game and perhaps one of the most creative mission designs I've ever played, even if it seems like it may have been a bit rushed during production.
I almost quit this game when trying to learn swordplay....but something kept telling me to stick with it....when I learned how to fight (after many deaths and many times running away from a fight for my life in the middle of the woods)....I felt a sense of accomplishment that no other game I've played (and I've played thousands of them)...has ever given me before. When you beat this game..you feel like you've accomplished something.
The feeling you get the first time you stand your ground and take on 3 bandits succesfully is something else. Looking down at what would've killed you with ease the day before thinking, "thats my gear, i've earnt this".
I spammed back walking until the enemy starts running and then spam the stab action. Got a lot of bandits that way including black peter 😂 Henry was playing dirty
@@chadwickhayes8260 THIS!!!! I was like...how do they expect me to make it with no equipment, no armor! Hiding on that grassy hillside, waiting for the right time to make a break for that wagon (or whatever, if I remember correctly, been a few years since i played it)
I encourage you to play in hardcore mode, I did it on my third playthrough and it was great. When you've been playing for several hours you perfect the combat so much that it becomes overly satisfying, which in turn doesn't make it tedious to not be able to use fast travel because you want encounters on your travels. And it's always great to have the negative perk of Somnambulant, waking up in the middle of a forest in the middle of the night and having to figure out where you are.
Worst best game I spent over 200+ hours on. It's like climbing a mountain. It takes time getting used to, it takes patience and a lot of energy, and you'll never quite get used to it, but damn, there is nothing better than the view you get along the way, and the feeling you have once you reach the top!
I've tried to complete this game twice getting several dozen hours in each time but ultimately falling off. I feel like I need the motivation of a sequel's release date to really make me go back. This game still has my award for most realistic looking woods/forest in any game if you can max it out on PC it's just nuts.
@@priestfan81 It's an interesting thing about games and gamers. Many will say about games like Starfield that you won't know for sure if you like it until dozens of hours in yet others will say if a game can't grab you and make you like it in the early hours that's it's fault not yours. The problem with KCD is about half the stuff in the game I'm a big fan of and half the stuff I'm not. So there is a ton of stuff I do love about the game it's just equally true that there's a ton of stuff that keeps me away.
Having accidentally started Theresa’s questline while trying to romance her, I was extremely confused but 10 minutes later, having realized what I talked myself into, I was excited to spend the rest of the night playing as Theresa. It was a great experience that ended in slight frustration that it couldn’t be longer.
On the first time playing on PC I rage quit the game on the Monastery segment. It was pitch-dark at night, when most of the action had to be undertaken; violence only made everything worse; and my hard-earned skill levels melted away as I did monastery jail time for doing things I didn't even know were wrong. On my second playthrough, however, it turned out to be one of my favorite parts of KCD. Such brilliance in having the rug pulled from under your feet just when you start to feel you can bulldoze your way through all the Cumans and scale-amored bandits medieval hell could throw at you. Truly a humbling experience both for Henry and for me, and a magnificent way to force players not to create unidimensional characters and really enjoy all the game has to offer.
Full hard-core was an amazingly imersive experience. Simply LEARNING the roads, the forests, land marks, short cuts and npcs that always great you out front of that one house on that one road. That plus the need to eat snacks and take naps. I truly was Henry
This. I couldn’t get into the Witcher because your potions miraculously replenished after you slept. Here you had to make them manually (they added a quick-brew option because the usual crown had a tantrum). Finding treasures felt like a real-life challenge, and stumbling upon a band/cannibal camp sent fear through your body.
@Avengerie I mean the Witcher also had goblins and other fantasy races, while this intentionally goes for realism, you cant even compare them as games. They are alike in being rpgs only, vastly different ones and visions
@@mypud4068 you might be right, but I actually liked the variety of fantasy enemies in the Witcher. They all felt interesting and different. I didn’t mind the “magic” elements in KCD either, because you can explain the potions with placebo effect. But automatic replenishment just took me out of the game every time. It felt like I had less control over my inventory. And it is such an odd decision gameplay-wise. You gather plants, you unlock potions, and when unlocked, you can get them anytime just by sleeping. It’s a weird mix between magic spells and herblore.
So glad to see you doing a video on this game. I just started a playthrough on Hardcore mode and having this pop up in my recommended was just perfect timing.
It’s not impossible it just takes skill . Once you figured it out it’s easy. The main thing is making sure the left stick is rolling on the edge the whole time
I was today years old when I found out about Henry's real father. And I blame myself for not finishing the game, even though I had insane amounts of fun with it. It just always felt I didn't have enough time to give it a fair go, after the initial run I had with it during the c0vid hysteria.
Same , I was at the monastery section. About 50-60 hours In. Did loads of side stuff and roaming /hunting in the forests. Was always going to come back and finish it. Now the big reveal is ruined. I wish he had given a big spoiler warning before dropping that bombshell. I’m pretty gutted
KCD is undoubtedly one of the greatest games ever made. It is a mind-blowing achievement by Daniel Vavra and his team, bringing to life in an accessible manner some fascinating aspects of medieval life. I played it briefly at launch and boy was it janky, but even then it was incredibly charming. After a few patches, it came together really quite quickly to become as polished as you'd want it to be (you've gotta have some fun bugs here and there). I'm currently on my 3rd playthrough (1st on PC, after a 2- or 3-year hiatus), and it's just everything I could want in a game. Diablo 4 can wait (indefinitely); Starfield can wait; I'm gonna finish this again first. And I can't wait to see what Warhorse brings us next.
The combat is honestly next level and is easily my favorite part of the game. The key is to slow down and treat it like a real swordfight and not a button-masher. I always see people cheese it by walking backwards and spamming thrusts but getting into a proper longsword duel honestly just feels amazing. I also appreciate the realism. Sure, if you're a well-trained knight in full plate armor and you're fighting some peasant thug, you might get away without a scratch, but any time you fight another experienced swordsman, you're going to take a few hits, and it can truly be a gamble with your life. And fighting a 5v1 ends exactly the way it should end unless you train for days and become a legitimate badass.
I love this game. I played this tittle in year of premiere and cried by the ending of main story. For me it's one of the best games in history. Great storyteling, great place and time of middle medieval and great characters. Can't wait for KDC 2. I really hope that Warehorse gonna continue this story.
I only recently discovered this game and I love it! The NPCs, the story, the quests, the exploring and even the smooth horse riding are so good. Thanks for the great vod.
The thing about a woman's lot was you can access Theresa's mini campaign right at the beginning after waking up in the mill, and I think it was meant to be a sorta nostalgic look back at skalitz for players who beat the game, but for a newer player like me it was essentially like playing the opening just to then play another version of the same opening That said it wasn't bad but I did find myself at times trying to rush through it
I found the mine section so be extremely frustrating and a bit janky, but also very claustrophobic. If you've ever been to a medieval mine, you'll appreciate the atmosphere, it's spot on.
I started it as soon as I finished the prologue too but I still loved it. I was sad when I got back to being Henry. And while I get how it's nice to know all the characters from Skalitz if you play as Theresa at the end of the game, I thought it was also nice to recognize people from Skalitz as Henry when you meet them in the main story. I also got super excited about seeing the Charlatan and reading the Groom and Scholar book. I got excited about getting some perks that Theresa had but base Henry doesn't (like Stealth Kill)... I really don't get what people are complaining about
The learning curve for the combat in this game was really hard for me to get a grasp on but when I did I fell in love with the game. But I haven’t played it in about a year so playing it again would be like starting over again.
The Johanka questline part where you gotta walk the entire way from the church to the furthest city on foot without fast traveling was honestly amazing, some really nice storytelling, and honestly made me turn into a bit of a pacifist afterwards after Johanka clearly knew I had killed before. Johanka straight up turned my vengeful, somewhat angry Henry into a repentant, good and chivalrous Christian Henry.
@@Geeler Oh sweet gods, no. I'm happy being a pagan, I don't particularly care for or believe in Christianity, but I do believe that Henry is and willing to immerse myself as Henry.
Dude, yes. It sounds silly at first, but I did that walk entirely, without sprinting (except for an unfortunate encounter with bandits) and it was so good. It was a relaxing chance to simply enjoy the sights and sounds of the game and put oneself in the shoes (Ha!) of a medieval pilgrim. Even though it isn't that long to complete, it was a great little distraction from all the action of the game.