I'm glad Kirsche enjoyed the MULTIPLE AWARD WINNING GAME Alan Wake 2 so much that she's doing her own karaoke version of the song, which is definitely a real thing that she said and not something I'm making up.
This segment of the game reminds me of when I used to watch the game awards, and they’d have these completely random musical segments that 99.9% of the audience is confused about, and 0.1% are so excited that their favourite band showed up
I actually unironically like the vocals in this (or at least the style. I don't know the proper vocabulary to describe it). No idea about the context of it though.
@@VinniesClips420 You dont get to say that without context while yes they could have done something more epic this is ok to since it can be taken as the dark place mocking alan
@@VinniesClips420 It's not exactly a horror movie. It's entirely full of humor, from start to end. It's very based on Twin peaks, who is much like this. I mean, not with the Musical, but the subtle humor here and there to balance the Horror.
@@lop90ful1yeah! How dare he NOT like being rail roaded into a 10 minute sequence WITH NO GAMEPLAY (only walking) in a game where there is BARELY interaction to begin with!
It’s gonna be one of those games where people go “oh yeah that was a game.” Like “heys guy, remember Fracture? Or Haze? How about Dark Sector?” Nothing else, just that it was a game.
My issue with the scene is less so the idea, and moreso that it just comes off as a Sam Lake ego trip. Like the dude HAD to get this in the game, regardless of how much it actually fit in the game. As a meme and even as a song I enjoy it, as an actual moment in the game it feels excessive
I've never thought that the facial expressions on Kirsches model were all that great, but you can actually see the genuine disgust on her face throughout this clip.
It’s not even the song that bothers me that much, it’s the fact that it just keeps going in a VIDEO GAME, we’ve evolved past walking simulators into a glorified movie.
@@tylerjames3488 Kojima had talent and vision with a team of legends, dont compare his stuff with sony sorry excuse of modern gaming. Kojima at his lowest>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>western gaming.
If it was like a 1 minute segment of him stumbling back and between the areas in a cutscene it would be less offensive than padding it out and making you walk through it as "Gameplay"
Holy hell I am so glad I didn't waste money on this game. I seen the 1st one and was like damn that's a good story maybe I'll check out the sequel. I guess my procrastination actually rewarded me this one time. What did I just watch, is the whole game like that? Game of the year? WTF seriously I am at a loss. I liked the max payne games and even the story of control but this is something else.
The game is a direct sequel to American nightmare? I’m not sure how it could be any more connected than that. Scratch, Rose, Nightengale, Alice, and Tom Zane all have their stories continued. I can understand if people don’t enjoy the game but implying there is no connection to AW1 is disingenuous at best.
This is really something: a game about a man called Alan Wake but this Alan Wake is singing in a musical with other dudes and some random black lady is the main character doing the interesting stuff, like shooting darkness monsters.
The absolute failure of game architecture that they had to include that guy in the video toward the beginning pointing off to the right to guide the player, and yet, later, Kirsche just has no clue what to do or where to go. Meanwhile: 1) Yes, you can absolutely put musical segments into video games, just... don't make them interactive like this... look at Lunar Silver Star Story as a for instance, it has several song sequences and they're all cut scenes and fully animated. Or hell, look at one of the most well remembered sequences from Final Fantasy 3... Celes at the Opera. The only things the player has to do are follow the ghost npc, and remember the lines she just read from her script. This? Is a god damn mess in comparison. 2)Why are so many of these people in the music just plastered on flat rectangular planes with no depth to them as you walk by. This is just blasting the player with bullshit with little to no reason to interact with the moment.
I havent seen much of AW2 yet but just comparing the musical set pieces of AW1 and Control to this is no contest. AW1 had enemies to fight and Control had the whole Ashtray Maze to accompany the tunes. This is just the game blaring a music video at you with nothing to do but listen and be bored.
You do fight enemies on this level but its like midway through the song. Plus AW1 had long parts where you fight zero enemies like when you're driving to the coal mine.
You look at clips of this, and every comment is loving it. It's the most cringe tone-deaf thing I've ever seen, and people are licking the game's b-hole. I really don't get it.
@profatgamer gone are the days when a cutscene was meant to be under 5 minutes. I want to play my games, this "interactive movie" bullshit is terrible
Contrast this moment with the most climactic moment in Control: you are given the key to traverse a supernatural labyrinth in the form of a cosmic janitor's Walkman, and the mixtape on it plays through the entire segment as you navigate a constantly shifting maze while fighting through swarms of enemies. No one wants musical walk-alongs; music in games is at its best when it complements both the gameplay and the theme/tone of a game.
Compare it to alan wake where you are held up on a farm being invaded by monsters and you launch fireworks and fight enemies while rock music plays Even the "find the lady of the light" moment was neat
Honestly I’m a bit disappointed in Alan wake 2 the dark place part of the game is so bad and i feel have two main characters was bad because it took away focus from Alan which could’ve maybe made his part of story better idk
I've seen the music video a few times, it's a decent song, had no idea "this" was how it was implemented in the game, I've got no idea why people would think this is a good idea.
Throughout the release of this game, a podcast I listen to every week praises this game. I keep hearing how good they connect everything, I seriously heard nothing about the gameplay. So when the game awards aired, all I heard the mention of Alan Wake 2 was followed with groans and eye-rolls with them saying ‘the game was so boring.’
Yes thats like the main issue Alan wake 2 has allot of boring set pieces and bunch of human enemies, wich is boring, its a horror game with a darkness that can rewrite reality and all the can come up with is just reskinned enemies from control, its such a bore comapred to alan wake 1, tho the narrative and story are still really nice with perfect vibe
Alan wake 2 unironically deserved none of the awards it got. Im too upset to even joke about this self fart smelling, water in the sock experience game
Epic games put a lot of money into the Game Awards, lots of ad space,... Gotta hand ganes on their store sime awards like we agreed, Geoff... You want to keep worshipping Kojima on stage, don't you, Geoff? Let's see some awards from your cute show, Geoff...
man remember when the Old Gods of Asgard were decrepit insane old men in the first game, think I prefer them being a forgotten relic of the past over whatever this is.
I had wanted a 70s or 80s prequel that was just the Old Gods going from town to town, fighting the Dark Presence with the power of rock and roll and solving mysteries.
What the hell is wrong with Mr Door's face? Why is he expressing two different emotions on his face at the same time? How could that possibly be plot relevant?
I know a few people who think this game is the greatest of all time. I just don't get it, but I'm happy for them I guess lol. The song would actually be pretty decent if it wasn't a musical about a magical car remote or something.
The songs in the first game where way better because they were not so in your face And they were just recordings in the game not this whole live action misic video thing Like children of the elder gods and tom the poet were neat This is disappointing
This would have worked so much better if it was a solid minute and a half. Youd have just enough time to he confused while also not being annoyed about it going on and on and on and...
I have mixed feelings about this really bad. On one hand, the gameplay isn't interesting as it's just walking down a hallway watching a music video. On the other hand, I miss when game developers put goofy shit like this in their games. Developers take themselves too seriously and creativity is stagnating. At the very least, this is trying something unorthodox and outside the box. Plus, I'll fully admit i love Poets of the Fall, so there is some bias.
The whole point of this segment was the entity was mocking alan wake as i think he hated musicals like he hated talk shows that why he always wakes up in a green room of a talk show
So having played neither of these, I looked up the music scene in the first one. Definitely way better- I think the thing with that one is, it's just kind of a little wink, but also a pat on the back to keep going. With this, it comes across as just kind of all winking, to the point where it seems more like a nasty twitch. I get why people love it, but it's a... rather polarizing decision.
Since you’ve clearly done extensive research on the series you’d know there’s a segment later in this game nearly identical to the musical part in the first one. To each their own if people don’t enjoy this segment but the fact 90% of this comment section is people who clearly haven’t engaged with this game in any meaningful way makes any criticism feel rather vapid.
@@Hoan-s7c I get the frustration, but why respond to the one comment that openly admitted to not playing the games, and who only made one direct comparison of game sequences? I also said I see how this particular sequence would appeal to fans of it (which strangely in some cases, they seem to only be fans of this and see the rest of the game as an appendage). The games just aren't for me, but they don't have to be, even as I stand by my original comment.
@@JayTohab Totally fair if the games aren’t for you. I mainly responded to you because you seemed reasonable and wanted to point out they have an extremely similar segment to the first so comparing this part to that as though it’s the way they do it now doesn’t make sense. I haven’t seen anyone who’s specifically a fan of this segment but I’ll believe you and agree throwing the rest of the game away is exceedingly dumb. My b for coming off aggressive there, a lot of the other arguments others were clearly saying in bad faith soured me a bit on the comment section as a whole.
@@Hoan-s7c Ah, I hear you. No worries. And yeah, I've seen lots of stuff just get treated with apathy, or like the fanbase might not be fun, and that really shouldn't tarnish the work itself, but... we're still struggling with "death of the author" sometimes, and we have yet to enforce "death of the discordance" (of discussion surrounding the work). So if you say AW2 deserves better, I believe you.
I haven't watched and I only heard about the "musical" part of this game, but I understand the logic behind the game and find the idea fascinating. It's Alan trying to bullshit-write his way out of his personal Hell and getting desperate, even writing clown-ass shit like this to attempt an escape and what little I've been able to play (before PC issues have been halting me, but I plan on continuing, so sorry if I don't have full context) it's been a wild, weird ride. The worst thing this game can be is boring... which is 2/3rds of what I've played. The gameplay is slow and uninteresting, but I've played far worse... Saga on the other hand! I don't care about her, her story, why she's there, her terrible writing, etc. Her inclusion was so lazily done, but WORSE I think her role can be replaced by the MC from "Control." (a character I theorized was created by Alan to help him escape). I'm a massive Kojima mark, so I can take fart-sniffing and pretentious writing as long as the game isn't boring me. The sections I'm not playing as Alan was breaking me down. I'd take wacky, stupid bullshit like a musical section than a boring detective created to be a check-box for a good ESG/Sweet-Baby score.
@@angrynapolean3820so you didn’t read the part of the post where I bitch about Saga being terrible. Complete smooth-brained, I said I disliked 2/3rds of this game and you think I’m shilling you illiterate
I seen this more like the Darkness and Mister door just being petty mocking him and his life while he is trapped in this nightmare scape of his own making..
It's ironic, reading the comment section of this vid and knowing that what convinced me to get this game was this part of the game a friend showed me, and I truly don't regret my purchase. I genuinely don't understand the negativity, personally. I'm glad this game finally exists and love the absurdity of this part. Though maybe someone can enlighten me on the reason behind the negativity in the first place?
Personally; I like this as a concept for a form of exposition for those who didn't play the first. The detractors: The song is fine, though a bit repetitive and nowhere near the level of what PotF/OGoA usually produce, but that could be forgiven if the gameplay was better or more intense for the segment. Although given that they had to fight to even have it in the game in the first place, I doubt many resources were sunk into that level's development.
Nah man, I have fond memories of the first game from back when I was in school. This girl I knew recommended I check it out and we became friends over it. All these years later, seeing what this second installment was like, I immediately recognized it's not for me and disregarded it. I will that say seeing Kirsche suffer through it while I don't have to directly experience this defacement of a title is enjoyable.