If I had a nickel for every time I absolutely went off the rails of the storyboard and careened into imagination's ocean depths, I'd have been crushed by nickels long ago.
Pov: your hunter you have 2-1 cycles to live, you've delivered the neuron, you have max karma and your going through farm array's... **but you dont make it through farm array's to the depth's.....**
my favorite part was the ą̸̢͈̘͖̣̭̥͇̦̬͉͕̰̜̓̾̈́͛̃̈́͛̊̒̂͛̿̉̅̂̔͋̀̌̿͗̈́͂̔͗̀̈̈́̃̈́̑͂͑͋̌̈́̆͆̿̌̎̆̽̄̕̕͜͝͝͝a̴̧̫̝̫͎̹̣̳̫̱̹̿͛̆͐̓͘͜͠ȁ̴̢̢̛͈͍̩̰͓̞͈̥̤̩͙̹̖̤̞̦̳͚͙̘̬̬͇̹̞͈͈͎̫̦̖͚͉͎̤͖̃͑̉̈́̀̎͋͆̈́̈̂̆͑̌̓͆̈̂̄̄̿̊͘͘̚̚̕͝͠͠Ẁ̷̢̡̢̛̛̭̦̤͉̣̤̟͙̻̼̥̲̣͉̯̠̟̤̤̥͓̙̳͎͎͂̎̓̄̈̈́̆̅̌͐͒́̊̿͑̄͋̈́́̇̋́̅̃̅̽̈́͘̚͝͝ͅA̵̢̨͎̣̞̩̳̱͈̟̦̝̦͉͎̰̗͕̦̝͋̈́̍̈̋͋̋͑͛̐̋͆̎̄̀͐̀̃͛͊̔̈̄̓̑͂͠͝ͅĄ̸̢̡̨̢̙͇̫̘̝̝̠͚͍̜̪̰̹̩̟̯̣̗̝̝̤̝̞̫̺̖̞͚̾̀̅͑́̈́̊̈̓͑̓͐̈́͋̅̍͗͊̌̋͑̕͜͠͝ͅA̷̢̞̼̦̖̻̞̭͕̫̗̘̳̽̈́̿̅̍͛̿̑̏͐̐̿̈̓͛͐́̐͒̋̃̓̄͛͑̅͐̍͆̎̾̂͋̀̆̊̇͘̕͝͠͠͠
You know.. I actually just thought. How many cycles does it take for the rot to completely take over a creature? In this case Hunter. How many cycles had the complete form (Hunter LL) been there? How sudden do the events occur? How does one get infected by the rot? How did Hunter get the rot? For how long did Hunter have the rot? Is it actually hypothetically possible for Artificer And Hunter to be in the same timeline. Hence, have a relationship somehow? And did NSH know Hunter had this, rot? Please explain.
@star1field this is the character "The Hunter" they are by leaps and bounds the most heroic playable character, starting the game with terminal sci-fi body horror cancer and 19 days left to live. the primary goal of the campaign is to deliver something to a friend of your creator, which if delivered can bring the friend back to life. afterwards, there are two endings. In one, you transcend to the afterlife and escape the vices of reality, spending your eternity with a reflection of your creator. In the more likely canon ending, you take more than 19 days. It doesn't kill you instantly, rather causing vivid auditory and visual oppressive hallucinations, crippling your stamina and physical abilities, causing you to sporadically fall to convulsing on the floor, and causing any predators near you to nervously back away. If you die in this state it is considered permadeath, erasing your save (the game normally has canonical respawning) and causing the next playable character in the timeline to encounter a grotesquely horrifying (and terrifyingly powerful) tentacle monster in the room where The Hunter was lost. You can still see The Hunter hanging limply in the beast's heart. All in all, it fits the song very well!