Thanks for the tutorials! By the way, if you wanted to have a race against the clock, you can have any object set a score to how many seconds you would like to allow to get from point A to point B once, and have that object or another object subract 1 point every second with the timer. When that score hits zero, end the game. If that causes glitches, have it end the game when the score gets below zero. It might be wise to have pickups or areas with a different land type to add a certain number of seconds once. Thanks again! Your tutorials were really useful!
Thanks bro me and my friend are creating a game for this one class and we are doing horrible and we have like 2 more days this will probably get us an A