There have been a lot of cool updates to DOORS lately, so I think we’re getting on the verge of getting an official DOORS 2 trailer, and potentially chapter 2 quicker than we expect. So excited to see the characters, and added graphics of floor 2.
Fun Fact : Haste's design is practically a cardboard copy of "Specimen 9" from Spooky's House of Jumpscares. Specimen 9 appears when you stay in a room for too long (presumably 10 or 20 minutes) Haste appears once you run out of time Specimen 9 instantly kills you, saying "TO TAKE THE DEAD" and floats through obstacles and walls. Haste instantly kills you, saying "NO TIME LEFT" and flies through all walls. Specimen 9's design is a floating head made out of clay, bathed in Red with no eyes. Haste's design is a Red Skull with a huge jaw. Yea, Haste is a cardboard copy of Specimen 9, but whatever lol
Little theory : What if the entity Shadow, is actually the old Shadow that had a 1/2000 chance to appear and now became more aggressive and actually attacks you and does damage. Maybe he analyzed how each entity works and decided to take Eye's system where if you look at him, he damages you
I like this theory. Maybe guiding light has the power to suppress him and his powers as an entity since he’s not from (or not supposed to be in) the main game’s universe/realm. I say universe/realm because Rooms and The Backdoor have curious light as the main guider and require a sort of teleportation, so just a thought that it could be some other domain or something like that.
@@BreadburrEnt Little theory : what if the red eyes that we saw in the locker that kreek called hidden, is actually the entity Hide that kicks you out of the locker when you hide for too long, and he is not like a spirit anymore but he became something physical and now he hides in the lockers
1st monster: BLITZ 2nd monster: Haste Reason why Haste comes: If you run out of time on the door when you open it, Do not stall or take too long, if the timer reaches zero, Haste comes to kill you. 3rd monster: Vaccum Reason you die to him: Don’t pick the wrong door, or else he will pull you to your death. 4th monster: LookMan Reason you die to him: If you look at him, he decreases your health, which can eventually kill you.
I think the achievement for completing the doors hunt game-mode after the event ends might be the April fools “SUPER SCARY FLOOR 0” achievement. Especially because the “SUPER SCARY FLOOR 0” achievement was renamed to the first hunt achievement. Just saying.
Bad challenge idea for y’all Starting with the backdoors than beating doors If u die u reset from first bit Then replaying but going to a1000 and beating doors! For suffering add soooktmyd jump mansion and dlc for even more pain
why is there an enitity that you cant look at while it teleports infront of you and the only way of knowing when or where it is, you have to take damage