Aqui les dejo mi autoexec aqui mismo por si gustan
//PARAMETROS DE LANZAMIENTO
-lv -language english -novid +exec autoexec +mat_motion_blur_percent_of_screen_max
AUTOEXEC
bind "f8" "toggleconsole"
bind "f10" "disconnect"
//NET
rate "100000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interp "0.0302"
cl_interp_ratio "1"
//SERVER
sv_consistency "1"
sv_pausable "1"
//MOUSE
m_rawinput "1"
m_filter "0"
m_customaccel "0"
m_mouseaccel1 "0"
m_mousespeed "0"
joystick "0"
//VOLUME
volume "0.14"
snd_musicvolume "0.007"
snd_mixahead "0.08" // Audio delay
dsp_volume "0"
dsp_slow_cpu "0"
dsp_enhance_stereo "0"
//VOICE
voice_enable "1"
voice_modenable "0"
voice_scale "0.7"
voice_forcemicrecord "1"
voice_threshold "1"
voice_vox "0"
//FOV
fov_desired "94" // 90(103 OW), 94(110 OW), 100(115 OW), 105(120 OW)
cl_viewmodelfovsurvivor "65"
//CROSSHAIR
crosshair "1"
cl_crosshair_alpha "0" // Transparency
cl_crosshair_dynamic "0"
cl_crosshair_thickness "2"
//CROSSHAIR COLORS
cl_colorblind "1"
cl_crosshair_blue "0"
cl_crosshair_green "0"
cl_crosshair_red "0"
//GLOW
//Infected
cl_glow_infected_r "0" // Infected
cl_glow_infected_g "1"
cl_glow_infected_b "1"
cl_glow_ghost_infected_r "1" // The ghost of the infected
cl_glow_ghost_infected_g "1"
cl_glow_ghost_infected_b "1"
cl_glow_infected_vomit_r "1" // The vomit up Survivors
cl_glow_infected_vomit_g "0"
cl_glow_infected_vomit_b "1"
cl_glow_survivor_health_crit_r "1" // Recumbent Survivor
cl_glow_survivor_health_crit_g "0.2"
cl_glow_survivor_health_crit_b "0.2"
cl_glow_survivor_health_high_r "0" // High health survivor
cl_glow_survivor_health_high_g "1"
cl_glow_survivor_health_high_b "0"
cl_glow_survivor_health_med_r "1" // Mid health survivor
cl_glow_survivor_health_med_g "1"
cl_glow_survivor_health_med_b "0"
cl_glow_survivor_health_low_r "1" // Low health survivor
cl_glow_survivor_health_low_g "0"
cl_glow_survivor_health_low_b "0"
cl_witch_glow_idle_r "1" // Witch
cl_witch_glow_idle_g "1"
cl_witch_glow_idle_b "1"
cl_witch_glow_angry_r "1" // Angry witch
cl_witch_glow_angry_g "0"
cl_witch_glow_angry_b "0"
cl_witch_glow_range "1500" // Glow distance
//Survivors
cl_glow_item_r "0" // Items
cl_glow_item_g "1"
cl_glow_item_b "0"
cl_glow_item_far_r "0" // Items in the distance
cl_glow_item_far_g "1"
cl_glow_item_far_b "0"
cl_glow_thirdstrike_item_r "0" // Items for B&W survivor
cl_glow_thirdstrike_item_g "1"
cl_glow_thirdstrike_item_b "0"
cl_glow_ability_r "1" // Glow of physical objects
cl_glow_ability_g "0"
cl_glow_ability_b "0"
cl_glow_survivor_r "0" // Survivor
cl_glow_survivor_g "1"
cl_glow_survivor_b "1"
cl_glow_survivor_hurt_r "1" // Recumbent Survivor
cl_glow_survivor_hurt_g "1"
cl_glow_survivor_hurt_b "0"
cl_glow_survivor_vomit_r "1" // The vomit up Survivors
cl_glow_survivor_vomit_g "0"
cl_glow_survivor_vomit_b "1"
cl_glow_survivor_health_bleed_pulse "1" // Pulse in bleeding
cl_glow_survivor_health_bleed_pulse_amount "0.5" // Frequency of pulse
cl_glow_survivor_health_bleed_pulse_speed "10" // Speed of pulse
cl_glow_survivor_health_include_buffer "1" // Displaying the color of the glow of the Survivors by the total amount of health
//SPEC
spec_allowroaming "1" // Free spectator mode
//INFO
cl_showpos "0"
cl_autohelp "0"
cl_showhelp "0"
cc_lang "english" // Subtitle language
cc_linger_time "1" // Subtitle display time
cc_predisplay_time "0" // Subtitle delay
gameinstructor_enable "0"
net_graph "0"
net_graphpos "2" // Width
net_graphheight "50" // Height
net_graphproportionalfont "1"
//CONNECT
sv_region "3" // Europe
cl_lagcompensation "1"
cl_timeout "15"
con_enable "1"
net_allow_multicast "1"
mm_dedicated_search_maxping "90"
mm_dedicated_force_servers ""
//MAT
cl_playerspraydisable "1" // Disabling sprays
mat_monitorgamma_tv_enabled "1" // Increased brightness
mat_monitorgamma "1.6" // Brightness
mat_bloom_scalefactor_scalar "0" // Disables bloom scaling
mat_grain_scale_override "0" // Disables the film grain effect
//FPS
fps_max "601"
func_break_max_pieces "0" // Wreckage 0 15
r_dynamic "1" // Dynamic lighting 0 1
r_eyemove "1" // Eye movement 0 1
z_wound_client_disabled "1" // Disabling blood 1 0
exec binds
10 сен 2024