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Laggy BillboardGui Voxel-based Volumetric Fog 

ipad baby
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This was more of an experiment as it might not be useful to actual games.
It produces some lag to devices with much poorer specs.
I think the only use this will get is in showcases or experimental games.
How it works:
It takes a basepart (meshpart, unions, etc.) and makes subdivided voxels based on the number of subdivisions there are.
Then it slaps on a BillboardGui, changes some things on the ImageLabel (if the color isn't specified, it will select the OutdoorAmbient color as seen in the video) and Raycast the voxel into the sun.
If the Raycast is blocked by a basepart or terrain (ex. Water), then turn the ImageLabel invisible.
This module is W.I.P. so expect a few changes before its release to the public.
Planned changes:
Less subdivisions on each axis (x,y,z) based on the QualityLevel.
Only showing the BillboardGuis to the client to hopefully save resources, this means the voxels will be shown to the server and tweening would be less laggy on the client.
Real-time shit (only in client).
Spherecasting (removal of raycasting).
Making the BillboardGuis that are obstructed by an object or terrain be darker instead of invisible.
useless tags:
#roblox #robloxstudio #development #gamedev #gamedevelopment #experiment #experimental #robloxdev #robloxdevelopment #volumetric #fog

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27 авг 2024

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Комментарии : 9   
@HumanOnEarth
@HumanOnEarth Месяц назад
fire
@bloxybuilder3489
@bloxybuilder3489 26 дней назад
will this be open sourced?
@ipadybaby
@ipadybaby 26 дней назад
while it has yet to be complete and optimized, i might just make it open-sourced if it's good enough. right now, it isn't.
@bloxybuilder3489
@bloxybuilder3489 26 дней назад
@@ipadybaby alright! If you had to guess, when do you think it could be released?
@ipadybaby
@ipadybaby 26 дней назад
@@bloxybuilder3489 i don't know, yet. probably when it's optimized for regular gameplay and not for showcases.
@bloxybuilder3489
@bloxybuilder3489 26 дней назад
@@ipadybaby alright, thanks for the info!
@bloxybuilder3489
@bloxybuilder3489 26 дней назад
@@ipadybaby actually one more question, do you plan on implementing this with light instances too?