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Let's make this medieval 3D ENVIRONMENT together in Unreal Engine 5 and Blender 

Twan Oligschlaeger
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Hi everyone, in this video we will be making a medieval village using Unreal Engine 5 and Blender
Chapters:
0:00 Intro
0:16 Cinematic Settings
2:22 Quixel Bridge
3:00 Building in Blender (barn)
5:13 Building in Blender (church)
6:30 Trees
6:54 Multiple Materials
8:06 Adding story props
8:37 Character models
9:03 Foliage
9:54 Final result
10:04 Outro
________________________________
Support me on Patreon: / twanoligschlaeger
Find free downloads on my Ko-Fi: ko-fi.com/twanoligschlaeger
Instagram: / twanoligschlaeger.art

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12 июл 2024

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Комментарии : 10   
@Evangelos_Bl
@Evangelos_Bl Месяц назад
Thank you Sir!!!
@viyugunmj359
@viyugunmj359 Год назад
Thank u..
@heinzwesternhagen8300
@heinzwesternhagen8300 Год назад
thanks for your great tutorial
@twanoligschlaeger
@twanoligschlaeger Год назад
thank you for the nice comment!
@peteroligschlaeger8082
@peteroligschlaeger8082 Год назад
Goed Twan Succes verder ❤❤❤
@fayvampire
@fayvampire Год назад
I think you can force assets that are not supported in UE5 (UE4 only) to be added to your UE5 project as far as I know there isn't any thing that will go wrong. I mean cause they are just assets not like anything important with complex coding coming along with it. You just click the drop down button then the warning and be like yeah add it to project anyway okay okay okay to popups.
@twanoligschlaeger
@twanoligschlaeger Год назад
Thank you for commenting on that! I will try it out.
@opafritzsche
@opafritzsche Год назад
@@twanoligschlaeger REALLY amazing Low Poly Toturial you made. just: i work with Blender 2.79, but the Toturial is VERY USEFUL for a LOT of "Asset Creators" building things no one can ever use.... and all need to be reworket. You did *GREAT* only 2 Things: unity here, not Unreal. And i am out @ 7:14 because: do not care what Engine, i always hate and avoid this Spaghetti shit. but your Blender Tips, are **REALLY GREAT** i hope a lot ppl will learn from this!
@heinzwesternhagen8300
@heinzwesternhagen8300 Год назад
@@opafritzsche who still works with blender 2.79 can of course only work with unity and does not understand the genius of the unreal engine
@opafritzsche
@opafritzsche Год назад
@@heinzwesternhagen8300 Not really. Blender 2,8 +++ do nothing other than 2.79. the Changes are mostly in Material Library, and some Modifyer, i do not need. Also mostly in Materials. I never use Blender Materials inside of GameEngines. all other is the same.
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