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Let's Play: HUMANKIND - Top Difficulty | Part 3 - Adjusting early game strategy based on difficulty 

Madish Moose
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In the third episode of our Let's Play: HUMANKIND - Top Difficulty series, I very internationally change my usual early game strategy to deal with having a close, aggressive neighbor at HUMANKIND difficulty. Will the strategy pivot pay off? Is war on our doorstep? Enjoy the third installment of our Let's Play: Humankind - Top Difficulty series!
Link to the Episode 1 of this Let's Play series: • Let's Play: HUMANKIND ...
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1 окт 2024

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Комментарии : 14   
@MadishMoose
@MadishMoose Год назад
14:23 I did figure this out! At the very bottom of the Diplomatic Cultures description, it does indeed state that all units of Diplomatic Cultures can collect leverage. This was something I did not know and is a nice added perk for choosing a diplomatic cultures, particularly in early game!
@CedKriska91
@CedKriska91 Год назад
I'm gonna watch all this HK serie. You're as passionate about this game as I am, and that's really cool ! Keep it up !
@MadishMoose
@MadishMoose Год назад
Awesome! I really love this game for sure!
@mikoajpalade2270
@mikoajpalade2270 6 месяцев назад
Why you didnt ask AI to give this forward territory as diplomatic action first? AI that you established some frendly relations with almost always gives it.
@MadishMoose
@MadishMoose 6 месяцев назад
Yah, not a bad play. I did not think about it. I think my mind was already settled on a war-based takeover of our continent, so I just went straight to aggression.
@tsuyoioni3666
@tsuyoioni3666 Год назад
Hey love your content so far, just downloaded humankind on Console. Even tho it doesn't run great, still having fun and your explanations helped me to understand the game. Was wondering what your PC specs are and what headset is that.
@MadishMoose
@MadishMoose Год назад
Awesome, glad the videos are helpful, and I hope HK on console keeps getting better. PC Specs actually just changed as I upgraded from a 2070super GPU to a 4070 this past weekend. My processor is pretty old (i5-10600). Also just boosted my RAM to 64 GB (mainly for Cities: Skylines). The headset is HyperX, and it is actually their Playstation one from a few years back.
@PetePretorius
@PetePretorius 11 месяцев назад
23:20 - Your math was correct. You would have had 1 extra influence, while gaining at a rate of 33 per turn. But when your Stability in a city is over 90% (or maybe 90% or higher), each pop in the city gives you 2 influence per turn, not 1. It does drop to 1 influence per turn when you fall below 90 Stability in a city. In this case, your stability was giving you 2 influence for every pop. So converting that one citizen into an archer reduced your Influence per turn from +33 to +31.
@MadishMoose
@MadishMoose 11 месяцев назад
My math does not always work out, so this is good to know. Appreciate the breakdown!
@sofishticated289
@sofishticated289 11 месяцев назад
After I saw your first two Parts, I started a new game myself... I placed Outpost in all regions with great food an productivity but then noticed that these areas had no recources so I started to go for recources but in the end I don't know what is more important for an Area which is not meant to become a city.
@MadishMoose
@MadishMoose 11 месяцев назад
Good food and production are critical for city growth, but those luxury and strategic resources are also important for long term success. Seeking an initial settle somewhere near resources can be nice or looking for a second city that has territories with resources. For me, essentially all my territories will be incorporated into cities.
@sofishticated289
@sofishticated289 11 месяцев назад
@@MadishMoose Thanks!
@100kinamuren
@100kinamuren Год назад
It's because you're a diplomatic culture
@MadishMoose
@MadishMoose Год назад
Indeed! I figured it out shortly after recording, but it was a fun little surprise I just had not known about!
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