@@balinfoley953 Yeah they still exist but for the most part are vastly inferior now, pre and postgame lobbies don't exist anymore for example yet back in the day they were a major drive towards the social aspects of the game, they also made matchmaking significantly faster because you could opt to party up with all the players from the last match, something that once again does not exist in current day Halo. There are a small ammount of improved features such as Forge and the features surrounding it in Infinite, but apart from that pretty much everything else has been downgraded in some way.
@@balinfoley953 All of those things are dependent on culture and social experience. It's not about the features. That list he posted implies there was a culture of gaming that made those features so special. So yeah, while we have that shit now, we do NOT have the same gaming culture that existed during those years. If Halo 3 came out today, just as it did back in 2007, the experience would be utterly different. Go watch videos of the Halo 3 launch day from people who were smart enough to videotape it and tell me, sincerely, if you think it's just "muh nostalgia."
"Halo doesn't need to chase trends" followed up by "Where is the Halo Battle Royal?" is so insane to me. That is exactly what chasing a trend looks like. BR's constantly fail, look up all the BR games that are dead right now vs the few that are popular and the even fewer that are thriving. A Halo BR would absolutely hurt the game. It would cost a mountain of resources to get working, it would split the player base, and when it ultimately dies it would then take up server space that could be used for better game modes given 343 actually makes Halo a fun game to play.
This is a very fair point. I would like to counter with a couple of things, though. The feeling that Halo has lost its identity is complicated and is different for each "mode" in the games, I would say. Halo rediscovering its lost identity in multiplayer shouldn't preclude NEW game modes as long as they "fit" within the series. In the case of a Halo BR, I'm not arguing that it should supplant a regular, true-to-form multiplayer. There's room for a battle royale alongside the other ways people enjoy Halo. As for the drain on resources, that's also fair, but if the rumors about Halo: Infinite's budget were true (hundreds of millions!) then I don't think that development costs and servers are the problem. It's such a massive IP and has had such enormous investment.. it's too charitable to allow 343 and Microsoft the excuse of struggling to manage their resources. They have shown no evidence that they are capable of doing this and you're definitely correct that with how things are now, a BR would probably be a net negative. But that SHOULDN'T be a concern even if it is in reality.
I suspect "Battle Royal" isn't really the term we're looking for, but rather "Conflict" (a game mode that also gained popularity through DayZ). ARMA Reforger has implemented this as the main multiplayer experience, where two factions fight to control key locations over a large map, with said conflict escalating over time as the leading faction takes hold 🪖
To be fair, Halo fans have been wanting an ODST game where you drop from pods since before BR's were even thought of. So in a way Halo also paved the way for BR's and a Halo BR would be following it's own trend
I think A Halo BR would be very on-brand for the IP. So many people have tried creating their own Hunger Games style maps all the way back in Halo 3. The game was built for a mode like that imo, and it'd feel very organic if done right.
Something about heading to your 9-5 and listening to how your once beautiful game series that was rich in lore, culture and love fell from it’s old glory and is now a neglected joke is just heart breaking. Halo will always be in my heart, it created some of my best childhood memories, was there in my darkest times and has introduced me to people that I’m still friends with even a decade later. Truly the best game series ever created, and the saddest to see fall.
I was so excited to grow up then finally go to a midnight release to only never have them when i got old enough, gaming back in the day brought us together like never before, yet in this day and age i feel so fucking disconnected from everyone, even though theres more players online then ever before
Bro this is exactly my feeling on this. I was 10 years late to the midnight release party. Me and my friends would've loved to do this if it was still a thing. My first Halo game was Reach in 2012 so they were on their way out by then and I was still a child lol. The death of physical media is so dang sad, but it makes sense. But damn, I will never be able to live that experience and it kinda makes me sad. Everything is so volatile now for no reason other than greed and ego. It sucks!
@@navb0tactualme being a bit older than you kids (30) and getting to do a number of midnight releases, I agree that the death of physical media is really sad. That being said, they still have some midnight (or I think GameStop set it earlier in the night, like 9pm) releases. I went to Spider-Man 2’s just last year.
I hate that you missed out on them, im not gonna lie they were awesome. I was in college during halo 3 skipped all my classes the next day to beat the campaign in one sitting. Went to the Reach and Fallout 3 midnight releases with my friends and went home and drank together playing all night with my buddy and girlfriend great times. I've tried to explain to my kids that they'll never understand the immense hype Halo 3 was how truly massive it was.
completely feel this :< i grew up on the cusp of halo 3 and grew up with reach. always loved watching videos of people coming together to their friends house to setup a lan party and i was hoping when i became old enough i would experience that. nowadays i feel like i can barely setup 1 online gamenight.
13:43 I strongly disagree, Halo would be awful as a battle royale... What Halo is ripe for is something more along the lines of Planetside 2, loads of vehicles along with lots of capture points that have tight areas for combat etc. That way Halo's sandbox has a chance to really shine, throw in some AI hazards here and there like Flood infestations, Covenant attacks and Sentinel raids then you'll have something really special. Hell let us play as the Covenant vs people playing as the UNSC in an all out war for a section of the Halo ring. So much potential, just lack of passion and leadership at Microsoft Game Studios and 343i frankly.
I mean the base game yeah probably wouldnt work well as a br. But if concepts from Halo and content from it were redesigned and molded into a br. Now that would be really cool. Idk this might just be me though.
Might I add in for the Halo Wars series and ship nerds like myself hehe: SPACE BATTLES FOR ONCE. pleaseeee we need to have more in depth ship specs lore and cool battles and cutscenes of how every ship works like the CAS in action or something, even if done simply in the rts style of rock paper scissors, I’d still love it for the fact we have more expanded lore for the nerds! And plus Halo Wars past or the 3rd could still do a lot to progress the story.
I miss when Halo was the lead in innovation & design. People don’t want loadouts or “advanced” movement in Halo, or streaks or kill cams. Why should Halo now, amidst all the criticism Halo’s 4 & 5 got (in many cases, rightfully so), adopt a BR mode? I’m not saying it couldn’t work, I think Halo could do ANYTHING & make it good. But, I think that we need to perhaps look back on why we criticized it in the past in order to inform how we feel about it going forward in the future. Great video, was fun to reminisce about my favorite game while I work this evening. Hope you’re having a great day.
Halo meant everything to me, it introduced me to so many games that I love nowadays, it will always have a big spot in my heart, still hopeful that it’ll make a comeback someday
I think the reason halos multiplayer is less popular now has less to do with it needing battle royals and more just the games aren’t as good. Maps aren’t as good sandbox. The guys at bungie really were experts at what did they did. They knew how to make fun games I feel like now there’s way too much theory and focus groups involved in making games especially halo.
There’s proof for this. The Halo 3 playlist on Halo Infinite almost felt like original Halo. Just little things like spawn locations were perfect. It made a huge difference
It never finds a game, and when it does i get the respawn glitch where my dead body can't respawn, every time. Miserable experience and I hate it and I hate 343 for ruining my favourite games of all time
Part of the lost magic exist because of the over saturation of games being made and released...there's just far too much available. Back in the early 2000s juggernauts like Halo could come out and they were held to immensely high standards. I really miss those days and wish we could go back to quality over quantity.
The original Halo Combat Evolved is by far my favorite of the 3. I love the way they balanced the weapons/gameplay/maps in this game. It's unique. It's so well thought out for all out fun. Yet if you want to play skilled modes you can too. You can couch co-op party play. Co-op the campaign. I love how the game is crafted to bring out certain types of play style within people. It leaves room for goofing around, while equally allowing for a test of your knowledge and skills of the game to see who can utilize things the best. The maps are so unique compared to other multiplayer games. They aren't just copying COD 3 lane map layouts. The campaign is great, the flood, the gathering of ammo, health packs, shields, cloak. The way they built it so you start out with base weapons and you each have to go around the map to aquire weapons and more during gameplay, really creates a awesome structure to how the game is needed to be played. +It's my opinion that The A.I. is by far the BEST A.I. It's so interesting to go up against the enemies in this game. The enemies have such diverse dynamic behavior and reaction responsiveness. Not just enemies, your own soldiers that team up with you to drive vehicles in the story mode, really adds depth to the campaign mode. The level of customization of game modes is like nothing we have today. You could Customize your own personal character. You could make your own game modes. You could make Serious game modes or dorking around game modes or just all out crazy Overpowered madness game modes. I absolutely LOVE THIS GAME and I still own and play the OG version on a old school original Xbox as well as a Xbox 360. (I have not got an Xbox system after the 360. That era was the peak in my opinion) What I don't get is that "The Original Halo Combat Evolved, on OG Xbox" has some of the best A.i. -As well as Left 4 Dead 2. I love the way they balanced the weapons/gameplay/maps. It's so well thought out & fun. You can couch co-op, party play. Co-op the campaign. It leaves room for goofing around, while equally allowing for a test of skills. The maps are unique compared to other games. The campaign is great, in Halo CE there's the flood, gathering of ammo, health packs, shields, cloak. The way they built it so you start out with base weapons and you each have to go around the map to aquire weapons during gameplay, really creates a awesome structure to how the game is played. +The A.I. is by far the BEST A.I. It's so interesting to go up against the enemies in this game. The enemies have such diverse behavior and reaction responsiveness. What happened?
1:49 seeing that LAN party brings tears to my eyes. Golden age of gaming. Too bad streamers, pros, sbmm and greedy devs absolutely ruined all the fun in modern fps gaming.
Things change, halo wouldn't stay on top forever, and now it's just good, but it was better at one point in time. Bungie is gone, the bungie games were awesome, but I feel like the community makes me feel bitter, yknow... or maybe how 343 have handled things, but I dout halo is ever going to be much of a thing anymore, and people should understand that. I'll always have a soft spot for halo, those bungie games truly were lightning in a bottle 🫡
I must be in the minority but I really liked and enjoyed Halo 4 and Halo: Infinite campaigns. As someone who only plays the game they did go overboard with the lore from other areas I still liked the story. While I love the original Halo trilogy I thought making Halo 4 an emotional story was the right choice. Halo 5 was horrible and such an odd choice but Halo: Infinite was a great correction.
Halo 2 truly started it all. Watching MLG on TBS in the morning, when clans were out to earn bragging rights. KoG, KSI, to name a couple. It was the most competitive gaming experience ever.
I think its time everyone just moved on don't yall think? I grew up with halo as well. Started with halo 2, but prob played halo 3 or reach the most. These games will never be as big as they were again. You have to understand the general landscape of the gaming industry during the time in which halo was extremely popular. Aream shooters on PC in 2001 were still some of the most popular FPS titles. Think quake, doom, and Unreal Tornament. Halo was the first arena shooter that actually worked well on console due to being built around the platforms limitations. At its core, as much as I love halo, its a very simple area FPS game with some custom game features that extend the games life span when you get bored of just playing the basic game modes. Nothing Halo does today is considered special really at all. The entire console landscape has changed, gone are the days when the only options on console for a multiplayer FPS title were COD or Halo. Now new generas of FPS have taken over that provide more engaging and rewarding gameplay loops. No one would play COD today if it weren't for the weapon, attachments, and camo grinds. No one would play battlefield without its crazy open landscapes with high player counts and fun challenges to unlock new weapons to fool around with. Even simple games need something to keep players interested. CSGO (now CS2) has the ranked grind to show your skill, this makes people want to constantly improve and there are many variables that allow people to improve like learning smoke lineups, getting better mechanical skill, or simply learning how to do certain pushes or starts that throw enemys off. There is a reason area FPS is dead now. It was a simple and fun type of FPS that only held players attention back in the day due to it being one of the very few options on the market. Halo has very little to keep you playing now, it has no unlockable guns that may be fun to use, it has no crazy cool attachments, there is a ranked mode, but the player count in it is low, and area FPS almost focuses purely on mechanical skill rather than any sort of strat. As much as I love halo and still replay the story of the older games today, I think its time we allow Halo to die, and just remember it for the Console FPS Pioneer that it was. Just because it isn't around anymore doesn't mean it didn't matter. We need to let go and allow ourselves to fall in love with something else. I see these types of videos everywhere talking as if Halo is truly something that would be popular today if they would just handle the situation correctly and developed a good game. Man what can they give you to grind for? Cosmetics, a game has never maintained my attention just based off of an XP grind to unlock some spartan armor that I will only see when I get destroyed by XxGamerGuy420xX. Arena FPS is a product of its time and we all need to move on.
The only way i can ever care about Halo again is if the old crew from Halo 1-3 of bungie came back and literally titled a new Halo game. (HALO 4) just to literally retcon Halo 4-infinite. But thats just a wet dream. The story ended honestly in 3 if you don't count the cliff hanger
Weve had many games that prove arena shooters can do well. Its just all depends the developer. 343i got halo at a perfect time and fumbled badly and thats why people moved on and its just honestly too late for halo to ever be relevant again. Halo doesn’t need to die it just needs a good developer to maintain a population like somewhere at like destiny 2s. It will just never get that high again.
All they’d have to do is have top developers make a halo game. For Xbox, it’ll be their biggest online game, easily. Or at least remake CE-2 and sell them with new multiplayer and it would sell. Xbox doesn’t have gears of war putting new games out either. Wouldn’t be much competition for them
Halo was a perfect "everything game." No matter what your tastes were, chances are it had a few modes for you. It's so rare to find a game that can appeal to such a wide audience and do everything so well, especially today.
Thank you for being one of so few content creators to actually acknowledge the relationship of Halo to Quake and Unreal. As a Halo fan and a Quake dual fan, it always hurts to see Halo talked about like it’s unique. Halo and Quake fans really need to team up. We deserve better! Great video.
Very good video man. The only other thing that no one seems to take note of is gaming in back in the day was either cod or halo. Now like the other games you have listed there's so much out there that it's impossible for halo or any game to be that definitive game. I love this series and have ungodly amounts of time in every entry but one of the biggest things that turns my friends away from it is the skill required. They can be "decent" at apex cod etc because those are easy games compared to halo and I feel most people these days take that route more than anything. I love halo and hope it gets up there again.
I disagree. I frequently browse the stores and can't find anything I want to play. I've still got skyrim and the MCC installed on my Xbox. I'm dying for a fun shooter to play with my friends and a good halo would be exactly that.
Halo was peak gaming in every regard - singleplayer, multiplayer, storytelling, lore, music, player expression, social features, custom games, machinima, hype, social relevance, etc. I could go on and on. What Bungie achieved from 2001-2010 was the peak of the entire industry.
Man, to this day I still listen to that Akon Halo 3 parody. Now and then it just pops into my head. 😮💨 I remember when I saw the post on halowaypoint that 343 was taking over and I thought "It's gonna be bad" but man I didn't think they'd run it through the dirt for over a decade. Hurts more than just getting no halo games at all.
honestly Halo doesn’t need a lot the developers are too stressed trying to add more messy content . Just simplify and streamline their work 343 should make this easier on themselves
Really good video dude. It’s weird how long ago it’s been now. I remember getting Halo Reach day 1 (I still have the poster). I remember Lan parties with my friends in a Halo 3 and the crazy forge maps we’d make. I remember getting Halo 2 on Christmas and playing it all day when I was about 5 years old. I still make Halo content and hop on slayer every now and then because I love the games. It’s bittersweet though. Even though the game is still there it feels like I’m living in a memory of a time that’s gone forever.
Halo 2 was peak competitive gaming, and the mechanics were perfection. Movement, Aiming, the haptic feedback, BxR, double BR. On the casual side, the super bounces were iconic, and you could spend hours exploring outside of the maps.
I have so many great memories playing through the halo games with my dad, like they'll stick with me the rest of my life. It's a shame what happened to the series, the campaigns were just so great
I was born in 2000 and i remember whenever i would walk into a gamestop with my dad, there would a good number of customers. I remember pre-ordering COD WW2 (2017) and walking into a gamestop to see a line. You dont see that anymore. Everything is digital and we're all more disconnected than ever before.
Sadly it's hard to imagine a scenario where Halo comes anywhere close to being back to where it once was. The franchise has been treading rough waters for 12 years now, and for many the roller coaster of failure that Infinite brought was the last straw. The reputation of the franchise is damaged, and so long as the 343 logo is attached to a project, nobody has faith in them to deliver a competant product. Distrust is all the surrounds Halo anymore.
I am and can never be unconvinced that if 343 stopped playing around, and got serious, abandoned everything they have made, and went back to Halo 3, gameplay with Reach Graphics they would be the biggest game for the next 10 years. Dont know the guys name at 343 who fucked the entire Halo story but I saw an interview where he straight up didnt like the main Halo creators so he changed the story to what he wanted.
Still love Halo and haven’t given up hope. It’s been a tough few years but I believe, if handled correctly, it can be on top again. The core gameplay is still there.
I feel like you hit the nail on the head. Early on, I got super competitive into halo (and gears) playing a lot of game battles. Then CoD took over and I played, but never felt the same pull. Fast forward and the only other game that drew me into a competitive obsession was Rocket League.
My girlfriend has to listen to me reminisce at least once a month about how much fun Halo 3 was. I always tell her about how great the multiplayer was, the maps, the guns, and especially the custom games. I will forever have a deep love for when me and my friends played Fat Kid, Splatter Monkey, Duck Hunt, Smear The Queer, Bull Fight, and all the other custom games. It was a game built different than everything else on the market today.
Halo infinite handled the MnK vs controller problem pretty well. They added slight reticle friction on MnK. Not enough to mess with your muscle memory but enough to make MnK competitive
2000's: Halo was on top of the world, breaking records and setting industry standards 2010's: Halo fell the fuck off, disappointment after disappointment burning fans who were willing to give the series another chance each time 2020's: Halo is forgotten and video essays come out reminding people of what used to be :( Kids these days are younger than Halo 3. People just weren't there, and it's turned Halo into a myth
God just reading the last line you said "People just weren't there, and thats what turn Halo into a Myth" HITS SO HARD Like i remember being in 8th grade in 2007 when people were talking about a HUGE line in my small town for Halo 3...naw man that was a myth...no i was there 🤣 dear god we are getting old. Miss those days
I gotta be honest, I never grew up during the early days of Halo (because I was born a year after the 3rd one’s release) but I have to honest I’m so glad I got to play Halo 3 on the 360 before the release of Infinite, and it’s so much better than any newer Halo
I didn't play back in the day - I was in Quake and Morrowind. Picked it up recently, and been playing with a friend who *was* there back in the day. Co op campaign has been such a blast.
Halo Forge.. Warcraft 3 map editor.. those alone literally shaped a big chunk of modern gaming ngl. Today somewhat nearly all FPS games feel the same to some degree. Im hopping around quite alot these days as an quite "old" dude in this young generation that blasts in FPS.. I can somewhat pull off still crazy stuff. It just saddens me in general what happened to games like Halo. Lets look at modern Doom, that game somehow made the change to modern times happen and the new Doom games slaps brutally. Games beeing fun without brutal stuff that interferes with it were literally THE CORE of gaming beeing that big today. Just look at CoD mw1-3, alot of people want it back, these times where you come home and can just play some rounds chilling around, now there are more sweaters that bangladesh can make in 20 years.
I honestly think it would have died even without 343. Halo is a game of its time, and it simply doesn’t hold the same relevance as it once did. This is the case with almost every huge franchise. Eventually people move on, and the younger generations simply don’t have the same emotional attachment as we did. They have their own giants. This is just the way the world works. It’s sad, but it is what it is. Halo was never going to remain the king forever. No game ever does.
Halo wasn't the same after Halo 2. That experience irrevocably changed Bungie. I personally think the trilogy suffered when the focus became split between single player and multiplayer. At least Halo 3 suffered for it. Admittedly my bias against multiplayer is because I never got the chance to experience prime halo 2 or 3 multiplayer with friends. By the time my friend introduced me to Halo and I got my xbox 360 Halo was out the door and Destiny was the next big thing. To this day I still can't get friends to play halo 2 or 3 even on mcc, only reach. Also doesn't help that I'm trying to take a friend through all the campaigns in mcc and he doesn't seem to care about the campaign narratives. Just a little sad as a fan. Halo fell off because it's just the cycle for things. Halo was the most accessible player friendly shooter on console until cod 4. Cod made a more accessible game than Halo, so it took Halos place.
I watched imDontee play halo 2 Campaign, which I played in my childhood. And I’m dumbfounded by how not even just halo but gaming has fallen off. That game is leagues above any FPS or shooter out in the last decade
I was a pc gamer, cod1&2 (not modern warfare) in the competitive scene. My friend was an Xbox kid and when halo2 online was released I said it would blow his mind and it did. I too thought it was excellent. I think the reason for it's success was it's simple but amazing formula like most games of the era they weren't just pumped with loads of shite they get now, skins building 50 new weapons and weak map packs and just content for contents sake. Halo was a simple arena shooter where all were equal with the same weapons and same chance and getting power ups and power weapons and the maps were excellent. Wish I could have used a controller better to be better but still had so much fun
2 things happened to Halo. 343 and Bonnie Ross... Also. Your explanation about rocket league is perfect. It is an actual game. They're not a lot of "games" now that can claim that.
Holy shit! Walshy! He was the KING OF Halo 2 and 3 MLG before it was shut down. Wow! This brings back memories! I used to look up to that dude to one day be just as good as he was if not better. Damm this video hits hard
I still host 16 player LAN parties. Sonce we're mostly old timers in our 30's we spend most of the night on Halo 1&2. But there's nothing quite like having 16 players with back to back TV's and a bunch of pizza and beer
You are not wrong in the section about forged and gametypes and how halo was unmatched. I also understand that forged was developer supported and ran on consoles. That was unheared of console map making kit. That all being said. Halo 1 or HaloCE on pc was the true birth of custom games and "forge." In 2003 (2 years xbox release) the PC had the port of Halo. Gearbox studios did a lot of the port work. When it released on pc it had online multiplayer. Whereas the xbox ver. Only had Lan and co-op. Pc players were online a year before halo 2 even released. After it came out the dev kit was released at some point. So fans started making maps. I did myself even. In 3Dautodesk. Could make guns and stuff too. So we had h2 maps with multiplayer. Had h2 smgs. H3 BR. It was so beautiful in its prime. I will never forget rainbow road online while that German song plays so loud nonstop. Or playing on death island. There were maps like exicition that were beyond massive. Had flyable longswords. Hell we created the recon warthog. And decades later 343 finally makes their own and called it a passenger hog. It would fit 4 people in it. One of my favorite maps I forgot it's name. It was like a deserty looking ring world with a crashed covenant cruiser and a crashed unsc frigate. Could pilot dropships and scarabs. We also still had stuff like KOTH, TDM, CTF, ONE BOMB, ETC.. we didn't have "offical" griffball tho and no multi-team. God I miss h3 multi-team Edit: sorry forgot the whole reason I posted all this. Roosterteeth was making RvB back in HaloCE. I assume you know that but my nit pick was citing a 2003 source after talking about a 2007 feature release. Not trying to be a jerk love the video.
8:02 hard disagree it's honestly way better to be a Sonic fan now than it is to be a Halo fan. Sonic fans at least have a decent big screen adaptation and Frontiers was pretty good lol. I just never thought originally that Sonic would surpass Halo in terms of mainstream popularity/relevance but I'm pretty sure that's just the situation Halo is in. Edit: just to expand on Halo's position. I don't see a point anymore to being like, "just try it again but do it like bungie did it it'll work this time!" It's the definition of insanity lol. The Halo magic was a combination of a legendary team of developers that everyone trusted, feature-complete games with no dips in quality for almost a decade and 10/10 gameplay features. We will never and I mean never see that for Halo in the same way again. I've worked with people in Halo fangames, Halo fans are so divided that even within a team consisting of fans there is conflict about what is and isn't faithful, then the project gets boring for all the creative leads because the GDD boils down to "It's Halo 3 but.../It's Reach but..." A director needs to be able to point in a direction and say "This is what we're doing" but because Halo's history is so complicated every fan thinks they know Halo better than the other fan. It's a mentally and emotionally exhausting process and I don't think I would ever want to work on Halo officially. Stop waiting around for Halo to improve. This is the thousandth recap of the 343 situation I've seen I stg. A team full of passionate fans in my mind is hardly posed to fare better. Then they have to release solid games for a decade with minimal bugs and features that are complete. That's an unreasonable expectation from the industry today because they want one game to go 10 years (lol at all the "10 year plans" that have fallen apart over the years) and I don't suspect they are going to stop trying to make that definitive live service game. Both you the RU-vidr as well as everyone in this comments section myself included should be taking steps to let Halo go at least for awhile. When I boxed all my Halo stuff and put it away, when I stopped playing any of the games, I actually felt really good. It's liberating. The love you guys feel is better spent elsewhere where the people working on that thing will see it and do right by it. Halo is an abusive relationship where we keep forgiving and forgiving and after we spend another 6 years of our lives with this game waiting for it to get better, the next entry comes out only for everyone to find that the game could be good but the magic is still missing. Any self respecting person would leave a real world relationship for less. You guys deserve better than to be taken advantage of by your entertainment products. We all deserve better. Let Halo go. Someone will pick it up in a console gen or so and reboot it. Stop doing this shit to yourselves lol.
Halo can certainly return to fundamentals in style, in no small part due to how easy it is to have what's proven and tested alongside the off-beat and experimental via game modes. Now as for whether anyone who has the decision making power to make that happen will ever do so? That's the real uncertain element.
@@joerowland9128 xbox doesnt count. you know that in this day and age. alright, so on Active Players, it shows infinite had... 376,908 players a month. that is 12,563 a day. Thats not including the 4,252 playing on steam in the last 24 hours. For MCC? Its safe to say the players per day are roughly the same as the MCC for steam says 4,932 players in the last hour. Destiny 2, on steam alone. has 44,503 in the past 24h. Its time to put the copium down.
@@kellerweskier7214 Steam doesn't count either And halo has always been way more popular on Xbox So you're the one with Copium Since you just ignored it
@@joerowland9128 you just going to ignore the rest of what i fucking said? how Infinite has 12,563 a day, and MCC has about the same. ON XBOX? That, is called ignorance now.
@@joerowland9128 🤣 Destiny 2 is top #20 in the most played xbox game right now, meanwhile Infinite is #32, Faming Simulator 22 #33, and Madden 24 Xbox One version #34 💀 Stop being a shill 🤡
The first few weeks of infinite are proof to me that halo is still a golden goose. If it wasn’t so horrendously mismanaged… if it was just DONE RIGHT, it would still be one of gaming’s juggernauts in the zeitgeist of today. But that’s quite frankly a pipe dream at this point.
exactly, give us a halo game that is fundamentally faithful to how halo 3 or 2 played. no sprint, no extra garbage added in. at this point i think we have to treat halo 3 like chess and play it forever, generation after generation.
I miss it, dude I remember playing split screen xbox live at my cousins house because i didn't have xbox Live myself I remember being garbage at the game but loving it anyway I remember playing coop with my uncle and being deathly afraid of the flood. I miss it
Halo Royale would require the fanbase to accept some changes they didn't like about Halo 4&5 plus more. I think Halo can evolve alongside whats popular, but we need a dev who cares about every aspect about what made halo big to begin with.
I always played Halo with a controller when I first started. But in high school we played a lot of Halo CE on school computers. When MCC came to PC, it just felt natural to play on M+K again. Different strokes I guess.
Bro I get on mcc regularly and the matchmaking times just keep getting longer and longer… sometimes I can’t even find a match. Idk man watching this die is brutal
as an M&K convert I actually think that infinite did a good job at "balancing" the M&K vs controller issue without committing to either one. Each one has it's strengths and weaknesses but ultimately it balances out and makes little difference in the end. I felt that neither was unfair. It's one of the very few things that 343i did well, and I'm pretty sure it was an accident :D
Sick to death of hearing about Fortnite. Its fucking shit. Early 2000's were the peak of gaming, its well and truly over now. We won't have times like that ever again.