Except that 99% of people at this point in classic have thousands of gold and THEIR level 20s are fully decked out in boe blues and enchants. Every new toon I lvl I set aside a few hundred gold and keep their gear bis updated every couple of levels....therefor, level one twinking is pretty dead EXCEPT for dueling other level 1s
I remember accidentally dinging my lvl 19 full twink back in the day. Was blown af, but, at least questing/wpvp was stupid easy for the next 25 or so levels.
@@SL-gz9gq As you level, the amount of stats you need to increase your crit rate/dodge rate etc lessens ... so a level 1 twink may have over 50% dodge bc of the enchants that give agility but when he levels up to level 2, it will result in him having 30% dodge bc he needs more agility points per dodge rating. This is why level 10 rogue twinks are so good in the 19 PVP bracket bc they have ridiculous dodge rating. Most of your damage is going to come from firing weapon procs.
I know nothing about this game, have never watched a vid on it, and yet I get recommended this video from a small but growing channel....I subbed and am here to support ya anyway 👌😂
I advise getting all the major enchants to build up different gear sets, ive found max agi, lifestealing with max stam and then a hybrid with fiery are the best to switch between. With world buffs when fighting casters lifestealing will work best as all your trying to do is increase your effective hp pool
Exehn, I figured out the issue I was having with attaching the +1 scope to the Cadet bow. My level 1 rogue could not attach it, but my level 60 could, so I had that done and passed it back to the level 1 and equipped it, no problem. But then I thought, what if it were not limited to the +1 crude scope? On Turtle WoW, I can confirm that you can attach a +7 dmg scope to the Cadet bow as long as the character doing it is high enough level to do so and either pass it over to the level 1 or modify it in a trade window and be able to equip it. You should try it on the official Classic to see if it can be done there as well, you might get lucky. If so, more power is available! Keep up the great work!
as someone who played 19 twinks in classic, I can confirm that crusader isn't really worth. the time you spend waiting for it to proc doesn't seem to justify the damage loss from fiery weapon that you missed out on waiting it to proc, so it's probably most efficient to just always have fiery weapon equipped. most 19 rogues used fiery weapon on at least one weapon when they had uptime on their kill target.
People in my guild: "Ugh, Libram of Voracity is so expensive, I don't know if it's worth enchanting Titanic Leggings with it as I replace it in Naxx anyway!" This guy: "So anyway, enchant your Level 1 Twink with Voracity."
Right lol last I check they were like 200-250g on my server and I havnt even enchanted my Field marshals legs with it yet just keep the ZG enchant on for the Stam and def for pvp 😂
stream: twitch.tv/exehntv Addressing common questions ; 1) No, you can't get Arena Grand Master at level 1, the quest dings you to level 2. ( See my other video for it ) 2) You can't get fishing hat, fishing requires level 5. 3) 100 hp and 8 agility enchants on head don't work.
This video showed up in my recommendations. I just learned the excel spreadsheet I have been following for my level 10 twink is yours. I actually completed my level 1 a few months ago and have been having a blast that I decided to go for the level 10 also. Aside from camping ritual blade for the insanely low drop chance or pyrewood/silverpine for the bards pieces it was actually quite easy to put together. I see that you found 100HP & 8Agi librams do not work on Red Defias Mask which is upsetting. I did just learn that you can put 1% haste which I will do now after watching this video. Also I know at these low levels it really doesnt do/mean anything but a great flex on these twinks is to use the Voice Amplification Modulator (Level 1 Green Neck) Equip: Increases your resistance to silence effects by 7%.
@@Exehn 2.5 Hr Respawn Timer, Competition and 20 Capes later I finally got the ritual blade yesterday. Took me 2 days and a committed group of guild members to get the arena trinket. I did learn you can get two just cant use the on use effect twice but 1% dodge on equip. Most the items are craftable/common drops. The bards belt and bracers were the 2nd hardest item IMO to get due to the only spawn areas were rare elites for 3-4% or 0.7-2% from Pyrewood Village in Silverpine (At Night). I didnt get the exacts you have posted but i was able to find "of the monkey" for them after grinding 2-3 hours in Pyrewood. Honestly I feel its an item that gets vendored more than it would be posted on AH. I had a buddy on horde checking also for me and still until I get the perfect pieces.
Gelkis and Magram quest lines can both be completed. You can flag you ally "At War" and start grinding reputation. Additionally you can complete most the quests without killing too many mobs avoiding going to low into Hated
I made one of these back in retail a few years ago accidently leveled it due to a update which resulted in it resetting hold xp option. Anyhow i vaguely remember also using Lesser Arcanum of Constitution which gave you 100 HP head enchant
I wondered why the Arena Grand Master trinket wasnt a part of this.. I knew my lvl 1 had 2 on retail. Apparently it gives 550xp tho (enuff to ding u immediately) even though wowhead shows no xp reward. Also... I tried farming that dagger & bow for 2hrs.. 2 stacks of candles, no dagger, no bow Another note.. +100 HP to legs can be better given +agility will only help you vs melee
Cool video! Just some feedback but it would be nice to see more action of you owning high levels, without interruption. please allocate some time for that on your next videos!
I always liked doing this but with the medicine pouch and 4 to all stats, i liked to just stack agility on everything. added attack power, crit, and dodge for every agi is fun. except against warriors... overpower.
I know this video is 3 years old now, so maybe something has changed. How can we use the 'crude scope' +1 dmg as a level 1? Everywhere I've searched says we need to be level 5 to use it. I bought one off of the AH just to see if it was a tooltip error, but no dice. Doing this on Turtle WoW, BTW, but the Wowhead Classic page confirms level 5. Unless this is another scope of some sort. What am I missing here? Thanks.
@@Exehn Not sure what happened...YT keeps deleting my reply so I'll try again. Maybe because I'm supplying the link to Wowhead that I'm looking at. Maybe 3rd time is the charm. Anyway, thanks for the fast reply. I'm definitely on Vanilla and not a BC or WoTLK client. There's even the old honor/rank system, something gone by BC. I double-checked and confirmed on Wowhead's Classic (non BC/WoTLK) and that level 5 is needed, so I'm at a loss, since I can plainly see that you have it yours. Great channel, BTW, loving the content! Thanks for making it!
it is said that you can't use weapon enchancts on fishing rod, they would be the perfect lvl 1 weapon for a paladin for example, because the fishing skill is the weapon skill
I did this nearly 10 years ago in classic. Also with a gnome rouge. The hardest part is not exploring to many regions due to leveling up via exploration xp lol
I don’t remember what video it was but somewhere on RU-vid is a video of a level 1 twink killing a 39. I think it was during wrath and enchants were Not being gated enough.
this is a really interesting video and i enjoyed watching it, but i am wondering.. why do this? What do you get out of this? I don't quite understand it
imagine spending this much time and gold on a character just to have it screwed up by accidentally leveling through exploration lol... you constantly need 3 friends to do anything and to even get to this point too seems like alot of work for very little to actually do after its done
What do you mean "Hunters and Warriors are too slow" at 0:39? I thought none of the classes have access to movement speed abilities at level 1. Also, weird question but do you know which of the 4 healer classes have the best PvP potential at level 1? I've been thinking about assembling a level 1 twink squad for group PvP and heals don't have the spell-resistance problem that offensive spells have. Thanks tons for the great video!
I was talking about weapon attacks, rage is too limiting and hunters have dead zone which sucks cause you can't really get away as with no speed increase there's no chance. The squad idea is interesting, I just think 4 rogues honestly, as healers heal for so little that it doesn't make a difference when you have a big health pool, I saw it with my paladin.
@@Exehn Thanks for the info, how much health do you hit as a level 1? I noticed the Paladin's heal spell is the only one of the 4 classes to be 2.5 second cast instead of 1.5 seconds like the others, yet it heals for the same amount (which could explain why you had a bad experience with the Paladin's healing). Also with level 1 enchants you can get up to 142 +Healing for an extra 17 health per heal, so if you're not eating spell pushback then your heals are worth an average of 70 hp every 1.5 seconds which sounds great on paper.
@@GideonAI up to 575 HP with self buffs. Yeah that's interesting, I guess a priest with mana and + healing could be somewhat useful, but I'm still not sure if it's worth the damage loss.
He's a man of focus, commitment and a sheer fucking will! Can a level 1 do BGs though? Or does it require at least reaching lvl 10? Would be nice to see a minmaxed BGer of lowest level possible.
@@Exehn wait, is it really the same effect? The magic candle spell effect is called "Fireball" and is like a single target projectile, not an AoE explosive