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LIAMS FINAL DESTINATION - ONI - Spaced Out: Ep. #37 (Oxygen Not Included) 

Nathan's Sandbox
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Hello everyone!
Today, we're sending Liam over to the second planetoid to take over for Gossmann and Turner. They will finally come back home! Hope you enjoy!:)
Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive.
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Playlist: • Ultimate Base 3.0 - ON...
Join our Discord server: / discord
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ONI on Steam: store.steampow...
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Previous Series:
- Ultimate Base 2.0 (Spaced Out EA): • ULTIMATE BASE 2.0 - Ox...
- Ultimate Base 1.0 (Base Game): • THE ULTIMATE START - O...
- World Download (Ep. 31): 1drv.ms/u/s!Ak...
- Seed: SNDST-C-1924308202-GSGW3
- Mods used: Mod Manager, Bigger Camera Zoom Out, Chained Deconstruction, Better Deselect, Suppress Notifications, Pliers Fixed, No Long Commutes, Clean Floors, Show Building Ranges, Build Over Plants, Deselect New Materials, Pause On Ready To Print, Critical Notification Pauser, MaterialColor
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Subscribe: goo.gl/aoWkY
Sound Cloud: goo.gl/fyLx8k
Streaming: goo.gl/dIQo02
Email: redstonenightmare@gmail.com
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In Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply surviving, but thriving...
Just make sure you don't forget to breathe.
Build Extensive Bases and Discover What it Takes to Survive:
Everything in your space colony is under your control, from excavation and resource allocation right down to plumbing and power systems. Resources will begin depleting with your first breath, however, so be sure to dig fast if you want to live.
It’s Mind Over Matter with Stress Simulations:
Keep the psychological impact of survival at bay with fun leisure activities, great accommodations and even better food for your colony. Duplicants each have different and potentially destructive ways of reacting to stress, so be sure to always keep them happy. Whatever the cost.
Avoid Boiling with Thermodynamics:
Temperature control is a constant concern in space; too cold and you'll freeze, too hot and you'll fry. Keep tabs on ambient environmental temperatures and your colony's heat production to maintain a nice, cozy atmosphere for your colonists.
Enhance Efficiency through Complex Gas and Liquid Simulations:
Create interlocking pipe systems to swiftly deliver fuel and liquid to critical areas of your base. Plan well and be rewarded as your colony transforms into an imperishable, well-oiled machine.
Take Charge with Power Grid Simulations:
Choose from a multitude of power sources including coal, hydrogen, natural gas or just plain old elbow grease. Manage power runoff, circuit overloads and meltdowns to keep your colony running smoothly.
Always Keep Yourself Breathing:
Enter the Oxygen Overlay and watch air moving through your base in real-time. Monitor carbon dioxide accumulation and oversee oxygen generation processes to mold your colony into a veritable deep-space oasis.
Waste Nothing through Extreme Recycling:
Make use of every last resource for a base that truly exemplifies efficiency. Recycle waste into precious fuel, process unbreathable gas into air, or harness the natural bodily processes of wild creatures for food. If you’re clever, you might even be able to run a base off colonist farts.
Explore Diverse, Procedurally Generated New Worlds:
Summon new worlds with a push of a button. Experience tons of untamed space rocks, then suffocate to death in them!
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Spaced Out DLC:
The Duplicants are back again, and this time they're ready to rebuild their colonies from the mysterious remains of a planet torn asunder!
In Oxygen Not Included: Spaced Out! you'll spearhead space missions to new and undiscovered Planetoids, transport resources between bases, and manage multiple worlds on the fly to build a megacolony that not only survives but hopefully, thrives.
New Multi-World Gameplay
Put your colony management skills to the test by juggling the needs of Duplicants in multiple colonies simultaneously. Switch between planets in real-time and secure rare resources on other worlds to supply your home base.
Expanded Rocketry
Customize new modular rockets to your liking, then explore the expanse of space with the newly overhauled Starmap. Huge expansions to the Research Tree provide new mid-game Rocketry options, giving your Duplicants an edge in the asteroid space-race.
New Critters
Get acquainted with some new fuzzy friends - if you're nice, they might help you out around the colony!
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Опубликовано:

 

29 авг 2024

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Комментарии : 36   
@ShadowBLGaming
@ShadowBLGaming 2 года назад
I'm curious how much gossman has improved on athletics. He seems to be moving at a better pace
@forgedabauditt9955
@forgedabauditt9955 2 года назад
The dynamic duo have been rescued and are safely returning to the home planetoid! But what other dangerous quests await? Find out in the next NATHAN'S SANDBOX episode!
@creeperthekingcreeper8234
@creeperthekingcreeper8234 2 года назад
You just have to love Gooseman and his buddy. Best dynamic duo ever. (Just forgot Gooseman's buddy name.)
@looweeg4229
@looweeg4229 2 года назад
To do list for main planetoid that comes at the top of my head: Finish solar panels to maximize magma duration (You can build the panels in pyramid for maximum effectivness) Enlarge the battery array to be able to supply power longer during the night (Rocket platform +max battery stack Rebuild base with bedrooms, great hall, lavatory, recreational room, natural reserve, etc. Make a radbolt rocket setup Explore all the space tiles Fully automate greenhouses (Auto sweeper + conveyor loader in a closed greenhouse without dupes) Fully automated stables to run on bbq (stone hatch eating igneous rock)/pacu fillet (eating plant seeds)/surf and turf Tame the volcanoes for power and igneous rock Make a radioactive setup to mutate plants and have better strains Build a monument This base is far from finished (for my greatest pleasure and entertainement) :) Good job Nath. Take care!
@gordonbrown77
@gordonbrown77 2 года назад
I thought pyramids were less efficient now due to changes in the dlc.
@looweeg4229
@looweeg4229 2 года назад
@@gordonbrown77 The removed the unlimited stack of the rocket platform trick, but the pyramid should still work.
@abbienormals1669
@abbienormals1669 Год назад
10:28 Watching Liam walk back and forth: Heyyy! My feet feel nice here! Hmmm... and here they feel not so nice... Heeyyyy, they feel nice here!
@getango
@getango 2 года назад
Now that you can reliably travel between planetoids, the outpost feels like a real part of your base already. No longer "isolated". Which is funny, because from now on it will be more lonely than ever xD Just as a heads up: when you are inside the rocket, you can find an attachment to load/unload your gas cargo. It's under the rocket category. Liquid, too btw. So the loading stations are not mandatory.
@marcnicdao
@marcnicdao 2 года назад
Thanks for the episode! I would love to see a series of trying to get all the achievements. Edit: On extra hard!
@omerisrael8846
@omerisrael8846 2 года назад
Yesss another episode thank youuu
@ThePiachu
@ThePiachu 2 года назад
Steam rockets are really dope! I generally try to feed them 200+C Steam so it won't easily cool down even on another planet during refuel. It is also really convenient to store the steam for refuelling in a rocket gas container on top of a spare launch pad - the rocket gas container won't let its gases change temperature and you won't have any spare gas sitting idly in pipes! Also, with the Steam Rocket, you might want to use a battery instead of solar panels. The rocket generates its own wattage while flying.
@VapourWav3
@VapourWav3 2 года назад
For the other planetoid, besides crudiel, scouting the planetoid and then sending all the resources over there via the space launcher (forgot its official name) might be a good way to make sure the duplicate that arrive there have everything right off the bat... This will only work if you can send materials to an uninhabited planetoid, which I think you can...
@farishakimi3323
@farishakimi3323 2 года назад
Liams goes to 2nd planetoid really make a big changes on gameplay
@Nathans-Sandbox
@Nathans-Sandbox 2 года назад
👍
@chexo3
@chexo3 2 года назад
Someone mentioned other types of fittings, besides the ones you are already using for power. You can use them to pump oxygen from a cargo module, or pump liquids from a cargo module. You can also pump liquids or gases out with an intake fitting.
@chexo3
@chexo3 2 года назад
I’m looking at this, you could maybe even store a bunch of food in a cargo module! The less stuff in the living area itself, the more you can fit morale boosting items! You could have a dupe last dozens of cycles it seems like, depending on the calorie density of your food.
@MalcolmAkner
@MalcolmAkner 2 года назад
Wooo Liam made it!
@bubobebiba
@bubobebiba 2 года назад
You can use ice to build a building on a rocket so it can be easier to cool down the temp. At the end the ice melted, you can mob it easily
@sivsonsivy3580
@sivsonsivy3580 2 года назад
You can do sleet wheat farm on main planetoid
@andyli929
@andyli929 2 года назад
Been super busy the past days. But hope you are feeling much better now Nathan! Really excited for the more intensive space exploration!
@-IncR-
@-IncR- 2 года назад
Do you had/have lag spikes 1000 rounds in. Keep up the good work
@naefaren3515
@naefaren3515 2 года назад
I second this question. I seem to have a bit of a lag spike everytime a new cycle starts, even though I have a pretty nice PC. Is there any way to limit the lag caused by what I assume is the game saving every cycle?
@Nathans-Sandbox
@Nathans-Sandbox 2 года назад
No major lag spikes so far. The save doesn't count as a lag spike since that is intentional. You can make the game only save every few cycles or never in the game settings.
@-IncR-
@-IncR- 2 года назад
@@naefaren3515 I got the same problem :/
@User-md3ul
@User-md3ul 2 года назад
@@naefaren3515 Any overlay does at least half my frames (so I can watch the build-up of it when "scrolling").
@nagibmahfuz1619
@nagibmahfuz1619 2 года назад
There is a gas input port in the rocketry menu. It can input gas in the cargo module I think
@anish7323
@anish7323 2 года назад
👍👍👍
@Z.DeAllen
@Z.DeAllen 2 года назад
7:17 It always makes me laugh when you make that sound booooooot boot booot boot hahaha There's also a lot of pacus for Liam to breed and cook but I don't know if that's worth it. What do you think?
@sardar106
@sardar106 2 года назад
Yooooooo
@kamusgold3455
@kamusgold3455 2 года назад
Where is your 7 days to die series? I can’t find it.
@SomeGuy-ty7kr
@SomeGuy-ty7kr 2 года назад
soon you'll be shipping in oil by the ton. Do you have a plan for fueling the cargo launcher yet, or are you going to use rockets?
@xxffdsfa334
@xxffdsfa334 2 года назад
..how to cool down a "living modul".. ..go and ask mom, ..my next video, ..just use some ice, p.
@frzzzzz
@frzzzzz 2 года назад
does the steam that comes from the engine is more than you use like with the carbon engine?
@Nathans-Sandbox
@Nathans-Sandbox 2 года назад
Haven't tested that.
@xmasbruvsgaming8234
@xmasbruvsgaming8234 2 года назад
Francis john and brothgar done the rocket chimneys a while ago, but yes water positive
@tommieaho1016
@tommieaho1016 2 года назад
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