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Life as an Indie Game Developer | Full Sail University 

Full Sail University
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This Full Sail University panel of developers will speak about the realities of working in today's independent video game market. What opportunities are there for a small team trying to get their own projects on Steam, Xbox, Playstation, mobile, and other platforms? Hear tips for getting your work accepted, published, promoted, and generate a profit from those who have developed their own indie games.
Panel:
Michael Hicks
2013 Game Development graduate; creator, Sententia
Kyle Havrilesko
Studio Artist, Full Sail University; Lead Modeler, Burning Dog Games
Roy Papp
Course Director, Asset Management
Ricardo Aguilo
Course Director, Final Project I
Michelle Gaudette
Department Chair, Design Fundamentals
Learn more at w.fullsail.edu/...
For more information about Full Sail University visit our site:
w.fullsail.edu...
Located in Winter Park, Florida, Full Sail University offers associate's, bachelor's, and master's degrees designed for the world of entertainment, media, arts, and technology. Full Sail's creative approach to education provides an immersive, fast-paced, and relevant learning experience that mirrors the workflow and collaboration found throughout today's rapidly evolving industries.
Full Sail’s areas of study include music and recording, games, art and design, film and television, technology, media and communications, business, and sports marketing. Full Sail graduate credits include work on OSCAR®, Emmy®, GRAMMY®, ADDY®, MTV Video Music Award, and Video Game Award nominated and winning projects.

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11 сен 2024

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Комментарии : 53   
@MultiRishicool
@MultiRishicool 8 лет назад
Is nobody going to talk about the fact that they have 3 mics for 4 of them?
@michaelpmiddleton
@michaelpmiddleton 8 лет назад
+MultiRishicool As a technical support person for events like this, that fact bothers me to no end. XD
@sundusbatool8688
@sundusbatool8688 8 лет назад
Specially for Michael having a mic was a constant struggle
@keiganakers9911
@keiganakers9911 8 лет назад
"jonathan blow was like a hundred thousand dollars in debt when he made Braid" I didn't know Jon Blow went to Full Sail
@banama1758
@banama1758 9 лет назад
i guess my adblock extension dosent work on 1 hour ads
@Nostalgia-cu2lo
@Nostalgia-cu2lo 9 лет назад
rofl
@JohanBrodd
@JohanBrodd 8 лет назад
+Octahedron Well when putting 4 indie game developers on a panel, you have to expect they plug their creations. I would. It is the perfect place for exposure.
@chrisjulch561
@chrisjulch561 4 года назад
This was a great presentation! Learned allot. Its always nice to look into other developers mindsets to see how they manage everything.
@malikbenslimane2873
@malikbenslimane2873 9 лет назад
Indie game developers = Game developers from India
@powderkeg369
@powderkeg369 10 лет назад
Full Sail is Awesome!
@KLICKSTOP
@KLICKSTOP 10 лет назад
realy greate vid, realy helpfull! Keep it up!
@makingmagic3987
@makingmagic3987 8 лет назад
how is 40 people indie
@trentonmccoy2310
@trentonmccoy2310 7 лет назад
Indie = independent of a publisher
@Mike.Garcia
@Mike.Garcia 7 лет назад
+The McTrentonomous no indies can and do use publishers
@makingmagic3987
@makingmagic3987 7 лет назад
The McTrentonomous Ok thanks sorry for not using a dictionary
@trentonmccoy2310
@trentonmccoy2310 7 лет назад
gwald No, they don't. If you have a publisher that funds you, you're no longer indie.
@Mike.Garcia
@Mike.Garcia 7 лет назад
where did you get that from? I know a single guy that's making an indie game, but is funded via a publisher and he has the same stress as any other indie!
@carlososor_io
@carlososor_io 10 лет назад
Ricardo Aguilo sounds like Adam Sandler lol
@linkzelda9669
@linkzelda9669 9 лет назад
right on!
@Hunter53111
@Hunter53111 9 лет назад
I've recently started coding and I was wondering what kind of pc would (processing power, ram and so forth) I need? Obviously not much... But as I progress I don't want to be stuck with a pc that can't do much.
@crayner6446
@crayner6446 9 лет назад
Michael Reynolds Dude, If you have recently started coding. You reallllllllllly don't need to be worrying about PC specs. I learnt to code on a laptop, I work as a software dev with a purpose built machine now but my personal work is right back on a laptop again! (I like the freedom of going to coffee shops etc) Your learning, even a low-end laptop is going to run the stuff you need right now. By the time your *good enough* to need a beefy machine, the tech market will have completely changed, don't waste money now ;)
@HikikomoriDev
@HikikomoriDev 7 лет назад
Go get an Apple II, you can code with that ;)
@ethanwasme4307
@ethanwasme4307 8 лет назад
straight off the bat I know I wouldn't want to be playing a game made by the fella on the far left
@superkool7
@superkool7 7 лет назад
Ethan Dodge hahahaha. Thanks. This is my kind of humor. As soon as I read this I looked at the screen and bam, hit with the 'Bino Fro". Definitely a cool guy and talented, but let's face it-that was funny
@AJ213Probably
@AJ213Probably 7 лет назад
I love Unity
@Mike.Garcia
@Mike.Garcia 7 лет назад
Unity3D is the autotune of gamedev
@Rexywilly
@Rexywilly 7 лет назад
Unreal Engine Superior Race
@AdamHBr
@AdamHBr 7 лет назад
"Unity3D is the autotune of gamedev" Show me, what successful games have you made? It's all about the creator, not the tool.
@AJ213Probably
@AJ213Probably 7 лет назад
+Adam Kerbal Space Program and Rust was made with Unity. I would only use the Unreal Engine because it supports c++. Only reason.
@AdamHBr
@AdamHBr 7 лет назад
I wasn't responding to you, hence the quotes. I was responding to gwald.
@djkim24601
@djkim24601 9 лет назад
22:56 Dead on, brother.
@JonnyRocksAW
@JonnyRocksAW 7 лет назад
"Don't want to scare them off." 26:00 You mean be misleading and pretend it isn't hard? Just be honest, geez. We're old enough to make our own decisions.
@shirohilight1502
@shirohilight1502 4 года назад
Origins of Malu, enough said
@OhMegamanky
@OhMegamanky 7 лет назад
i love chedder biscuits
@sheepthehack
@sheepthehack 9 лет назад
I have seen a few of these panels now, and they always (obviously) ask the question about financial stability.. every single panelist has come back with the fact that it is NOT profitable to become an indie game dev.. the problem I have with this answer is that when I look up the games of these panelists.. they are absolutely fucking TERRIBLE!!!! So yeah, if your going to make shitty games.... its not profitable.. try making something people actually want to play.. or even something that just looks good.. it might change your answer to that question next time.
@ManMadeToons
@ManMadeToons 9 лет назад
sheepthehack What do you think of my game on Newgrounds? - Specifically the failed robbery one? (I'm assuming you are intelligent and know how to find it) Also what do you think of my youtube animations *out of curiosity*
@sheepthehack
@sheepthehack 9 лет назад
ManMadeToons sorry mate only just saw this.. will check today..
@someonenamevalencia7527
@someonenamevalencia7527 8 лет назад
oh Full Sail the Harvard of gaming and the the maker of debt as it was in the DEEP DEPRESSION :P remember!
@hyperindigo4924
@hyperindigo4924 7 лет назад
Not even close to "the Harvard of gaming"
@sheepthehack
@sheepthehack 9 лет назад
just to add to my previous post.. MIKE mentions about his friends having good XBLA standing.. with great reviews etc.. and still making no money.. YEAH?? thats cus XB fuck every one of the devs OVER!!! even TEAM MEAT said the main sale revenue came from the PC version of MEAT BOY.. and they would NEVER!!! work with MS again.. so again.. not really speaking to the average devver here.. cus STEAM in comparison is supposed to be TOP NOTCH!!!
@cs6993
@cs6993 7 лет назад
That haircut tho.
@olihernandez30
@olihernandez30 9 лет назад
Kyle looks like Daniel Bryan (wwe)
@sheepthehack
@sheepthehack 9 лет назад
When they were listing FREEDOMS of being a developer, some one should have told MIKE that he also has the freedom to stop letting his mother cut his fucking hair.. He has the hair of a 55 year old "MANWOMEN"
@ZenatuZenyro6603
@ZenatuZenyro6603 9 лет назад
:)
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