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Life by You has been shut down for good (Officially Cancelled) 

SatchOnSims
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26 сен 2024

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Комментарии : 1,5 тыс.   
@itsAlzatron
@itsAlzatron 3 месяца назад
Paradox: "We have to cancel the game because it's taking too long" Rockstar Games: "Hold my f- beer"
@asukabeastgirl
@asukabeastgirl 3 месяца назад
Kingdom Hearts: "Hold my two gallons of beer"
@digitalpickleridgy2971
@digitalpickleridgy2971 3 месяца назад
Elder scrolls: "hold my three kegs of beer"
@cerbzzz7147
@cerbzzz7147 3 месяца назад
Paradox doesn't have Rockstar money or fan base, they don't have infinite money to pour into a game that doesn't have an established fan base yet like Rockstar does with red dead and gta
@Leomerya12
@Leomerya12 3 месяца назад
I get you're making a joke, but the premise is too flawed. Rockstar still has GTA Online, which is a ridiculous revenue stream, as well as a still-selling back catalogue.
@MaryLoveJane
@MaryLoveJane 3 месяца назад
@@cerbzzz7147CD Projekt Red is a small studio and while their games still don’t necessarily release 100% ready, they still put in the dedicated time on their games.
@yarnmonster5157
@yarnmonster5157 3 месяца назад
The poor dev team. It must be crushing to have something you've worked so long on be just dumped like this. I hope some of their work can be re-use for a different game 💔
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
Ye but they were still paid so I don’t feel as bad as I would’ve lol
@rsdworker
@rsdworker 3 месяца назад
@@melinatedthinka8210 unsure - but they might decide to setup own studio with same code but different name or something who knows but PDX is worst company to deal with - i haven't not seen any good games come out recently from PDX - i believe PDX will fail because there is PA 2 which in works but had studio change recently but i hope Rod will come out and talk to us and see what his future - he might invite us to new game with same name but without PDX being in it
@hehoihallowatfijn
@hehoihallowatfijn 3 месяца назад
@@melinatedthinka8210huh?
@DBT1007
@DBT1007 3 месяца назад
hope the team join the paralives and add some more features to that game. paradox is evil...
@tricitymorte1
@tricitymorte1 3 месяца назад
I think maybe the game AI may still be developed as a base for nearly everything moving forward, but it's still a bad look. They hyped this game so hard, teased everyone with it, then ripped it away.
@chiguireenclosetado
@chiguireenclosetado 3 месяца назад
"So apparently Life By You was officially cancelled" *takes off shirt*
@marchymeow4584
@marchymeow4584 3 месяца назад
💀💀💀
@anakincrywalker8904
@anakincrywalker8904 3 месяца назад
“GET THIS THING OFF MEEEEEE”
@tricitymorte1
@tricitymorte1 3 месяца назад
Yeah, that... Is a thing that did happen 😂
@ARoseRisen
@ARoseRisen 3 месяца назад
Best comment
@StargirlPlaysGames
@StargirlPlaysGames 3 месяца назад
There was something so hilariously adorable about that moment, Satch is the best 😂🙌🏽
@Sandrilyonaify
@Sandrilyonaify 3 месяца назад
That's a shame. I wasn't a fan of how the game looked, but I like how they listened to the community and their dedication. And somebody needed to make EA uncomfortable.
@pnkHonda
@pnkHonda 3 месяца назад
inzoi and paralives are still coming, some good news at least👍🏽
@lance9249
@lance9249 3 месяца назад
@@pnkHonda Sadly neither of these 2 games come even close to the features Life by You had
@benn87
@benn87 3 месяца назад
@@pnkHonda so far, most people only like inzoi because of the graphics. The game doesn't have much else to offer so far. In addition, those who were upset about the system requirements of Life by you will be in for a nasty surprise with inzoi. It's going to really hit hard in that respect...
@Ch0col4t3.m1nt
@Ch0col4t3.m1nt 3 месяца назад
At least, they made EA start to listen a bit more to players, funny how they started to fix bugs reported by the community when Life by You, Paralives and InZoi were announced. EA at least had a call out.
@impishrebel5969
@impishrebel5969 3 месяца назад
I liked it better than Paralives with the weird dark lines around everything and not-realistic graphics.
@kiaradoesart9682
@kiaradoesart9682 3 месяца назад
"shareholders are holding modern video games back" HONESTLY YES and arguably the whole damn world These are people with obscene amounts of money already, holding everyone else's prospects hostage and it's infuriating ETA: I saw on LinkedIn that people from the LBY team have been laid off, so their lives have definitely been significantly affected
@Ch0col4t3.m1nt
@Ch0col4t3.m1nt 3 месяца назад
It's so sad, bc I know a lot of sims players would do donations so Life by You would end up being released. I mean, a lot spent thousands on dlc's that don't even work propperly.
@crowsak.
@crowsak. 3 месяца назад
Damn - getting rid of all of their hard work and then sacking them. Honestly, it's fucking disgusting.
@hazelgoodshepherd9315
@hazelgoodshepherd9315 3 месяца назад
Another EA buyout. Yay.
@envy2069
@envy2069 3 месяца назад
That fucking sucks to be laid off. I hope they got severance pay.
@crowsak.
@crowsak. 3 месяца назад
@@envy2069 For real - or at least something. They gonna apply for a new job and ask what they got to show for it and all they can say is that all of their work was trashed and they got laid off? I wish them all the best mann
@SG_EEEE
@SG_EEEE 3 месяца назад
Now I'm kinda scared for Paralives. Hope everything goes well for them 🙏
@KMB92
@KMB92 3 месяца назад
When I look at the requests people leave the devs, I could see them getting bogged down in details and not focusing on the core mechanics aswell, fingers crossed they learn something from this because EA really needs competition
@dalkay
@dalkay 3 месяца назад
I feel like the game will be charming but janky. But that’s entirely just the vibes I get from their updates so far.
@Gritan721
@Gritan721 3 месяца назад
I'm definitely more excited for Paralives than I ever was for LBY but I'm still disappointed about the cancellation. We need more life sims to compete with The Sims.
@distorteddivine3638
@distorteddivine3638 3 месяца назад
I'm on the Patreon and they're chugging along nicely. Early Access is going to be a bit bare bones, but it honestly looks like it'll have more then Sims 4 had in it's base game at launch. Their main concern is bug fixes and finishing enough animations for next year, since the animations are the most essential for a clean launch.
@dharmabumpoetess
@dharmabumpoetess 3 месяца назад
Im more scared for inzoi
@anahenriques.
@anahenriques. 3 месяца назад
Just makes you miss the old days when games were a finish product on a cd.
@EpicRealistTV
@EpicRealistTV 3 месяца назад
EXACTLY!
@kiaradoesart9682
@kiaradoesart9682 3 месяца назад
Those were also the days when people didn't expect 40+ hours of complex content and 4k graphics, so games didn't take a thousand people and 5 years to make!
@asmrtpop2676
@asmrtpop2676 3 месяца назад
You’re completely forgetting that those same games would be hinted at and teased at for months to years in gaming magazines, sometimes they actually came out and sometimes they got canceled. When canceled sometimes you heard about it officially and other times there was simply radio silence.
@anahenriques.
@anahenriques. 3 месяца назад
@@kiaradoesart9682 the sims 2 may not have the jaw-dropping graphics but when it comes to complexity of gameplay, a sim game is yet to beat it.
@thestellarelite
@thestellarelite 3 месяца назад
THIS
@josetellsall1883
@josetellsall1883 3 месяца назад
This is sad as an old school Simmer I wanted legit competition for the sims to see if EA finally steps up their game.
@tourmii
@tourmii 3 месяца назад
there are still other lifesim games to come that are definitely giving the sims team a run for their money
@toxxicx
@toxxicx 3 месяца назад
I'm waiting on inZOI. It *looks* good, but who knows.
@Ch0col4t3.m1nt
@Ch0col4t3.m1nt 3 месяца назад
We're still waiting for InZoi and Paralives, let's hope they get released.
@freya33
@freya33 3 месяца назад
@@toxxicx this. i am waiting for it as well, it looks promising!
@GilbertoBlake
@GilbertoBlake 3 месяца назад
​@@Ch0col4t3.m1ntyes
@piperbird7193
@piperbird7193 3 месяца назад
I've never seen someone take a shirt off to turn it around. 😅 I always pull my arms in like a cartoon turtle and then just wiggle till the shirt scoots around.
@graced_blossom
@graced_blossom 3 месяца назад
I thought that's the only valid way to turn your shirt around so
@DiscoTimelordASD
@DiscoTimelordASD 3 месяца назад
That's how I do it🤷‍♀️
@Pebbleboy55
@Pebbleboy55 3 месяца назад
I love this comment. I hope your day goes well Today
@gnu_andrew
@gnu_andrew 3 месяца назад
Isn't taking it off just easier? 😂
@piperbird7193
@piperbird7193 3 месяца назад
@@gnu_andrew Not at all! Not only would I then be in my bra (not the end of the world at home, but not recommended at work or out and about), but my hair is longer than most shirts, so taking the shirt off involves pulling all this hair through twice. Much easier to just squiggle the shirt around so it's right side forward.
@DanielleVlog365
@DanielleVlog365 3 месяца назад
Tbh, I'm just kind of confused. Like they got too into the weeds on game details and now have run out of money? Did they get scared? What does this mean for stockholders and investors? It feels like this developer is floundering. I feel bad for their employees. EA partying it up today, I guess 🙄
@cerbzzz7147
@cerbzzz7147 3 месяца назад
They invested 17 million into this game and probably already burned most of it, they probably thought putting more money into this wasn't worth it
@GameoftheYear-fx4mq
@GameoftheYear-fx4mq 3 месяца назад
It's a small indie game, wasn't going to be good from the start
@DanielleVlog365
@DanielleVlog365 3 месяца назад
@@cerbzzz7147 17 million. Oof... I hope that they can at least use some of what they invested for future games
@cerbzzz7147
@cerbzzz7147 3 месяца назад
@@GameoftheYear-fx4mq paradox isn't an indie studio lol what
@BelBelle468
@BelBelle468 3 месяца назад
@@GameoftheYear-fx4mqyou’re talking as if indie games haven’t been some of the best games to come out, usually being much higher in quality than several AAA titles. You’re def not gamer of the year if you’re this ignorant on what indies are.
@hexthepatriarchy-1111
@hexthepatriarchy-1111 3 месяца назад
Very sad day. It did look rough though. They needed an art style. I feel so sad for Rod and his dev team.
@maidenminnesota1
@maidenminnesota1 3 месяца назад
@salagadulaemme Oh, like the horrific 2D characters in a 3D world like Paralives? Once they introduced that godawful art style as a choice, I'm not buying it.
@maxonite
@maxonite 3 месяца назад
@@maidenminnesota1 It's based on anime / cell shading in animation in general. I personally love the art style
@informitas0117
@informitas0117 3 месяца назад
They were all fired and the whole studio was dissolved with in 24 hours. This was not about needing to hire a designer during early access, like all these crybabies moan about. Graphics can be fixed in a few weeks but they were not allowed resorces, for anything. They even begged to be cut from paradox and finish the game themselves, but no. They were backstabbed my paradox and people bemoan the art assets. Shallowness is undoubtedly in vouge. In a few years we'll know what really happened but we already know the concerns of shareholders was put we'll above their employees and fans.
@Frenchaboo
@Frenchaboo 3 месяца назад
@@maidenminnesota1 It's gorgeous and stylized and doesn't look like generic IMVU blow-up dolls like this one or the Sims 3 for that matter lmao. Get yourself some glasses for real
@grrrlsrock2108
@grrrlsrock2108 3 месяца назад
I was expecting another delay but not a complete shutdown. This is really sad.
@vvl3032
@vvl3032 3 месяца назад
I’m very disappointed, but not surprised. There’s a reason why Sims has gone so long without any challengers. They really monopolized life simulators. Most companies are not able to shell out millions of dollars for multiple years on a game that may flop. EA literally released a broken and unfinished game - other devs can’t get away with something like that.
@softreyna
@softreyna 3 месяца назад
Yeah, Paradox Interactive would NEVER release a half-finished product...
@sacher_torte
@sacher_torte 3 месяца назад
well said. but i wonder why the other big devs aren't interested in doing life sim, they have plenty resources (and fanbase), enough to rival EA :/
@bopperette7260
@bopperette7260 3 месяца назад
Every single pack without fail that EA releases are always broken and it's really beyond me at this point as to how they continue to get away with it. Maybe it's coz everyone's afraid that if one person starts then we all will and that will be the end of our fave franchise which is understandable unfortunately... 😞
@Ch0col4t3.m1nt
@Ch0col4t3.m1nt 3 месяца назад
​@@sacher_tortetbh, I'm kind of worried that EA might have sim life games so monopolyzed that they can demand other companies for doing a sim life game. Even if they don't look alike to the sims, if we all think about a sim life, probably the sims would come to mind.I hate EA for buying and ruining it.
@aaronlimitless
@aaronlimitless 3 месяца назад
There are other studios that could do it. The problem is nobody wants to be a direct direct competitor so they try to make it more niche and unfortunately, Mitch is never going to the throne or you can come close to the original honestly another company would have a better chance of pretty much just doing the same thing a life simulator/virtual dollhouse game and that would probably find more success than all these other type of weird spinoffs.
@biancastrife
@biancastrife 3 месяца назад
I knew this would happen. I remember saying it on Reddit when the third delay happened and getting downvoted to hell. The warning signs were all there.
@22joshbb
@22joshbb 3 месяца назад
The lifebyyou sub is absolutely terrible, I can't say I don't feel a sense of twisted happiness watching them backtrack like this 🥴
@Jerome984
@Jerome984 3 месяца назад
​@@22joshbbare we subbing to the same sub? because I'm seeing people being pessimistic about the game most of the time
@lilyflower5895
@lilyflower5895 3 месяца назад
@@22joshbb The game hadn't even been out yet, but those people were riding the meat. Absolute losers. Watch them jump into another bandwagon and do exactly the same.
@dodgyyoutuber9560
@dodgyyoutuber9560 3 месяца назад
I dont know why i get downvoted half the time, lol.
@ifu138
@ifu138 3 месяца назад
That's just how it is when you use that hellsite lol
@Hybridizm
@Hybridizm 3 месяца назад
Shareholders kill innovation & passion because there's a legal requirement to ensure that investors / shareholders always make a profit year in, year out. They aren't there to put out good products, they invest purely to siphon profits. "Fiduciary Duty" basically.
@lightheartedcoloring
@lightheartedcoloring 3 месяца назад
They say they canceled it because it would “take too long” to finish. But I’m thinking what they really mean is someone is getting fired and they are reviewing their teams because all the games they are putting out is not it. I’m so sad though. I wonder what rob is saying.
@Zack_Wester
@Zack_Wester 3 месяца назад
could also be a case of we got this (lots of small parts) but no way to tie it all together. Life by you felt like a game that could end up in developer hell.
@TheDawnofVanlife
@TheDawnofVanlife 3 месяца назад
The whole studio around LBY got shut down. So not just someone got fired, everyone did 😞. Paradox is moving on to their other games.
@davidpachecogarcia
@davidpachecogarcia 3 месяца назад
When shareholders are involved, customers become the lowest priority. And this happens to all industries.
@NopWorks
@NopWorks 3 месяца назад
We said hire some designers, not to shut the whole thing down 😭 Paralives is good, but I *also* love Life by You's wider scope. LBY literally just need more graphics designers & gameplay/UX designers. "The most moddable lifesim" promise was met: having access to the same tools as the developers to mod the game is peak modding. No hype? Did Paradox suddenly forgot Cities Skylines 2 marketing team & their incredible job at hyping up that game? Absolutely sad. Paralives is now back to carrying everyone's expectations again, and it's hard for one game to satisfy all Lifesimmers. Choice is always good. Variety is always good. Im absolutely gutted.
@vomm
@vomm 3 месяца назад
What? Modders wouldn't have the same tools as the developers. That would mean access to the source code. Actually as a programmer myself I always thought what they do is just silly and stupid. Modders want APIs. SDKs. Hooks / Callbacks. Modders want to script. LBY offered a GUI with some dropdowns and nodes. That's not real modding. It's fine for players if they want to mess around with the game objects or dialogs a bit but it's not serious, good, extensive modding. That's why for most big or interesting mods like in Skyrim you have to use inofficial Script Extendsers / Script Hooks developed by "hackers". If LBY honestly wanted awesome mod support, they would give us an official script API. I always had the feeling real modders will be disappointed of being forced to use a limited GUI instead of free scripting, and normal players would be scared off by the complexety and freedom of the modding UI. I don't get what or who they aimed for. I guess it was more marketing than anything else. I wonder if Paralives do better as they've started off as modders.
@Narangarath
@Narangarath 3 месяца назад
@@vomm Yeah, this "style" of modding feels gimmicky to those who know a bit about what makes games tick while still being totally unapproachable to those who don't. It also does everyone a disservice by not letting those who know what they're doing do their thing, and keeping newbies from ever really learning how things work or why the tutorial they followed did something a certain way, so they'll never be able to apply those methods in new and interesting ways. I just got to say, though, not _all_ modders _want_ to script, especially if it's in some obscure, ancient language. Sometimes you just can't avoid it no matter how hard you try. 😜
@lomio7250
@lomio7250 3 месяца назад
But Paralives seems to be developped by a small team and we have not idea about what gameplay will be available in Inzoi. I'm sad not to see any real competition for the sims yet.
@kittipaws9999
@kittipaws9999 3 месяца назад
noooooo i was looking foward to it so much...why would they just cancel it when they spent so much time and effort on it and was looking close to being an actual playable game....i swear there have been talks of sims competitors but none of them have come out yet...
@Grizzisnothome
@Grizzisnothome 3 месяца назад
first thing that came to mind was: OH NO IT'S GONE FOREVER 😭
@dashka-s-kosi4kami
@dashka-s-kosi4kami 3 месяца назад
it was not close to the playable game, unfortunately. They were in such a late stage of production that to fix issues with graphics and performance they had to redo the core of the game - so start almost from the scratch. They wanted to make game better than sims 3 and it was so so so much worse at the end. Also - thry had only one life stage. So for a real simulator they couldn't erally exist without old people and kids. So it's kinda level before even sims 1...
@Grizzisnothome
@Grizzisnothome 3 месяца назад
@@dashka-s-kosi4kami omg.. so the core of the game wasn't even 25% of the sims 1? like they overthought of everything but completely forgot code in the basics of a good life sim? like the age, personality, and careers?
@dashka-s-kosi4kami
@dashka-s-kosi4kami 3 месяца назад
@@Grizzisnothome the only job they showed ever is selling stuff in the shop and it was just stocking goods. And no kids or elders existing in this game at this point. So just gardening simulator with awful graphics and high pc requirements
@Grizzisnothome
@Grizzisnothome 3 месяца назад
@@dashka-s-kosi4kami I do wish we had earlier confirmation (before they delayed the game for the 2nd time)
@lilyflower5895
@lilyflower5895 3 месяца назад
I wish EA would remaster and release Sims 2 and Sims 3. They would make a bank without putting too much effort into it.
@kiaradoesart9682
@kiaradoesart9682 3 месяца назад
Remasters mean overhauling models, which means new textures as well, and overhauling animations. That's the bare minimum. In the case of the Sims 2, the software they used to make it probably doesn't even exist anymore, so that's a complete recode as well. Basically remaking the entire game from scratch, so it definitely isn't "without putting too much effort into it"
@Vhmvd
@Vhmvd 3 месяца назад
I’d rather not, looking how incompetent new devs are, I’m afraid they will break them for good if they ever touched them. Plus the modding community literally have what you’re asking for.
@silverbane8065
@silverbane8065 3 месяца назад
i'd prefer just re-releasing them as the ultimate packs (ie, sims1 all eps + ea downloads included, sims2 + all eps + all packs and sims3 ultimate, all eps+ all packs + all stuff) with a few patches to make them run for win10/win11 with no need for Origin
@RudolfKlusal
@RudolfKlusal 3 месяца назад
@@silverbane8065 Exactly, I'd love to have TS3 "allinone" by one click, it's pain to install everything 😐
@MischievousMischief
@MischievousMischief 3 месяца назад
For real like they would make soooo much money with a re-release, but I guess their favorite cash cow, The sims 4, is still not finished being milked
@kryw10
@kryw10 3 месяца назад
I’m genuinely sad to hear this. Props to the team who worked so hard on this project. It sounds like the people at the top didn’t have a clear vision of what they wanted.
@imjakedeason
@imjakedeason 3 месяца назад
i'm so sad. ea is winning again
@vegasa2067
@vegasa2067 3 месяца назад
EA isn’t even fighting
@laser__unicorn
@laser__unicorn 3 месяца назад
EA: Does nothing...wins.
@万恶共匪毒害中华
@万恶共匪毒害中华 3 месяца назад
It just shows that making a simulation game is really not easy.
@sergioferreira7989
@sergioferreira7989 3 месяца назад
​@@万恶共匪毒害中华it's not easy but also not difficult for a multi-billion dollars company. Specially considering they've made greater games (The Sims 2 and 3) with fewer budget and are way better than The Sims 4. That's not an excuse. Just EA is terrible.
@万恶共匪毒害中华
@万恶共匪毒害中华 3 месяца назад
@@sergioferreira7989 I'm not talking about EA
@Destroyer4700
@Destroyer4700 3 месяца назад
Paradox Interactive is in panic mode. Something is going on behind the scenes.
@nerdygem8620
@nerdygem8620 3 месяца назад
I mean look at the state of Cities Skylines 2. I feel like this isn't just a LBY issue.
@Destroyer4700
@Destroyer4700 3 месяца назад
@@nerdygem8620 That's their fault. Management at Paradox Interactive got complacent with rushing developers and forcing them to release unfinished games. The trend started with the launch of Imperator Rome in 2019. A Similar thing happened with Europa Universalis IV's DLC launches. Victoria 3 was also unfinished and buggy at launch, that was in 2022. CS2 was bound to follow the same fate. Colossal order is a small studio and CS2 is an ambitious game. They obviously needed more time. But management at Paradox Interactive only cared about increasing revenues to make up for previous financial flops. The writing was already on the wall.
@nerdygem8620
@nerdygem8620 3 месяца назад
@@Destroyer4700 Oh they loooove their DLC, just like EA. Stellaris is STILL getting DLC. All this doesn't surprise me sadly.
@MermaidPrincessLuna
@MermaidPrincessLuna 3 месяца назад
​@@Destroyer4700 Same thing happened with Surviving Mars. They replaced the original team which made the game great and pushed some bad and broken dlc, and a terrible mod manager, using a different team, before abandoning the game. The same thing is about to happen with Prison Architect 2 since they've replaced the original dev team years ago. I don't think anyone asked for (basically) a remake with questionable 3D models.
@Destroyer4700
@Destroyer4700 3 месяца назад
@@MermaidPrincessLuna I did not know that about Surviving Mars. At least the original team got to release the Green Mars DLC before they were booted out.
@harmonium5495
@harmonium5495 3 месяца назад
While I wasn't really looking forward to Life by You it's still a bummer that EA will continue to be unchallenged
@Kasserole1
@Kasserole1 3 месяца назад
Paralives is due to come out in the future, so EA won’t remain unchallenged for long
@harmonium5495
@harmonium5495 3 месяца назад
@@Kasserole1 I'm looking forward to Paralives but isn't it still quite a ways out? I don't remember so correct me if I'm wrong. For the near future EA is the only major life simulator 😓
@万恶共匪毒害中华
@万恶共匪毒害中华 3 месяца назад
@@Kasserole1 Tbh, I really don't think Paralives is gonna throw Sims off the throne
@Kasserole1
@Kasserole1 3 месяца назад
@@万恶共匪毒害中华 maybe, maybe not. I suppose we will just have to wait and see
@Kasserole1
@Kasserole1 3 месяца назад
@@harmonium5495 I didn’t mean near future when I said that. I meant if/when it comes out. Sorry for the ambiguity
@kenzaplenty
@kenzaplenty 3 месяца назад
Heard the news and ran straight here, you don’t disappoint!
@StargirlPlaysGames
@StargirlPlaysGames 3 месяца назад
SAME, I just about tripped over my virtual feet running to Satch's channel!!! 😂👌🏽👌🏽👌🏽👌🏽
@PamelaPhillips-ed9sl
@PamelaPhillips-ed9sl 3 месяца назад
Grumpy Grandpa here. Honestly I was looking forward for that game. Sims 4 competition. It's freaking sad it's not going to happen now. They could have given Sims a run for their money. Oh well. We will never know now.😢
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
Damn now we know what the “Special Team” by EA was really sent out to do LOL /jk
@Sherlock245
@Sherlock245 3 месяца назад
Wow ea has done this it did this to other studio too. 😢 Look what they to project car mad sruido bought it off and shelved it and the engine.
@xaniella4859
@xaniella4859 3 месяца назад
At this point, I'm gonna learn to code and make a life sim game by my damn self. It'd still be better than my wedding stories lol
@madisonbusby1457
@madisonbusby1457 3 месяца назад
This is what I’m saying we need like simmers / life simulator fans at this point to just work on a life sim game together to make a game that can actually have a chance competing against the sims. I’m so sick of having to purchase packs to access basic gameplay that was available in in the sims 2 and 3
@Misseskrinkle
@Misseskrinkle 3 месяца назад
Sad. But at least they’re upfront and honest and didn’t release a broken game
@marinarudneva8319
@marinarudneva8319 3 месяца назад
Very sad. I loved the openness and communication from the team. I loved the "tool"-ness of it.
@seangaston5455
@seangaston5455 3 месяца назад
Life by You was rough around the edges for sure, however... It was meant to launch in Early Access. That much was clear. But it had potential. Sure, it wasn't the prettiest in the moment (and compared to the others, even after a graphical overhaul probably wouldn't compete with inZoi or Paralives), but the developers listened to their fans. They worked with the community. They were open. I've never been big on Paradox Interactive, but I was willing to overlook my feelings on them to support this game. At the very least, LBY won't be forced to become a DLC hellscape like other Paradox games. I genuinely hope the Dev Team is able to secure positions at other companies, maybe even some of the other Life Sim projects out there... maybe Paralives' team could pick a few of them up? Not sure if their finances would allow that though.
@anahenriques.
@anahenriques. 3 месяца назад
If Paradox can’t stand a chance with EA I don’t know if those other ones can 💀
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
Right, what I’m wondering lol
@tr4sh.doll_
@tr4sh.doll_ 3 месяца назад
but like he said it's not the first time that Paradox failed, it doesn't mean other company are going to fail too
@fransmith3255
@fransmith3255 3 месяца назад
It's just bad timing with Paradox. They mismanaged it's release, together with a whole host of other games. Life By You sadly got caught in Paradox's "Let release every game in our portfolio, ready or not" period - the same period that gave us City Skylines II.
@primrosett
@primrosett 3 месяца назад
Nah Paradox is a mess
@laser__unicorn
@laser__unicorn 3 месяца назад
I think is more of a problem they had recently with the release of Cities Skylines 2 being undercooked and effing up their entire loyal fanbase that took years to build. I think the higher ups are having a risk-aversion moment and panicking like headless chickens and LBY got caught up in the middle, unfortunately. On the bright side, we still have Inzoi and Paralives on the horizon, which are both on extreme ends and LBY would be the 'in between' of both, but its better than being stuck with only the Sims.
@dannyevilcat
@dannyevilcat 3 месяца назад
I mean, the game looked like it was being made with early 2000's Poser models, it was never going to sell except to a very, very niche audience.
@TroySpencer-l5b
@TroySpencer-l5b 3 месяца назад
That's just so sad! I really wanted to see what all the game had to offer (mainly the game play). 😢
@BlckSWANWhtRbbt
@BlckSWANWhtRbbt 3 месяца назад
I hope they can repurpose some of it as some kind of interaction tree game or something. It feels like such a waste of money to do nothing with all that work
@LoneWolfInsane
@LoneWolfInsane 3 месяца назад
could they not at least have released something like a demo, so that we could at least see or try it for our self's?
@L1ght_7
@L1ght_7 3 месяца назад
Yeah, since they are completely giving up on it, I would love it if they just released what they had right now. If they make it very clear that they are releasing it AS IS and that the game will receive NO support from the devs/publishers, I don't think people would be mad with it being released for $5-$10, and I think it could have at least generated some money for Paradox. Its not like the game looked unplayable or anything. It just needed some art direction and some bugs fixed. Considering the game is supposed to be extremely moddable, it could easily be kept afloat by mods if serious bugs do show up, and the modding community could probably do a lot to make the game better. Seems like a waste to me to just cancel and trash the entire project and never let the public have it, especially after they already did so much marketing for the game...
@JKyall
@JKyall 3 месяца назад
@@L1ght_7 You have to have servers and MONEY to release a game. Any game. At any stage. Regardless of maintenance and DLC. They wouldn't have made a single dime by releasing as-is because the cost of even making it available for download would outweigh the revenue. This is why they stopped lol. This is a business that was bleeding money. They made the correct, common sense decision.
@MajoradeMayhem
@MajoradeMayhem 3 месяца назад
Dang. EA really needed a challenger to break their monopoly on the genre.
@jfcfanfic
@jfcfanfic 3 месяца назад
Damn. I'm definitely was not expecting this.
@Anon1370
@Anon1370 3 месяца назад
they overpromised and thought they could handle the community but we are too passionate a people...with high hopes...and they just couldn't deliver the quality that we needed in the end...They did the right thing in my eyes
@lydiayeonnie
@lydiayeonnie 3 месяца назад
My jaw dropped 🧍🏻‍♀️
@polterglitched
@polterglitched 3 месяца назад
Same
@LittlLee
@LittlLee 3 месяца назад
What a waste of time and money for everyone involved
@BonnieBuggie
@BonnieBuggie 3 месяца назад
unfortunately i’d always thought life by you was doomed. it looked TOO realistic and so any uncanny valley moments like animation wonkiness would’ve been magnified, and I feel like it would’ve been hell to run on lower-end or even mid-range computers. I think they overextended themselves trying to do too many things at once
@christabelle__
@christabelle__ 3 месяца назад
I actually found it hit the sweet spot of being perfectly in-between cartoony and realistic! Inzoi is the one that's HYPER realistic, which puts me off of it. Alas! We'll never see LBY polished to look better.
@indmur
@indmur 3 месяца назад
@@christabelle__ Personally I love the look of all 3 artstyles, all though I only like LBY theoretically. Paralives and Inzoi look amazing to me already, but LBY looked really dated, but I had hopes that they could lock in.
@neonbarnowl
@neonbarnowl 3 месяца назад
LBY by no stretch looked too realistic. It looked uncanny because it looked bad. Inzoi looks far more realistic and the animations are no where near uncanny to the degree lby was. I'll continue to be amazed the level of faith the sims community had in LBY and the disregard for games that had a clear structure in place like paralives. Im skeptical of inzoi actually coming out but even that has more promise
@citrusbutter7718
@citrusbutter7718 3 месяца назад
That game wasn't realistic, it was textured there's a difference.
@tsukigalleta
@tsukigalleta 3 месяца назад
I really hope they keep up developing the game and release it in the future. Out of all the simulation games, this one was the one I was looking forward to the most. It completely fits the way I like to play. I also like the company and its transparency
@albondiga_ny
@albondiga_ny 3 месяца назад
As much as I dislike EA, the sims is the most polished game in the genre, even with all the bugs and glitches. The Sims are in their 4th game, which means they just need to improve the formula. Creating a brand new game like that from scratch ain't easy and not all companies have the funding for it, which totally sucks. I was hoping they'd be able to pull it off, buuuuuuuuut here we are, I guess. As far as I know, Paralives is supposed to release early access next year. Though, like some other people have mentioned, I probably won't stop playing the Sims, but I will still play Paralives when and if it is released as a full game.
@gnu_andrew
@gnu_andrew 3 месяца назад
Except EA somehow managed to make Sims 4 inferior to the ones before it in many ways. Goodness knows what a Sims 5 would be like.
@callmefenton
@callmefenton 3 месяца назад
New goss on what really went down! Turns out Paradox was spinning a story! One of the Devs even confirmed the LBY team was in limbo and only found out about the cancelation when it was publically announced. The articles name on PcGamer Former dev from sunken Sims competitor Life by You alleges the team had 'the rug pulled' from under them-despite outperforming the company's internal metrics While trying to find the post I came across so many by the team of LBY, they really were dedicated to that game and still hold hope.
@freya33
@freya33 3 месяца назад
I actually have huge respect for them for canceling it rather than releasing something that's half-assed and disappointing like EA did with sims. I hold out hope for inZOI.
@a.l.b.o.m.
@a.l.b.o.m. 3 месяца назад
I really thought this was gonna be an upgraded Sims 3 (eventually). So disappointing! 😭
@Suibian08
@Suibian08 3 месяца назад
Yes, that is exactly how I saw it as well, and I were looking so forward to it. But now... 😮‍💨
@Toastcat890
@Toastcat890 3 месяца назад
And this is why people should go indie
@MrSociofobs
@MrSociofobs 3 месяца назад
It got cancelled because they bit off way more than they could chew. Using FREE Unity store assets in key parts of the game was a dead giveaway. That's also why the models didn't improve despite all the criticism and suggestions - the team didn't model them, hence no one there even knew what to do about them not looking good. Complete and utter incompetence and empty promises. Sad, because the idea was there. A proper life sim with huge modding support and a modding community behind it, it could've been the Sims killer. Now, probably no other studio will even think of going in a similar direction.
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
Wtf! This was the one new simulation game I rooted for! They could’ve dominated this genre given they trumped Sim City with their own franchise (City Skylines) I genuinely thought they were just going to do the same thing in this category as-well lol. They had so much potential, it could’ve been a really advanced Sims 3 like how Citi Skylines is low-key an advanced Sim City. They already have a background in simulation, I would rather they took more years cultivating and creating an in depth simulation game similar to their other franchise.
@StarStuff.
@StarStuff. 3 месяца назад
Small correction, Paradox is the publisher of Cities: Skylines not the developer. CS has been made by Colossal Order. That being said I too share the disappointment over the cancellation of LbY
@dibel3669
@dibel3669 3 месяца назад
with the way Paradox has treated CS 2.. honestly not suprising they would not handle LBY properly
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
@@StarStuff. ty for the correction! Had no idea lol
@ngkhaijie
@ngkhaijie 3 месяца назад
Simcity fall first in order for cities skylines to rise. But that's not the case for the sims.
@PixelSubstream
@PixelSubstream 3 месяца назад
LMAO, I kinda had a feeling this game was going to be DOA. It was so long in development and it still had not developed it's own style or voice. It felt very generic and unfocused. I knew it was over when they were showing off playing a mini game off of the sims phone. That kind of stuff is stuff you add after the main idea is fleshed out, not before. That is Yandare Simulator levels of Feature Creep. Clearly Paradox bit off more than they can chew and didn't realize a life simulation game is much more complex than a city simulation.
@TheDaniela3112
@TheDaniela3112 3 месяца назад
It's so wild to me how they wasted soooo much time and money tweaking all these extremely specific features that should come last in game development - perhaps even during early access - especially when they had much more pressing concerns like fixing the poor character and world design, finding a direction for the game's style, improving the ugly UI, working on the textures etc. It's almost as if they only worked on the features they were most excited about and kept putting off working on the big important albeit boring and difficult parts of the game
@budb959
@budb959 3 месяца назад
I genuinely feel bad for the devs, because imagine working on something you’re passionate about for a long time, only to not meet the standards that you set for it and the only thing to do is gut it completely. At least they were transparent enough to admit failure on their part. Best of luck to paralives
@JKyall
@JKyall 3 месяца назад
More games get dunked than get released. This is not an uncommon situation. Hopefully, they're alll already working on their next project.
@Caitlin_Mitchell
@Caitlin_Mitchell 3 месяца назад
Paralives is supposed to come out next year and I am genuinely excited for it. Admittedly, I didn't really know much about Life by You or Inzoi.
@Grace-pd5lu
@Grace-pd5lu 3 месяца назад
I’m just begging InZoi keeps going 😭 it looks so promising
@citrusbutter7718
@citrusbutter7718 3 месяца назад
For the sake of life sims it better keep going. Sims 4 can't be the only hill life sims end up dying on.....
@456loveluck
@456loveluck 3 месяца назад
Paralives too
@vomm
@vomm 3 месяца назад
It's fine it got canceled. Also the studio Paradox Tectonic got closed, which is also right. This game is in development for six years and still used stock footage from the Unity store as character model in a life sim game. And it's obvious they had no (good) designers. I already lost hope in this game like 6 months ago. I think they should do the same with Colossal Order. Or at least refund Cities Skylines 2, develop it for two more years and then re-release it like Cities Skylines 2.5. But I'm happy they don't repeat their mistake and don't release another flop for our money. I know it should be Early Access but still it was too bad and unfinished. Planting ugly plants with ugly animations by ugly character models without queue is too bad, EA or not.
@them9539
@them9539 3 месяца назад
I'm so gutted to hear this! I have a theory that it's because they know a lot of people do not like the art style and graphics. I'm not a fan but was willing to overlook for gameplay but I know not everyone can
@Delete59187
@Delete59187 3 месяца назад
Disappointing but probably a major contributor. Something tells me it was also an overall management problem. If it were JUST the graphics, why not publish and fix later? I commented on their "open world showcase video", i'm sure it's still up, and i left a whole essay about how "OPEN WORLD" needs to have things to explore and things to find. It was jarring looking at their showcase, seeing just barren grassfields, with a random wedding venue just placed in the middle of grassfields. It was honestly an eerie, creepy empty open world. People replied that "it would be a whole different genre" if they made their Open World an Open World. Well, yes. Maybe a Life Sim shouldn't also be a Bethesda game. But if it's gonna be open world, at least make it good. Then they wanted to have dynamic conversations with 'quests'? So they wanted a Fallout New Vegas/Pillars of Eternity vibe too? For your first game in series, less is more. This game wasn't even a Sims successor. It was a "what if we make a game literally everything." It was probably a shooter too. but we won't know for another decade or so because no one wants to be the employee that gets blacklisted. But i think we can assume it was feature creep while ignoring the glaring issues (graphics) and management that couldn't say "no" to every idea.
@dirtbucket1930
@dirtbucket1930 3 месяца назад
I'd like to think they also don't want to dump more money into a game that has a very high risk (they aren't known to release life sims), whereas they could pour more resources into developing a game they know have a fanbase such as Europa Universalis 5
@rigelestbit
@rigelestbit 3 месяца назад
Life by you and Inzoi never really seemed appealing to me. There's a limit on how much I want to "play" or "walk around" with my character or family, and both of these games seemed to be too much micromanaging to me. The sims, with all the recent failures, still stays in a comfortable place where I can micromanage if I want, but the other sims in my family aren't doomed if I don't play with them. I don't wanna be obligated to do too many chores, buy groceries, etc, unless I feel like doing it. Life by you by the short snippets I saw was too much of a burden. Also, Life by you looks like a generic "make your own avatar" social game, like IMVU Still hoping for Paralives, even if it takes a while to come out, though.
@RayeGunn
@RayeGunn 3 месяца назад
yeah, and in an extreme example of micromanaging, imo, the thing that turned me off was their inclusion of real dialogue, and the ability to write your own. I mean if there's one thing Maxis absolutely got right, Simlish was a stroke of genius. You can pick the same dialogue option and line of gibberish several times but in your head it has a slightly different meaning each time. I absolutely do not want to take myself out of the game to write a script for a game. I get some people treat these games as if they are acting out little plays, but so not for me.
@CapitanNaufrago
@CapitanNaufrago 3 месяца назад
@@RayeGunn it's like you've never seen machinima simmers, or sim story makers. For them it was a great tool. It's ridiculous, hilarious, and borderline pisses me off that people want LESS features just because they can't imagine it being appealing to them and settle for more mediocre, but aesthetically pleasing lackluster experience. Not everyone wants to just play a cozy (paralives) or fashion (inzoi) game. Some of us actually wanted a full fledged thing that you could have played however you wanted. THAT'S THE DEFINITION OF SANDBOX
@indmur
@indmur 3 месяца назад
It's almost as if they are made for different audiences. 😲😲 For too long everyone even remotely interested in this genre have been forced to only really have the Sims as an option. It's as if everyone who enjoyed Escape from Tarcov, Counter Strike, and Call of Duty, were forced to play Call of Duty. Sure the Call of Duty players (thats you) would be mostly happy, but everyone else would be sorely not. Then imagine if the genre finally grew outward and Escape from Tarcov and Counter Strike were announced. Now in this situation, all the Call of Duty ejoyers started whining about how Escape from Tarcov is "too realistic" and "forgets what made the genre good in the first place" and how Counter Strike was "too simplistic" and how "nobody wants a game like that". You goofy goobers forget that some people do very much want a game like Inzoi.
@inthesparklingsky
@inthesparklingsky 3 месяца назад
I agree 100%
@Lemonrollcake
@Lemonrollcake 3 месяца назад
​@@CapitanNaufrago But that machinima audience is way to small. You need to get the casual gamers and sims fans for a game like this to be profitable.
@JHardy19
@JHardy19 3 месяца назад
I'm honestly not surprised by this, I kinda expected this project to die at some point. Something about it just seemed like a game that would either get canceled, or stuck in development hell
@aaronlimitless
@aaronlimitless 3 месяца назад
Corporations and shareholders really are holding them back entertainment now at this point pretty much the only video games we really get any sort of budgets or get released are established franchises and it’s just how many different different expansion packs loop boxes, etc. they can do. TV shows are all going to streaming method of only releasing a handful of episodes no more long long form versions of shows. Movies are pretty much only books , IPS and sequels at this point. Very rare for them to really try something unique or new. In music it’s just whatever they can push out as quick as possible. No more building up an album or an artist these number one songs these days wouldn’t even be a top 40 song on the radio a decade ago. It feels like they have just gotten so scared of having a risk of having 20% of things fail and not be good that they are now only allowing 20% of anything to go through that they know will make money even if it’s not that inherently good it’s pretty sad. And this is how competition and quality goes downhill hand-in-hand.
@nifferwolf
@nifferwolf 3 месяца назад
That is such a shame. I was looking forward to this.
@natalie6061
@natalie6061 3 месяца назад
It's 100% because of Cities: Skylines 2. I loved CS1 so much that I preordered the ultimate edition of CS2, and the game was so bad that even I stopped playing after a few days.
@potts995
@potts995 3 месяца назад
They must be losing quite a bit of money on C:S2 if it's sinking them this bad
@pl-AEtheRR
@pl-AEtheRR 3 месяца назад
Remember kids, never pre-order
@pl-AEtheRR
@pl-AEtheRR 3 месяца назад
Remember kids, never pre-order
@natalie6061
@natalie6061 3 месяца назад
@@pl-AEtheRR Yeah, I also preordered Starfield at the same time. Needless to say, I learned my lesson. I won’t be preordering anything else.
@DokisKalin1
@DokisKalin1 3 месяца назад
@@pl-AEtheRR pre-order is fine as long as you get your refund like I did.
@KittysuitSavesthePrincess
@KittysuitSavesthePrincess 3 месяца назад
this was 100% an engine issue. you can easily create a game where you can build stuff etc. in unreal engine, but to code out an entire life sim together with it running properly would be immensely difficult to create in unreal. they probably wanted to take the game to a place where they couldnt cause of engine limitations. the sims 2 took like what... 4 years to develop? the excuse is the engine.
@DuhAnimeProtagonist
@DuhAnimeProtagonist 3 месяца назад
im heartbroken this was my favorite one... i hope the team learned some valuable information and someone eventually can bring make the love for life simulation
@linksbetweendrinks7032
@linksbetweendrinks7032 3 месяца назад
Now, can we all promise to stop laying massive expectations of Sims killing on Paralives and just let it be it's own game before we lose that, too?
@JJ367
@JJ367 3 месяца назад
I feel bad for them. But if I’m being completely honest I thought the game graphics were so unattractive and outdated looking.
@soniboni387
@soniboni387 3 месяца назад
It's a pity but it makes sense, I guess. Let's root for Paralives, Vivaland and Inzoi.
@Anon1370
@Anon1370 3 месяца назад
yep lets see who else cancels before early access cause they can't take the heat and need to get out the kitchen and stop cooking. It takes alot to pull of great life simulators lets see whos got it in em..
@Delete59187
@Delete59187 3 месяца назад
@@Anon1370i honestly would be surprised if something from Paralives doesn't come out. They have such a small team, but they seem to have it. At worst, it'll be a build and character creator. Which is already all Sims4 is good for, tbh
@Anon1370
@Anon1370 3 месяца назад
@@Delete59187 I won't get my hopes up for any now they can all easily cancel drop of a hat it is the wait and see game 🎯
@hardboiled7467
@hardboiled7467 3 месяца назад
The shareholder look at Inzoi and be like, nope! let's release another 100s dlc for the sims instead while we still can
@sammylammy39
@sammylammy39 3 месяца назад
I feel like they don’t have the money to keep paying everybody until they completely finished it, which is why they opted to scrap it all together rather than delay and keep working on it
@Wooplot
@Wooplot 3 месяца назад
I hope you can still release the video you made playing it!
@doodlemunchkin2222
@doodlemunchkin2222 3 месяца назад
With how it was progressing and how it looked before it was cancelled..kind of not surprised it came to this, sadly.
@Sytheduke
@Sytheduke 3 месяца назад
I wonder if this is somewhat related to Bloodlines 2's development taking up too much resources. Paradox ditched the old studio for taking too long, but didn't cancel the game that time. Instead, they replaced the studio with a different one and entirely reworked the game using some of the previous assets. The new studio changed so much about the game's concept that the game has a very negative reception with fans of the series, especially because some people had already preordered it. The game is very likely going to flop when it comes out, which means Paradox would have wasted money ditching the old studio instead of waiting on them. (That game also had the same issue of the developers getting distracted by small details and not being pushed to see the big picture, which could be a management issue on Paradox's end) They probably don't want a repeat of that with Life By You, but what resources they would have had to wait on the project to progress have probably already gone to Bloodlines 2.
@SureEnough
@SureEnough 3 месяца назад
I don't care about the graphics, I don't care how long it would take. It's such a shame they are never going to finish it. So much work has already been done. I understand it's been too expensive, and Paradox wasn't willing to lose money for any longer. But I was so excited seeing videos from the devs, because they clearly loved their project. I honestly hope someone leaks it. Either the game, or the code, so the community can contribute, idk
@weaboosama6706
@weaboosama6706 3 месяца назад
real reason is likely paradox is in trouble finical due to all the flops they have had/
@ne_sa1
@ne_sa1 3 месяца назад
This is so upsetting, i couldn't imagine the sadness of the people who put their time and dedication to the game
@beejork8750
@beejork8750 3 месяца назад
inzoi..i'm rooting for you
@Anon1370
@Anon1370 3 месяца назад
lets hope they don't get fed up of the sims community and say fk this and close shop too 🤣we really are the devils but all we ask for is a good game maybe that is too much to ask for...when it comes to new sim games every other gaming genre gets their new games we just get old sims 4 forever...its like a dog being thrown an old bone...and having to make it last forever..
@ManyFacetMom
@ManyFacetMom 3 месяца назад
Between this and Paralives, I do have to admit I was more excited about Paralives. However, I was still looking forward to trying out both. I am most disappointed by the fact that there will be one less competitor for Sims/EA. I am so sick of the over-priced tidbits of content (that should have been in basegame or included in a similar expansion pack) they call packs these days in Sims 4. Even after all these years, Sims 4 still feels dumbed down from previous versions. We need serious competition in the life sim areana and I'm disappointed that one of the main contenders has fallen before it even started. I also feel awful for all those that put so much into the game for it to be cancelled like this. Bad form Paradox.
@blvrryogien
@blvrryogien 3 месяца назад
i was wondering if you will make a video about this today
@Euphoriccc
@Euphoriccc 3 месяца назад
I'm scared for InZOI and Paralives now ngl. Also, InZOI seems to be a fairly pricy game to make, seeing it's graphics and open world. I don't know if they'll pull through. I'm pretty keen on Paralives though, the games been going steadily with it's updates and I hope they don't rush it. I really don't want EA to win once more.
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
Why throw it all away tho?? This cancellation feels more like to save face from their mismanagement and scrutiny NOT because they don’t actually have the capabilities to make a quality simulation game (bc they do). What does it hurt to devote 2/3 years into this project then come back and promote/release? Either: They realized they don’t have the necessary funds to make it up to its expected quality. They realized those in management made a serious mistake and realized that it would take significantly longer (which is fine, even though they’d let ppl down it’s better to take more years then completely throw away the project) They measured the pros and cons and predicted that they couldn’t compete with the monopoly or other competitors and felt they are just wasting money on a product that may not have a return on investment. (I personally disagree imo)
@Fizzypopization
@Fizzypopization 3 месяца назад
It's not the development teams call it would be the producers call. They will always error on just dumping it instead of putting more work into something uncertain.
@melinatedthinka8210
@melinatedthinka8210 3 месяца назад
@@Fizzypopization I really despise how current gaming companies’ execs manage and operate their games. They have rampant support from fans and social media for them to not think they would have a decent return on investment.
@GuttedWrenStudios
@GuttedWrenStudios 3 месяца назад
Bloodlines 2 is gonna be next on the chopping block.
@XVlove
@XVlove 3 месяца назад
I think the reason why Paradox chopped off LBY is because of Bloodlines 2 debacle taking too much of their resources
@Smulenify
@Smulenify 3 месяца назад
Paradox has been a mess recently. With the release of ksp2 and cs2 being disastrous, and the upcoming pa2 is also causing some uproar-- and of course Bloodlines 2. I don't think they'll shut down Bloodlines 2 though, it's too big of an IP. When such loved titles by trusted studios are completely butchered by being under Paradox, I don't think a newer studio with a new IP would stand a chance.
@Damianukowiak
@Damianukowiak 3 месяца назад
It didn't have any... vibe, any spark. Paralives has it. Unfortunately, The Sims 4 does too.
@JohnSimpson36
@JohnSimpson36 3 месяца назад
Even the studio has been shut down
@baumkuchen4204
@baumkuchen4204 3 месяца назад
Nooo I was so excited...
@whatever7959
@whatever7959 3 месяца назад
While it sucks because we were all looking forward to Life By You, I'd rather a project that just wasn't panning out properly be scrapped, shelved, or delayed than an unfinished or half assed game get launched when it shouldn't. Companies have gotten way too comfortable selling us broken and unfinished games and then "fixing" it with paid dlc. Hopefully Paralives works out because EA definitely needs the competition and we all deserve other options for the genre.
@sailorshrimpp
@sailorshrimpp 3 месяца назад
It definitely felt very generic and like it had no creative direction
@potts995
@potts995 3 месяца назад
It's gotta be in part because of Cities: Skylines 2. Paradox probably lost quite a bit of money and now they're in panic mode cutting projects and trying to reduce risk. Paradox honestly deserve it, but shame that Life by You had to be cut because of their blunders.
@SirMrShanks
@SirMrShanks 3 месяца назад
Should have just sold the partial project to a different studio who would be able to take the game to market. They could have recuperated some of the list revenue. Very unfortunate. Game studios now adays aren't like how they were years ago
@ErichRaeder
@ErichRaeder 3 месяца назад
I’ll be here to say i am not surprised to be honest given the state of the graphics, character models is very similar to gym simulator 24
@pitrku175
@pitrku175 3 месяца назад
I guess they still can't stand from the knees after Cities Skylines 2 release. This was a disaster :DDD
@Bitofa_nerd
@Bitofa_nerd 3 месяца назад
That's why you don't announce it until near release. It's something some marketers will be taught. I hope they still work on this and release it at a random time. Do what companies similar to Apple do. Make products first. Complete them then drip feed them over time. Like with iPhones and iPods. I believe that's how they did it.
@spookyrahhh
@spookyrahhh 3 месяца назад
They should've done a kickstarter or something, I know its a bit different between an indie game and something like Life By You but still.
@marta9854
@marta9854 3 месяца назад
I feel like the only bad thing was the graphics. However, the demographic for these types of games graphics and aesthetics are very important. Gameplay seems to be 2nd. 😅
@citrusbutter7718
@citrusbutter7718 3 месяца назад
Gameplay and functionality is tops for me, ill forgive the game lacking style and exciting furniture and architecture if there will be updates later down the road that will add more styles and exciting looking stuff similar to expansions and kits in the sims....As for the characters though, i'm not saying they got to look like Inzoi, but they have to at least look human, damn.... I'm not a very shallow person, i tend to love even ugly characters, but they have to be proportional and realistic, and by that i don't mean ultra realistic where you can see even their pores, i mean they shouldn't look like they're made of wood with birth defects......And when it comes to having families, the kids have to look cute, i want to feel like there is distinction between the genders and ages, not everyone looking like cavemen....
@SoggycereaI
@SoggycereaI 3 месяца назад
I'm actually heartbroken.
@sambucivox
@sambucivox 3 месяца назад
First Bloodlines, then Life by You? Come on Paradox, you can plan better
@hehoihallowatfijn
@hehoihallowatfijn 3 месяца назад
I feel bad for rod 😢
@101Strings
@101Strings 3 месяца назад
Why? It's his fault, he and his team were incompetent.
@hehoihallowatfijn
@hehoihallowatfijn 3 месяца назад
@@101Strings We literally have zero information about the situation behind the scenes. We also have zero information about how he ran his team. Until then, I feel bad for Rod.
@Anon1370
@Anon1370 3 месяца назад
@@101Strings 🤣🤣🤣thats exactly how it was say it as it is 😆maybe that was why he got kicked off from the sims...he would of made it even worse i unno just a guess
@101Strings
@101Strings 3 месяца назад
@@hehoihallowatfijn That's not true. Some of us have information, because we've paid attention to interviews with devs, videos uploaded by the team, and some of us have looked up who was actually working on the project. The team was shockingly small and inexperienced. You have zero information, because you haven't looked into it. Not we. You.
@hehoihallowatfijn
@hehoihallowatfijn 3 месяца назад
@@101Strings you still have zero information 😂 I’ve seen the interviews too. The team was small but so it the paralives team. You have as much information as all of us. Please.
@MoonlightBrillance
@MoonlightBrillance 3 месяца назад
I’m not surprised at all. They couldn’t even get basic anatomy right , let alone the ambitious ideas they had. It’s a shame though as the devs seemed really passionate and open. This is also an example of the pitfalls with announcing games early. I hope all the people involved are okay and hopefully the Sims will gain another competitor soon.
@ZombieKayla
@ZombieKayla 2 месяца назад
They should have looked at Paralives as an example of how a games art style can evolve over the course of years with effort and listening to feedback.
@lucaswebster7941
@lucaswebster7941 3 месяца назад
I'm not bothered as longs thay we get INZOI and Paralives, in my opinion they have always been better and more promising.
@CapitanNaufrago
@CapitanNaufrago 3 месяца назад
no way, paralives is full of bs rabbit holes. Inzoi looks shallow as heck. Life by you was trying to be an actual real game that could absorb you, not just an aesthetically pleasing shell of a game
@puppi1852
@puppi1852 3 месяца назад
@@CapitanNaufragoparalives? rabbit holes?
@olkrai
@olkrai 3 месяца назад
@@CapitanNaufragobut we didn’t see that in any of their showcase videos. It all felt very lifeless, hardly “absorbing”
@JulianNS
@JulianNS 3 месяца назад
@@puppi1852rabbit holes in Paralives? No… Where have you seen that?
@aurallistine
@aurallistine 3 месяца назад
I wonder if part of this is because InZoi was announced, because I was really looking forward to Life by You but when I found out about InZoi I suddenly didn't care as much for this since InZoi looked a lot more aesthetically pleasing. They might've seen that there were more EA competitors and realised not as many people were as hyped for Life by You anymore.
@Kittentrollz
@Kittentrollz 3 месяца назад
Ngl, I was never too excited for LBY as the art-style very much wasn't my cup of tea, but it's still tragic to see it shelved. I pray Paralives pans out better.
@brokewithexpensivetaste1222
@brokewithexpensivetaste1222 3 месяца назад
Just because the studio is stopping development doesn’t mean it can’t continue to another production studio
@NoBSSpider
@NoBSSpider 3 месяца назад
This makes me incredibly worried for Paralives, we all must show our support day 1 not matter what the game releases as. I honestly wouldn't mind if they charaged for the game's DLC because i dont see how they're making the entire game's post content for free while being sustainable
@TheDawnofVanlife
@TheDawnofVanlife 3 месяца назад
The game isn't free, the game will cost money. It won't have DLC tho, just free UPDATES. If that is sustainable...we'll see. Depends on how often they update.
@neonbarnowl
@neonbarnowl 3 месяца назад
I sincerely doubt Paralives will face the same issues and it surprises me that people think the failing of LBY is indicative of how inzoi and paralives will continue. The writing was on the wall from the jump, the game was never in a state where it was close to being completed. Their goals were unrealistic and it doesn't seem as though they had a good project manager to reach realistic goals in a proper time frame. They had 17 million dollars which is a lot more than what most devs get and there was very little to show for it. At some point they had to pull the plug
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