I noticed the same and velocity matches as well. I have been having a lot of fun with the AC10/LAC5 combo, although have you noticed there seems to be the slightest desync if you hold the fire button down long enough? I have often been using LPPCs with them as well, similar enough velocity and range
@@dannyhicking I have actually. It's little enough that I almost didn't. I can't think of any time it'll matter though. If you're holding down the trigger enough for that to appear, you're brawling. They DO pair really well with LPPC. I think I'm going to get the muromets for my lucky charms redeem and and go AC10+LAC5+LPPC with it.
@@Terran123rd yeah definitely not enough desync to matter. That sounds like an interesting build. I just bought the Stalker War Emu and there is a 2x LAC5, 2 x AC 10, 1 x LPPC build I want to try
Hmmm... Whatabout XL:ing and running it with 3xLPPC's and 4xLAC5's? Everything's FLPPD at that point and you can spend more time torsotwisting, etc. : )
I like all the new weapons besides the plasma cannons, It feels like im missing something but they just seem worse than a light ppc and heavier and worse than applying heat than flamers. I love the Thunderbolt!
Almost all of the new weapons are pointless in their current states, not enough dps for their weight and heat gen. The only ones that are actually kind of useful in their current states are the clan AP gauss, the IS SB gauss and mag shot.
I'm going to give my Rifleman IIC-2 a go with 6 P-AC4's, 760 DPS to the current 1000 with LB2X's, but much higher Alpha which feels more important as of late.
although the new weapons may require tweaks (many sure do) i feel people may underestimate light ACs the fact alone that they are much colder than lasers of equal tonnage imo offers a much better effective DPS with less to no risk of overheating and they work well as both main damagedealers and supplemental dmg to your main build and there are man midrange combinations i feel they pair up well ..
i have an enforcer i never really played and used the light rifles 2 lac/5's and a large laser and it seems they are broken, cant do more then 249 damage. played 6 matches and i one i used almost all the ammo shooting 2 assault mechs who didnt bother to turn around, i was between 3 and 4 hundred meters and that was the highest damage i did...249 and i suspect it was mostly from the laser
LAC5s aren't really something to be compared to AC5s, they're really just half an AC10, same range and cooldown, but half the damage. So this Rifleman is just Carrying technically two AC10, but for much less tonnage and space. They just require more Ballistic hard points.
So the reason imo light AC's are good vs proto's isn't even the damage it's more just IS tonnage and more competition where usually unless you have strong standard AC/LB you go U-AC's on clan mechs 2 * Light AC2 = UAC5 dps/range for 1 ton more but no jamming 2 * Light AC5 = AC10 DPS/range for 2 less ton's so it becomes ton vs slots Proto AC4 *2 weights more then just getting a UAC5 Proto AC2 *2 weights more then a UAC2
I really dislike how mwo is "spam out 5x 1ton weapons for higher alpha strikes and dps than using 1x 5ton weapon. Was fighting an adder or something the otherday in my kgc with 2x ac 20s. We basically sat staring eachother down. And my twin ac20s. Didnt have the dps output to ct a light mech. But the light mechs like 12 ap gauss had no problem like 3x alpha striking and killing my full health full armor center torso of an assault mech, while he face tanked 3x alpha strikes from stock loadout kgc 000b. And still had armor plating on his ct