I like your channel very much because you show how the standard render can offer pretty good results instead of using all that fancy stuff we see with Octane or Redshift. A good render is not just a matter of a good plugin, it's understanding light and materials and you, sir, a master on this topic!
Helpful tutorial, and nice lighting effect. I'm working in an office where the standard lighting is the one they use - not everyone is comfortable with redshift or v-ray after all. Thank you for this.
You can select the Light. From the Properties Panel, select the Details tab, scroll down to the Falloff section where you can control the falloff radius and other properties.
Really nice tips and would love to see more tutorials on classic renderer in future. Also share one with global illumination. Do you use classic rendered for all of your projects?
thanks. I'm using a default camera but rendering from the isometric view. The materials are quite basic. I'm using some sub-surface scattering effect for the "3D" block's material. Will probably do another tutorial about the material in the future.
Really nice simple yet informative tips on lighting setup (which can be extremely overwhelming for beginners). Can this be done with the free version of C4D that comes with AE on Creative Cloud subscriptions?