There are 2 types of overclocking. First is when you have enough resources, it will be a safe/yellow overclock that you can freely target with it. Second is when you don't have enough resources, it turns into a risky/red overclock that is just a normal corroded EGO.
@@zygardefusion reason being is that overclocking only actually makes the "indiscriminate" effect go away, if the ego corrosion has a targetting effect like "target lowest hp" it'll be like that only exceptions are telepole don and screwloose wallop
You've probably already seen this several times in the comments Serm, but Yi Sang's Bygone Days is specifically good after you get Echoes of the Manor on the enemy, because for some reason all the Sinking application is done one at a time, so there's some potentially for really good Sinking application.
very cool. we just need an id where it can like convert sinking to a special version of it where it doesn’t reduce sp on human targets but instead will deal fixed damage equal to its potency
1.5 times the resources (rounded up) to overclock. Pretty sure overclocked E.G.Os still gonna follow their targeting conditions like "rearmost enemy" or "enemy with highest HP".
I would rather word it as "The overclock will not hit allies when the 1.5x cost is satisfied but any existing conditions on which enemy it shall target remains."
Bygone days Fishmeal corrosion is a on demand Echoes of the manor. This combo with Bygone days Yisang Awakening as its sinking potency affliction is apply individually one by one for some reason, this allow high sinking count potential.
Hello Serminimus the bygones ego are a mess... For me... In a good way, but ishmael's ego feels like its trying to do way too many stuff at the same time, not complaining though they are rly good
Hello! They are more support than anything Though I want more support EGO/IDs since everything feel like it needs to deal 1000 damage to be considered good
I wouldn't really even say Ishmael's Bygone Days is doing too much, in fact a lot of it is dedicated towards one purpose; making enemies vulnerable to Gloom/Sinking, with a bit of HP healing as a side benefit.
These egos provide a lot of utility for how easy they are to pull off in a sink team, even Gregor provides much needed so recovery enabling the others to be spammed, plus helping wild hunt heath with his Dulahan sp shenanigans. Yi sang applies a MONSTROUS amount of sinking(count and potency) with gloom res(easy in a sink team) and echoes of the manor plus its cheap(15 sanity? 3 sloth 3 gloom? In a sinking team?) They’re just useful for cutting down the ramp up time for the sinking id’s coin power and of course, sinking delulu if you want to cheese. They aren’t the best but they’re pretty damn good at their job so cut em some slack.