@@Cyridi31 Oo, good luck with them! They're both good fun in mirror dungeons, and pretty great in story stuff too if you know how to keep count up for em!
@@ToEricalso, instead of it being added in lower parts by like... at most 4 potency at a time, tremor adds itself at up to almost 8. And since it doesn't lose count as easily, it's able to build up, and break them down easier than the others. Also it LITERALLY has them shaking in their boots.
@@thebrasswarrior5473 Problem is, it functionally doesn't do anything unless you burst (other than decay). Rupture will always do damage, but has the possibility of removing all stacks if you don't play around it. Also, that's hilarious; I never thought about how you're giving the enemies tremor.
Decay is deffinitly still better compared to Reverb since that one is straight damage increase, no Burst needed Fracture in theory is actually BETTER than both Decay and Reverb, its just, we need more ID's like Rosespanner or even ID that affect Stagger Level Reverb is just, boring Genuinely wish we get more reason to constantly rotate the Tremors
Agreed completely (except about Decay being better than Reverb, I'm not too sure about that. Will need to check damage numbers a bit) Reverb is just so stupidly easy to use, it's literally a dumb band-aid fix. Zero thought, head empty gameplay. I liked how tremor was all about a billion different debuffs that cripple the enemy and required smart planning with clashes, but this is just...way too easy. Fracture could be SO much better if PM simply made the stagger level retain the next turn. Currently, the stagger level degrades after the turn (stagger++ -> stagger+ or stagger+ -> stagger), which makes it HEAVILY RNG-based whether or not you can properly utilise that 2.5x/3x damage as it depends on Outis going early/first in the combat order.Super finicky and annoying to use, and as you said in theory could be SO much better. Perhaps the new hong lu might do something, but goddamnit do I not have much hope that it's not just gonna be Reverb support..
@@doneedanickname3522 Yeah, it's pretty awkward to use more than one type of tremor. At the very least, Reverb and Fracture can be used whenever because they're ego, but Heath S3 makes decay a little more annoying to switch into (if you need S3 for a clash too, especially).
@@doneedanickname3522 Oh, definitely for damage. Though I like Oufi for his clashing in MD4H, since I tend to blank out and winrate outside of the boss fights.