in old prac (rebuilds) the barriers were different so it was actually quite easy to make in prac and quite easy to fail in real, i believe tikky failed in real because of this
you can bwburst the skip (or 2 tick fmm if you really want to but that’s hard) I think it’s a tiny bit faster than 3bc bwmm also if you triple jam from entrance to b4 you can make it to the yellow stained clay on the right (landing of 5-1) which skips an hh timing that you failed
@@umacontaai792 so basically 2t fmm is done by doing a regular force momentum, but instead of jamming no sprint with w+space you do a 2t timing with those So its like : W, then 2 ticks after Space, then right after sprint W->SPACE->SPRINT