I like how the first two 'states of emergency' songs get progressively more chaotic and out of control, but the final one is just slow, melodic, hopeless orchestra
Yes, bc imagine 3 alephs escaping Tha wouldnt be nice now would it This song is more like a sad ending music to a game Bc there's no way you can fight off a nothing there [2nd stage] While whitenight is murdering everyone, and you accidentally shot the sheep [rooster form]
think about it for a moment, when the first two trumpets occur, you still have a chance to suppress the abnormalities and get back on your feet, however when the third trumpet happens, the game safely assumes that you're just completely fucked, and your chances of getting out alive, let alone swiftly recovering from it is grim
@@ComputerGoblin02 if it is talking about Void Dream, then it is because if you shoot at it, the people around it will go to sleep, leaving them immobile
@골판지 in the laws of aviation a bee shouldn't be able to fly because its wings are too tiny but a bee does not care about what scientist say about them and fly anyways
Did you get him early? Because I got him after I got multiple aleph abnormalities and some damage shield bullets. I rather easily took him down with a single high level employee. And then focusing on that suppression made me accidentally neglect Express Train to Hell. Multiple times.
@@_kleine Yeah I got him pretty early. I played the game much more so I kinda see how easy it is now, but thinking back, I really was not ready at all for that to happen.
*loads the shotgun with holy shells* *running towards the Shelter from the 27th of March* *enters the Shelter from the 27th of March* *proceed to read the bible*
I did the same but was more like ‘What does this clock do?’ then proceeded to send every single one of my good employees to it to fill the clock.. Starting from day one is probably for the best...
@@khacnhatminhminhle5075 there are 7 trumpets, but no one gets to hear the 4th one becuase at that point everyone is dead, (at least the lucky ones are)
I first heard this by seeing if I could get other abnormalities to take out redhood since I had Don't Touch Me. I was trying to get the mission to suppress four abnormalities in a single day, and redhood was out of my league. So when she breached, I kept spamming Don't Touch Me's information page effect whenever abnormalities got taken down or Fiery Bird returned to containment, and had my employees hang in an elevator shaft at the far side of the facility. Every time I let them loose again, the trumpet level got worse until finally, this. I was hoping I could get Fiery Bird and Redhood to pick a fight with each other. I also had 1.76MHz though. The hall static got to be too big of a problem before I could see it through. If it weren't for that, I could have kept this up indefinitely. Eventually I just decided to reset and try the mission with a fresh set of abnormalities.
I want this to play in the background every time I get a mental breakdown. Like my own little trumpets going off when I inch closer and closer to insanity. Sounds fun! :3
I legit think i never heard this theme playing oficially, i never got whitenight either, and i was decently geared so the only thing that triggered even first trumpet were the alephs lol
Canonically speaking, if an enemy is strong enough for a whole team of maxed out employees with ALEPH ego sets and bunchs of ego gifts to not be able to defeat it means that that threat is strong enough to destroy humanity
Panic counter goes above 80 (i.e. too many deaths at once or too many breaches at once or both), or if Plague Doctor becimes WhiteNight (as it snaps the panic counter to 98)