Man I love these lcg playthroughs. Please give this same treatment to Arkham Horror and Marvel Champions. Your narrations are what make these playthroughs better than anyone else’s.
This game, in conjunction with Colin and Rodney’s videos are the reason I’ve spent so much money on the hobby over the last 8 years. So thanks, I think 😂!
Colin actually made the expansion of my card pool possible when I won a prize in a giveaway. Though tbh in the long run it did cost me a lot of cash as it really got me back into the game when I was struggling! lol Still really grateful! Not just for the prize but also for the great LOTR LCG playthroughs! Good times
Bravo Colin! I love this for 2 reasons. First your attitude, enthusiasm, and now 4K camera work has always impressed me. Your content is top-notch no matter what channel it’s on. So great that we can actually read the cards clearly! The artwork is beautiful, and your video shows it off very nicely. Second, you kept it Modern. This game exists in 2 different states: Modern and Classic. Classic means purchasing of out of print eBay cards that are way too expensive and many cards likely will never get reprinted. Those videos are great for the “back in the day” folks who get a nostalgic feeling. But we Modern players can’t identify with it because we can’t reproduce that experience. It’s always a bummer for us when a powerful, out of print card comes in to play that’s going to cost me $100 to buy the single little pack on eBay to get it. Modern Lotr Lcg players (or Revised Content Only) jumped on board 3 years ago and will only buy the reprints. That is where FFG’s marketing is concentrated, so it is smart to make videos these days without those old out of print eBay cards that most people can’t or won’t buy. The Modern Lotr players have access to the revised core, 4 starter decks with fantastic cards from previous cycles, the scenario pack Dark of Mirkwood, 2 full cycles in Angmar and Dream Chaser with 2 complete Fellowship boxes. By the end of the year, Modern will have the 3rd Fellowship box and the whole Ered Mithrin cycle. That’s a whole lot of cards for Modern Lotr!!! Wonderful to see videos like these that Modern players can appreciate. I’m wondering if the amount of Modern players will surpass Classic players? Or have they already? You are doing a great job by focusing on Modern and helping this wonderful game stay alive and well and relevant for the new players who can’t afford the eBay cards, or just choose not to get ripped off by some schmuck selling a single little adventure pack that’s out of print for $150 on ebay. Cheers to you Colin, can’t wait for the next Modern video where I hope you can make short work of the hill troll. Or make him, as you would say, “toast;)”. Thank you for showing the community the strength and beauty of Modern Lotr!
Thank you so much!! Really made my day!! This was exactly why I did just the revised core, thought it would be helpful to get new players into the game! Thanks for making my day better with this comment!!
Congrats on your 300th game! So happy you're back with this game, it was severely lacking on this channel that I started my third watch of your saga playthrough 😅
@@MeetMeAtTheTableAbsolutely! What do you mean by “another”, I see no such play on this channel. Nope, not here! Definitely not on a different channel! Must fill that void! 😅 Hey, anything to justify another saga play!
Wow! I recently came back to this game after having played it 10+ years ago when it was initially released. Loving every minute of it now and can’t believe that at the peak of my hype Colin (my absolute favourite solo RU-vidr) releases a fresh video about getting (or jumping right back) into the game 😊.
Thanks so much. I hope you'll make more fresh LOTR LCG content, aimed at beginner players (or simply playthrough content with some explanations of what you're doing and why you're doing it-the best way to learn and enjoy watching a great gameplay). Really enjoyed it!
Haven't even started the video yet and I'm already excited! I loved your playthroughs on one stop and it feels like I get to watch season 2 of all those playthroughs over here. Thanks Colin! ❤
Happy anniversary :D Thanks for sharing your love of the game. I got the new base box a month ago but have not had the time to really dive in. This was the real appetizer needed to get going!
Perfect timing! Just getting back into this after a failed attempt a few years ago. I beat the second scenario for the first time last weekend...what a feeling! Going to start over and do the campaign with a friend. Then it's on to the Fellowship saga! I love that you can play scenarios that relate to the books.
Finally got around to watching all the playthrough. You know by now how much I love seeing you delve into Middle Earth with the cards from LoTR the Card Game, it begs the question... What on earth took me so long! lol Great stuff Colin, as always many thanks. Looking forward to catching up with the other episodes!
Yes!! I love LOTR and this game always makes me happy. Glad you caught up on the series! 2 more are coming as the dark of Mirkwood extends this campaign by 2 scenarios!
This was the best Lotr lcg play through I found. I’m new and yet to buy the game but it felt so good like I was playing with you thanks to the great angles and pleasant commentary. Ty!
Well I'm going to be "that guy" and say that at 44:15, Mendor was already Ready, so you couldn't draw a card (because of the Then condition). As you said at the start, there will be mistakes, and in a game with so many complex interactions it's inevitable. I wish the interactions were a bit more simple so it was easier to avoid errors, but it's not a competition so it doesn't really matter (though for me, I hate making mistakes as I feel as though I "cheated" a little if I win). Regardless, I am enjoying your playthrough two-handed and I'm looking forward to seeing the rest of the campaign unfold. Nice decks as well, the Eowyn quest-powerhouse is solid!
Thanks so much for this. Just picked up a copy of the original core (sleeved!) for $5!! Glad to have this to watch before diving in, especially from a LotR LCG vet!
Perfect timing Colin! I've only just got into the game with the new revised content, so I've been watching all your old plays on One Stop, very excited to see a new fresh play!
Great to have you back to LotR! Do you plan on redoing the Mirkwood cycle on this channel (and correcting a grievous error from the One Stop channel 😛) or do you want to continue where you left off on OSCS (I think Khazad Doom quests were the last you did there) when you redo these first 3 quests?
Man I played those stupid orcs wrong. I thought that if someone went questing they were questing the entire turn so someone was always taking damage....
Ahh yeah that only triggers during the staging portion of the game! Don't worry you just made the game harder for yourself!! Hehe!! Thanks Beerman for watching!
This seems weird...maybe when I play I do not mix my colours for my heroes...that is to say I play solo but I play 2 decks but each of these will be completely one colour...honestly I do not think mixing is a wise idea...just saying...but maybe im weird lol
I'm sure you know this, but the way you described including only certain spheres in your deck isn't correct. You can include any card in your deck, even those of a sphere you don't match on a hero. You can't play those cards (even if they cost zero), but there are ways to get cards into play without playing them (there's a big game difference between playing and "putting into play"). This is also important in the 3rd core set scenario as the quest prevents the group from playing more than 1 ally per round, but "putting into play" (like Sneak Attack or Stand and Fight) gets around this as you're not playing the ally (you're playing the event, that then puts the ally into play). My favorite core only deck is a spirit/leadership deck (similar to the deck in the back of the revised rule book) but I include quite a few tactic and lore allies (Daughter of the Nimrodel, Henamarth Riversong, Miner of the Iron Hills, and Beorn). You can discard these for Eowyn's ability and then use the spirit card Stand and Fight to put those cards into play. In the core, Stand and Fight is the only way to do this (and only for allies), but with expansions there are ways to put into play attachments and also ways to give heroes additional spheres or to ignore sphere restrictions.
Oh sure sure but this is just basic setup of your deck! Just trying to help people who start and how it works. They're are always exceptions as you drive deeper into deck building! Thanks for watching!!
@@MeetMeAtTheTable I just finished watching! You destroyed them! Man, I love this game! The campaign rules are really cool! I'm not sure about the locked characters though. After losing horribly the first time I play each scenario, I like to prepare the deck and the hero pool for my come back! I guess it is thematic and it makes for a more consistent and difficult campaign play, which is also cool.
The campaign is the only difference. No other changes to the original game. Part of why it took me so long to get this. But the campaign is enjoyable enough and I love lotr I don't mind extras of a bunch of cards haha!!
This is a hard one! The lcg is a lifestyle game bus tons of replay value. The War of the Ring is great but you only have a few scenarios to play. I personally recommend the lcg over the card game! That's just me though!
Ha I get it! I just love showing off more of the cards to the game and the synergies between 2 decks. If you look at any of my other plays on One Stop, I always use 2 decks. Just a preference! Thanks for watching!
2 handed will take away a lot of bad randomness that you get in 1 handed. Also the synergies between 2 decks were designed to be powerful and fun, and you miss that playing 1 handed where things like Sentinel and Ranged are removed. Look at it this way - it's a cooperative game, even says that right on the box. So a coop game is at least 2 things cooperating against another thing. That's 3 things total at work. If you only play 1 handed, then you remove 33% of the intended design. If you can handle the bad luck inherent in taking away that much strategy just to make the game faster, then that's great for you, always play the game the way you want it, but that's not how the game was designed. Also just the term "True Solo" is misleading because of the word TRUE. It was not designed to be 1 handed, so True is very misleading. Same with Arkham Horror and Marvel Champions, True Solo should be renamed "Faster and Easier Planning With Less Strategy but Quicker Play Time Solo." But just try to fit that on a bumper sticker...