This combo is fun! I’ve found Jafar’s OTK to be more consistent and this one still be a tad too slow just like he felt in set 2. But when it hits it’s fun.
But you will need two on the board for protection as she alone already provides 5 willpower for the opponent to ping down after which he can continue to wipe your board.
Cogsworth is the far better choice as he shuts down the combo entirely. As mentioned, unless you have two Aurora so that they both have Ward, they just ping the Aurora down and then the rest of your characters lose Ward.
2x pridelands with either a 2 cost purple Cuzco or 2 cost BG Simba then any 1 cost to throw out pull back to get started alongside the merlin that gets +1 lore on this turn every time a card is returned to hand then two mim snakes; Play merlin and your one cost on a turn then following turn play pridelands for 2, Simba for 2, move simba for 2, pridelands again for 2, simba for 1, move second simba to second pridelands for 2 then mim for free pulling back the 1 cost and then second mim pulls back the first and then the first pulls back the second etc etc until merlin quests for infinite lore Total cards required 8 Total turns of setup 1 (prior to winning turn) Total ink required 11
@@lorcana_inkwell will be interesting to see what you've built around it, my version of the deck consists of: Chernabogs followers Diablo It calls me Maleficent (1 cost and 3 cost) Kuzco Lantern Madame Mim (snake) Merlin (Squirrel) Magic Mirror The Pridelands Simba (bodyguard) The Sorcerer's Hat Friends on the other side Merlin (Shape shifter) 4 copies of each card to try and get the combo off as easily and quickly as possible 👍